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Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs_visitor.cpp')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_visitor.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 790f1009ca7..8f1fcbb233c 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -702,7 +702,10 @@ fs_visitor::emit_urb_writes(const fs_reg &gs_vertex_count)
fs_reg sources[8];
fs_reg urb_handle;
- urb_handle = fs_reg(retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD));
+ if (stage == MESA_SHADER_TESS_EVAL)
+ urb_handle = fs_reg(retype(brw_vec8_grf(4, 0), BRW_REGISTER_TYPE_UD));
+ else
+ urb_handle = fs_reg(retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD));
/* If we don't have any valid slots to write, just do a minimal urb write
* send to terminate the shader. This includes 1 slot of undefined data,
@@ -936,9 +939,11 @@ fs_visitor::fs_visitor(const struct brw_compiler *compiler, void *log_data,
struct gl_program *prog,
const nir_shader *shader,
unsigned dispatch_width,
- int shader_time_index)
+ int shader_time_index,
+ const struct brw_vue_map *input_vue_map)
: backend_shader(compiler, log_data, mem_ctx, shader, prog_data),
key(key), gs_compile(NULL), prog_data(prog_data), prog(prog),
+ input_vue_map(input_vue_map),
dispatch_width(dispatch_width),
shader_time_index(shader_time_index),
bld(fs_builder(this, dispatch_width).at_end())
@@ -974,6 +979,9 @@ fs_visitor::init()
case MESA_SHADER_VERTEX:
key_tex = &((const brw_vs_prog_key *) key)->tex;
break;
+ case MESA_SHADER_TESS_EVAL:
+ key_tex = &((const brw_tes_prog_key *) key)->tex;
+ break;
case MESA_SHADER_GEOMETRY:
key_tex = &((const brw_gs_prog_key *) key)->tex;
break;