diff options
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/ilo/Makefile.sources | 1 | ||||
-rw-r--r-- | src/gallium/drivers/ilo/ilo_gpe_gen7.c | 1862 | ||||
-rw-r--r-- | src/gallium/drivers/ilo/ilo_gpe_gen7.h | 504 |
3 files changed, 2367 insertions, 0 deletions
diff --git a/src/gallium/drivers/ilo/Makefile.sources b/src/gallium/drivers/ilo/Makefile.sources index d63984302aa..f897166f763 100644 --- a/src/gallium/drivers/ilo/Makefile.sources +++ b/src/gallium/drivers/ilo/Makefile.sources @@ -5,6 +5,7 @@ C_SOURCES := \ ilo_cp.c \ ilo_format.c \ ilo_gpe_gen6.c \ + ilo_gpe_gen7.c \ ilo_gpgpu.c \ ilo_query.c \ ilo_resource.c \ diff --git a/src/gallium/drivers/ilo/ilo_gpe_gen7.c b/src/gallium/drivers/ilo/ilo_gpe_gen7.c new file mode 100644 index 00000000000..6d0780ff96e --- /dev/null +++ b/src/gallium/drivers/ilo/ilo_gpe_gen7.c @@ -0,0 +1,1862 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2013 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#include "brw_defines.h" +#include "intel_reg.h" + +#include "ilo_cp.h" +#include "ilo_format.h" +#include "ilo_resource.h" +#include "ilo_shader.h" +#include "ilo_gpe_gen7.h" + +static void +gen7_emit_GPGPU_WALKER(const struct ilo_gpe *gpe, + struct ilo_cp *cp) +{ + assert(!"GPGPU_WALKER unsupported"); +} + +static void +gen7_emit_3DSTATE_CLEAR_PARAMS(const struct ilo_gpe *gpe, + uint32_t clear_val, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x04); + const uint8_t cmd_len = 3; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, clear_val); + ilo_cp_write(cp, 1); + ilo_cp_end(cp); +} + +static void +gen7_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_gpe *gpe, + const struct pipe_surface *surface, + const struct pipe_depth_stencil_alpha_state *dsa, + bool hiz, + struct ilo_cp *cp) +{ + ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(gpe, surface, dsa, hiz, cp); +} + +static void +gen7_emit_3dstate_pointer(const struct ilo_gpe *gpe, + int subop, uint32_t pointer, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, subop); + const uint8_t cmd_len = 2; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, pointer); + ilo_cp_end(cp); +} + +static void +gen7_emit_3DSTATE_CC_STATE_POINTERS(const struct ilo_gpe *gpe, + uint32_t color_calc_state, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_pointer(gpe, 0x0e, color_calc_state, cp); +} + +static void +gen7_emit_3DSTATE_GS(const struct ilo_gpe *gpe, + const struct ilo_shader *gs, + int max_threads, int num_samplers, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x11); + const uint8_t cmd_len = 7; + uint32_t dw2, dw4, dw5; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + if (!gs) { + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, GEN6_GS_STATISTICS_ENABLE); + ilo_cp_write(cp, 0); + ilo_cp_end(cp); + return; + } + + dw2 = ((num_samplers + 3) / 4) << GEN6_GS_SAMPLER_COUNT_SHIFT; + + dw4 = ((gs->in.count + 1) / 2) << GEN6_GS_URB_READ_LENGTH_SHIFT | + GEN7_GS_INCLUDE_VERTEX_HANDLES | + 0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT | + gs->in.start_grf << GEN6_GS_DISPATCH_START_GRF_SHIFT; + + dw5 = (max_threads - 1) << GEN6_GS_MAX_THREADS_SHIFT | + GEN6_GS_STATISTICS_ENABLE | + GEN6_GS_ENABLE; + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, gs->cache_offset); + ilo_cp_write(cp, dw2); + ilo_cp_write(cp, 0); /* scratch */ + ilo_cp_write(cp, dw4); + ilo_cp_write(cp, dw5); + ilo_cp_write(cp, 0); + ilo_cp_end(cp); +} + +static void +gen7_emit_3DSTATE_SF(const struct ilo_gpe *gpe, + const struct pipe_rasterizer_state *rasterizer, + const struct pipe_surface *zs_surf, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x13); + const uint8_t cmd_len = 7; + uint32_t dw[6]; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + ilo_gpe_gen6_fill_3dstate_sf_raster(gpe, rasterizer, + 1, (zs_surf) ? zs_surf->format : PIPE_FORMAT_NONE, true, + dw, Elements(dw)); + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write_multi(cp, dw, 6); + ilo_cp_end(cp); +} + +static void +gen7_emit_3DSTATE_WM(const struct ilo_gpe *gpe, + const struct ilo_shader *fs, + const struct pipe_rasterizer_state *rasterizer, + bool cc_may_kill, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x14); + const uint8_t cmd_len = 3; + const int num_samples = 1; + uint32_t dw1, dw2; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + dw1 = GEN7_WM_STATISTICS_ENABLE | + GEN7_WM_LINE_AA_WIDTH_2_0; + + if (false) { + dw1 |= GEN7_WM_DEPTH_CLEAR; + dw1 |= GEN7_WM_DEPTH_RESOLVE; + dw1 |= GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE; + } + + if (fs) { + /* + * Set this bit if + * + * a) fs writes colors and color is not masked, or + * b) fs writes depth, or + * c) fs or cc kills + */ + dw1 |= GEN7_WM_DISPATCH_ENABLE; + + /* + * From the Ivy Bridge PRM, volume 2 part 1, page 278: + * + * "This bit (Pixel Shader Kill Pixel), if ENABLED, indicates that + * the PS kernel or color calculator has the ability to kill + * (discard) pixels or samples, other than due to depth or stencil + * testing. This bit is required to be ENABLED in the following + * situations: + * + * - The API pixel shader program contains "killpix" or "discard" + * instructions, or other code in the pixel shader kernel that + * can cause the final pixel mask to differ from the pixel mask + * received on dispatch. + * + * - A sampler with chroma key enabled with kill pixel mode is used + * by the pixel shader. + * + * - Any render target has Alpha Test Enable or AlphaToCoverage + * Enable enabled. + * + * - The pixel shader kernel generates and outputs oMask. + * + * Note: As ClipDistance clipping is fully supported in hardware + * and therefore not via PS instructions, there should be no need + * to ENABLE this bit due to ClipDistance clipping." + */ + if (fs->has_kill || cc_may_kill) + dw1 |= GEN7_WM_KILL_ENABLE; + + if (fs->out.has_pos) + dw1 |= GEN7_WM_PSCDEPTH_ON; + if (fs->in.has_pos) + dw1 |= GEN7_WM_USES_SOURCE_DEPTH | GEN7_WM_USES_SOURCE_W; + + dw1 |= fs->in.barycentric_interpolation_mode << + GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT; + } + else if (cc_may_kill) { + dw1 |= GEN7_WM_DISPATCH_ENABLE | + GEN7_WM_KILL_ENABLE; + } + + dw1 |= GEN7_WM_POSITION_ZW_PIXEL; + + /* same value as in 3DSTATE_SF */ + if (rasterizer->line_smooth) + dw1 |= GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0; + + if (rasterizer->poly_stipple_enable) + dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE; + if (rasterizer->line_stipple_enable) + dw1 |= GEN7_WM_LINE_STIPPLE_ENABLE; + + if (rasterizer->bottom_edge_rule) + dw1 |= GEN7_WM_POINT_RASTRULE_UPPER_RIGHT; + + if (num_samples > 1) { + if (rasterizer->multisample) + dw1 |= GEN7_WM_MSRAST_ON_PATTERN; + else + dw1 |= GEN7_WM_MSRAST_OFF_PIXEL; + + dw2 = GEN7_WM_MSDISPMODE_PERPIXEL; + } + else { + dw1 |= GEN7_WM_MSRAST_OFF_PIXEL; + + dw2 = GEN7_WM_MSDISPMODE_PERSAMPLE; + } + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, dw1); + ilo_cp_write(cp, dw2); + ilo_cp_end(cp); +} + +static void +gen7_emit_3dstate_constant(const struct ilo_gpe *gpe, + int subop, + const uint32_t *bufs, const int *sizes, + int num_bufs, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, subop); + const uint8_t cmd_len = 7; + uint32_t dw[6]; + int total_read_length, i; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + /* VS, HS, DS, GS, and PS variants */ + assert(subop >= 0x15 && subop <= 0x1a && subop != 0x18); + + assert(num_bufs <= 4); + + dw[0] = 0; + dw[1] = 0; + + total_read_length = 0; + for (i = 0; i < 4; i++) { + int read_len; + + /* + * From the Ivy Bridge PRM, volume 2 part 1, page 112: + * + * "Constant buffers must be enabled in order from Constant Buffer 0 + * to Constant Buffer 3 within this command. For example, it is + * not allowed to enable Constant Buffer 1 by programming a + * non-zero value in the VS Constant Buffer 1 Read Length without a + * non-zero value in VS Constant Buffer 0 Read Length." + */ + if (i >= num_bufs || !sizes[i]) { + for (; i < 4; i++) { + assert(i >= num_bufs || !sizes[i]); + dw[2 + i] = 0; + } + break; + } + + /* read lengths are in 256-bit units */ + read_len = (sizes[i] + 31) / 32; + /* the lower 5 bits are used for memory object control state */ + assert(bufs[i] % 32 == 0); + + dw[i / 2] |= read_len << ((i % 2) ? 