diff options
Diffstat (limited to 'src/gallium/drivers/r600/r600_buffer_common.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_buffer_common.c | 687 |
1 files changed, 687 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_buffer_common.c b/src/gallium/drivers/r600/r600_buffer_common.c new file mode 100644 index 00000000000..f35bc2c813b --- /dev/null +++ b/src/gallium/drivers/r600/r600_buffer_common.c @@ -0,0 +1,687 @@ +/* + * Copyright 2013 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Marek Olšák + */ + +#include "r600_cs.h" +#include "util/u_memory.h" +#include "util/u_upload_mgr.h" +#include <inttypes.h> +#include <stdio.h> + +bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx, + struct pb_buffer *buf, + enum radeon_bo_usage usage) +{ + if (ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs, buf, usage)) { + return true; + } + if (radeon_emitted(ctx->dma.cs, 0) && + ctx->ws->cs_is_buffer_referenced(ctx->dma.cs, buf, usage)) { + return true; + } + return false; +} + +void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx, + struct r600_resource *resource, + unsigned usage) +{ + enum radeon_bo_usage rusage = RADEON_USAGE_READWRITE; + bool busy = false; + + assert(!(resource->flags & RADEON_FLAG_SPARSE)); + + if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) { + return ctx->ws->buffer_map(resource->buf, NULL, usage); + } + + if (!(usage & PIPE_TRANSFER_WRITE)) { + /* have to wait for the last write */ + rusage = RADEON_USAGE_WRITE; + } + + if (radeon_emitted(ctx->gfx.cs, ctx->initial_gfx_cs_size) && + ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs, + resource->buf, rusage)) { + if (usage & PIPE_TRANSFER_DONTBLOCK) { + ctx->gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL); + return NULL; + } else { + ctx->gfx.flush(ctx, 0, NULL); + busy = true; + } + } + if (radeon_emitted(ctx->dma.cs, 0) && + ctx->ws->cs_is_buffer_referenced(ctx->dma.cs, + resource->buf, rusage)) { + if (usage & PIPE_TRANSFER_DONTBLOCK) { + ctx->dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL); + return NULL; + } else { + ctx->dma.flush(ctx, 0, NULL); + busy = true; + } + } + + if (busy || !ctx->ws->buffer_wait(resource->buf, 0, rusage)) { + if (usage & PIPE_TRANSFER_DONTBLOCK) { + return NULL; + } else { + /* We will be wait for the GPU. Wait for any offloaded + * CS flush to complete to avoid busy-waiting in the winsys. */ + ctx->ws->cs_sync_flush(ctx->gfx.cs); + if (ctx->dma.cs) + ctx->ws->cs_sync_flush(ctx->dma.cs); + } + } + + /* Setting the CS to NULL will prevent doing checks we have done already. */ + return ctx->ws->buffer_map(resource->buf, NULL, usage); +} + +void r600_init_resource_fields(struct r600_common_screen *rscreen, + struct r600_resource *res, + uint64_t size, unsigned alignment) +{ + struct r600_texture *rtex = (struct r600_texture*)res; + + res->bo_size = size; + res->bo_alignment = alignment; + res->flags = 0; + res->texture_handle_allocated = false; + res->image_handle_allocated = false; + + switch (res->b.b.usage) { + case PIPE_USAGE_STREAM: + res->flags = RADEON_FLAG_GTT_WC; + /* fall through */ + case PIPE_USAGE_STAGING: + /* Transfers are likely to occur more often with these + * resources. */ + res->domains = RADEON_DOMAIN_GTT; + break; + case PIPE_USAGE_DYNAMIC: + /* Older kernels didn't always flush the HDP cache before + * CS execution + */ + if (rscreen->info.drm_major == 2 && + rscreen->info.drm_minor < 40) { + res->domains = RADEON_DOMAIN_GTT; + res->flags |= RADEON_FLAG_GTT_WC; + break; + } + /* fall through */ + case PIPE_USAGE_DEFAULT: + case PIPE_USAGE_IMMUTABLE: + default: + /* Not listing GTT here improves performance in some + * apps. */ + res->domains = RADEON_DOMAIN_VRAM; + res->flags |= RADEON_FLAG_GTT_WC; + break; + } + + if (res->b.b.target == PIPE_BUFFER && + res->b.b.flags & (PIPE_RESOURCE_FLAG_MAP_PERSISTENT | + PIPE_RESOURCE_FLAG_MAP_COHERENT)) { + /* Use GTT for all persistent mappings with older + * kernels, because they didn't always flush the HDP + * cache before CS execution. + * + * Write-combined CPU mappings are fine, the kernel + * ensures all CPU writes finish before the GPU + * executes a command stream. + */ + if (rscreen->info.drm_major == 2 && + rscreen->info.drm_minor < 40) + res->domains = RADEON_DOMAIN_GTT; + } + + /* Tiled textures are unmappable. Always put them in VRAM. */ + if ((res->b.b.target != PIPE_BUFFER && !rtex->surface.is_linear) || + res->flags & R600_RESOURCE_FLAG_UNMAPPABLE) { + res->domains = RADEON_DOMAIN_VRAM; + res->flags |= RADEON_FLAG_NO_CPU_ACCESS | + RADEON_FLAG_GTT_WC; + } + + /* Only displayable single-sample textures can be shared between + * processes. */ + if (res->b.b.target == PIPE_BUFFER || + res->b.b.nr_samples >= 2 || + (rtex->surface.micro_tile_mode != RADEON_MICRO_MODE_DISPLAY && + /* Raven doesn't use display micro mode for 32bpp, so check this: */ + !