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Diffstat (limited to 'src/mesa/drivers/dri/common/dri_util.c')
-rw-r--r--src/mesa/drivers/dri/common/dri_util.c21
1 files changed, 20 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index ba251a81430..cc3dcf9d8db 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -482,8 +482,27 @@ __driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp)
static void driSwapBuffers( __DRInativeDisplay *dpy, void *drawablePrivate )
{
__DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate;
+ drm_clip_rect_t rect;
+
dPriv->swapBuffers(dPriv);
- (void) dpy;
+
+ /* Check that we actually have the new damage report method */
+ if (api_ver < 20070105 || dri_interface->reportDamage == NULL)
+ return;
+
+ /* Assume it's affecting the whole drawable for now */
+ rect.x1 = 0;
+ rect.y1 = 0;
+ rect.x2 = rect.x1 + dPriv->w;
+ rect.y2 = rect.y1 + dPriv->h;
+
+ /* Report the damage. Currently, all our drivers draw directly to the
+ * front buffer, so we report the damage there rather than to the backing
+ * store (if any).
+ */
+ (*dri_interface->reportDamage)(dpy, dPriv->screen, dPriv->draw,
+ dPriv->x, dPriv->y,
+ &rect, 1, GL_TRUE);
}
/**