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-rw-r--r--src/glsl/glsl_parser_extras.cpp10
-rw-r--r--src/glsl/glsl_parser_extras.h2
2 files changed, 8 insertions, 4 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 5772d1389e1..6893c7b82cc 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -51,7 +51,7 @@ glsl_compute_version_string(void *mem_ctx, bool is_es, unsigned version)
static const unsigned known_desktop_glsl_versions[] =
- { 110, 120, 130, 140, 150, 330, 400, 410, 420, 430, 440 };
+ { 110, 120, 130, 140, 150, 330, 400, 410, 420, 430, 440, 450 };
_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
@@ -142,6 +142,12 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
this->user_structures = NULL;
this->num_user_structures = 0;
+ /* supported_versions should be large enough to support the known desktop
+ * GLSL versions plus 2 GLES versions (ES2 & ES3)
+ */
+ STATIC_ASSERT((ARRAY_SIZE(known_desktop_glsl_versions) + 2) ==
+ ARRAY_SIZE(this->supported_versions));
+
/* Populate the list of supported GLSL versions */
/* FINISHME: Once the OpenGL 3.0 'forward compatible' context or
* the OpenGL 3.2 Core context is supported, this logic will need
@@ -169,8 +175,6 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
this->supported_versions[this->num_supported_versions].es = true;
this->num_supported_versions++;
}
- assert(this->num_supported_versions
- <= ARRAY_SIZE(this->supported_versions));
/* Create a string for use in error messages to tell the user which GLSL
* versions are supported.
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index c14d74c9846..e9eb237b0b3 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -217,7 +217,7 @@ struct _mesa_glsl_parse_state {
struct {
unsigned ver;
bool es;
- } supported_versions[12];
+ } supported_versions[14];
bool es_shader;
unsigned language_version;