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-rw-r--r--src/intel/vulkan/anv_pipeline.c20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index 295b48cf492..29747cf6c4a 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -397,22 +397,8 @@ anv_pipeline_add_compiled_stage(struct anv_pipeline *pipeline,
const struct brw_stage_prog_data *prog_data,
struct anv_pipeline_bind_map *map)
{
- struct brw_device_info *devinfo = &pipeline->device->info;
- uint32_t max_threads[] = {
- [MESA_SHADER_VERTEX] = devinfo->max_vs_threads,
- [MESA_SHADER_TESS_CTRL] = devinfo->max_hs_threads,
- [MESA_SHADER_TESS_EVAL] = devinfo->max_ds_threads,
- [MESA_SHADER_GEOMETRY] = devinfo->max_gs_threads,
- [MESA_SHADER_FRAGMENT] = devinfo->max_wm_threads,
- [MESA_SHADER_COMPUTE] = devinfo->max_cs_threads,
- };
-
pipeline->prog_data[stage] = prog_data;
pipeline->active_stages |= mesa_to_vk_shader_stage(stage);
- pipeline->scratch_start[stage] = pipeline->total_scratch;
- pipeline->total_scratch =
- align_u32(pipeline->total_scratch, 1024) +
- prog_data->total_scratch * max_threads[stage];
pipeline->bindings[stage] = *map;
}
@@ -1176,7 +1162,6 @@ anv_pipeline_init(struct anv_pipeline *pipeline,
* of various prog_data pointers. Make them NULL by default.
*/
memset(pipeline->prog_data, 0, sizeof(pipeline->prog_data));
- memset(pipeline->scratch_start, 0, sizeof(pipeline->scratch_start));
memset(pipeline->bindings, 0, sizeof(pipeline->bindings));
pipeline->vs_simd8 = NO_KERNEL;
@@ -1185,7 +1170,6 @@ anv_pipeline_init(struct anv_pipeline *pipeline,
pipeline->ps_ksp0 = NO_KERNEL;
pipeline->active_stages = 0;
- pipeline->total_scratch = 0;
const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
struct anv_shader_module *modules[MESA_SHADER_STAGES] = { 0, };
@@ -1278,10 +1262,6 @@ anv_pipeline_init(struct anv_pipeline *pipeline,
if (extra && extra->use_rectlist)
pipeline->topology = _3DPRIM_RECTLIST;
- while (anv_block_pool_size(&device->scratch_block_pool) <
- pipeline->total_scratch)
- anv_block_pool_alloc(&device->scratch_block_pool);
-
return VK_SUCCESS;
}