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diff --git a/src/mesa/drivers/dri/i965/blorp_priv.h b/src/mesa/drivers/dri/i965/blorp_priv.h
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+/*
+ * Copyright © 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#include <stdint.h>
+
+#include "blorp.h"
+#include "brw_reg.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Binding table indices used by BLORP.
+ */
+enum {
+ BRW_BLORP_RENDERBUFFER_BINDING_TABLE_INDEX,
+ BRW_BLORP_TEXTURE_BINDING_TABLE_INDEX,
+ BRW_BLORP_NUM_BINDING_TABLE_ENTRIES
+};
+
+struct brw_blorp_surface_info
+{
+ struct isl_surf surf;
+ drm_intel_bo *bo;
+ uint32_t offset;
+
+ struct isl_surf aux_surf;
+ drm_intel_bo *aux_bo;
+ uint32_t aux_offset;
+ enum isl_aux_usage aux_usage;
+
+ union isl_color_value clear_color;
+
+ struct isl_view view;
+
+ /* Z offset into a 3-D texture or slice of a 2-D array texture. */
+ uint32_t z_offset;
+
+ uint32_t tile_x_sa, tile_y_sa;
+};
+
+void
+brw_blorp_surface_info_init(struct brw_context *brw,
+ struct brw_blorp_surface_info *info,
+ const struct brw_blorp_surf *surf,
+ unsigned int level, unsigned int layer,
+ enum isl_format format, bool is_render_target);
+
+
+struct brw_blorp_coord_transform
+{
+ float multiplier;
+ float offset;
+};
+
+/**
+ * Bounding rectangle telling pixel discard which pixels are not to be
+ * touched. This is needed in when surfaces are configured as something else
+ * what they really are:
+ *
+ * - writing W-tiled stencil as Y-tiled
+ * - writing interleaved multisampled as single sampled.
+ *
+ * See blorp_nir_discard_if_outside_rect().
+ */
+struct brw_blorp_discard_rect
+{
+ uint32_t x0;
+ uint32_t x1;
+ uint32_t y0;
+ uint32_t y1;
+};
+
+/**
+ * Grid needed for blended and scaled blits of integer formats, see
+ * blorp_nir_manual_blend_bilinear().
+ */
+struct brw_blorp_rect_grid
+{
+ float x1;
+ float y1;
+ float pad[2];
+};
+
+struct brw_blorp_wm_inputs
+{
+ struct brw_blorp_discard_rect discard_rect;
+ struct brw_blorp_rect_grid rect_grid;
+ struct brw_blorp_coord_transform coord_transform[2];
+
+ /* Minimum layer setting works for all the textures types but texture_3d
+ * for which the setting has no effect. Use the z-coordinate instead.
+ */
+ uint32_t src_z;
+
+ /* Pad out to an integral number of registers */
+ uint32_t pad[3];
+};
+
+struct brw_blorp_prog_data
+{
+ bool dispatch_8;
+ bool dispatch_16;
+
+ uint8_t first_curbe_grf_0;
+ uint8_t first_curbe_grf_2;
+
+ uint32_t ksp_offset_2;
+
+ /**
+ * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
+ * than one sample per pixel.
+ */
+ bool persample_msaa_dispatch;
+
+ /**
+ * Mask of which FS inputs are marked flat by the shader source. This is
+ * needed for setting up 3DSTATE_SF/SBE.
+ */
+ uint32_t flat_inputs;
+ unsigned num_varying_inputs;
+ GLbitfield64 inputs_read;
+};
+
+static inline unsigned
+brw_blorp_get_urb_length(const struct brw_blorp_prog_data *prog_data)
+{
+ if (prog_data == NULL)
+ return 1;
+
+ /* From the BSpec: 3D Pipeline - Strips and Fans - 3DSTATE_SBE
+ *
+ * read_length = ceiling((max_source_attr+1)/2)
+ */
+ return MAX2((prog_data->num_varying_inputs + 1) / 2, 1);
+}
+
+struct brw_blorp_params
+{
+ uint32_t x0;
+ uint32_t y0;
+ uint32_t x1;
+ uint32_t y1;
+ struct brw_blorp_surface_info depth;
+ uint32_t depth_format;
+ struct brw_blorp_surface_info src;
+ struct brw_blorp_surface_info dst;
+ enum gen6_hiz_op hiz_op;
+ union {
+ unsigned fast_clear_op;
+ unsigned resolve_type;
+ };
+ bool color_write_disable[4];
+ struct brw_blorp_wm_inputs wm_inputs;
+ unsigned num_draw_buffers;
+ unsigned num_layers;
+ uint32_t wm_prog_kernel;
+ struct brw_blorp_prog_data *wm_prog_data;
+};
+
+void
+brw_blorp_params_init(struct brw_blorp_params *params);
+
+void
+brw_blorp_exec(struct brw_context *brw, const struct brw_blorp_params *params);
+
+void
+gen6_blorp_exec(struct brw_context *brw,
+ const struct brw_blorp_params *params);
+
+void
+gen7_blorp_exec(struct brw_context *brw,
+ const struct brw_blorp_params *params);
+
+void
+gen8_blorp_exec(struct brw_context *brw, const struct brw_blorp_params *params);
+
+struct brw_blorp_blit_prog_key
+{
+ /* Number of samples per pixel that have been configured in the surface
+ * state for texturing from.
+ */
+ unsigned tex_samples;
+
+ /* MSAA layout that has been configured in the surface state for texturing
+ * from.
+ */
+ enum isl_msaa_layout tex_layout;
+
+ enum isl_aux_usage tex_aux_usage;
+
+ /* Actual number of samples per pixel in the source image. */
+ unsigned src_samples;
+
+ /* Actual MSAA layout used by the source image. */
+ enum isl_msaa_layout src_layout;
+
+ /* Number of samples per pixel that have been configured in the render
+ * target.
