diff options
Diffstat (limited to 'src/gallium/state_trackers/python/tests')
-rw-r--r-- | src/gallium/state_trackers/python/tests/texture.py | 65 |
1 files changed, 43 insertions, 22 deletions
diff --git a/src/gallium/state_trackers/python/tests/texture.py b/src/gallium/state_trackers/python/tests/texture.py index 2c9231349f4..16ad78c8aa8 100644 --- a/src/gallium/state_trackers/python/tests/texture.py +++ b/src/gallium/state_trackers/python/tests/texture.py @@ -56,7 +56,12 @@ def tex_coords(texture, face, level, zslice): if texture.target == PIPE_TEXTURE_2D: return [[s, t, 0.0] for s, t in st] elif texture.target == PIPE_TEXTURE_3D: - assert 0 + depth = texture.get_depth(level) + if depth > 1: + r = float(zslice)/float(depth - 1) + else: + r = 0.0 + return [[s, t, r] for s, t in st] elif texture.target == PIPE_TEXTURE_CUBE: result = [] for s, t in st: @@ -112,10 +117,10 @@ class TextureTest(TestCase): }[self.face] else: face = "" - return "%s %s %ux%u last_level=%u %s level=%u" % ( + return "%s %s %ux%ux%u last_level=%u face=%s level=%u zslice=%u" % ( target, format, - self.width, self.height, - self.last_level, face, self.level, + self.width, self.height, self.depth, self.last_level, + face, self.level, self.zslice, ) def test(self): @@ -125,9 +130,11 @@ class TextureTest(TestCase): format = self.format width = self.width height = self.height + depth = self.depth last_level = self.last_level - level = self.level face = self.face + level = self.level + zslice = self.zslice if not dev.is_format_supported(format, PIPE_TEXTURE): raise TestSkip @@ -185,17 +192,21 @@ class TextureTest(TestCase): ctx.set_sampler(0, sampler) # texture - texture = dev.texture_create(target=target, - format=format, - width=width, - height=height, - last_level = last_level) + texture = dev.texture_create( + target = target, + format = format, + width = width, + height = height, + depth = depth, + last_level = last_level, + ) expected_rgba = FloatArray(height*width*4) texture.get_surface( usage = PIPE_BUFFER_USAGE_CPU_READ|PIPE_BUFFER_USAGE_CPU_WRITE, face = face, level = level, + zslice = zslice, ).sample_rgba(expected_rgba) ctx.set_sampler_texture(0, texture) @@ -263,7 +274,7 @@ class TextureTest(TestCase): [x, y+h], ] - tex = tex_coords(texture, face, level, zslice=0) + tex = tex_coords(texture, face, level, zslice) for i in range(0, 4): j = 8*i @@ -313,6 +324,7 @@ def main(): targets = [] targets += [PIPE_TEXTURE_2D] targets += [PIPE_TEXTURE_CUBE] + targets += [PIPE_TEXTURE_3D] formats = [] formats += [PIPE_FORMAT_A8R8G8B8_UNORM] @@ -322,7 +334,9 @@ def main(): formats += [PIPE_FORMAT_DXT1_RGB] sizes = [64, 32, 16, 8, 4, 2, 1] + #sizes = [1020, 508, 252, 62, 30, 14, 6, 3] #sizes = [64] + #sizes = [63] for target in targets: for format in formats: @@ -339,21 +353,28 @@ def main(): #faces = [PIPE_TEX_FACE_NEG_X] else: faces = [0] + if target == PIPE_TEXTURE_3D: + depth = size + else: + depth = 1 for face in faces: levels = lods(size) for last_level in range(levels): for level in range(0, last_level + 1): - test = TextureTest( - dev=dev, - target=target, - format=format, - width=size, - height=size, - face=face, - last_level = last_level, - level=level, - ) - suite.add_test(test) + for zslice in range(0, depth >> level): + test = TextureTest( + dev = dev, + target = target, + format = format, + width = size, + height = size, + depth = depth, + last_level = last_level, + face = face, + level = level, + zslice = zslice, + ) + suite.add_test(test) suite.run() |