16 : 0); + dw[2 + i] = bufs[i]; + + total_read_length += read_len; + } + + /* + * From the Ivy Bridge PRM, volume 2 part 1, page 113: + * + * "The sum of all four read length fields must be less than or equal + * to the size of 64" + */ + assert(total_read_length <= 64); + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write_multi(cp, dw, 6); + ilo_cp_end(cp); +} + +static void +gen7_emit_3DSTATE_CONSTANT_VS(const struct ilo_gpe *gpe, + const uint32_t *bufs, const int *sizes, + int num_bufs, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_constant(gpe, 0x15, bufs, sizes, num_bufs, cp); +} + +static void +gen7_emit_3DSTATE_CONSTANT_GS(const struct ilo_gpe *gpe, + const uint32_t *bufs, const int *sizes, + int num_bufs, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_constant(gpe, 0x16, bufs, sizes, num_bufs, cp); +} + +static void +gen7_emit_3DSTATE_CONSTANT_PS(const struct ilo_gpe *gpe, + const uint32_t *bufs, const int *sizes, + int num_bufs, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_constant(gpe, 0x17, bufs, sizes, num_bufs, cp); +} + +static void +gen7_emit_3DSTATE_SAMPLE_MASK(const struct ilo_gpe *gpe, + unsigned sample_mask, + int num_samples, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x18); + const uint8_t cmd_len = 2; + const unsigned valid_mask = ((1 << num_samples) - 1) | 0x1; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + /* + * From the Ivy Bridge PRM, volume 2 part 1, page 294: + * + * "If Number of Multisamples is NUMSAMPLES_1, bits 7:1 of this field + * (Sample Mask) must be zero. + * + * If Number of Multisamples is NUMSAMPLES_4, bits 7:4 of this field + * must be zero." + */ + sample_mask &= valid_mask; + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, sample_mask); + ilo_cp_end(cp); +} + +static void +gen7_emit_3DSTATE_CONSTANT_HS(const struct ilo_gpe *gpe, + const uint32_t *bufs, const int *sizes, + int num_bufs, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_constant(gpe, 0x19, bufs, sizes, num_bufs, cp); +} + +static void +gen7_emit_3DSTATE_CONSTANT_DS(const struct ilo_gpe *gpe, + const uint32_t *bufs, const int *sizes, + int num_bufs, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_constant(gpe, 0x1a, bufs, sizes, num_bufs, cp); +} + +static void +gen7_emit_3DSTATE_HS(const struct ilo_gpe *gpe, + const struct ilo_shader *hs, + int max_threads, int num_samplers, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x1b); + const uint8_t cmd_len = 7; + uint32_t dw1, dw2, dw5; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + if (!hs) { + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_end(cp); + + return; + } + + dw1 = (num_samplers + 3) / 4 << 27 | + 0 << 18 | + (max_threads - 1); + if (false) + dw1 |= 1 << 16; + + dw2 = 1 << 31 | /* HS Enable */ + 1 << 29 | /* HS Statistics Enable */ + 0; /* Instance Count */ + + dw5 = hs->in.start_grf << 19 | + 0 << 11 | + 0 << 4; + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, dw1); + ilo_cp_write(cp, dw2); + ilo_cp_write(cp, hs->cache_offset); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, dw5); + ilo_cp_write(cp, 0); + ilo_cp_end(cp); +} + +static void +gen7_emit_3DSTATE_TE(const struct ilo_gpe *gpe, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x1c); + const uint8_t cmd_len = 4; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_end(cp); +} + +static void +gen7_emit_3DSTATE_DS(const struct ilo_gpe *gpe, + const struct ilo_shader *ds, + int max_threads, int num_samplers, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x1d); + const uint8_t cmd_len = 6; + uint32_t dw2, dw4, dw5; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + if (!ds) { + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_end(cp); + + return; + } + + dw2 = (num_samplers + 3) / 4 << 27 | + 0 << 18 | + (max_threads - 1); + if (false) + dw2 |= 1 << 16; + + dw4 = ds->in.start_grf << 20 | + 0 << 11 | + 0 << 4; + + dw5 = (max_threads - 1) << 25 | + 1 << 10 | + 1; + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, ds->cache_offset); + ilo_cp_write(cp, dw2); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, dw4); + ilo_cp_write(cp, dw5); + ilo_cp_end(cp); +} + +static void +gen7_emit_3DSTATE_STREAMOUT(const struct ilo_gpe *gpe, + bool enable, + bool rasterizer_discard, + bool flatshade_first, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x1e); + const uint8_t cmd_len = 3; + uint32_t dw1, dw2; + int i; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + if (!enable) { + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, (rasterizer_discard) ? SO_RENDERING_DISABLE : 0); + ilo_cp_write(cp, 0); + ilo_cp_end(cp); + return; + } + + dw1 = SO_FUNCTION_ENABLE | + SO_STATISTICS_ENABLE; + if (rasterizer_discard) + dw1 |= SO_RENDERING_DISABLE; + if (!flatshade_first) + dw1 |= SO_REORDER_TRAILING; + for (i = 0; i < 4; i++) + dw1 |= SO_BUFFER_ENABLE(i); + + dw2 = 0 << SO_STREAM_0_VERTEX_READ_OFFSET_SHIFT | + 0 << SO_STREAM_0_VERTEX_READ_LENGTH_SHIFT; + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, dw1); + ilo_cp_write(cp, dw2); + ilo_cp_end(cp); +} + +static void +gen7_emit_3DSTATE_SBE(const struct ilo_gpe *gpe, + const struct pipe_rasterizer_state *rasterizer, + const struct ilo_shader *fs, + const struct ilo_shader *last_sh, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x1f); + const uint8_t cmd_len = 14; + uint32_t dw[13]; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + ilo_gpe_gen6_fill_3dstate_sf_sbe(gpe, rasterizer, + fs, last_sh, dw, Elements(dw)); + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write_multi(cp, dw, 13); + ilo_cp_end(cp); +} + +static void +gen7_emit_3DSTATE_PS(const struct ilo_gpe *gpe, + const struct ilo_shader *fs, + int max_threads, int num_samplers, + bool dual_blend, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x20); + const uint8_t cmd_len = 8; + uint32_t dw2, dw4, dw5; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + /* + * From the Ivy Bridge PRM, volume 2 part 1, page 286: + * + * "This field (Maximum Number of Threads) must have an odd value so + * that the max number of PS threads is even." + */ + max_threads &= ~1; + + /* the valid range is [4, 48] */ + if (max_threads < 4) + max_threads = 4; + + if (!fs) { + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + /* GPU hangs if none of the dispatch enable bits is set */ + ilo_cp_write(cp, (max_threads - 1) << IVB_PS_MAX_THREADS_SHIFT | + GEN7_PS_8_DISPATCH_ENABLE); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_end(cp); + + return; + } + + dw2 = (num_samplers + 3) / 4 << GEN7_PS_SAMPLER_COUNT_SHIFT | + 0 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT; + if (false) + dw2 |= GEN7_PS_FLOATING_POINT_MODE_ALT; + + dw4 = (max_threads - 1) << IVB_PS_MAX_THREADS_SHIFT | + GEN7_PS_POSOFFSET_NONE; + + if (false) + dw4 |= GEN7_PS_PUSH_CONSTANT_ENABLE; + if (fs->in.count) + dw4 |= GEN7_PS_ATTRIBUTE_ENABLE; + if (dual_blend) + dw4 |= GEN7_PS_DUAL_SOURCE_BLEND_ENABLE; + + if (fs->dispatch_16) + dw4 |= GEN7_PS_16_DISPATCH_ENABLE; + else + dw4 |= GEN7_PS_8_DISPATCH_ENABLE; + + dw5 = fs->in.start_grf << GEN7_PS_DISPATCH_START_GRF_SHIFT_0 | + 0 << GEN7_PS_DISPATCH_START_GRF_SHIFT_1 | + 0 << GEN7_PS_DISPATCH_START_GRF_SHIFT_2; + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, fs->cache_offset); + ilo_cp_write(cp, dw2); + ilo_cp_write(cp, 0); /* scratch */ + ilo_cp_write(cp, dw4); + ilo_cp_write(cp, dw5); + ilo_cp_write(cp, 0); /* kernel 1 */ + ilo_cp_write(cp, 0); /* kernel 2 */ + ilo_cp_end(cp); +} + +static void +gen7_emit_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP(const struct ilo_gpe *gpe, + uint32_t sf_clip_viewport, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_pointer(gpe, 0x21, sf_clip_viewport, cp); +} + +static void +gen7_emit_3DSTATE_VIEWPORT_STATE_POINTERS_CC(const struct ilo_gpe *gpe, + uint32_t cc_viewport, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_pointer(gpe, 0x23, cc_viewport, cp); +} + +static void +gen7_emit_3DSTATE_BLEND_STATE_POINTERS(const struct ilo_gpe *gpe, + uint32_t blend_state, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_pointer(gpe, 0x24, blend_state, cp); +} + +static void +gen7_emit_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(const struct ilo_gpe *gpe, + uint32_t depth_stencil_state, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_pointer(gpe, 0x25, depth_stencil_state, cp); +} + +static void +gen7_emit_3DSTATE_BINDING_TABLE_POINTERS_VS(const struct ilo_gpe *gpe, + uint32_t binding_table, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_pointer(gpe, 0x26, binding_table, cp); +} + +static void +gen7_emit_3DSTATE_BINDING_TABLE_POINTERS_HS(const struct ilo_gpe *gpe, + uint32_t binding_table, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_pointer(gpe, 0x27, binding_table, cp); +} + +static void +gen7_emit_3DSTATE_BINDING_TABLE_POINTERS_DS(const struct ilo_gpe *gpe, + uint32_t binding_table, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_pointer(gpe, 