diff options
Diffstat (limited to 'src/mapi/glapi/gen/ARB_shader_subroutine.xml')
-rw-r--r-- | src/mapi/glapi/gen/ARB_shader_subroutine.xml | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mapi/glapi/gen/ARB_shader_subroutine.xml b/src/mapi/glapi/gen/ARB_shader_subroutine.xml index 04b75cb8f59..8a7d08c7f71 100644 --- a/src/mapi/glapi/gen/ARB_shader_subroutine.xml +++ b/src/mapi/glapi/gen/ARB_shader_subroutine.xml @@ -7,21 +7,21 @@ <category name="GL_ARB_shader_subroutine" number="90"> - <function name="GetSubroutineUniformLocation" offset="assign"> + <function name="GetSubroutineUniformLocation"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="name" type="const GLchar *"/> <return type="GLint"/> </function> - <function name="GetSubroutineIndex" offset="assign"> + <function name="GetSubroutineIndex"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="name" type="const GLchar *"/> <return type="GLuint"/> </function> - <function name="GetActiveSubroutineUniformiv" offset="assign"> + <function name="GetActiveSubroutineUniformiv"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="index" type="GLuint"/> @@ -29,7 +29,7 @@ <param name="values" type="GLint *" output="true"/> </function> - <function name="GetActiveSubroutineUniformName" offset="assign"> + <function name="GetActiveSubroutineUniformName"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="index" type="GLuint"/> @@ -38,7 +38,7 @@ <param name="name" type="GLchar *" output="true"/> </function> - <function name="GetActiveSubroutineName" offset="assign"> + <function name="GetActiveSubroutineName"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="index" type="GLuint"/> @@ -47,19 +47,19 @@ <param name="name" type="GLchar *" output="true"/> </function> - <function name="UniformSubroutinesuiv" offset="assign"> + <function name="UniformSubroutinesuiv"> <param name="shadertype" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="indices" type="const GLuint *"/> </function> - <function name="GetUniformSubroutineuiv" offset="assign"> + <function name="GetUniformSubroutineuiv"> <param name="shadertype" type="GLenum"/> <param name="location" type="GLint"/> <param name="params" type="GLuint *" output="true"/> </function> - <function name="GetProgramStageiv" offset="assign"> + <function name="GetProgramStageiv"> <param name="program" type="GLuint"/> <param name="shadertype" type="GLenum"/> <param name="pname" type="GLenum"/> |