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Diffstat (limited to 'src/gallium/drivers/softpipe/sp_prim_vbuf.c')
-rw-r--r--src/gallium/drivers/softpipe/sp_prim_vbuf.c221
1 files changed, 221 insertions, 0 deletions
diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
new file mode 100644
index 00000000000..7f71fdb6a9a
--- /dev/null
+++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
@@ -0,0 +1,221 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Post-transform vertex buffering. This is an optional part of the
+ * softpipe rendering pipeline.
+ * Probably not desired in general, but useful for testing/debuggin.
+ * Enabled/Disabled with SP_VBUF env var.
+ *
+ * Authors
+ * Brian Paul
+ */
+
+
+#include "sp_context.h"
+#include "sp_state.h"
+#include "sp_prim_vbuf.h"
+#include "pipe/draw/draw_context.h"
+#include "pipe/draw/draw_private.h"
+#include "pipe/draw/draw_vbuf.h"
+
+
+#define SP_MAX_VBUF_INDEXES 1024
+#define SP_MAX_VBUF_SIZE 4096
+
+
+/**
+ * Subclass of vbuf_render.
+ */
+struct softpipe_vbuf_render
+{
+ struct vbuf_render base;
+ struct softpipe_context *softpipe;
+ uint prim;
+ uint vertex_size;
+ void *vertex_buffer;
+};
+
+
+/** cast wrapper */
+static struct softpipe_vbuf_render *
+softpipe_vbuf_render(struct vbuf_render *vbr)
+{
+ return (struct softpipe_vbuf_render *) vbr;
+}
+
+
+
+static const struct vertex_info *
+sp_vbuf_get_vertex_info(struct vbuf_render *vbr)
+{
+ struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ return softpipe_get_vbuf_vertex_info(cvbr->softpipe);
+}
+
+
+static void *
+sp_vbuf_allocate_vertices(struct vbuf_render *vbr,
+ ushort vertex_size, ushort nr_vertices)
+{
+ struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ assert(!cvbr->vertex_buffer);
+ cvbr->vertex_buffer = align_malloc(vertex_size * nr_vertices, 16);
+ cvbr->vertex_size = vertex_size;
+ return cvbr->vertex_buffer;
+}
+
+
+static void
+sp_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices,
+ unsigned vertex_size, unsigned vertices_used)
+{
+ struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ align_free(vertices);
+ assert(vertices == cvbr->vertex_buffer);
+ cvbr->vertex_buffer = NULL;
+}
+
+
+static void
+sp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim)
+{
+ struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ cvbr->prim = prim;
+}
+
+
+/**
+ * Recalculate prim's determinant.
+ * XXX is this needed?
+ */
+static void
+calc_det(struct prim_header *header)
+{
+ /* Window coords: */
+ const float *v0 = header->v[0]->data[0];
+ const float *v1 = header->v[1]->data[0];
+ const float *v2 = header->v[2]->data[0];
+
+ /* edge vectors e = v0 - v2, f = v1 - v2 */
+ const float ex = v0[0] - v2[0];
+ const float ey = v0[1] - v2[1];
+ const float fx = v1[0] - v2[0];
+ const float fy = v1[1] - v2[1];
+
+ /* det = cross(e,f).z */
+ header->det = ex * fy - ey * fx;
+}
+
+
+static void
+sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr_indices)
+{
+ struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ struct softpipe_context *softpipe = cvbr->softpipe;
+ struct draw_stage *setup = softpipe->setup;
+ struct prim_header prim;
+ unsigned vertex_size = softpipe->vertex_info_vbuf.size * sizeof(float);
+ unsigned i, j;
+ void *vertex_buffer = cvbr->vertex_buffer;
+
+ prim.det = 0;
+ prim.reset_line_stipple = 0;
+ prim.edgeflags = 0;
+ prim.pad = 0;
+
+ switch (cvbr->prim) {
+ case PIPE_PRIM_TRIANGLES:
+ for (i = 0; i < nr_indices; i += 3) {
+ for (j = 0; j < 3; j++)
+ prim.v[j] = (struct vertex_header *)((char *)vertex_buffer +
+ indices[i+j] * vertex_size);
+
+ calc_det(&prim);
+ setup->tri( setup, &prim );
+ }
+ break;
+
+ case PIPE_PRIM_LINES:
+ for (i = 0; i < nr_indices; i += 2) {
+ for (j = 0; j < 2; j++)
+ prim.v[j] = (struct vertex_header *)((char *)vertex_buffer +
+ indices[i+j] * vertex_size);
+
+ setup->line( setup, &prim );
+ }
+ break;
+
+ case PIPE_PRIM_POINTS:
+ for (i = 0; i < nr_indices; i++) {
+ prim.v[0] = (struct vertex_header *)((char *)vertex_buffer +
+ indices[i] * vertex_size);
+ setup->point( setup, &prim );
+ }
+ break;
+ }
+
+ setup->flush( setup, 0 );
+}
+
+
+static void
+sp_vbuf_destroy(struct vbuf_render *vbr)
+{
+ struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
+ cvbr->softpipe->vbuf_render = NULL;
+ FREE(cvbr);
+}
+
+
+/**
+ * Initialize the post-transform vertex buffer information for the given
+ * context.
+ */
+void
+sp_init_vbuf(struct softpipe_context *sp)
+{
+ assert(sp->draw);
+
+ sp->vbuf_render = CALLOC_STRUCT(softpipe_vbuf_render);
+
+ sp->vbuf_render->base.max_indices = SP_MAX_VBUF_INDEXES;
+ sp->vbuf_render->base.max_vertex_buffer_bytes = SP_MAX_VBUF_SIZE;
+
+ sp->vbuf_render->base.get_vertex_info = sp_vbuf_get_vertex_info;
+ sp->vbuf_render->base.allocate_vertices = sp_vbuf_allocate_vertices;
+ sp->vbuf_render->base.set_primitive = sp_vbuf_set_primitive;
+ sp->vbuf_render->base.draw = sp_vbuf_draw;
+ sp->vbuf_render->base.release_vertices = sp_vbuf_release_vertices;
+ sp->vbuf_render->base.destroy = sp_vbuf_destroy;
+
+ sp->vbuf_render->softpipe = sp;
+
+ sp->vbuf = draw_vbuf_stage(sp->draw, &sp->vbuf_render->base);
+
+ draw_set_rasterize_stage(sp->draw, sp->vbuf);
+}