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Diffstat (limited to 'src/gallium/state_trackers/wgl/stw_context.c')
-rw-r--r--src/gallium/state_trackers/wgl/stw_context.c125
1 files changed, 60 insertions, 65 deletions
diff --git a/src/gallium/state_trackers/wgl/stw_context.c b/src/gallium/state_trackers/wgl/stw_context.c
index 1f11b649c3e..663d8b8090c 100644
--- a/src/gallium/state_trackers/wgl/stw_context.c
+++ b/src/gallium/state_trackers/wgl/stw_context.c
@@ -27,12 +27,13 @@
#include <windows.h>
-#include "main/mtypes.h"
-#include "main/context.h"
#include "pipe/p_compiler.h"
#include "pipe/p_context.h"
+#include "state_tracker/st_api.h"
+
+/* for _mesa_share_state */
#include "state_tracker/st_context.h"
-#include "state_tracker/st_public.h"
+#include "main/context.h"
#include "stw_icd.h"
#include "stw_device.h"
@@ -44,25 +45,13 @@
static INLINE struct stw_context *
-stw_context(GLcontext *glctx)
-{
- if(!glctx)
- return NULL;
- assert(glctx->DriverCtx);
- return (struct stw_context *)glctx->DriverCtx;
-}
-
-static INLINE struct stw_context *
stw_current_context(void)
{
- /* We must check if multiple threads are being used or GET_CURRENT_CONTEXT
- * might return the current context of the thread first seen. */
- _glapi_check_multithread();
+ struct st_context_iface *st;
- {
- GET_CURRENT_CONTEXT( glctx );
- return stw_context(glctx);
- }
+ st = (stw_dev) ? stw_dev->stapi->get_current(stw_dev->stapi) : NULL;
+
+ return (struct stw_context *) ((st) ? st->st_manager_private : NULL);
}
BOOL APIENTRY
@@ -114,7 +103,11 @@ DrvShareLists(
ctx2 = stw_lookup_context_locked( dhglrc2 );
if (ctx1 && ctx2) {
- ret = _mesa_share_state(ctx2->st->ctx, ctx1->st->ctx);
+ struct st_context *st1, *st2;
+
+ st1 = (struct st_context *) ctx1->st;
+ st2 = (struct st_context *) ctx2->st;
+ ret = _mesa_share_state(st2->ctx, st1->ctx);
}
pipe_mutex_unlock( stw_dev->ctx_mutex );
@@ -122,20 +115,6 @@ DrvShareLists(
return ret;
}
-static void
-stw_viewport(GLcontext * glctx, GLint x, GLint y,
- GLsizei width, GLsizei height)
-{
- struct stw_context *ctx = (struct stw_context *)glctx->DriverCtx;
- struct stw_framebuffer *fb;
-
- fb = stw_framebuffer_from_hdc( ctx->hdc );
- if(fb) {
- stw_framebuffer_update(fb);
- stw_framebuffer_release(fb);
- }
-}
-
DHGLRC APIENTRY
DrvCreateContext(
HDC hdc )
@@ -150,9 +129,7 @@ DrvCreateLayerContext(
{
int iPixelFormat;
const struct stw_pixelformat_info *pfi;
- GLvisual visual;
struct stw_context *ctx = NULL;
- struct pipe_context *pipe = NULL;
if(!stw_dev)
return 0;
@@ -165,7 +142,6 @@ DrvCreateLayerContext(
return 0;
pfi = stw_pixelformat_get_info( iPixelFormat - 1 );
- stw_pixelformat_visual(&visual, pfi);
ctx = CALLOC_STRUCT( stw_context );
if (ctx == NULL)
@@ -174,18 +150,12 @@ DrvCreateLayerContext(
ctx->hdc = hdc;
ctx->iPixelFormat = iPixelFormat;
- /* priv == hdc, pass to stw_flush_frontbuffer as context_private
- */
- pipe = stw_dev->screen->context_create( stw_dev->screen, hdc );
- if (pipe == NULL)
- goto no_pipe;
-
- ctx->st = st_create_context( pipe, &visual, NULL );
+ ctx->st = stw_dev->stapi->create_context(stw_dev->stapi,
+ stw_dev->smapi, &pfi->stvis, NULL);
if (ctx->st == NULL)
goto no_st_ctx;
- ctx->st->ctx->DriverCtx = ctx;
- ctx->st->ctx->Driver.Viewport = stw_viewport;
+ ctx->st->st_manager_private = (void *) ctx;
pipe_mutex_lock( stw_dev->ctx_mutex );