0x28, binding_table, cp); +} + +static void +gen7_emit_3DSTATE_BINDING_TABLE_POINTERS_GS(const struct ilo_gpe *gpe, + uint32_t binding_table, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_pointer(gpe, 0x29, binding_table, cp); +} + +static void +gen7_emit_3DSTATE_BINDING_TABLE_POINTERS_PS(const struct ilo_gpe *gpe, + uint32_t binding_table, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_pointer(gpe, 0x2a, binding_table, cp); +} + +static void +gen7_emit_3DSTATE_SAMPLER_STATE_POINTERS_VS(const struct ilo_gpe *gpe, + uint32_t sampler_state, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_pointer(gpe, 0x2b, sampler_state, cp); +} + +static void +gen7_emit_3DSTATE_SAMPLER_STATE_POINTERS_HS(const struct ilo_gpe *gpe, + uint32_t sampler_state, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_pointer(gpe, 0x2c, sampler_state, cp); +} + +static void +gen7_emit_3DSTATE_SAMPLER_STATE_POINTERS_DS(const struct ilo_gpe *gpe, + uint32_t sampler_state, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_pointer(gpe, 0x2d, sampler_state, cp); +} + +static void +gen7_emit_3DSTATE_SAMPLER_STATE_POINTERS_GS(const struct ilo_gpe *gpe, + uint32_t sampler_state, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_pointer(gpe, 0x2e, sampler_state, cp); +} + +static void +gen7_emit_3DSTATE_SAMPLER_STATE_POINTERS_PS(const struct ilo_gpe *gpe, + uint32_t sampler_state, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_pointer(gpe, 0x2f, sampler_state, cp); +} + +static void +gen7_emit_3dstate_urb(const struct ilo_gpe *gpe, + int subop, int offset, int size, + int entry_size, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, subop); + const uint8_t cmd_len = 2; + const int row_size = 64; /* 512 bits */ + int alloc_size, num_entries; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + /* VS, HS, DS, and GS variants */ + assert(subop >= 0x30 && subop <= 0x33); + + /* in multiples of 8KB */ + assert(offset % 8192 == 0); + offset /= 8192; + + /* in multiple of 512-bit rows */ + alloc_size = (entry_size + row_size - 1) / row_size; + if (!alloc_size) + alloc_size = 1; + + /* + * From the Ivy Bridge PRM, volume 2 part 1, page 34: + * + * "VS URB Entry Allocation Size equal to 4(5 512-bit URB rows) may + * cause performance to decrease due to banking in the URB. Element + * sizes of 16 to 20 should be programmed with six 512-bit URB rows." + */ + if (subop == 0x30 && alloc_size == 5) + alloc_size = 6; + + /* in multiples of 8 */ + num_entries = (size / row_size / alloc_size) & ~7; + + switch (subop) { + case 0x30: /* 3DSTATE_URB_VS */ + assert(num_entries >= 32); + if (gpe->gt == 2 && num_entries > 704) + num_entries = 704; + else if (gpe->gt == 1 && num_entries > 512) + num_entries = 512; + break; + case 0x32: /* 3DSTATE_URB_DS */ + if (num_entries) + assert(num_entries >= 138); + break; + default: + break; + } + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, offset << GEN7_URB_STARTING_ADDRESS_SHIFT | + (alloc_size - 1) << GEN7_URB_ENTRY_SIZE_SHIFT | + num_entries); + ilo_cp_end(cp); +} + +static void +gen7_emit_3DSTATE_URB_VS(const struct ilo_gpe *gpe, + int offset, int size, int entry_size, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_urb(gpe, 0x30, offset, size, entry_size, cp); +} + +static void +gen7_emit_3DSTATE_URB_HS(const struct ilo_gpe *gpe, + int offset, int size, int entry_size, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_urb(gpe, 0x31, offset, size, entry_size, cp); +} + +static void +gen7_emit_3DSTATE_URB_DS(const struct ilo_gpe *gpe, + int offset, int size, int entry_size, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_urb(gpe, 0x32, offset, size, entry_size, cp); +} + +static void +gen7_emit_3DSTATE_URB_GS(const struct ilo_gpe *gpe, + int offset, int size, int entry_size, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_urb(gpe, 0x33, offset, size, entry_size, cp); +} + +static void +gen7_emit_3dstate_push_constant_alloc(const struct ilo_gpe *gpe, + int subop, int offset, int size, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, subop); + const uint8_t cmd_len = 2; + int end; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + /* VS, HS, DS, GS, and PS variants */ + assert(subop >= 0x12 && subop <= 0x16); + + /* + * From the Ivy Bridge PRM, volume 2 part 1, page 68: + * + * "(A table that says the maximum size of each constant buffer is + * 16KB") + * + * From the Ivy Bridge PRM, volume 2 part 1, page 115: + * + * "The sum of the Constant Buffer Offset and the Constant Buffer Size + * may not exceed the maximum value of the Constant Buffer Size." + * + * Thus, the valid range of buffer end is [0KB, 16KB]. + */ + end = (offset + size) / 1024; + if (end > 16) { + assert(!"invalid constant buffer end"); + end = 16; + } + + /* the valid range of buffer offset is [0KB, 15KB] */ + offset = (offset + 1023) / 1024; + if (offset > 15) { + assert(!"invalid constant buffer offset"); + offset = 15; + } + + if (offset > end) { + assert(!size); + offset = end; + } + + /* the valid range of buffer size is [0KB, 15KB] */ + size = end - offset; + if (size > 15) { + assert(!"invalid constant buffer size"); + size = 15; + } + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, offset << GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT | + size); + ilo_cp_end(cp); +} + +static void +gen7_emit_3DSTATE_PUSH_CONSTANT_ALLOC_VS(const struct ilo_gpe *gpe, + int offset, int size, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_push_constant_alloc(gpe, 0x12, offset, size, cp); +} + +static void +gen7_emit_3DSTATE_PUSH_CONSTANT_ALLOC_HS(const struct ilo_gpe *gpe, + int offset, int size, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_push_constant_alloc(gpe, 0x13, offset, size, cp); +} + +static void +gen7_emit_3DSTATE_PUSH_CONSTANT_ALLOC_DS(const struct ilo_gpe *gpe, + int offset, int size, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_push_constant_alloc(gpe, 0x14, offset, size, cp); +} + +static void +gen7_emit_3DSTATE_PUSH_CONSTANT_ALLOC_GS(const struct ilo_gpe *gpe, + int offset, int size, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_push_constant_alloc(gpe, 0x15, offset, size, cp); +} + +static void +gen7_emit_3DSTATE_PUSH_CONSTANT_ALLOC_PS(const struct ilo_gpe *gpe, + int offset, int size, + struct ilo_cp *cp) +{ + gen7_emit_3dstate_push_constant_alloc(gpe, 0x16, offset, size, cp); +} + +static void +gen7_emit_3DSTATE_SO_DECL_LIST(const struct ilo_gpe *gpe, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x17); + uint8_t cmd_len; + uint16_t decls[128]; + int num_decls, i; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + memset(decls, 0, sizeof(decls)); + num_decls = 0; + + cmd_len = 2 * num_decls + 3; + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, 0 << SO_STREAM_TO_BUFFER_SELECTS_0_SHIFT | + 0 << SO_STREAM_TO_BUFFER_SELECTS_1_SHIFT | + 0 << SO_STREAM_TO_BUFFER_SELECTS_2_SHIFT | + 0 << SO_STREAM_TO_BUFFER_SELECTS_3_SHIFT); + ilo_cp_write(cp, num_decls << SO_NUM_ENTRIES_0_SHIFT | + 0 << SO_NUM_ENTRIES_1_SHIFT | + 0 << SO_NUM_ENTRIES_2_SHIFT | + 0 << SO_NUM_ENTRIES_3_SHIFT); + + for (i = 0; i < num_decls; i++) { + ilo_cp_write(cp, decls[i]); + ilo_cp_write(cp, 0); + } + + ilo_cp_end(cp); +} + +static void +gen7_emit_3DSTATE_SO_BUFFER(const struct ilo_gpe *gpe, + int index, + bool enable, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x18); + const uint8_t cmd_len = 4; + int start, end; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + if (!enable) { + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, index << SO_BUFFER_INDEX_SHIFT); + ilo_cp_write(cp, 0); + ilo_cp_write(cp, 0); + ilo_cp_end(cp); + return; + } + + start = end = 0; + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, index << SO_BUFFER_INDEX_SHIFT); + ilo_cp_write(cp, start); + ilo_cp_write(cp, end); + ilo_cp_end(cp); +} + +static void +gen7_emit_3DPRIMITIVE(const struct ilo_gpe *gpe, + const struct pipe_draw_info *info, + bool rectlist, + struct ilo_cp *cp) +{ + const uint32_t cmd = ILO_GPE_CMD(0x3, 0x3, 0x00); + const uint8_t cmd_len = 7; + const int prim = (rectlist) ? + _3DPRIM_RECTLIST : ilo_gpe_gen6_translate_pipe_prim(info->mode); + const int vb_access = (info->indexed) ? + GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM : + GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + ilo_cp_begin(cp, cmd_len); + ilo_cp_write(cp, cmd | (cmd_len - 2)); + ilo_cp_write(cp, vb_access | prim); + ilo_cp_write(cp, info->count); + ilo_cp_write(cp, info->start); + ilo_cp_write(cp, info->instance_count); + ilo_cp_write(cp, info->start_instance); + ilo_cp_write(cp, info->index_bias); + ilo_cp_end(cp); +} + +static