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Diffstat (limited to 'src/glut/beos/glutMenu.cpp')
-rw-r--r-- | src/glut/beos/glutMenu.cpp | 326 |
1 files changed, 0 insertions, 326 deletions
diff --git a/src/glut/beos/glutMenu.cpp b/src/glut/beos/glutMenu.cpp deleted file mode 100644 index 2f9e6a2c67c..00000000000 --- a/src/glut/beos/glutMenu.cpp +++ /dev/null @@ -1,326 +0,0 @@ -/*********************************************************** - * Copyright (C) 1997, Be Inc. Copyright (C) 1999, Jake Hamby. - * - * This program is freely distributable without licensing fees - * and is provided without guarantee or warrantee expressed or - * implied. This program is -not- in the public domain. - * - * FILE: glutMenu.cpp - * - * DESCRIPTION: code for popup menu handling - ***********************************************************/ - -/*********************************************************** - * Headers - ***********************************************************/ -#include <GL/glut.h> -#include <stdlib.h> -#include <string.h> -#include "glutint.h" -#include "glutState.h" - -/*********************************************************** - * Private variables - ***********************************************************/ -static GlutMenu **menuList = 0; -static int menuListSize = 0; - -/*********************************************************** - * FUNCTION: getUnusedMenuSlot - * - * DESCRIPTION: helper function to get a new menu slot - ***********************************************************/ -GlutMenu *__glutGetMenuByNum(int menunum) -{ - if (menunum < 1 || menunum > menuListSize) { - return NULL; - } - return menuList[menunum - 1]; -} - -/*********************************************************** - * FUNCTION: getUnusedMenuSlot - * - * DESCRIPTION: helper function to get a new menu slot - ***********************************************************/ -static int -getUnusedMenuSlot(void) -{ - int i; - - /* Look for allocated, unused slot. */ - for (i = 0; i < menuListSize; i++) { - if (!menuList[i]) { - return i; - } - } - /* Allocate a new slot. */ - menuListSize++; - menuList = (GlutMenu **) - realloc(menuList, menuListSize * sizeof(GlutMenu *)); - if (!menuList) - __glutFatalError("out of memory."); - menuList[menuListSize - 1] = NULL; - return menuListSize - 1; -} - -/*********************************************************** - * FUNCTION: glutCreateMenu (6.1) - * - * DESCRIPTION: create a new menu - ***********************************************************/ -int APIENTRY -glutCreateMenu(GLUTselectCB selectFunc) -{ - GlutMenu *menu; - int menuid; - - menuid = getUnusedMenuSlot(); - menu = new GlutMenu(menuid, selectFunc); // constructor sets up members - menuList[menuid] = menu; - gState.currentMenu = menu; - return menuid + 1; -} - -/*********************************************************** - * FUNCTION: glutSetMenu (6.2) - * glutGetMenu - * - * DESCRIPTION: set and get the current menu - ***********************************************************/ -int APIENTRY -glutGetMenu(void) -{ - if (gState.currentMenu) { - return gState.currentMenu->id + 1; - } else { - return 0; - } -} - -void APIENTRY -glutSetMenu(int menuid) -{ - GlutMenu *menu; - - if (menuid < 1 || menuid > menuListSize) { - __glutWarning("glutSetMenu attempted on bogus menu."); - return; - } - menu = menuList[menuid - 1]; - if (!menu) { - __glutWarning("glutSetMenu attempted on bogus menu."); - return; - } - gState.currentMenu = menu; -} - -/*********************************************************** - * FUNCTION: glutDestroyMenu (6.3) - * - * DESCRIPTION: destroy the specified menu - ***********************************************************/ -void APIENTRY -glutDestroyMenu(int menunum) -{ - GlutMenu *menu = __glutGetMenuByNum(menunum); - menuList[menunum - 1] = 0; - if (gState.currentMenu == menu) { - gState.currentMenu = 0; - } - delete menu; -} - -/*********************************************************** - * FUNCTION: glutAddMenuEntry (6.4) - * - * DESCRIPTION: add a new menu item - ***********************************************************/ -void -glutAddMenuEntry(const char *label, int value) -{ - new GlutMenuItem(gState.currentMenu, false, value, label); -} - -/*********************************************************** - * FUNCTION: glutAddSubMenu (6.5) - * - * DESCRIPTION: add a new submenu - ***********************************************************/ -void -glutAddSubMenu(const char *label, int menu) -{ - new GlutMenuItem(gState.currentMenu, true, menu-1, label); -} - -/*********************************************************** - * FUNCTION: glutChangeToMenuEntry (6.6) - * - * DESCRIPTION: change menuitem into a menu entry - ***********************************************************/ -void -glutChangeToMenuEntry(int num, const char *label, int value) -{ - GlutMenuItem *item; - int i; - - i = gState.currentMenu->num; - item = gState.currentMenu->list; - while (item) { - if (i == num) { - free(item->label); - item->label = strdup(label); - item->isTrigger = false; - item->value = value; - return; - } - i--; - item = item->next; - } - __glutWarning("Current menu has no %d item.", num); -} - -/*********************************************************** - * FUNCTION: glutChangeToSubMenu (6.7) - * - * DESCRIPTION: change menuitem into a submenu - ***********************************************************/ -void -glutChangeToSubMenu(int num, const char *label, int menu) -{ - GlutMenuItem *item; - int i; - - i = gState.currentMenu->num; - item = gState.currentMenu->list; - while (item) { - if (i == num) { - free(item->label); - item->label = strdup(label); - item->isTrigger = true; - item->value = menu-1; - return; - } - i--; - item = item->next; - } - __glutWarning("Current menu has no %d item.", num); -} - -/*********************************************************** - * FUNCTION: glutRemoveMenuItem (6.8) - * - * DESCRIPTION: remove a menu item - ***********************************************************/ -void -glutRemoveMenuItem(int num) -{ - GlutMenuItem *item, **prev; - int i; - - i = gState.currentMenu->num; - prev = &gState.currentMenu->list; - item = gState.currentMenu->list; - - while (item) { - if (i == num) { - gState.currentMenu->num--; - - /* Patch up menu's item list. */ - *prev = item->next; - - free(item->label); - delete item; - return; - } - i--; - prev = &item->next; - item = item->next; - } - __glutWarning("Current menu has no %d item.", num); -} - -/*********************************************************** - * FUNCTION: glutAttachMenu (6.9) - * glutDetachMenu - * - * DESCRIPTION: attach and detach menu from view - ***********************************************************/ -void -glutAttachMenu(int button) -{ - gState.currentWindow->menu[button] = gState.currentMenu->id + 1; -} - -void -glutDetachMenu(int button) -{ - gState.currentWindow->menu[button] = 0; -} - -/*********************************************************** - * CLASS: GlutMenu - * - * FUNCTION: CreateBMenu - * - * DESCRIPTION: construct a BPopupMenu for this menu - ***********************************************************/ -BMenu *GlutMenu::CreateBMenu(bool toplevel) { - BMenu *bpopup; - if(toplevel) { - bpopup = new GlutPopUp(id+1); - } else { - bpopup = new BMenu(""); - } - GlutMenuItem *item = list; - while (item) { - GlutBMenuItem *bitem; - if(item->isTrigger) { - // recursively call CreateBMenu - bitem = new GlutBMenuItem(menuList[item->value]->CreateBMenu(false)); - bitem->SetLabel(item->label); - bitem->menu = 0; // real menu items start at 1 - bitem->value = 0; - } else { - bitem = new GlutBMenuItem(item->label); - bitem->menu = id + 1; - bitem->value = item->value; - } - bpopup->AddItem(bitem, 0); - item = item->next; - } - return bpopup; -} - -/*********************************************************** - * CLASS: GlutMenu - * - * FUNCTION: (destructor) - * - * DESCRIPTION: destroy the menu and its items (but not submenus!) - ***********************************************************/ -GlutMenu::~GlutMenu() { - while (list) { - GlutMenuItem *next = list->next; - delete list; - list = next; - } -} - -/*********************************************************** - * CLASS: GlutMenuItem - * - * FUNCTION: (constructor) - * - * DESCRIPTION: construct the new menu item and add to parent - ***********************************************************/ -GlutMenuItem::GlutMenuItem(GlutMenu *n_menu, bool n_trig, int n_value, const char *n_label) -{ - menu = n_menu; - isTrigger = n_trig; - value = n_value; - label = strdup(n_label); - next = menu->list; - menu->list = this; - menu->num++; -} |