ctx->dhglrc = handle_table_add(stw_dev->ctx_table, ctx);
@@ -196,11 +166,8 @@ DrvCreateLayerContext(
return ctx->dhglrc;
no_hglrc:
- st_destroy_context(ctx->st);
- goto no_pipe; /* st_context_destroy already destroys pipe */
+ ctx->st->destroy(ctx->st);
no_st_ctx:
- pipe->destroy( pipe );
-no_pipe:
FREE(ctx);
no_ctx:
return 0;
@@ -226,9 +193,9 @@ DrvDeleteContext(
/* Unbind current if deleting current context. */
if (curctx == ctx)
- st_make_current( NULL, NULL, NULL, NULL );
+ stw_dev->stapi->make_current(stw_dev->stapi, NULL, NULL, NULL);
- st_destroy_context(ctx->st);
+ ctx->st->destroy(ctx->st);
FREE(ctx);
ret = TRUE;
@@ -306,7 +273,7 @@ stw_make_current(
curctx = stw_current_context();
if (curctx != NULL) {
if (curctx->dhglrc != dhglrc)
- st_flush(curctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ curctx->st->flush(curctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
/* Return if already current. */
if (curctx->dhglrc == dhglrc && curctx->hdc == hdc) {
@@ -314,10 +281,12 @@ stw_make_current(
fb = stw_framebuffer_from_hdc( hdc );
goto success;
}
+
+ stw_framebuffer_reference(&curctx->current_framebuffer, NULL);
}
if (hdc == NULL || dhglrc == 0) {
- return st_make_current( NULL, NULL, NULL, NULL );
+ return stw_dev->stapi->make_current(stw_dev->stapi, NULL, NULL, NULL);
}
pipe_mutex_lock( stw_dev->ctx_mutex );
@@ -327,7 +296,10 @@ stw_make_current(
goto fail;
fb = stw_framebuffer_from_hdc( hdc );
- if(!fb) {
+ if (fb) {
+ stw_framebuffer_update(fb);
+ }
+ else {
/* Applications should call SetPixelFormat before creating a context,
* but not all do, and the opengl32 runtime seems to use a default pixel
* format in some cases, so we must create a framebuffer for those here
@@ -342,23 +314,17 @@ stw_make_current(
if(fb->iPixelFormat != ctx->iPixelFormat)
goto fail;
- /* Lazy allocation of the frame buffer */
- if(!stw_framebuffer_allocate(fb))
- goto fail;
-
/* Bind the new framebuffer */
ctx->hdc = hdc;
- /* pass to stw_flush_frontbuffer as context_private */
- ctx->st->pipe->priv = hdc;
-
- if(!st_make_current( ctx->st, fb->stfb, fb->stfb, hdc ))
+ if (!stw_dev->stapi->make_current(stw_dev->stapi, ctx->st, fb->stfb, fb->stfb))
goto fail;
+ stw_framebuffer_reference(&curctx->current_framebuffer, fb);
+
success:
assert(fb);
if(fb) {
- stw_framebuffer_update(fb);
stw_framebuffer_release(fb);
}
@@ -367,11 +333,40 @@ success:
fail:
if(fb)
stw_framebuffer_release(fb);
- st_make_current( NULL, NULL, NULL, NULL );
+ stw_dev->stapi->make_current(stw_dev->stapi, NULL, NULL, NULL);
return FALSE;
}
/**
+ * Flush the current context if it is bound to the framebuffer.
+ */
+void
+stw_flush_current_locked( struct stw_framebuffer *fb )
+{
+ struct stw_context *ctx = stw_current_context();
+
+ if (ctx && ctx->current_framebuffer == fb) {
+ ctx->st->flush(ctx->st,
+ PIPE_FLUSH_RENDER_CACHE |
+ PIPE_FLUSH_SWAPBUFFERS |
+ PIPE_FLUSH_FRAME,
+ NULL);
+ }
+}
+
+/**
+ * Notify the current context that the framebuffer has become invalid.
+ */
+void
+stw_notify_current_locked( struct stw_framebuffer *fb )
+{
+ struct stw_context *ctx = stw_current_context();
+
+ if (ctx && ctx->current_framebuffer == fb)
+ ctx->st->notify_invalid_framebuffer(ctx->st, fb->stfb);
+}
+
+/**
* Although WGL allows different dispatch entrypoints per context
*/
static const GLCLTPROCTABLE cpt =