diff options
Diffstat (limited to 'src/glut/os2/WarpWin.cpp')
-rw-r--r-- | src/glut/os2/WarpWin.cpp | 419 |
1 files changed, 0 insertions, 419 deletions
diff --git a/src/glut/os2/WarpWin.cpp b/src/glut/os2/WarpWin.cpp deleted file mode 100644 index 71cc8e1bc9c..00000000000 --- a/src/glut/os2/WarpWin.cpp +++ /dev/null @@ -1,419 +0,0 @@ -/* WarpWin.c */ -/* glut for Warp */ -#include <stdio.h> -#include <string.h> - -#include "WarpWin.h" -#include "WarpGL.h" - -#define POKA 0 - -/* global variables that must be set for some functions to operate - correctly. */ -HDC XHDC; -HWND XHWND; - - -void -XStoreColor(Display* display, Colormap colormap, XColor* color) -{ - /* KLUDGE: set XHDC to 0 if the palette should NOT be realized after - setting the color. set XHDC to the correct HDC if it should. */ - - LONG pe; - ULONG cclr; - int r,g,b; - /* X11 stores color from 0-65535, Win32 expects them to be 0-256, so - twiddle the bits ( / 256). */ - r = color->red / 256; - g = color->green / 256; - b = color->blue / 256; - pe = LONGFromRGB(r,g,b); - /* make sure we use this flag, otherwise the colors might get mapped - to another place in the colormap, and when we glIndex() that - color, it may have moved (argh!!) */ - pe |= (PC_NOCOLLAPSE<<24); -/* This function changes the entries in a palette. */ -#if POKA -OS2: - rc = GpiSetPaletteEntries(colormap,LCOLF_CONSECRGB, color->pixel, 1, &pe); - GpiSelectPalette(hps,colormap); - WinRealizePalette(hwnd,hps,&cclr); -source Win: - if (XHDC) { - UnrealizeObject(colormap); - SelectPalette(XHDC, colormap, FALSE); - RealizePalette(XHDC); - - } -#endif -} - -void -XSetWindowColormap(Display* display, Window window, Colormap colormap) -{ -#if POKA - HDC hdc = GetDC(window); - - /* if the third parameter is FALSE, the logical colormap is copied - into the device palette when the application is in the - foreground, if it is TRUE, the colors are mapped into the current - palette in the best possible way. */ - SelectPalette(hdc, colormap, FALSE); - RealizePalette(hdc); - - /* note that we don't have to release the DC, since our window class - uses the WC_OWNDC flag! */ -#endif -} - - -/* display, root and visual - don't used at all */ -Colormap -XCreateColormap(Display* display, Window root, Visual* visual, int alloc) -{ - /* KLUDGE: this function needs XHDC to be set to the HDC currently - being operated on before it is invoked! */ - - HPAL palette; - int n; -#if POKA - PIXELFORMATDESCRIPTOR pfd; - LOGPALETTE *logical; - - /* grab the pixel format */ - memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR)); - DescribePixelFormat(XHDC, GetPixelFormat(XHDC), - sizeof(PIXELFORMATDESCRIPTOR), &pfd); - - if (!(pfd.dwFlags & PFD_NEED_PALETTE || - pfd.iPixelType == PFD_TYPE_COLORINDEX)) - { - return 0; - } - - n = 1 << pfd.cColorBits; - - /* allocate a bunch of memory for the logical palette (assume 256 - colors in a Win32 palette */ - logical = (LOGPALETTE*)malloc(sizeof(LOGPALETTE) + - sizeof(PALETTEENTRY) * n); - memset(logical, 0, sizeof(LOGPALETTE) + sizeof(PALETTEENTRY) * n); - - /* set the entries in the logical palette */ - logical->palVersion = 0x300; - logical->palNumEntries = n; - - /* start with a copy of the current system palette */ - GetSystemPaletteEntries(XHDC, 0, 256, &logical->palPalEntry[0]); - - if (pfd.iPixelType == PFD_TYPE_RGBA) { - int redMask = (1 << pfd.cRedBits) - 1; - int greenMask = (1 << pfd.cGreenBits) - 1; - int blueMask = (1 << pfd.cBlueBits) - 1; - int i; - - /* fill in an RGBA color palette */ - for (i = 0; i < n; ++i) { - logical->palPalEntry[i].peRed = - (((i >> pfd.cRedShift) & redMask) * 