+ */
+ unsigned rt_samples;
+
+ /* MSAA layout that has been configured in the render target. */
+ enum isl_msaa_layout rt_layout;
+
+ /* Actual number of samples per pixel in the destination image. */
+ unsigned dst_samples;
+
+ /* Actual MSAA layout used by the destination image. */
+ enum isl_msaa_layout dst_layout;
+
+ /* Type of the data to be read from the texture (one of
+ * BRW_REGISTER_TYPE_{UD,D,F}).
+ */
+ enum brw_reg_type texture_data_type;
+
+ /* True if the source image is W tiled. If true, the surface state for the
+ * source image must be configured as Y tiled, and tex_samples must be 0.
+ */
+ bool src_tiled_w;
+
+ /* True if the destination image is W tiled. If true, the surface state
+ * for the render target must be configured as Y tiled, and rt_samples must
+ * be 0.
+ */
+ bool dst_tiled_w;
+
+ /* True if all source samples should be blended together to produce each
+ * destination pixel. If true, src_tiled_w must be false, tex_samples must
+ * equal src_samples, and tex_samples must be nonzero.
+ */
+ bool blend;
+
+ /* True if the rectangle being sent through the rendering pipeline might be
+ * larger than the destination rectangle, so the WM program should kill any
+ * pixels that are outside the destination rectangle.
+ */
+ bool use_kill;
+
+ /**
+ * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
+ * than one sample per pixel.
+ */
+ bool persample_msaa_dispatch;
+
+ /* True for scaled blitting. */
+ bool blit_scaled;
+
+ /* Scale factors between the pixel grid and the grid of samples. We're
+ * using grid of samples for bilinear filetring in multisample scaled blits.
+ */
+ float x_scale;
+ float y_scale;
+
+ /* True for blits with filter = GL_LINEAR. */
+ bool bilinear_filter;
+};
+
+/**
+ * \name BLORP internals
+ * \{
+ *
+ * Used internally by gen6_blorp_exec() and gen7_blorp_exec().
+ */
+
+void brw_blorp_init_wm_prog_key(struct brw_wm_prog_key *wm_key);
+
+const unsigned *
+brw_blorp_compile_nir_shader(struct brw_context *brw, struct nir_shader *nir,
+ const struct brw_wm_prog_key *wm_key,
+ bool use_repclear,
+ struct brw_blorp_prog_data *prog_data,
+ unsigned *program_size);
+
+uint32_t
+brw_blorp_emit_surface_state(struct brw_context *brw,
+ const struct brw_blorp_surface_info *surface,
+ uint32_t read_domains, uint32_t write_domain,
+ bool is_render_target);
+
+void
+gen6_blorp_init(struct brw_context *brw);
+
+void
+gen6_blorp_emit_vertices(struct brw_context *brw,
+ const struct brw_blorp_params *params);
+
+uint32_t
+gen6_blorp_emit_blend_state(struct brw_context *brw,
+ const struct brw_blorp_params *params);
+
+uint32_t
+gen6_blorp_emit_cc_state(struct brw_context *brw);
+
+uint32_t
+gen6_blorp_emit_wm_constants(struct brw_context *brw,
+ const struct brw_blorp_params *params);
+
+void
+gen6_blorp_emit_vs_disable(struct brw_context *brw,
+ const struct brw_blorp_params *params);
+
+uint32_t
+gen6_blorp_emit_binding_table(struct brw_context *brw,
+ uint32_t wm_surf_offset_renderbuffer,
+ uint32_t wm_surf_offset_texture);
+
+uint32_t
+gen6_blorp_emit_depth_stencil_state(struct brw_context *brw,
+ const struct brw_blorp_params *params);
+
+void
+gen6_blorp_emit_gs_disable(struct brw_context *brw,
+ const struct brw_blorp_params *params);
+
+void
+gen6_blorp_emit_clip_disable(struct brw_context *brw);
+
+void
+gen6_blorp_emit_drawing_rectangle(struct brw_context *brw,
+ const struct brw_blorp_params *params);
+
+uint32_t
+gen6_blorp_emit_sampler_state(struct brw_context *brw,
+ unsigned tex_filter, unsigned max_lod,
+ bool non_normalized_coords);
+void
+gen7_blorp_emit_urb_config(struct brw_context *brw,
+ const struct brw_blorp_params *params);
+
+void
+gen7_blorp_emit_blend_state_pointer(struct brw_context *brw,
+ uint32_t cc_blend_state_offset);
+
+void
+gen7_blorp_emit_cc_state_pointer(struct brw_context *brw,
+ uint32_t cc_state_offset);
+
+void
+gen7_blorp_emit_cc_viewport(struct brw_context *brw);
+
+void
+gen7_blorp_emit_te_disable(struct brw_context *brw);
+
+void
+gen7_blorp_emit_binding_table_pointers_ps(struct brw_context *brw,
+ uint32_t wm_bind_bo_offset);
+
+void
+gen7_blorp_emit_sampler_state_pointers_ps(struct brw_context *brw,
+ uint32_t sampler_offset);
+
+void
+gen7_blorp_emit_clear_params(struct brw_context *brw,
+ const struct brw_blorp_params *params);
+
+void
+gen7_blorp_emit_constant_ps(struct brw_context *brw,
+ uint32_t wm_push_const_offset);
+
+void
+gen7_blorp_emit_constant_ps_disable(struct brw_context *brw);
+
+void
+gen7_blorp_emit_primitive(struct brw_context *brw,
+ const struct brw_blorp_params *params);
+
+/** \} */
+
+#ifdef __cplusplus
+} /* end extern "C" */
+#endif /* __cplusplus */