diff options
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/swr/rasterizer/core/backend_impl.h | 4 | ||||
-rw-r--r-- | src/gallium/drivers/swr/rasterizer/core/state.h | 1 | ||||
-rw-r--r-- | src/gallium/drivers/swr/swr_shader.cpp | 17 |
3 files changed, 21 insertions, 1 deletions
diff --git a/src/gallium/drivers/swr/rasterizer/core/backend_impl.h b/src/gallium/drivers/swr/rasterizer/core/backend_impl.h index 1bd2e743781..c6f3b0242c8 100644 --- a/src/gallium/drivers/swr/rasterizer/core/backend_impl.h +++ b/src/gallium/drivers/swr/rasterizer/core/backend_impl.h @@ -29,6 +29,9 @@ #pragma once #include "tilemgr.h" +#include "state.h" +#include "context.h" + void InitBackendSingleFuncTable(PFN_BACKEND_FUNC (&table)[SWR_INPUT_COVERAGE_COUNT][2][2]); void InitBackendSampleFuncTable( @@ -648,6 +651,7 @@ void SetupPixelShaderContext(SWR_PS_CONTEXT* psContext, psContext->pPerspAttribs = work.pPerspAttribs; psContext->frontFace = work.triFlags.frontFacing; psContext->renderTargetArrayIndex = work.triFlags.renderTargetArrayIndex; + psContext->viewportIndex = work.triFlags.viewportIndex; // save Ia/Ib/Ic and Ja/Jb/Jc if we need to reevaluate i/j/k in the shader because of pull // attribs diff --git a/src/gallium/drivers/swr/rasterizer/core/state.h b/src/gallium/drivers/swr/rasterizer/core/state.h index 25d4fed9578..66144bbef75 100644 --- a/src/gallium/drivers/swr/rasterizer/core/state.h +++ b/src/gallium/drivers/swr/rasterizer/core/state.h @@ -387,6 +387,7 @@ struct SWR_PS_CONTEXT uint32_t frontFace; // IN: front- 1, back- 0 uint32_t sampleIndex; // IN: sampleIndex uint32_t renderTargetArrayIndex; // IN: render target array index from GS + uint32_t viewportIndex; // IN: viewport index from GS uint32_t rasterizerSampleCount; // IN: sample count used by the rasterizer uint8_t* pColorBuffer[SWR_NUM_RENDERTARGETS]; // IN: Pointers to render target hottiles diff --git a/src/gallium/drivers/swr/swr_shader.cpp b/src/gallium/drivers/swr/swr_shader.cpp index 44fc133f530..cbffaef0b12 100644 --- a/src/gallium/drivers/swr/swr_shader.cpp +++ b/src/gallium/drivers/swr/swr_shader.cpp @@ -1170,8 +1170,23 @@ BuilderSWR::CompileFS(struct swr_context *ctx, swr_jit_fs_key &key) inputs[attrib][3] = wrap(LOAD(pPS, {0, SWR_PS_CONTEXT_vOneOverW, PixelPositions_center}, "vOneOverW")); continue; + } else if (semantic_name == TGSI_SEMANTIC_LAYER) { // gl_Layer + Value *ff = LOAD(pPS, {0, SWR_PS_CONTEXT_renderTargetArrayIndex}); + ff = VECTOR_SPLAT(JM()->mVWidth, ff, "vRenderTargetArrayIndex"); + inputs[attrib][0] = wrap(ff); + inputs[attrib][1] = wrap(VIMMED1(0.0f)); + inputs[attrib][2] = wrap(VIMMED1(0.0f)); + inputs[attrib][3] = wrap(VIMMED1(0.0f)); + continue; + } else if (semantic_name == TGSI_SEMANTIC_VIEWPORT_INDEX) { // gl_ViewportIndex + Value *ff = LOAD(pPS, {0, SWR_PS_CONTEXT_viewportIndex}); + ff = VECTOR_SPLAT(JM()->mVWidth, ff, "vViewportIndex"); + inputs[attrib][0] = wrap(ff); + inputs[attrib][1] = wrap(VIMMED1(0.0f)); + inputs[attrib][2] = wrap(VIMMED1(0.0f)); + inputs[attrib][3] = wrap(VIMMED1(0.0f)); + continue; } - unsigned linkedAttrib = locate_linkage(semantic_name, semantic_idx, pPrevShader) - 1; |