diff options
Diffstat (limited to 'src/intel')
-rw-r--r-- | src/intel/blorp/blorp.c | 2 | ||||
-rw-r--r-- | src/intel/compiler/brw_compiler.h | 1 | ||||
-rw-r--r-- | src/intel/compiler/brw_fs.cpp | 2 | ||||
-rw-r--r-- | src/intel/vulkan/anv_pipeline.c | 2 |
4 files changed, 4 insertions, 3 deletions
diff --git a/src/intel/blorp/blorp.c b/src/intel/blorp/blorp.c index 73f8c67802e..c36ec703b18 100644 --- a/src/intel/blorp/blorp.c +++ b/src/intel/blorp/blorp.c @@ -217,7 +217,7 @@ blorp_compile_fs(struct blorp_context *blorp, void *mem_ctx, const unsigned *program = brw_compile_fs(compiler, blorp->driver_ctx, mem_ctx, wm_key, - wm_prog_data, nir, NULL, -1, -1, false, use_repclear, + wm_prog_data, nir, NULL, -1, -1, -1, false, use_repclear, NULL, NULL); return program; diff --git a/src/intel/compiler/brw_compiler.h b/src/intel/compiler/brw_compiler.h index d3d1f35d016..1b9589c231a 100644 --- a/src/intel/compiler/brw_compiler.h +++ b/src/intel/compiler/brw_compiler.h @@ -1312,6 +1312,7 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data, struct gl_program *prog, int shader_time_index8, int shader_time_index16, + int shader_time_index32, bool allow_spilling, bool use_rep_send, struct brw_vue_map *vue_map, char **error_str); diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp index bf301f4424b..73617e25804 100644 --- a/src/intel/compiler/brw_fs.cpp +++ b/src/intel/compiler/brw_fs.cpp @@ -7108,7 +7108,7 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data, const nir_shader *src_shader, struct gl_program *prog, int shader_time_index8, int shader_time_index16, - bool allow_spilling, + int shader_time_index32, bool allow_spilling, bool use_rep_send, struct brw_vue_map *vue_map, char **error_str) { diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index 523202cf3d9..67ede46f2ae 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -986,7 +986,7 @@ anv_pipeline_compile_fs(struct anv_pipeline *pipeline, const unsigned *shader_code = brw_compile_fs(compiler, NULL, mem_ctx, &key, &prog_data, nir, - NULL, -1, -1, true, false, NULL, NULL); + NULL, -1, -1, -1, true, false, NULL, NULL); if (shader_code == NULL) { ralloc_free(mem_ctx); return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); |