diff options
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_state_draw.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_draw.c | 192 |
1 files changed, 120 insertions, 72 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c index 5313a4d6db4..c82ed3a1312 100644 --- a/src/gallium/drivers/radeonsi/si_state_draw.c +++ b/src/gallium/drivers/radeonsi/si_state_draw.c @@ -261,13 +261,11 @@ static unsigned si_num_prims_for_vertices(const struct pipe_draw_info *info) } } -static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx, - const struct pipe_draw_info *info, - unsigned num_patches) +static unsigned +si_get_init_multi_vgt_param(struct si_screen *sscreen, + union si_vgt_param_key *key) { - struct si_state_rasterizer *rs = sctx->queued.named.rasterizer; - unsigned prim = info->mode; - unsigned primgroup_size = 128; /* recommended without a GS */ + STATIC_ASSERT(sizeof(union si_vgt_param_key) == 4); unsigned max_primgroup_in_wave = 2; /* SWITCH_ON_EOP(0) is always preferable. */ @@ -277,35 +275,28 @@ static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx, bool partial_vs_wave = false; bool partial_es_wave = false; - if (sctx->gs_shader.cso) - primgroup_size = 64; /* recommended with a GS */ - - if (sctx->tes_shader.cso) { - /* primgroup_size must be set to a multiple of NUM_PATCHES */ - primgroup_size = num_patches; - + if (key->u.uses_tess) { /* SWITCH_ON_EOI must be set if PrimID is used. */ - if ((sctx->tcs_shader.cso && sctx->tcs_shader.cso->info.uses_primid) || - sctx->tes_shader.cso->info.uses_primid) + if (key->u.tcs_tes_uses_prim_id) ia_switch_on_eoi = true; /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */ - if ((sctx->b.family == CHIP_TAHITI || - sctx->b.family == CHIP_PITCAIRN || - sctx->b.family == CHIP_BONAIRE) && - sctx->gs_shader.cso) + if ((sscreen->b.family == CHIP_TAHITI || + sscreen->b.family == CHIP_PITCAIRN || + sscreen->b.family == CHIP_BONAIRE) && + key->u.uses_gs) partial_vs_wave = true; /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */ - if (sctx->screen->has_distributed_tess) { - if (sctx->gs_shader.cso) { + if (sscreen->has_distributed_tess) { + if (key->u.uses_gs) { partial_es_wave = true; /* GPU hang workaround. */ - if (sctx->b.family == CHIP_TONGA || - sctx->b.family == CHIP_FIJI || - sctx->b.family == CHIP_POLARIS10 || - sctx->b.family == CHIP_POLARIS11) + if (sscreen->b.family == CHIP_TONGA || + sscreen->b.family == CHIP_FIJI || + sscreen->b.family == CHIP_POLARIS10 || + sscreen->b.family == CHIP_POLARIS11) partial_vs_wave = true; } else { partial_vs_wave = true; @@ -314,13 +305,13 @@ static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx, } /* This is a hardware requirement. */ - if ((rs && rs->line_stipple_enable) || - (sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) { + if (key->u.line_stipple_enabled || + (sscreen->b.debug_flags & DBG_SWITCH_ON_EOP)) { ia_switch_on_eop = true; wd_switch_on_eop = true; } - if (sctx->b.chip_class >= CIK) { + if (sscreen->b.chip_class >= CIK) { /* WD_SWITCH_ON_EOP has no effect on GPUs with less than * 4 shader engines. Set 1 to pass the assertion below. * The other cases are hardware requirements. @@ -328,24 +319,24 @@ static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx, * Polaris supports primitive restart with WD_SWITCH_ON_EOP=0 * for points, line strips, and tri strips. */ - if (sctx->b.screen->info.max_se < 4 || - prim == PIPE_PRIM_POLYGON || - prim == PIPE_PRIM_LINE_LOOP || - prim == PIPE_PRIM_TRIANGLE_FAN || - prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY || - (info->primitive_restart && - (sctx->b.family < CHIP_POLARIS10 || - (prim != PIPE_PRIM_POINTS && - prim != PIPE_PRIM_LINE_STRIP && - prim != PIPE_PRIM_TRIANGLE_STRIP))) || - info->count_from_stream_output) + if (sscreen->b.info.max_se < 4 || + key->u.prim == PIPE_PRIM_POLYGON || + key->u.prim == PIPE_PRIM_LINE_LOOP || + key->u.prim == PIPE_PRIM_TRIANGLE_FAN || + key->u.prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY || + (key->u.primitive_restart && + (sscreen->b.family < CHIP_POLARIS10 || + (key->u.prim != PIPE_PRIM_POINTS && + key->u.prim != PIPE_PRIM_LINE_STRIP && + key->u.prim != PIPE_PRIM_TRIANGLE_STRIP))) || + key->u.count_from_stream_output) wd_switch_on_eop = true; /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0. * We don't know that for indirect drawing, so treat it as * always problematic. */ - if (sctx->b.family == CHIP_HAWAII && - (info->indirect || info->instance_count > 1)) + if (sscreen->b.family == CHIP_HAWAII && + key->u.uses_instancing) wd_switch_on_eop = true; /* Performance recommendation for 4 SE Gfx7-8 parts if @@ -353,42 +344,27 @@ static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx, * Assume indirect draws always use small instances. * This is needed for good VS wave utilization. */ - if (sctx->b.chip_class <= VI && - sctx->b.screen->info.max_se >= 4 && - (info->indirect || - (info->instance_count > 1 && - si_num_prims_for_vertices(info) < primgroup_size))) + if (sscreen->b.chip_class <= VI && + sscreen->b.info.max_se == 4 && + key->u.multi_instances_smaller_than_primgroup) wd_switch_on_eop = true; /* Required on CIK and later. */ - if (sctx->b.screen->info.max_se > 2 && !wd_switch_on_eop) + if (sscreen->b.info.max_se > 2 && !wd_switch_on_eop) ia_switch_on_eoi = true; /* Required by Hawaii and, for some special cases, by VI. */ if (ia_switch_on_eoi && - (sctx->b.family == CHIP_HAWAII || - (sctx->b.chip_class == VI && - (sctx->gs_shader.cso || max_primgroup_in_wave != 2)))) + (sscreen->b.family == CHIP_HAWAII || + (sscreen->b.chip_class == VI && + (key->u.uses_gs || max_primgroup_in_wave != 2)))) partial_vs_wave = true; /* Instancing bug on Bonaire. */ - if (sctx->b.family == CHIP_BONAIRE && ia_switch_on_eoi && - (info->indirect || info->instance_count > 1)) + if (sscreen->b.family == CHIP_BONAIRE && ia_switch_on_eoi && + key->u.uses_instancing) partial_vs_wave = true; - /* GS hw bug with single-primitive instances and SWITCH_ON_EOI. - * The hw doc says all multi-SE chips are affected, but Vulkan - * only applies it to Hawaii. Do what Vulkan does. - */ - if (sctx->b.family == CHIP_HAWAII && - sctx->gs_shader.cso && - ia_switch_on_eoi && - (info->indirect || - (info->instance_count > 1 && - si_num_prims_for_vertices(info) <= 1))) - sctx->b.flags |= SI_CONTEXT_VGT_FLUSH; - - /* If the WD switch is false, the IA switch must be false too. */ assert(wd_switch_on_eop || !ia_switch_on_eop); } @@ -397,20 +373,92 @@ static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx, if (ia_switch_on_eoi) partial_es_wave = true; - /* GS requirement. */ - if (SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3) - partial_es_wave = true; - return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) | S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) | S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) | S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) | - S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) | - S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0) | - S_028AA8_MAX_PRIMGRP_IN_WAVE(sctx->b.chip_class >= VI ? + S_028AA8_WD_SWITCH_ON_EOP(sscreen->b.chip_class >= CIK ? wd_switch_on_eop : 0) | + S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen->b.chip_class >= VI ? max_primgroup_in_wave : 0); } +void si_init_ia_multi_vgt_param_table(struct si_context *sctx) +{ + for (int prim = 0; prim <= R600_PRIM_RECTANGLE_LIST; prim++) + for (int uses_instancing = 0; uses_instancing < 2; uses_instancing++) + for (int multi_instances = 0; multi_instances < 2; multi_instances++) + for (int primitive_restart = 0; primitive_restart < 2; primitive_restart++) + for (int count_from_so = 0; count_from_so < 2; count_from_so++) + for (int line_stipple = 0; line_stipple < 2; line_stipple++) + for (int uses_tess = 0; uses_tess < 2; uses_tess++) + for (int tess_uses_primid = 0; tess_uses_primid < 2; tess_uses_primid++) + for (int uses_gs = 0; uses_gs < 2; uses_gs++) { + union si_vgt_param_key key; + + key.index = 0; + key.u.prim = prim; + key.u.uses_instancing = uses_instancing; + key.u.multi_instances_smaller_than_primgroup = multi_instances; + key.u.primitive_restart = primitive_restart; + key.u.count_from_stream_output = count_from_so; + key.u.line_stipple_enabled = line_stipple; + key.u.uses_tess = uses_tess; + key.u.tcs_tes_uses_prim_id = tess_uses_primid; + key.u.uses_gs = uses_gs; + + sctx->ia_multi_vgt_param[key.index] = + si_get_init_multi_vgt_param(sctx->screen, &key); + } +} + +static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx, + const struct pipe_draw_info *info, + unsigned num_patches) +{ + union si_vgt_param_key key = sctx->ia_multi_vgt_param_key; + unsigned primgroup_size; + unsigned ia_multi_vgt_param; + + if (sctx->tes_shader.cso) { + primgroup_size = num_patches; /* must be a multiple of NUM_PATCHES */ + } else if (sctx->gs_shader.cso) { + primgroup_size = 64; /* recommended with a GS */ + } else { + primgroup_size = 128; /* recommended without a GS and tess */ + } + + key.u.prim = info->mode; + key.u.uses_instancing = info->indirect || info->instance_count > 1; + key.u.multi_instances_smaller_than_primgroup = + info->indirect || + (info->instance_count > 1 && + si_num_prims_for_vertices(info) < primgroup_size); + key.u.primitive_restart = info->primitive_restart; + key.u.count_from_stream_output = info->count_from_stream_output != NULL; + + ia_multi_vgt_param = sctx->ia_multi_vgt_param[key.index] | + S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1); + + if (sctx->gs_shader.cso) { + /* GS requirement. */ + if (SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3) + ia_multi_vgt_param |= S_028AA8_PARTIAL_ES_WAVE_ON(1); + + /* GS hw bug with single-primitive instances and SWITCH_ON_EOI. + * The hw doc says all multi-SE chips are affected, but Vulkan + * only applies it to Hawaii. Do what Vulkan does. + */ + if (sctx->b.family == CHIP_HAWAII && + G_028AA8_SWITCH_ON_EOI(ia_multi_vgt_param) && + (info->indirect || + (info->instance_count > 1 && + si_num_prims_for_vertices(info) <= 1))) + sctx->b.flags |= SI_CONTEXT_VGT_FLUSH; + } + + return ia_multi_vgt_param; +} + static void si_emit_scratch_reloc(struct si_context *sctx) { struct radeon_winsys_cs *cs = sctx->b.gfx.cs; |