255) / redMask; - logical->palPalEntry[i].peGreen = - (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask; - logical->palPalEntry[i].peBlue = - (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask; - logical->palPalEntry[i].peFlags = 0; - } - } - - palette = CreatePalette(logical); - free(logical); - - SelectPalette(XHDC, palette, FALSE); - RealizePalette(XHDC); -#endif /* POKA */ - - return palette; -} - - - -int GetSystemMetrics( int mode) -{ RECTL rect; - - switch(mode) - { case SM_CXSCREEN: - WinQueryWindowRect(HWND_DESKTOP,&rect); - return (rect.xRight-rect.xLeft); - break; - case SM_CYSCREEN: - WinQueryWindowRect(HWND_DESKTOP,&rect); - return (rect.yTop-rect.yBottom); - break; - default: ; - } - return 0; -} -/* - * XParseGeometry parses strings of the form - * "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where - * width, height, xoffset, and yoffset are unsigned integers. - * Example: "=80x24+300-49" - * The equal sign is optional. - * It returns a bitmask that indicates which of the four values - * were actually found in the string. For each value found, - * the corresponding argument is updated; for each value - * not found, the corresponding argument is left unchanged. - */ - -static int -ReadInteger(char *string, char **NextString) -{ - register int Result = 0; - int Sign = 1; - - if (*string == '+') - string++; - else if (*string == '-') - { - string++; - Sign = -1; - } - for (; (*string >= '0') && (*string <= '9'); string++) - { - Result = (Result * 10) + (*string - '0'); - } - *NextString = string; - if (Sign >= 0) - return (Result); - else - return (-Result); -} - -int XParseGeometry(char *string, int *x, int *y, unsigned int *width, unsigned int *height) -{ - int mask = NoValue; - register char *strind; - unsigned int tempWidth, tempHeight; - int tempX, tempY; - char *nextCharacter; - - if ( (string == NULL) || (*string == '\0')) return(mask); - if (*string == '=') - string++; /* ignore possible '=' at beg of geometry spec */ - - strind = (char *)string; - if (*strind != '+' && *strind != '-' && *strind != 'x') { - tempWidth = ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return (0); - strind = nextCharacter; - mask |= WidthValue; - } - - if (*strind == 'x' || *strind == 'X') { - strind++; - tempHeight = ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return (0); - strind = nextCharacter; - mask |= HeightValue; - } - - if ((*strind == '+') || (*strind == '-')) { - if (*strind == '-') { - strind++; - tempX = -ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return (0); - strind = nextCharacter; - mask |= XNegative; - - } - else - { strind++; - tempX = ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return(0); - strind = nextCharacter; - } - mask |= XValue; - if ((*strind == '+') || (*strind == '-')) { - if (*strind == '-') { - strind++; - tempY = -ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return(0); - strind = nextCharacter; - mask |= YNegative; - - } - else - { - strind++; - tempY = ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return(0); - strind = nextCharacter; - } - mask |= YValue; - } - } - - /* If strind isn't at the end of the string the it's an invalid - geometry specification. */ - - if (*strind != '\0') return (0); - - if (mask & XValue) - *x = tempX; - if (mask & YValue) - *y = tempY; - if (mask & WidthValue) - *width = tempWidth; - if (mask & HeightValue) - *height = tempHeight; - return (mask); -} - -int gettimeofday(struct timeval* tp, void* tzp) -{ - DATETIME DateTime; - APIRET ulrc; /* Return Code. */ - - ulrc = DosGetDateTime(&DateTime); - tp->tv_sec = 60 * (60*DateTime.hours + DateTime.minutes) + DateTime.seconds; - tp->tv_usec = DateTime.hundredths * 10000; - return 0; -} - - -int -XPending(Display* display) -{ - /* similar functionality...I don't think that it is exact, but this - will have to do. */ - QMSG msg; - extern HAB hab; /* PM anchor block handle */ - -//?? WinPeekMsg(hab - return WinPeekMsg(hab, &msg, NULLHANDLE, 0, 0, PM_NOREMOVE); -} - -void -__glutAdjustCoords(Window parent, int* x, int* y, int* width, int* height) -{ - RECTL rect; - - /* adjust the window rectangle because Win32 thinks that the x, y, - width & height are the WHOLE window (including decorations), - whereas GLUT treats the x, y, width & height as only the CLIENT - area of the window. */ - rect.xLeft = *x; rect.yTop = *y; - rect.xRight = *x + *width; rect.yBottom = *y + *height; - - /* must adjust the coordinates according to the correct style - because depending on the style, there may or may not be - borders. */ -//?? AdjustWindowRect(&rect, WS_CLIPSIBLINGS | WS_CLIPCHILDREN | -//?? (parent ? WS_CHILD : WS_OVERLAPPEDWINDOW), -//?? FALSE); - /* FALSE in the third parameter = window has no menu bar */ - - /* readjust if the x and y are offscreen */ - if(rect.xLeft < 0) { - *x = 0; - } else { - *x = rect.xLeft; - } - - if(rect.yTop < 0) { - *y = 0; - } else { - *y = rect.yTop; - } - - *width = rect.xRight - rect.xLeft; /* adjusted width */ - *height = -(rect.yBottom - rect.yTop); /* adjusted height */ -} - - -int -__glutGetTransparentPixel(Display * dpy, XVisualInfo * vinfo) -{ - /* the transparent pixel on Win32 is always index number 0. So if - we put this routine in this file, we can avoid compiling the - whole of layerutil.c which is where this routine normally comes - from. */ - return 0; -} - -/* Translate point coordinates src_x and src_y from src to dst */ - -Bool -XTranslateCoordinates(Display *display, Window src, Window dst, - int src_x, int src_y, - int* dest_x_return, int* dest_y_return, - Window* child_return) -{ - SWP swp_src,swp_dst; - - WinQueryWindowPos(src,&swp_src); - WinQueryWindowPos(dst,&swp_dst); - - *dest_x_return = src_x + swp_src.x - swp_dst.x; - *dest_y_return = src_y + swp_src.y - swp_dst.y; - - /* just to make compilers happy...we don't use the return value. */ - return True; -} - -Status -XGetGeometry(Display* display, Window window, Window* root_return, - int* x_return, int* y_return, - unsigned int* width_return, unsigned int* height_return, - unsigned int *border_width_return, unsigned int* depth_return) -{ - /* KLUDGE: doesn't return the border_width or depth or root, x & y - are in screen coordinates. */ - SWP swp_src; - WinQueryWindowPos(window,&swp_src); - - *x_return = swp_src.x; - *y_return = swp_src.y; - *width_return = swp_src.cx; - *height_return = swp_src.cy; - - /* just to make compilers happy...we don't use the return value. */ - return 1; -} - -/* Get Display Width in millimeters */ -int -DisplayWidthMM(Display* display, int screen) -{ - int width; - LONG *pVC_Caps; - pVC_Caps = GetVideoConfig(NULLHANDLE); - width = (int)( 0.001 * pVC_Caps[CAPS_WIDTH] / pVC_Caps[CAPS_HORIZONTAL_RESOLUTION]);/* mm */ - return width; -} - -/* Get Display Height in millimeters */ -int -DisplayHeightMM(Display* display, int screen) -{ - int height; - LONG *pVC_Caps; - pVC_Caps = GetVideoConfig(NULLHANDLE); - height = (int)( 0.001 * pVC_Caps[CAPS_HEIGHT] / pVC_Caps[CAPS_VERTICAL_RESOLUTION]); /* mm */ - return height; -} - -void ScreenToClient( HWND hwnd, POINTL *point) -{ - SWP swp_src; - WinQueryWindowPos(hwnd,&swp_src); - point->x -= swp_src.x; - point->y -= swp_src.y; -} - |