uint32_t +gen7_emit_SF_CLIP_VIEWPORT(const struct ilo_gpe *gpe, + const struct pipe_viewport_state *viewports, + int num_viewports, + struct ilo_cp *cp) +{ + const int state_align = 64 / 4; + const int state_len = 16 * num_viewports; + uint32_t state_offset, *dw; + int i; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + /* + * From the Ivy Bridge PRM, volume 2 part 1, page 270: + * + * "The viewport-specific state used by both the SF and CL units + * (SF_CLIP_VIEWPORT) is stored as an array of up to 16 elements, each + * of which contains the DWords described below. The start of each + * element is spaced 16 DWords apart. The location of first element of + * the array, as specified by both Pointer to SF_VIEWPORT and Pointer + * to CLIP_VIEWPORT, is aligned to a 64-byte boundary." + */ + assert(num_viewports && num_viewports <= 16); + + dw = ilo_cp_steal_ptr(cp, "SF_CLIP_VIEWPORT", + state_len, state_align, &state_offset); + + for (i = 0; i < num_viewports; i++) { + const struct pipe_viewport_state *vp = &viewports[i]; + + ilo_gpe_gen6_fill_SF_VIEWPORT(gpe, vp, 1, dw, 8); + + ilo_gpe_gen6_fill_CLIP_VIEWPORT(gpe, vp, 1, dw + 8, 4); + + dw[12] = 0; + dw[13] = 0; + dw[14] = 0; + dw[15] = 0; + + dw += 16; + } + + return state_offset; +} + +static void +gen7_fill_null_SURFACE_STATE(const struct ilo_gpe *gpe, + unsigned width, unsigned height, + unsigned depth, unsigned lod, + uint32_t *dw, int num_dwords) +{ + ILO_GPE_VALID_GEN(gpe, 7, 7); + assert(num_dwords == 8); + + /* + * From the Ivy Bridge PRM, volume 4 part 1, page 62: + * + * "A null surface is used in instances where an actual surface is not + * bound. When a write message is generated to a null surface, no + * actual surface is written to. When a read message (including any + * sampling engine message) is generated to a null surface, the result + * is all zeros. Note that a null surface type is allowed to be used + * with all messages, even if it is not specificially indicated as + * supported. All of the remaining fields in surface state are ignored + * for null surfaces, with the following exceptions: + * + * * Width, Height, Depth, LOD, and Render Target View Extent fields + * must match the depth buffer's corresponding state for all render + * target surfaces, including null. + * * All sampling engine and data port messages support null surfaces + * with the above behavior, even if not mentioned as specifically + * supported, except for the following: + * * Data Port Media Block Read/Write messages. + * * The Surface Type of a surface used as a render target (accessed + * via the Data Port's Render Target Write message) must be the same + * as the Surface Type of all other render targets and of the depth + * buffer (defined in 3DSTATE_DEPTH_BUFFER), unless either the depth + * buffer or render targets are SURFTYPE_NULL." + * + * From the Ivy Bridge PRM, volume 4 part 1, page 65: + * + * "If Surface Type is SURFTYPE_NULL, this field (Tiled Surface) must be + * true" + */ + + dw[0] = BRW_SURFACE_NULL << BRW_SURFACE_TYPE_SHIFT | + BRW_SURFACEFORMAT_B8G8R8A8_UNORM << BRW_SURFACE_FORMAT_SHIFT | + BRW_SURFACE_TILED << 13; + + dw[1] = 0; + + dw[2] = SET_FIELD(height - 1, GEN7_SURFACE_HEIGHT) | + SET_FIELD(width - 1, GEN7_SURFACE_WIDTH); + + dw[3] = SET_FIELD(depth - 1, BRW_SURFACE_DEPTH); + + dw[4] = 0; + dw[5] = lod; + dw[6] = 0; + dw[7] = 0; +} + +static void +gen7_fill_buffer_SURFACE_STATE(const struct ilo_gpe *gpe, + const struct ilo_resource *res, + unsigned offset, unsigned size, + unsigned struct_size, + enum pipe_format elem_format, + bool is_rt, bool render_cache_rw, + uint32_t *dw, int num_dwords) +{ + const bool typed = (elem_format != PIPE_FORMAT_NONE); + const bool structured = (!typed && struct_size > 1); + const int elem_size = (typed) ? + util_format_get_blocksize(elem_format) : 1; + int width, height, depth, pitch; + int surface_type, surface_format, num_entries; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + assert(num_dwords == 8); + + surface_type = (structured) ? 5 : BRW_SURFACE_BUFFER; + + surface_format = (typed) ? + ilo_translate_color_format(elem_format) : BRW_SURFACEFORMAT_RAW; + + num_entries = size / struct_size; + /* see if there is enough space to fit another element */ + if (size % struct_size >= elem_size && !structured) + num_entries++; + + /* + * From the Ivy Bridge PRM, volume 4 part 1, page 67: + * + * "For SURFTYPE_BUFFER render targets, this field (Surface Base + * Address) specifies the base address of first element of the + * surface. The surface is interpreted as a simple array of that + * single element type. The address must be naturally-aligned to the + * element size (e.g., a buffer containing R32G32B32A32_FLOAT elements + * must be 16-byte aligned) + * + * For SURFTYPE_BUFFER non-rendertarget surfaces, this field specifies + * the base address of the first element of the surface, computed in + * software by adding the surface base address to the byte offset of + * the element in the buffer." + */ + if (is_rt) + assert(offset % elem_size == 0); + + /* + * From the Ivy Bridge PRM, volume 4 part 1, page 68: + * + * "For typed buffer and structured buffer surfaces, the number of + * entries in the buffer ranges from 1 to 2^27. For raw buffer + * surfaces, the number of entries in the buffer is the number of + * bytes which can range from 1 to 2^30." + */ + assert(num_entries >= 1 && + num_entries <= 1 << ((typed || structured) ? 27 : 30)); + + /* + * From the Ivy Bridge PRM, volume 4 part 1, page 69: + * + * "For SURFTYPE_BUFFER: The low two bits of this field (Width) must be + * 11 if the Surface Format is RAW (the size of the buffer must be a + * multiple of 4 bytes)." + * + * From the Ivy Bridge PRM, volume 4 part 1, page 70: + * + * "For surfaces of type SURFTYPE_BUFFER and SURFTYPE_STRBUF, this + * field (Surface Pitch) indicates the size of the structure." + * + * "For linear surfaces with Surface Type of SURFTYPE_STRBUF, the pitch + * must be a multiple of 4 bytes." + */ + if (structured) + assert(struct_size % 4 == 0); + else if (!typed) + assert(num_entries % 4 == 0); + + pitch = struct_size; + + /* + * From the Ivy Bridge PRM, volume 4 part 1, page 65: + * + * "If Surface Type is SURFTYPE_BUFFER, this field (Tiled Surface) must + * be false (because buffers are supported only in linear memory)." + */ + assert(res->tiling == INTEL_TILING_NONE); + + pitch--; + num_entries--; + /* bits [6:0] */ + width = (num_entries & 0x0000007f); + /* bits [20:7] */ + height = (num_entries & 0x001fff80) >> 7; + /* bits [30:21] */ + depth = (num_entries & 0x7fe00000) >> 21; + /* limit to [26:21] */ + if (typed || structured) + depth &= 0x3f; + + dw[0] = surface_type << BRW_SURFACE_TYPE_SHIFT | + surface_format << BRW_SURFACE_FORMAT_SHIFT; + if (render_cache_rw) + dw[0] |= BRW_SURFACE_RC_READ_WRITE; + + dw[1] = offset; + + dw[2] = SET_FIELD(height, GEN7_SURFACE_HEIGHT) | + SET_FIELD(width, GEN7_SURFACE_WIDTH); + + dw[3] = SET_FIELD(depth, BRW_SURFACE_DEPTH) | + pitch; + + dw[4] = 0; + dw[5] = 0; + dw[6] = 0; + dw[7] = 0; +} + +static void +gen7_fill_normal_SURFACE_STATE(const struct ilo_gpe *gpe, + struct ilo_resource *res, + enum pipe_format format, + unsigned first_level, unsigned num_levels, + unsigned first_layer, unsigned num_layers, + bool is_rt, bool render_cache_rw, + uint32_t *dw, int num_dwords) +{ + int surface_type, surface_format; + int width, height, depth, pitch, lod; + unsigned layer_offset, x_offset, y_offset; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + assert(num_dwords == 8); + + surface_type = ilo_gpe_gen6_translate_texture(res->base.target); + assert(surface_type != BRW_SURFACE_BUFFER); + + if (is_rt) + surface_format = ilo_translate_render_format(format); + else + surface_format = ilo_translate_texture_format(format); + assert(surface_format >= 0); + + width = res->base.width0; + height = res->base.height0; + pitch = res->bo_stride; + + switch (res->base.target) { + case PIPE_TEXTURE_3D: + depth = res->base.depth0; + break; + case PIPE_TEXTURE_CUBE: + case PIPE_TEXTURE_CUBE_ARRAY: + /* + * From the Ivy Bridge PRM, volume 4 part 1, page 70: + * + * "For SURFTYPE_CUBE: For Sampling Engine Surfaces, the range of + * this field is [0,340], indicating the number of cube array + * elements (equal to the number of underlying 2D array elements + * divided by 6). For other surfaces, this field must be zero." + * + * "Errata: For SURFTYPE_CUBE sampling engine surfaces, the range of + * this field is limited to [0,85]." + */ + if (!is_rt) { + assert(num_layers % 6 == 0); + depth = num_layers / 6; + break; + } + assert(num_layers == 1); + /* fall through */ + default: + depth = num_layers; + break; + } + + /* sanity check the size */ + assert(width >= 1 && height >= 1 && depth >= 1 && pitch >= 1); + switch (surface_type) { + case BRW_SURFACE_1D: + assert(width <= 16384 && height == 1 && depth <= 2048); + break; + case BRW_SURFACE_2D: + assert(width <= 16384 && height <= 16384 && depth <= 2048); + break; + case BRW_SURFACE_3D: + assert(width <= 2048 && height <= 2048 && depth <= 2048); + break; + case BRW_SURFACE_CUBE: + assert(width <= 16384 && height <= 16384 && depth <= 86); + assert(width == height); + break; + default: + assert(!"unexpected surface type"); + break; + } + + /* + * Compute the offset to the layer manually. + * + * For rendering, the hardware requires LOD to be the same for all render + * targets and the depth buffer. We need to compute the offset to the + * layer manually and always set LOD to 0. + */ + if (is_rt) { + /* we lose the capability for layered rendering */ + assert(num_levels == 1 && num_layers == 1); + + layer_offset = ilo_resource_get_slice_offset(res, + first_level, first_layer, true, &x_offset, &y_offset); + + assert(x_offset % 4 == 0); + assert(y_offset % 2 == 0); + x_offset /= 4; + y_offset /= 2; + + /* derive the size for the LOD */ + width = u_minify(res->base.width0, first_level); + height = u_minify(res->base.height0, first_level); + if (surface_type == BRW_SURFACE_3D) + depth = u_minify(res->base.depth0, first_level); + + first_level = 0; + first_layer = 0; + lod = 0; + } + else { + layer_offset = 0; + x_offset = 0; + y_offset = 0; + lod = num_levels - 1; + } + + /* + * From the Ivy Bridge PRM, volume 4 part 1, page 68: + * + * "The Base Address for linear render target surfaces and surfaces + * accessed with the typed surface read/write data port messages must + * be element-size aligned, for non-YUV surface formats, or a multiple + * of 2 element-sizes for YUV surface formats. Other linear surfaces + * have no alignment requirements (byte alignment is sufficient)." + * + * From the Ivy Bridge PRM, volume 4 part 1, page 70: + * + * "For linear render target surfaces and surfaces accessed with the + * typed data port messages, the pitch must be a multiple of the + * element size for non-YUV surface formats. Pitch must be a multiple + * of 2 * element size for YUV surface formats. For linear surfaces + * with Surface Type of SURFTYPE_STRBUF, the pitch must be a multiple + * of 4 bytes.For other linear surfaces, the pitch can be any multiple + * of bytes." + * + * From the Ivy Bridge PRM, volume 4 part 1, page 74: + * + * "For linear surfaces, this field (X Offset) must be zero." + */ + if (res->tiling == INTEL_TILING_NONE) { + if (is_rt) { + const int elem_size = util_format_get_blocksize(format); + assert(layer_offset % elem_size == 0); + assert(pitch % elem_size == 0); + } + + assert(!x_offset); + } + + dw[0] = surface_type << BRW_SURFACE_TYPE_SHIFT | + surface_format << BRW_SURFACE_FORMAT_SHIFT | + ilo_gpe_gen6_translate_winsys_tiling(res->tiling) << 13 | + GEN7_SURFACE_ARYSPC_FULL; + + if (surface_type != BRW_SURFACE_3D && depth > 1) + dw[0] |= GEN7_SURFACE_IS_ARRAY; + + if (res->valign_4) + dw[0] |= GEN7_SURFACE_VALIGN_4; + + if (res->halign_8) + dw[0] |= GEN7_SURFACE_HALIGN_8; + + if (render_cache_rw) + dw[0] |= BRW_SURFACE_RC_READ_WRITE; + + if (surface_type == BRW_SURFACE_CUBE && !is_rt) + dw[0] |= BRW_SURFACE_CUBEFACE_ENABLES; + + dw[1] = layer_offset; + + dw[2] = SET_FIELD(height - 1, GEN7_SURFACE_HEIGHT) | + SET_FIELD(width - 1, GEN7_SURFACE_WIDTH); + + dw[3] = SET_FIELD(depth - 1, BRW_SURFACE_DEPTH) | + (pitch - 1); + + dw[4] = first_layer << 18 | + (depth - 1) << 7; + + if (res->base.nr_samples > 4) + dw[4] |= GEN7_SURFACE_MULTISAMPLECOUNT_8; + else if (res->base.nr_samples > 2) + dw[4] |= GEN7_SURFACE_MULTISAMPLECOUNT_4; + else + dw[4] |= GEN7_SURFACE_MULTISAMPLECOUNT_1; + + dw[5] = x_offset << BRW_SURFACE_X_OFFSET_SHIFT | + y_offset << BRW_SURFACE_Y_OFFSET_SHIFT | + SET_FIELD(first_level, GEN7_SURFACE_MIN_LOD) | + lod; + + dw[6] = 0; + dw[7] = 0; +} + +static uint32_t +gen7_emit_SURFACE_STATE(const struct ilo_gpe *gpe, + struct intel_bo *bo, bool for_render, + const uint32_t *dw, int num_dwords, + struct ilo_cp *cp) +{ + const int state_align = 32 / 4; + const int state_len = 8; + uint32_t state_offset; + uint32_t read_domains, write_domain; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + assert(num_dwords == state_len); + + if (for_render) { + read_domains = INTEL_DOMAIN_RENDER; + write_domain = INTEL_DOMAIN_RENDER; + } + else { + read_domains = INTEL_DOMAIN_SAMPLER; + write_domain = 0; + } + + ilo_cp_steal(cp, "SURFACE_STATE", state_len, state_align, &state_offset); + ilo_cp_write(cp, dw[0]); + ilo_cp_write_bo(cp, dw[1], bo, read_domains, write_domain); + ilo_cp_write(cp, dw[2]); + ilo_cp_write(cp, dw[3]); + ilo_cp_write(cp, dw[4]); + ilo_cp_write(cp, dw[5]); + ilo_cp_write(cp, dw[6]); + ilo_cp_write(cp, dw[7]); + ilo_cp_end(cp); + + return state_offset; +} + +static uint32_t +gen7_emit_surf_SURFACE_STATE(const struct ilo_gpe *gpe, + const struct pipe_surface *surface, + struct ilo_cp *cp) +{ + struct intel_bo *bo; + uint32_t dw[8]; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + if (surface && surface->texture) { + struct ilo_resource *res = ilo_resource(surface->texture); + + bo = res->bo; + + /* + * classic i965 sets render_cache_rw for constant buffers and sol + * surfaces but not render buffers. Why? + */ + gen7_fill_normal_SURFACE_STATE(gpe, res, surface->format, + surface->u.tex.level, 1, + surface->u.tex.first_layer, + surface->u.tex.last_layer - surface->u.tex.first_layer + 1, + true, true, dw, Elements(dw)); + } + else { + bo = NULL; + gen7_fill_null_SURFACE_STATE(gpe, + surface->width, surface->height, 1, 0, dw, Elements(dw)); + } + + return gen7_emit_SURFACE_STATE(gpe, bo, true, dw, Elements(dw), cp); +} + +static uint32_t +gen7_emit_view_SURFACE_STATE(const struct ilo_gpe *gpe, + const struct pipe_sampler_view *view, + struct ilo_cp *cp) +{ + struct ilo_resource *res = ilo_resource(view->texture); + uint32_t dw[8]; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + gen7_fill_normal_SURFACE_STATE(gpe, res, view->format, + view->u.tex.first_level, + view->u.tex.last_level - view->u.tex.first_level + 1, + view->u.tex.first_layer, + view->u.tex.last_layer - view->u.tex.first_layer + 1, + false, false, dw, Elements(dw)); + + return gen7_emit_SURFACE_STATE(gpe, res->bo, false, dw, Elements(dw), cp); +} + +static uint32_t +gen7_emit_cbuf_SURFACE_STATE(const struct ilo_gpe *gpe, + const struct pipe_constant_buffer *cbuf, + struct ilo_cp *cp) +{ + const enum pipe_format elem_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + struct ilo_resource *res = ilo_resource(cbuf->buffer); + uint32_t dw[8]; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + gen7_fill_buffer_SURFACE_STATE(gpe, res, + cbuf->buffer_offset, cbuf->buffer_size, + util_format_get_blocksize(elem_format), elem_format, + false, false, dw, Elements(dw)); + + return gen7_emit_SURFACE_STATE(gpe, res->bo, false, dw, Elements(dw), cp); +} + +static uint32_t +gen7_emit_SAMPLER_BORDER_COLOR_STATE(const struct ilo_gpe *gpe, + const union pipe_color_union *color, + struct ilo_cp *cp) +{ + const int state_align = 32 / 4; + const int state_len = 4; + uint32_t state_offset, *dw; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + + dw = ilo_cp_steal_ptr(cp, "SAMPLER_BORDER_COLOR_STATE", + state_len, state_align, &state_offset); + memcpy(dw, color->f, 4 * 4); + + return state_offset; +} + +static int +gen7_estimate_command_size(const struct ilo_gpe *gpe, + enum ilo_gpe_gen7_command cmd, + int arg) +{ + static const struct { + int header; + int body; + } gen7_command_size_table[ILO_GPE_GEN7_COMMAND_COUNT] = { + [ILO_GPE_GEN7_STATE_BASE_ADDRESS] = { 0, 10 }, + [ILO_GPE_GEN7_STATE_SIP] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_VF_STATISTICS] = { 0, 1 }, + [ILO_GPE_GEN7_PIPELINE_SELECT] = { 0, 1 }, + [ILO_GPE_GEN7_MEDIA_VFE_STATE] = { 0, 8 }, + [ILO_GPE_GEN7_MEDIA_CURBE_LOAD] = { 0, 4 }, + [ILO_GPE_GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD] = { 0, 4 }, + [ILO_GPE_GEN7_MEDIA_STATE_FLUSH] = { 0, 2 }, + [ILO_GPE_GEN7_GPGPU_WALKER] = { 0, 11 }, + [ILO_GPE_GEN7_3DSTATE_CLEAR_PARAMS] = { 0, 3 }, + [ILO_GPE_GEN7_3DSTATE_DEPTH_BUFFER] = { 0, 7 }, + [ILO_GPE_GEN7_3DSTATE_STENCIL_BUFFER] = { 0, 3 }, + [ILO_GPE_GEN7_3DSTATE_HIER_DEPTH_BUFFER] = { 0, 3 }, + [ILO_GPE_GEN7_3DSTATE_VERTEX_BUFFERS] = { 