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Diffstat (limited to 'src/mapi/glapi/gen/ARB_shader_subroutine.xml')
-rw-r--r--src/mapi/glapi/gen/ARB_shader_subroutine.xml16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mapi/glapi/gen/ARB_shader_subroutine.xml b/src/mapi/glapi/gen/ARB_shader_subroutine.xml
index 04b75cb8f59..8a7d08c7f71 100644
--- a/src/mapi/glapi/gen/ARB_shader_subroutine.xml
+++ b/src/mapi/glapi/gen/ARB_shader_subroutine.xml
@@ -7,21 +7,21 @@
<category name="GL_ARB_shader_subroutine" number="90">
- <function name="GetSubroutineUniformLocation" offset="assign">
+ <function name="GetSubroutineUniformLocation">
<param name="program" type="GLuint"/>
<param name="shadertype" type="GLenum"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
</function>
- <function name="GetSubroutineIndex" offset="assign">
+ <function name="GetSubroutineIndex">
<param name="program" type="GLuint"/>
<param name="shadertype" type="GLenum"/>
<param name="name" type="const GLchar *"/>
<return type="GLuint"/>
</function>
- <function name="GetActiveSubroutineUniformiv" offset="assign">
+ <function name="GetActiveSubroutineUniformiv">
<param name="program" type="GLuint"/>
<param name="shadertype" type="GLenum"/>
<param name="index" type="GLuint"/>
@@ -29,7 +29,7 @@
<param name="values" type="GLint *" output="true"/>
</function>
- <function name="GetActiveSubroutineUniformName" offset="assign">
+ <function name="GetActiveSubroutineUniformName">
<param name="program" type="GLuint"/>
<param name="shadertype" type="GLenum"/>
<param name="index" type="GLuint"/>
@@ -38,7 +38,7 @@
<param name="name" type="GLchar *" output="true"/>
</function>
- <function name="GetActiveSubroutineName" offset="assign">
+ <function name="GetActiveSubroutineName">
<param name="program" type="GLuint"/>
<param name="shadertype" type="GLenum"/>
<param name="index" type="GLuint"/>
@@ -47,19 +47,19 @@
<param name="name" type="GLchar *" output="true"/>
</function>
- <function name="UniformSubroutinesuiv" offset="assign">
+ <function name="UniformSubroutinesuiv">
<param name="shadertype" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="indices" type="const GLuint *"/>
</function>
- <function name="GetUniformSubroutineuiv" offset="assign">
+ <function name="GetUniformSubroutineuiv">
<param name="shadertype" type="GLenum"/>
<param name="location" type="GLint"/>
<param name="params" type="GLuint *" output="true"/>
</function>
- <function name="GetProgramStageiv" offset="assign">
+ <function name="GetProgramStageiv">
<param name="program" type="GLuint"/>
<param name="shadertype" type="GLenum"/>
<param name="pname" type="GLenum"/>