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-rw-r--r--src/intel/compiler/brw_fs.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
index e810f1fe769..0ff32148e0c 100644
--- a/src/intel/compiler/brw_fs.cpp
+++ b/src/intel/compiler/brw_fs.cpp
@@ -9127,9 +9127,6 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
}
}
- /* We should always be able to do SIMD32 for compute shaders */
- assert(!v16 || v16->max_dispatch_width >= 32);
-
if (!fail_msg && (min_dispatch_width > 16 || (INTEL_DEBUG & DEBUG_DO32)) &&
max_dispatch_width >= 32) {
/* Try a SIMD32 compile */