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-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp92
1 files changed, 92 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 936f0d19706..d9096f1b4cf 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -686,6 +686,31 @@ fs_inst::components_read(unsigned i) const
else
return 1;
+ case SHADER_OPCODE_TEX_LOGICAL:
+ case SHADER_OPCODE_TXD_LOGICAL:
+ case SHADER_OPCODE_TXF_LOGICAL:
+ case SHADER_OPCODE_TXL_LOGICAL:
+ case SHADER_OPCODE_TXS_LOGICAL:
+ case FS_OPCODE_TXB_LOGICAL:
+ case SHADER_OPCODE_TXF_CMS_LOGICAL:
+ case SHADER_OPCODE_TXF_UMS_LOGICAL:
+ case SHADER_OPCODE_TXF_MCS_LOGICAL:
+ case SHADER_OPCODE_LOD_LOGICAL:
+ case SHADER_OPCODE_TG4_LOGICAL:
+ case SHADER_OPCODE_TG4_OFFSET_LOGICAL:
+ assert(src[8].file == IMM && src[9].file == IMM);
+ /* Texture coordinates. */
+ if (i == 0)
+ return src[8].fixed_hw_reg.dw1.ud;
+ /* Texture derivatives. */
+ else if ((i == 2 || i == 3) && opcode == SHADER_OPCODE_TXD_LOGICAL)
+ return src[9].fixed_hw_reg.dw1.ud;
+ /* Texture offset. */
+ else if (i == 7)
+ return 2;
+ else
+ return 1;
+
default:
return 1;
}
@@ -3361,6 +3386,25 @@ lower_fb_write_logical_send(const fs_builder &bld, fs_inst *inst,
inst->header_size = header_size;
}
+static void
+lower_sampler_logical_send(const fs_builder &bld, fs_inst *inst, opcode op)
+{
+ const brw_device_info *devinfo = bld.shader->devinfo;
+ const fs_reg &coordinate = inst->src[0];
+ const fs_reg &shadow_c = inst->src[1];
+ const fs_reg &lod = inst->src[2];
+ const fs_reg &lod2 = inst->src[3];
+ const fs_reg &sample_index = inst->src[4];
+ const fs_reg &mcs = inst->src[5];
+ const fs_reg &sampler = inst->src[6];
+ const fs_reg &offset_value = inst->src[7];
+ assert(inst->src[8].file == IMM && inst->src[9].file == IMM);
+ const unsigned coord_components = inst->src[8].fixed_hw_reg.dw1.ud;
+ const unsigned grad_components = inst->src[9].fixed_hw_reg.dw1.ud;
+
+ assert(!"Not implemented");
+}
+
bool
fs_visitor::lower_logical_sends()
{
@@ -3380,6 +3424,54 @@ fs_visitor::lower_logical_sends()
payload);
break;
+ case SHADER_OPCODE_TEX_LOGICAL:
+ lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TEX);
+ break;
+
+ case SHADER_OPCODE_TXD_LOGICAL:
+ lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TXD);
+ break;
+
+ case SHADER_OPCODE_TXF_LOGICAL:
+ lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TXF);
+ break;
+
+ case SHADER_OPCODE_TXL_LOGICAL:
+ lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TXL);
+ break;
+
+ case SHADER_OPCODE_TXS_LOGICAL:
+ lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TXS);
+ break;
+
+ case FS_OPCODE_TXB_LOGICAL:
+ lower_sampler_logical_send(ibld, inst, FS_OPCODE_TXB);
+ break;
+
+ case SHADER_OPCODE_TXF_CMS_LOGICAL:
+ lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TXF_CMS);
+ break;
+
+ case SHADER_OPCODE_TXF_UMS_LOGICAL:
+ lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TXF_UMS);
+ break;
+
+ case SHADER_OPCODE_TXF_MCS_LOGICAL:
+ lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TXF_MCS);
+ break;
+
+ case SHADER_OPCODE_LOD_LOGICAL:
+ lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_LOD);
+ break;
+
+ case SHADER_OPCODE_TG4_LOGICAL:
+ lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TG4);
+ break;
+
+ case SHADER_OPCODE_TG4_OFFSET_LOGICAL:
+ lower_sampler_logical_send(ibld, inst, SHADER_OPCODE_TG4_OFFSET);
+ break;
+
default:
continue;
}