1, 4 }, + [ILO_GPE_GEN7_3DSTATE_VERTEX_ELEMENTS] = { 1, 2 }, + [ILO_GPE_GEN7_3DSTATE_INDEX_BUFFER] = { 0, 3 }, + [ILO_GPE_GEN7_3DSTATE_CC_STATE_POINTERS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_SCISSOR_STATE_POINTERS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_VS] = { 0, 6 }, + [ILO_GPE_GEN7_3DSTATE_GS] = { 0, 7 }, + [ILO_GPE_GEN7_3DSTATE_CLIP] = { 0, 4 }, + [ILO_GPE_GEN7_3DSTATE_SF] = { 0, 7 }, + [ILO_GPE_GEN7_3DSTATE_WM] = { 0, 3 }, + [ILO_GPE_GEN7_3DSTATE_CONSTANT_VS] = { 0, 7 }, + [ILO_GPE_GEN7_3DSTATE_CONSTANT_GS] = { 0, 7 }, + [ILO_GPE_GEN7_3DSTATE_CONSTANT_PS] = { 0, 7 }, + [ILO_GPE_GEN7_3DSTATE_SAMPLE_MASK] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_CONSTANT_HS] = { 0, 7 }, + [ILO_GPE_GEN7_3DSTATE_CONSTANT_DS] = { 0, 7 }, + [ILO_GPE_GEN7_3DSTATE_HS] = { 0, 7 }, + [ILO_GPE_GEN7_3DSTATE_TE] = { 0, 4 }, + [ILO_GPE_GEN7_3DSTATE_DS] = { 0, 6 }, + [ILO_GPE_GEN7_3DSTATE_STREAMOUT] = { 0, 3 }, + [ILO_GPE_GEN7_3DSTATE_SBE] = { 0, 14 }, + [ILO_GPE_GEN7_3DSTATE_PS] = { 0, 8 }, + [ILO_GPE_GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_BLEND_STATE_POINTERS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_URB_VS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_URB_HS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_URB_DS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_URB_GS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_DRAWING_RECTANGLE] = { 0, 4 }, + [ILO_GPE_GEN7_3DSTATE_POLY_STIPPLE_OFFSET] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_POLY_STIPPLE_PATTERN] = { 0, 33, }, + [ILO_GPE_GEN7_3DSTATE_LINE_STIPPLE] = { 0, 3 }, + [ILO_GPE_GEN7_3DSTATE_AA_LINE_PARAMETERS] = { 0, 3 }, + [ILO_GPE_GEN7_3DSTATE_MULTISAMPLE] = { 0, 4 }, + [ILO_GPE_GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS] = { 0, 2 }, + [ILO_GPE_GEN7_3DSTATE_SO_DECL_LIST] = { 3, 2 }, + [ILO_GPE_GEN7_3DSTATE_SO_BUFFER] = { 0, 4 }, + [ILO_GPE_GEN7_PIPE_CONTROL] = { 0, 5 }, + [ILO_GPE_GEN7_3DPRIMITIVE] = { 0, 7 }, + }; + const int header = gen7_command_size_table[cmd].header; + const int body = gen7_command_size_table[cmd].body; + const int count = arg; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + assert(cmd < ILO_GPE_GEN7_COMMAND_COUNT); + + return (likely(count)) ? header + body * count : 0; +} + +static int +gen7_estimate_state_size(const struct ilo_gpe *gpe, + enum ilo_gpe_gen7_state state, + int arg) +{ + static const struct { + int alignment; + int body; + bool is_array; + } gen7_state_size_table[ILO_GPE_GEN7_STATE_COUNT] = { + [ILO_GPE_GEN7_INTERFACE_DESCRIPTOR_DATA] = { 8, 8, true }, + [ILO_GPE_GEN7_SF_CLIP_VIEWPORT] = { 16, 16, true }, + [ILO_GPE_GEN7_CC_VIEWPORT] = { 8, 2, true }, + [ILO_GPE_GEN7_COLOR_CALC_STATE] = { 16, 6, false }, + [ILO_GPE_GEN7_BLEND_STATE] = { 16, 2, true }, + [ILO_GPE_GEN7_DEPTH_STENCIL_STATE] = { 16, 3, false }, + [ILO_GPE_GEN7_SCISSOR_RECT] = { 8, 2, true }, + [ILO_GPE_GEN7_BINDING_TABLE_STATE] = { 8, 1, true }, + [ILO_GPE_GEN7_SURFACE_STATE] = { 8, 8, false }, + [ILO_GPE_GEN7_SAMPLER_STATE] = { 8, 4, true }, + [ILO_GPE_GEN7_SAMPLER_BORDER_COLOR_STATE] = { 8, 4, false }, + [ILO_GPE_GEN7_PUSH_CONSTANT_BUFFER] = { 8, 1, true }, + }; + const int alignment = gen7_state_size_table[state].alignment; + const int body = gen7_state_size_table[state].body; + const bool is_array = gen7_state_size_table[state].is_array; + const int count = arg; + int estimate; + + ILO_GPE_VALID_GEN(gpe, 7, 7); + assert(state < ILO_GPE_GEN7_STATE_COUNT); + + if (likely(count)) { + if (is_array) { + estimate = (alignment - 1) + body * count; + } + else { + estimate = (alignment - 1) + body; + /* all states are aligned */ + if (count > 1) + estimate += util_align_npot(body, alignment) * (count - 1); + } + } + else { + estimate = 0; + } + + return estimate; +} + +static void +gen7_init(struct ilo_gpe_gen7 *gen7) +{ + const struct ilo_gpe_gen6 *gen6 = ilo_gpe_gen6_get(); + + gen7->estimate_command_size = gen7_estimate_command_size; + gen7->estimate_state_size = gen7_estimate_state_size; + +#define GEN7_USE(gen7, name, from) gen7->emit_ ## name = from->emit_ ## name +#define GEN7_SET(gen7, name) gen7->emit_ ## name = gen7_emit_ ## name + GEN7_USE(gen7, STATE_BASE_ADDRESS, gen6); + GEN7_USE(gen7, STATE_SIP, gen6); + GEN7_USE(gen7, 3DSTATE_VF_STATISTICS, gen6); + GEN7_USE(gen7, PIPELINE_SELECT, gen6); + GEN7_USE(gen7, MEDIA_VFE_STATE, gen6); + GEN7_USE(gen7, MEDIA_CURBE_LOAD, gen6); + GEN7_USE(gen7, MEDIA_INTERFACE_DESCRIPTOR_LOAD, gen6); + GEN7_USE(gen7, MEDIA_STATE_FLUSH, gen6); + GEN7_SET(gen7, GPGPU_WALKER); + GEN7_SET(gen7, 3DSTATE_CLEAR_PARAMS); + GEN7_SET(gen7, 3DSTATE_DEPTH_BUFFER); + GEN7_USE(gen7, 3DSTATE_STENCIL_BUFFER, gen6); + GEN7_USE(gen7, 3DSTATE_HIER_DEPTH_BUFFER, gen6); + GEN7_USE(gen7, 3DSTATE_VERTEX_BUFFERS, gen6); + GEN7_USE(gen7, 3DSTATE_VERTEX_ELEMENTS, gen6); + GEN7_USE(gen7, 3DSTATE_INDEX_BUFFER, gen6); + GEN7_SET(gen7, 3DSTATE_CC_STATE_POINTERS); + GEN7_USE(gen7, 3DSTATE_SCISSOR_STATE_POINTERS, gen6); + GEN7_USE(gen7, 3DSTATE_VS, gen6); + GEN7_SET(gen7, 3DSTATE_GS); + GEN7_USE(gen7, 3DSTATE_CLIP, gen6); + GEN7_SET(gen7, 3DSTATE_SF); + GEN7_SET(gen7, 3DSTATE_WM); + GEN7_SET(gen7, 3DSTATE_CONSTANT_VS); + GEN7_SET(gen7, 3DSTATE_CONSTANT_GS); + GEN7_SET(gen7, 3DSTATE_CONSTANT_PS); + GEN7_SET(gen7, 3DSTATE_SAMPLE_MASK); + GEN7_SET(gen7, 3DSTATE_CONSTANT_HS); + GEN7_SET(gen7, 3DSTATE_CONSTANT_DS); + GEN7_SET(gen7, 3DSTATE_HS); + GEN7_SET(gen7, 3DSTATE_TE); + GEN7_SET(gen7, 3DSTATE_DS); + GEN7_SET(gen7, 3DSTATE_STREAMOUT); + GEN7_SET(gen7, 3DSTATE_SBE); + GEN7_SET(gen7, 3DSTATE_PS); + GEN7_SET(gen7, 3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP); + GEN7_SET(gen7, 3DSTATE_VIEWPORT_STATE_POINTERS_CC); + GEN7_SET(gen7, 3DSTATE_BLEND_STATE_POINTERS); + GEN7_SET(gen7, 3DSTATE_DEPTH_STENCIL_STATE_POINTERS); + GEN7_SET(gen7, 3DSTATE_BINDING_TABLE_POINTERS_VS); + GEN7_SET(gen7, 3DSTATE_BINDING_TABLE_POINTERS_HS); + GEN7_SET(gen7, 3DSTATE_BINDING_TABLE_POINTERS_DS); + GEN7_SET(gen7, 3DSTATE_BINDING_TABLE_POINTERS_GS); + GEN7_SET(gen7, 3DSTATE_BINDING_TABLE_POINTERS_PS); + GEN7_SET(gen7, 3DSTATE_SAMPLER_STATE_POINTERS_VS); + GEN7_SET(gen7, 3DSTATE_SAMPLER_STATE_POINTERS_HS); + GEN7_SET(gen7, 3DSTATE_SAMPLER_STATE_POINTERS_DS); + GEN7_SET(gen7, 3DSTATE_SAMPLER_STATE_POINTERS_GS); + GEN7_SET(gen7, 3DSTATE_SAMPLER_STATE_POINTERS_PS); + GEN7_SET(gen7, 3DSTATE_URB_VS); + GEN7_SET(gen7, 3DSTATE_URB_HS); + GEN7_SET(gen7, 3DSTATE_URB_DS); + GEN7_SET(gen7, 3DSTATE_URB_GS); + GEN7_USE(gen7, 3DSTATE_DRAWING_RECTANGLE, gen6); + GEN7_USE(gen7, 3DSTATE_POLY_STIPPLE_OFFSET, gen6); + GEN7_USE(gen7, 3DSTATE_POLY_STIPPLE_PATTERN, gen6); + GEN7_USE(gen7, 3DSTATE_LINE_STIPPLE, gen6); + GEN7_USE(gen7, 3DSTATE_AA_LINE_PARAMETERS, gen6); + GEN7_USE(gen7, 3DSTATE_MULTISAMPLE, gen6); + GEN7_SET(gen7, 3DSTATE_PUSH_CONSTANT_ALLOC_VS); + GEN7_SET(gen7, 3DSTATE_PUSH_CONSTANT_ALLOC_HS); + GEN7_SET(gen7, 3DSTATE_PUSH_CONSTANT_ALLOC_DS); + GEN7_SET(gen7, 3DSTATE_PUSH_CONSTANT_ALLOC_GS); + GEN7_SET(gen7, 3DSTATE_PUSH_CONSTANT_ALLOC_PS); + GEN7_SET(gen7, 3DSTATE_SO_DECL_LIST); + GEN7_SET(gen7, 3DSTATE_SO_BUFFER); + GEN7_USE(gen7, PIPE_CONTROL, gen6); + GEN7_SET(gen7, 3DPRIMITIVE); + GEN7_USE(gen7, INTERFACE_DESCRIPTOR_DATA, gen6); + GEN7_SET(gen7, SF_CLIP_VIEWPORT); + GEN7_USE(gen7, CC_VIEWPORT, gen6); + GEN7_USE(gen7, COLOR_CALC_STATE, gen6); + GEN7_USE(gen7, BLEND_STATE, gen6); + GEN7_USE(gen7, DEPTH_STENCIL_STATE, gen6); + GEN7_USE(gen7, SCISSOR_RECT, gen6); + GEN7_USE(gen7, BINDING_TABLE_STATE, gen6); + GEN7_SET(gen7, surf_SURFACE_STATE); + GEN7_SET(gen7, view_SURFACE_STATE); + GEN7_SET(gen7, cbuf_SURFACE_STATE); + GEN7_USE(gen7, SAMPLER_STATE, gen6); + GEN7_SET(gen7, SAMPLER_BORDER_COLOR_STATE); + GEN7_USE(gen7, push_constant_buffer, gen6); +#undef GEN7_USE +#undef GEN7_SET +} + +static struct ilo_gpe_gen7 gen7_gpe; + +const struct ilo_gpe_gen7 * +ilo_gpe_gen7_get(void) +{ + if (!gen7_gpe.estimate_command_size) + gen7_init(&gen7_gpe); + + return &gen7_gpe; +} diff --git a/src/gallium/drivers/ilo/ilo_gpe_gen7.h b/src/gallium/drivers/ilo/ilo_gpe_gen7.h new file mode 100644 index 00000000000..d3752e0095e --- /dev/null +++ b/src/gallium/drivers/ilo/ilo_gpe_gen7.h @@ -0,0 +1,504 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2013 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#ifndef ILO_GPE_GEN7_H +#define ILO_GPE_GEN7_H + +#include "ilo_common.h" +#include "ilo_gpe_gen6.h" + +/** + * Commands that GEN7 GPE could emit. + */ +enum ilo_gpe_gen7_command { + ILO_GPE_GEN7_STATE_BASE_ADDRESS, /* (0x0, 0x1, 0x01) */ + ILO_GPE_GEN7_STATE_SIP, /* (0x0, 0x1, 0x02) */ + ILO_GPE_GEN7_3DSTATE_VF_STATISTICS, /* (0x1, 0x0, 0x0b) */ + ILO_GPE_GEN7_PIPELINE_SELECT, /* (0x1, 0x1, 0x04) */ + ILO_GPE_GEN7_MEDIA_VFE_STATE, /* (0x2, 0x0, 0x00) */ + ILO_GPE_GEN7_MEDIA_CURBE_LOAD, /* (0x2, 0x0, 0x01) */ + ILO_GPE_GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD, /* (0x2, 0x0, 0x02) */ + ILO_GPE_GEN7_MEDIA_STATE_FLUSH, /* (0x2, 0x0, 0x04) */ + ILO_GPE_GEN7_GPGPU_WALKER, /* (0x2, 0x1, 0x05) */ + ILO_GPE_GEN7_3DSTATE_CLEAR_PARAMS, /* (0x3, 0x0, 0x04) */ + ILO_GPE_GEN7_3DSTATE_DEPTH_BUFFER, /* (0x3, 0x0, 0x05) */ + ILO_GPE_GEN7_3DSTATE_STENCIL_BUFFER, /* (0x3, 0x0, 0x06) */ + ILO_GPE_GEN7_3DSTATE_HIER_DEPTH_BUFFER, /* (0x3, 0x0, 0x07) */ + ILO_GPE_GEN7_3DSTATE_VERTEX_BUFFERS, /* (0x3, 0x0, 0x08) */ + ILO_GPE_GEN7_3DSTATE_VERTEX_ELEMENTS, /* (0x3, 0x0, 0x09) */ + ILO_GPE_GEN7_3DSTATE_INDEX_BUFFER, /* (0x3, 0x0, 0x0a) */ + ILO_GPE_GEN7_3DSTATE_CC_STATE_POINTERS, /* (0x3, 0x0, 0x0e) */ + ILO_GPE_GEN7_3DSTATE_SCISSOR_STATE_POINTERS, /* (0x3, 0x0, 0x0f) */ + ILO_GPE_GEN7_3DSTATE_VS, /* (0x3, 0x0, 0x10) */ + ILO_GPE_GEN7_3DSTATE_GS, /* (0x3, 0x0, 0x11) */ + ILO_GPE_GEN7_3DSTATE_CLIP, /* (0x3, 0x0, 0x12) */ + ILO_GPE_GEN7_3DSTATE_SF, /* (0x3, 0x0, 0x13) */ + ILO_GPE_GEN7_3DSTATE_WM, /* (0x3, 0x0, 0x14) */ + ILO_GPE_GEN7_3DSTATE_CONSTANT_VS, /* (0x3, 0x0, 0x15) */ + ILO_GPE_GEN7_3DSTATE_CONSTANT_GS, /* (0x3, 0x0, 0x16) */ + ILO_GPE_GEN7_3DSTATE_CONSTANT_PS, /* (0x3, 0x0, 0x17) */ + ILO_GPE_GEN7_3DSTATE_SAMPLE_MASK, /* (0x3, 0x0, 0x18) */ + ILO_GPE_GEN7_3DSTATE_CONSTANT_HS, /* (0x3, 0x0, 0x19) */ + ILO_GPE_GEN7_3DSTATE_CONSTANT_DS, /* (0x3, 0x0, 0x1a) */ + ILO_GPE_GEN7_3DSTATE_HS, /* (0x3, 0x0, 0x1b) */ + ILO_GPE_GEN7_3DSTATE_TE, /* (0x3, 0x0, 0x1c) */ + ILO_GPE_GEN7_3DSTATE_DS, /* (0x3, 0x0, 0x1d) */ + ILO_GPE_GEN7_3DSTATE_STREAMOUT, /* (0x3, 0x0, 0x1e) */ + ILO_GPE_GEN7_3DSTATE_SBE, /* (0x3, 0x0, 0x1f) */ + ILO_GPE_GEN7_3DSTATE_PS, /* (0x3, 0x0, 0x20) */ + ILO_GPE_GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP, /* (0x3, 0x0, 0x21) */ + ILO_GPE_GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC, /* (0x3, 0x0, 0x23) */ + ILO_GPE_GEN7_3DSTATE_BLEND_STATE_POINTERS, /* (0x3, 0x0, 0x24) */ + ILO_GPE_GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS, /* (0x3, 0x0, 0x25) */ + ILO_GPE_GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS, /* (0x3, 0x0, 0x26) */ + ILO_GPE_GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS, /* (0x3, 0x0, 0x27) */ + ILO_GPE_GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS, /* (0x3, 0x0, 0x28) */ + ILO_GPE_GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS, /* (0x3, 0x0, 0x29) */ + ILO_GPE_GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS, /* (0x3, 0x0, 0x2a) */ + ILO_GPE_GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS, /* (0x3, 0x0, 0x2b) */ + ILO_GPE_GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS, /* (0x3, 0x0, 0x2c) */ + ILO_GPE_GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS, /* (0x3, 0x0, 0x2d) */ + ILO_GPE_GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS, /* (0x3, 0x0, 0x2e) */ + ILO_GPE_GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS, /* (0x3, 0x0, 0x2f) */ + ILO_GPE_GEN7_3DSTATE_URB_VS, /* (0x3, 0x0, 0x30) */ + ILO_GPE_GEN7_3DSTATE_URB_HS, /* (0x3, 0x0, 0x31) */ + ILO_GPE_GEN7_3DSTATE_URB_DS, /* (0x3, 0x0, 0x32) */ + ILO_GPE_GEN7_3DSTATE_URB_GS, /* (0x3, 0x0, 0x33) */ + ILO_GPE_GEN7_3DSTATE_DRAWING_RECTANGLE, /* (0x3, 0x1, 0x00) */ + ILO_GPE_GEN7_3DSTATE_POLY_STIPPLE_OFFSET, /* (0x3, 0x1, 0x06) */ + ILO_GPE_GEN7_3DSTATE_POLY_STIPPLE_PATTERN, /* (0x3, 0x1, 0x07) */ + ILO_GPE_GEN7_3DSTATE_LINE_STIPPLE, /* (0x3, 0x1, 0x08) */ + ILO_GPE_GEN7_3DSTATE_AA_LINE_PARAMETERS, /* (0x3, 0x1, 0x0a) */ + ILO_GPE_GEN7_3DSTATE_MULTISAMPLE, /* (0x3, 0x1, 0x0d) */ + ILO_GPE_GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS, /* (0x3, 0x1, 0x12) */ + ILO_GPE_GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS, /* (0x3, 0x1, 0x13) */ + ILO_GPE_GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS, /* (0x3, 0x1, 0x14) */ + ILO_GPE_GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS, /* (0x3, 0x1, 0x15) */ + ILO_GPE_GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS, /* (0x3, 0x1, 0x16) */ + ILO_GPE_GEN7_3DSTATE_SO_DECL_LIST, /* (0x3, 0x1, 0x17) */ + ILO_GPE_GEN7_3DSTATE_SO_BUFFER, /* (0x3, 0x1, 0x18) */ + ILO_GPE_GEN7_PIPE_CONTROL, /* (0x3, 0x2, 0x00) */ + ILO_GPE_GEN7_3DPRIMITIVE, /* (0x3, 0x3, 0x00) */ + + ILO_GPE_GEN7_COMMAND_COUNT, +}; + +/** + * Indirect states that GEN7 GPE could emit. + */ +enum ilo_gpe_gen7_state { + ILO_GPE_GEN7_INTERFACE_DESCRIPTOR_DATA, + ILO_GPE_GEN7_SF_CLIP_VIEWPORT, + ILO_GPE_GEN7_CC_VIEWPORT, + ILO_GPE_GEN7_COLOR_CALC_STATE, + ILO_GPE_GEN7_BLEND_STATE, + ILO_GPE_GEN7_DEPTH_STENCIL_STATE, + ILO_GPE_GEN7_SCISSOR_RECT, + ILO_GPE_GEN7_BINDING_TABLE_STATE, + ILO_GPE_GEN7_SURFACE_STATE, + ILO_GPE_GEN7_SAMPLER_STATE, + ILO_GPE_GEN7_SAMPLER_BORDER_COLOR_STATE, + ILO_GPE_GEN7_PUSH_CONSTANT_BUFFER, + + ILO_GPE_GEN7_STATE_COUNT, +}; + +typedef ilo_gpe_gen6_STATE_BASE_ADDRESS ilo_gpe_gen7_STATE_BASE_ADDRESS; +typedef ilo_gpe_gen6_STATE_SIP ilo_gpe_gen7_STATE_SIP; +typedef ilo_gpe_gen6_3DSTATE_VF_STATISTICS ilo_gpe_gen7_3DSTATE_VF_STATISTICS; +typedef ilo_gpe_gen6_PIPELINE_SELECT ilo_gpe_gen7_PIPELINE_SELECT; +typedef ilo_gpe_gen6_MEDIA_VFE_STATE ilo_gpe_gen7_MEDIA_VFE_STATE; +typedef ilo_gpe_gen6_MEDIA_CURBE_LOAD ilo_gpe_gen7_MEDIA_CURBE_LOAD; +typedef ilo_gpe_gen6_MEDIA_INTERFACE_DESCRIPTOR_LOAD ilo_gpe_gen7_MEDIA_INTERFACE_DESCRIPTOR_LOAD; +typedef ilo_gpe_gen6_MEDIA_STATE_FLUSH ilo_gpe_gen7_MEDIA_STATE_FLUSH; + +typedef void +(*ilo_gpe_gen7_GPGPU_WALKER)(const struct ilo_gpe *gpe, + struct ilo_cp *cp); + +typedef ilo_gpe_gen6_3DSTATE_CLEAR_PARAMS ilo_gpe_gen7_3DSTATE_CLEAR_PARAMS; + +typedef void +(*ilo_gpe_gen7_3DSTATE_DEPTH_BUFFER)(const struct ilo_gpe *gpe, + const struct pipe_surface *surface, + const struct pipe_depth_stencil_alpha_state *dsa, + bool hiz, + struct ilo_cp *cp); + +typedef ilo_gpe_gen6_3DSTATE_STENCIL_BUFFER ilo_gpe_gen7_3DSTATE_STENCIL_BUFFER; +typedef ilo_gpe_gen6_3DSTATE_HIER_DEPTH_BUFFER ilo_gpe_gen7_3DSTATE_HIER_DEPTH_BUFFER; +typedef ilo_gpe_gen6_3DSTATE_VERTEX_BUFFERS ilo_gpe_gen7_3DSTATE_VERTEX_BUFFERS; +typedef ilo_gpe_gen6_3DSTATE_VERTEX_ELEMENTS ilo_gpe_gen7_3DSTATE_VERTEX_ELEMENTS; +typedef ilo_gpe_gen6_3DSTATE_INDEX_BUFFER ilo_gpe_gen7_3DSTATE_INDEX_BUFFER; + +typedef void +(*ilo_gpe_gen7_3DSTATE_CC_STATE_POINTERS)(const struct ilo_gpe *gpe, + uint32_t color_calc_state, + struct ilo_cp *cp); + +typedef ilo_gpe_gen6_3DSTATE_SCISSOR_STATE_POINTERS ilo_gpe_gen7_3DSTATE_SCISSOR_STATE_POINTERS; +typedef ilo_gpe_gen6_3DSTATE_VS ilo_gpe_gen7_3DSTATE_VS; + +typedef void +(*ilo_gpe_gen7_3DSTATE_GS)(const struct ilo_gpe *gpe, + const struct ilo_shader *gs, + int max_threads, int num_samplers, + struct ilo_cp *cp); + +typedef ilo_gpe_gen6_3DSTATE_CLIP ilo_gpe_gen7_3DSTATE_CLIP; + +typedef void +(*ilo_gpe_gen7_3DSTATE_SF)(const struct ilo_gpe *gpe, + const struct pipe_rasterizer_state *rasterizer, + const struct pipe_surface *zs_surf, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_WM)(const struct ilo_gpe *gpe, + const struct ilo_shader *fs, + const struct pipe_rasterizer_state *rasterizer, + bool cc_may_kill, + struct ilo_cp *cp); + +typedef ilo_gpe_gen6_3DSTATE_CONSTANT_VS ilo_gpe_gen7_3DSTATE_CONSTANT_VS; +typedef ilo_gpe_gen6_3DSTATE_CONSTANT_GS ilo_gpe_gen7_3DSTATE_CONSTANT_GS; +typedef ilo_gpe_gen6_3DSTATE_CONSTANT_PS ilo_gpe_gen7_3DSTATE_CONSTANT_PS; + +typedef void +(*ilo_gpe_gen7_3DSTATE_SAMPLE_MASK)(const struct ilo_gpe *gpe, + unsigned sample_mask, + int num_samples, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_CONSTANT_HS)(const struct ilo_gpe *gpe, + const uint32_t *bufs, const int *sizes, + int num_bufs, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_CONSTANT_DS)(const struct ilo_gpe *gpe, + const uint32_t *bufs, const int *sizes, + int num_bufs, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_HS)(const struct ilo_gpe *gpe, + const struct ilo_shader *hs, + int max_threads, int num_samplers, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_TE)(const struct ilo_gpe *gpe, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_DS)(const struct ilo_gpe *gpe, + const struct ilo_shader *ds, + int max_threads, int num_samplers, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_STREAMOUT)(const struct ilo_gpe *gpe, + bool enable, + bool rasterizer_discard, + bool flatshade_first, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_SBE)(const struct ilo_gpe *gpe, + const struct pipe_rasterizer_state *rasterizer, + const struct ilo_shader *fs, + const struct ilo_shader *last_sh, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_PS)(const struct ilo_gpe *gpe, + const struct ilo_shader *fs, + int max_threads, int num_samplers, + bool dual_blend, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP)(const struct ilo_gpe *gpe, + uint32_t viewport, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC)(const struct ilo_gpe *gpe, + uint32_t viewport, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_BLEND_STATE_POINTERS)(const struct ilo_gpe *gpe, + uint32_t blend, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS)(const struct ilo_gpe *gpe, + uint32_t depth_stencil, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_BINDING_TABLE_POINTERS_VS)(const struct ilo_gpe *gpe, + uint32_t binding_table, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_BINDING_TABLE_POINTERS_HS)(const struct ilo_gpe *gpe, + uint32_t binding_table, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_BINDING_TABLE_POINTERS_DS)(const struct ilo_gpe *gpe, + uint32_t binding_table, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_BINDING_TABLE_POINTERS_GS)(const struct ilo_gpe *gpe, + uint32_t binding_table, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_BINDING_TABLE_POINTERS_PS)(const struct ilo_gpe *gpe, + uint32_t binding_table, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_SAMPLER_STATE_POINTERS_VS)(const struct ilo_gpe *gpe, + uint32_t sampler_state, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_SAMPLER_STATE_POINTERS_HS)(const struct ilo_gpe *gpe, + uint32_t sampler_state, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_SAMPLER_STATE_POINTERS_DS)(const struct ilo_gpe *gpe, + uint32_t sampler_state, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_SAMPLER_STATE_POINTERS_GS)(const struct ilo_gpe *gpe, + uint32_t sampler_state, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_SAMPLER_STATE_POINTERS_PS)(const struct ilo_gpe *gpe, + uint32_t sampler_state, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_URB_VS)(const struct ilo_gpe *gpe, + int offset, int size, int entry_size, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_URB_HS)(const struct ilo_gpe *gpe, + int offset, int size, int entry_size, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_URB_DS)(const struct ilo_gpe *gpe, + int offset, int size, int entry_size, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_URB_GS)(const struct ilo_gpe *gpe, + int offset, int size, int entry_size, + struct ilo_cp *cp); + +typedef ilo_gpe_gen6_3DSTATE_DRAWING_RECTANGLE ilo_gpe_gen7_3DSTATE_DRAWING_RECTANGLE; +typedef ilo_gpe_gen6_3DSTATE_POLY_STIPPLE_OFFSET ilo_gpe_gen7_3DSTATE_POLY_STIPPLE_OFFSET; +typedef ilo_gpe_gen6_3DSTATE_POLY_STIPPLE_PATTERN ilo_gpe_gen7_3DSTATE_POLY_STIPPLE_PATTERN; +typedef ilo_gpe_gen6_3DSTATE_LINE_STIPPLE ilo_gpe_gen7_3DSTATE_LINE_STIPPLE; +typedef ilo_gpe_gen6_3DSTATE_AA_LINE_PARAMETERS ilo_gpe_gen7_3DSTATE_AA_LINE_PARAMETERS; +typedef ilo_gpe_gen6_3DSTATE_MULTISAMPLE ilo_gpe_gen7_3DSTATE_MULTISAMPLE; + +typedef void +(*ilo_gpe_gen7_3DSTATE_PUSH_CONSTANT_ALLOC_VS)(const struct ilo_gpe *gpe, + int offset, int size, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_PUSH_CONSTANT_ALLOC_HS)(const struct ilo_gpe *gpe, + int offset, int size, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_PUSH_CONSTANT_ALLOC_DS)(const struct ilo_gpe *gpe, + int offset, int size, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_PUSH_CONSTANT_ALLOC_GS)(const struct ilo_gpe *gpe, + int offset, int size, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_PUSH_CONSTANT_ALLOC_PS)(const struct ilo_gpe *gpe, + int offset, int size, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_SO_DECL_LIST)(const struct ilo_gpe *gpe, + struct ilo_cp *cp); + +typedef void +(*ilo_gpe_gen7_3DSTATE_SO_BUFFER)(const struct ilo_gpe *gpe, + int index, + bool enable, + struct ilo_cp *cp); + +typedef ilo_gpe_gen6_PIPE_CONTROL ilo_gpe_gen7_PIPE_CONTROL; +typedef ilo_gpe_gen6_3DPRIMITIVE ilo_gpe_gen7_3DPRIMITIVE; +typedef ilo_gpe_gen6_INTERFACE_DESCRIPTOR_DATA ilo_gpe_gen7_INTERFACE_DESCRIPTOR_DATA; + +typedef uint32_t +(*ilo_gpe_gen7_SF_CLIP_VIEWPORT)(const struct ilo_gpe *gpe, + const struct pipe_viewport_state *viewports, + int num_viewports, + struct ilo_cp *cp); + +typedef ilo_gpe_gen6_CC_VIEWPORT ilo_gpe_gen7_CC_VIEWPORT; +typedef ilo_gpe_gen6_COLOR_CALC_STATE ilo_gpe_gen7_COLOR_CALC_STATE; +typedef ilo_gpe_gen6_BLEND_STATE ilo_gpe_gen7_BLEND_STATE; +typedef ilo_gpe_gen6_DEPTH_STENCIL_STATE ilo_gpe_gen7_DEPTH_STENCIL_STATE; +typedef ilo_gpe_gen6_SCISSOR_RECT ilo_gpe_gen7_SCISSOR_RECT; +typedef ilo_gpe_gen6_BINDING_TABLE_STATE ilo_gpe_gen7_BINDING_TABLE_STATE; +typedef ilo_gpe_gen6_surf_SURFACE_STATE ilo_gpe_gen7_surf_SURFACE_STATE; +typedef ilo_gpe_gen6_view_SURFACE_STATE ilo_gpe_gen7_view_SURFACE_STATE; +typedef ilo_gpe_gen6_cbuf_SURFACE_STATE ilo_gpe_gen7_cbuf_SURFACE_STATE; +typedef ilo_gpe_gen6_SAMPLER_STATE ilo_gpe_gen7_SAMPLER_STATE; +typedef ilo_gpe_gen6_SAMPLER_BORDER_COLOR_STATE ilo_gpe_gen7_SAMPLER_BORDER_COLOR_STATE; +typedef ilo_gpe_gen6_push_constant_buffer ilo_gpe_gen7_push_constant_buffer; + +/** + * GEN7 graphics processing engine + * + * \see ilo_gpe_gen6 + */ +struct ilo_gpe_gen7 { + int (*estimate_command_size)(const struct ilo_gpe *gpe, + enum ilo_gpe_gen7_command cmd, + int arg); + + int (*estimate_state_size)(const struct ilo_gpe *gpe, + enum ilo_gpe_gen7_state state, + int arg); + +#define GEN7_EMIT(name) ilo_gpe_gen7_ ## name emit_ ## name + GEN7_EMIT(STATE_BASE_ADDRESS); + GEN7_EMIT(STATE_SIP); + GEN7_EMIT(3DSTATE_VF_STATISTICS); + GEN7_EMIT(PIPELINE_SELECT); + GEN7_EMIT(MEDIA_VFE_STATE); + GEN7_EMIT(MEDIA_CURBE_LOAD); + GEN7_EMIT(MEDIA_INTERFACE_DESCRIPTOR_LOAD); + GEN7_EMIT(MEDIA_STATE_FLUSH); + GEN7_EMIT(GPGPU_WALKER); + GEN7_EMIT(3DSTATE_CLEAR_PARAMS); + GEN7_EMIT(3DSTATE_DEPTH_BUFFER); + GEN7_EMIT(3DSTATE_STENCIL_BUFFER); + GEN7_EMIT(3DSTATE_HIER_DEPTH_BUFFER); + GEN7_EMIT(3DSTATE_VERTEX_BUFFERS); + GEN7_EMIT(3DSTATE_VERTEX_ELEMENTS); + GEN7_EMIT(3DSTATE_INDEX_BUFFER); + GEN7_EMIT(3DSTATE_CC_STATE_POINTERS); + GEN7_EMIT(3DSTATE_SCISSOR_STATE_POINTERS); + GEN7_EMIT(3DSTATE_VS); + GEN7_EMIT(3DSTATE_GS); + GEN7_EMIT(3DSTATE_CLIP); + GEN7_EMIT(3DSTATE_SF); + GEN7_EMIT(3DSTATE_WM); + GEN7_EMIT(3DSTATE_CONSTANT_VS); + GEN7_EMIT(3DSTATE_CONSTANT_GS); + GEN7_EMIT(3DSTATE_CONSTANT_PS); + GEN7_EMIT(3DSTATE_SAMPLE_MASK); + GEN7_EMIT(3DSTATE_CONSTANT_HS); + GEN7_EMIT(3DSTATE_CONSTANT_DS); + GEN7_EMIT(3DSTATE_HS); + GEN7_EMIT(3DSTATE_TE); + GEN7_EMIT(3DSTATE_DS); + GEN7_EMIT(3DSTATE_STREAMOUT); + GEN7_EMIT(3DSTATE_SBE); + GEN7_EMIT(3DSTATE_PS); + GEN7_EMIT(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP); + GEN7_EMIT(3DSTATE_VIEWPORT_STATE_POINTERS_CC); + GEN7_EMIT(3DSTATE_BLEND_STATE_POINTERS); + GEN7_EMIT(3DSTATE_DEPTH_STENCIL_STATE_POINTERS); + GEN7_EMIT(3DSTATE_BINDING_TABLE_POINTERS_VS); + GEN7_EMIT(3DSTATE_BINDING_TABLE_POINTERS_HS); + GEN7_EMIT(3DSTATE_BINDING_TABLE_POINTERS_DS); + GEN7_EMIT(3DSTATE_BINDING_TABLE_POINTERS_GS); + GEN7_EMIT(3DSTATE_BINDING_TABLE_POINTERS_PS); + GEN7_EMIT(3DSTATE_SAMPLER_STATE_POINTERS_VS); + GEN7_EMIT(3DSTATE_SAMPLER_STATE_POINTERS_HS); + GEN7_EMIT(3DSTATE_SAMPLER_STATE_POINTERS_DS); + GEN7_EMIT(3DSTATE_SAMPLER_STATE_POINTERS_GS); + GEN7_EMIT(3DSTATE_SAMPLER_STATE_POINTERS_PS); + GEN7_EMIT(3DSTATE_URB_VS); + GEN7_EMIT(3DSTATE_URB_HS); + GEN7_EMIT(3DSTATE_URB_DS); + GEN7_EMIT(3DSTATE_URB_GS); + GEN7_EMIT(3DSTATE_DRAWING_RECTANGLE); + GEN7_EMIT(3DSTATE_POLY_STIPPLE_OFFSET); + GEN7_EMIT(3DSTATE_POLY_STIPPLE_PATTERN); + GEN7_EMIT(3DSTATE_LINE_STIPPLE); + GEN7_EMIT(3DSTATE_AA_LINE_PARAMETERS); + GEN7_EMIT(3DSTATE_MULTISAMPLE); + GEN7_EMIT(3DSTATE_PUSH_CONSTANT_ALLOC_VS); + GEN7_EMIT(3DSTATE_PUSH_CONSTANT_ALLOC_HS); + GEN7_EMIT(3DSTATE_PUSH_CONSTANT_ALLOC_DS); + GEN7_EMIT(3DSTATE_PUSH_CONSTANT_ALLOC_GS); + GEN7_EMIT(3DSTATE_PUSH_CONSTANT_ALLOC_PS); + GEN7_EMIT(3DSTATE_SO_DECL_LIST); + GEN7_EMIT(3DSTATE_SO_BUFFER); + GEN7_EMIT(PIPE_CONTROL); + GEN7_EMIT(3DPRIMITIVE); + GEN7_EMIT(INTERFACE_DESCRIPTOR_DATA); + GEN7_EMIT(SF_CLIP_VIEWPORT); + GEN7_EMIT(CC_VIEWPORT); + GEN7_EMIT(COLOR_CALC_STATE); + GEN7_EMIT(BLEND_STATE); + GEN7_EMIT(DEPTH_STENCIL_STATE); + GEN7_EMIT(SCISSOR_RECT); + GEN7_EMIT(BINDING_TABLE_STATE); + GEN7_EMIT(surf_SURFACE_STATE); + GEN7_EMIT(view_SURFACE_STATE); + GEN7_EMIT(cbuf_SURFACE_STATE); + GEN7_EMIT(SAMPLER_STATE); + GEN7_EMIT(SAMPLER_BORDER_COLOR_STATE); + GEN7_EMIT(push_constant_buffer); +#undef GEN7_EMIT +}; + +const struct ilo_gpe_gen7 * +ilo_gpe_gen7_get(void); + +#endif /* ILO_GPE_GEN7_H */ |