diff options
Diffstat (limited to 'src/glsl/builtins/ir/noise4')
-rw-r--r-- | src/glsl/builtins/ir/noise4 | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/glsl/builtins/ir/noise4 b/src/glsl/builtins/ir/noise4 index fb300fd1486..77a2529a180 100644 --- a/src/glsl/builtins/ir/noise4 +++ b/src/glsl/builtins/ir/noise4 @@ -16,10 +16,10 @@ (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p))) (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression vec4 + (var_ref _p) (constant vec4 (601.0 313.0 29.0 277.0))))) - (assign (constant bool (1)) (x) (var_ref _r) (swiz xxxx (var_ref _x))) - (assign (constant bool (1)) (y) (var_ref _r) (swiz xxxx (var_ref _y))) - (assign (constant bool (1)) (z) (var_ref _r) (swiz xxxx (var_ref _z))) - (assign (constant bool (1)) (w) (var_ref _r) (swiz xxxx (var_ref _w))) + (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x)) + (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y)) + (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z)) + (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w)) (return (var_ref _r)) )) @@ -40,10 +40,10 @@ (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p))) (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression vec3 + (var_ref _p) (constant vec3 (601.0 313.0 29.0))))) - (assign (constant bool (1)) (x) (var_ref _r) (swiz xxxx (var_ref _x))) - (assign (constant bool (1)) (y) (var_ref _r) (swiz xxxx (var_ref _y))) - (assign (constant bool (1)) (z) (var_ref _r) (swiz xxxx (var_ref _z))) - (assign (constant bool (1)) (w) (var_ref _r) (swiz xxxx (var_ref _w))) + (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x)) + (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y)) + (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z)) + (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w)) (return (var_ref _r)) )) @@ -64,10 +64,10 @@ (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p))) (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression vec2 + (var_ref _p) (constant vec2 (601.0 313.0))))) - (assign (constant bool (1)) (x) (var_ref _r) (swiz xxxx (var_ref _x))) - (assign (constant bool (1)) (y) (var_ref _r) (swiz xxxx (var_ref _y))) - (assign (constant bool (1)) (z) (var_ref _r) (swiz xxxx (var_ref _z))) - (assign (constant bool (1)) (w) (var_ref _r) (swiz xxxx (var_ref _w))) + (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x)) + (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y)) + (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z)) + (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w)) (return (var_ref _r)) )) @@ -81,17 +81,17 @@ (declare () vec4 _r) (declare () float _p) - (assign (constant bool (1)) (xy) (var_ref _p) (expression float + (var_ref p) (constant float (1559.0))) ) + (assign (constant bool (1)) (x) (var_ref _p) (expression float + (var_ref p) (constant float (1559.0))) ) (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p))) (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression float + (var_ref p) (constant float (601.0 313.0 29.0 277.0))))) (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p))) (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression float + (var_ref _p) (constant float (601.0 313.0 29.0 277.0))))) - (assign (constant bool (1)) (x) (var_ref _r) (swiz xxxx (var_ref _x))) - (assign (constant bool (1)) (y) (var_ref _r) (swiz xxxx (var_ref _y))) - (assign (constant bool (1)) (z) (var_ref _r) (swiz xxxx (var_ref _z))) - (assign (constant bool (1)) (w) (var_ref _r) (swiz xxxx (var_ref _w))) + (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x)) + (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y)) + (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z)) + (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w)) (return (var_ref _r)) )) )) |