(res->b.b.bind & PIPE_BIND_SCANOUT))) + res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING; + + /* If VRAM is just stolen system memory, allow both VRAM and + * GTT, whichever has free space. If a buffer is evicted from + * VRAM to GTT, it will stay there. + * + * DRM 3.6.0 has good BO move throttling, so we can allow VRAM-only + * placements even with a low amount of stolen VRAM. + */ + if (!rscreen->info.has_dedicated_vram && + (rscreen->info.drm_major < 3 || rscreen->info.drm_minor < 6) && + res->domains == RADEON_DOMAIN_VRAM) { + res->domains = RADEON_DOMAIN_VRAM_GTT; + res->flags &= ~RADEON_FLAG_NO_CPU_ACCESS; /* disallowed with VRAM_GTT */ + } + + if (rscreen->debug_flags & DBG_NO_WC) + res->flags &= ~RADEON_FLAG_GTT_WC; + + if (res->b.b.bind & PIPE_BIND_SHARED) + res->flags |= RADEON_FLAG_NO_SUBALLOC; + + /* Set expected VRAM and GART usage for the buffer. */ + res->vram_usage = 0; + res->gart_usage = 0; + + if (res->domains & RADEON_DOMAIN_VRAM) + res->vram_usage = size; + else if (res->domains & RADEON_DOMAIN_GTT) + res->gart_usage = size; +} + +bool r600_alloc_resource(struct r600_common_screen *rscreen, + struct r600_resource *res) +{ + struct pb_buffer *old_buf, *new_buf; + + /* Allocate a new resource. */ + new_buf = rscreen->ws->buffer_create(rscreen->ws, res->bo_size, + res->bo_alignment, + res->domains, res->flags); + if (!new_buf) { + return false; + } + + /* Replace the pointer such that if res->buf wasn't NULL, it won't be + * NULL. This should prevent crashes with multiple contexts using + * the same buffer where one of the contexts invalidates it while + * the others are using it. */ + old_buf = res->buf; + res->buf = new_buf; /* should be atomic */ + + if (rscreen->info.has_virtual_memory) + res->gpu_address = rscreen->ws->buffer_get_virtual_address(res->buf); + else + res->gpu_address = 0; + + pb_reference(&old_buf, NULL); + + util_range_set_empty(&res->valid_buffer_range); + res->TC_L2_dirty = false; + + /* Print debug information. */ + if (rscreen->debug_flags & DBG_VM && res->b.b.target == PIPE_BUFFER) { + fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Buffer %"PRIu64" bytes\n", + res->gpu_address, res->gpu_address + res->buf->size, + res->buf->size); + } + return true; +} + +static void r600_buffer_destroy(struct pipe_screen *screen, + struct pipe_resource *buf) +{ + struct r600_resource *rbuffer = r600_resource(buf); + + threaded_resource_deinit(buf); + util_range_destroy(&rbuffer->valid_buffer_range); + pb_reference(&rbuffer->buf, NULL); + FREE(rbuffer); +} + +static bool +r600_invalidate_buffer(struct r600_common_context *rctx, + struct r600_resource *rbuffer) +{ + /* Shared buffers can't be reallocated. */ + if (rbuffer->b.is_shared) + return false; + + /* Sparse buffers can't be reallocated. */ + if (rbuffer->flags & RADEON_FLAG_SPARSE) + return false; + + /* In AMD_pinned_memory, the user pointer association only gets + * broken when the buffer is explicitly re-allocated. + */ + if (rbuffer->b.is_user_ptr) + return false; + + /* Check if mapping this buffer would cause waiting for the GPU. */ + if (r600_rings_is_buffer_referenced(rctx, rbuffer->buf, RADEON_USAGE_READWRITE) || + !rctx->ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) { + rctx->invalidate_buffer(&rctx->b, &rbuffer->b.b); + } else { + util_range_set_empty(&rbuffer->valid_buffer_range); + } + + return true; +} + +/* Replace the storage of dst with src. */ +void r600_replace_buffer_storage(struct pipe_context *ctx, + struct pipe_resource *dst, + struct pipe_resource *src) +{ + struct r600_common_context *rctx = (struct r600_common_context *)ctx; + struct r600_resource *rdst = r600_resource(dst); + struct r600_resource *rsrc = r600_resource(src); + uint64_t old_gpu_address = rdst->gpu_address; + + pb_reference(&rdst->buf, rsrc->buf); + rdst->gpu_address = rsrc->gpu_address; + rdst->b.b.bind = rsrc->b.b.bind; + rdst->flags = rsrc->flags; + + assert(rdst->vram_usage == rsrc->vram_usage); + assert(rdst->gart_usage == rsrc->gart_usage); + assert(rdst->bo_size == rsrc->bo_size); + assert(rdst->bo_alignment == rsrc->bo_alignment); + assert(rdst->domains == rsrc->domains); + + rctx->rebind_buffer(ctx, dst, old_gpu_address); +} + +void r600_invalidate_resource(struct pipe_context *ctx, + struct pipe_resource *resource) +{ + struct r600_common_context *rctx = (struct r600_common_context*)ctx; + struct r600_resource *rbuffer = r600_resource(resource); + + /* We currently only do anyting here for buffers */ + if (resource->target == PIPE_BUFFER) + (void)r600_invalidate_buffer(rctx, rbuffer); +} + +static void *r600_buffer_get_transfer(struct pipe_context *ctx, + struct pipe_resource *resource, + unsigned usage, + const struct pipe_box *box, + struct pipe_transfer **ptransfer, + void *data, struct r600_resource *staging, + unsigned offset) +{ + struct r600_common_context *rctx = (struct r600_common_context*)ctx; + struct r600_transfer *transfer; + + if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC) + transfer = slab_alloc(&rctx->pool_transfers_unsync); + else + transfer = slab_alloc(&rctx->pool_transfers); + + transfer->b.b.resource = NULL; + pipe_resource_reference(&transfer->b.b.resource, resource); + transfer->b.b.level = 0; + transfer->b.b.usage = usage; + transfer->b.b.box = *box; + transfer->b.b.stride = 0; + transfer->b.b.layer_stride = 0; + transfer->b.staging = NULL; + transfer->offset = offset; + transfer->staging = staging; + *ptransfer = &transfer->b.b; + return data; +} + +static bool r600_can_dma_copy_buffer(struct r600_common_context *rctx, + unsigned dstx, unsigned srcx, unsigned size) +{ + bool dword_aligned = !(dstx % 4) && !(srcx % 4) && !(size % 4); + + return rctx->screen->has_cp_dma || + (dword_aligned && (rctx->dma.cs || + rctx->screen->has_streamout)); + +} + +static void *r600_buffer_transfer_map(struct pipe_context *ctx, + struct pipe_resource *resource, + unsigned level, + unsigned usage, + const struct pipe_box *box, + struct pipe_transfer **ptransfer) +{ + struct r600_common_context *rctx = (struct r600_common_context*)ctx; + struct r600_common_screen *rscreen = (struct r600_common_screen*)ctx->screen; + struct r600_resource *rbuffer = r600_resource(resource); + uint8_t *data; + + assert(box->x + box->width <= resource->width0); + + /* From GL_AMD_pinned_memory issues: + * + * 4) Is glMapBuffer on a shared buffer guaranteed to return the + * same system address which was specified at creation time? + * + * RESOLVED: NO. The GL implementation might return a different + * virtual mapping of that memory, although the same physical + * page will be used. + * + * So don't ever use staging buffers. + */ + if (rbuffer->b.is_user_ptr) + usage |= PIPE_TRANSFER_PERSISTENT; + + /* See if the buffer range being mapped has never been initialized, + * in which case it can be mapped unsynchronized. */ + if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED | + TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) && + usage & PIPE_TRANSFER_WRITE && + !rbuffer->b.is_shared && + !util_ranges_intersect(&rbuffer->valid_buffer_range, box->x, box->x + box->width)) { + usage |= PIPE_TRANSFER_UNSYNCHRONIZED; + } + + /* If discarding the entire range, discard the whole resource instead. */ + if (usage & PIPE_TRANSFER_DISCARD_RANGE && + box->x == 0 && box->width == resource->width0) { + usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE; + } + + if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE && + !(usage & (PIPE_TRANSFER_UNSYNCHRONIZED | + TC_TRANSFER_MAP_NO_INVALIDATE))) { + assert(usage & PIPE_TRANSFER_WRITE); + + if (r600_invalidate_buffer(rctx, rbuffer)) { + /* At this point, the buffer is always idle. */ + usage |= PIPE_TRANSFER_UNSYNCHRONIZED; + } else { + /* Fall back to a temporary buffer. */ + usage |= PIPE_TRANSFER_DISCARD_RANGE; + } + } + + if ((usage & PIPE_TRANSFER_DISCARD_RANGE) && + !(rscreen->debug_flags & DBG_NO_DISCARD_RANGE) && + ((!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED | + PIPE_TRANSFER_PERSISTENT)) && + r600_can_dma_copy_buffer(rctx, box->x, 0, box->width)) || + (rbuffer->flags & RADEON_FLAG_SPARSE))) { + assert(usage & PIPE_TRANSFER_WRITE); + + /* Check if mapping this buffer would cause waiting for the GPU. + */ + if (rbuffer->flags & RADEON_FLAG_SPARSE || + r600_rings_is_buffer_referenced(rctx, rbuffer->buf, RADEON_USAGE_READWRITE) || + !rctx->ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) { + /* Do a wait-free write-only transfer using a temporary buffer. */ + unsigned offset; + struct r600_resource *staging = NULL; + + u_upload_alloc(ctx->stream_uploader, 0, + box->width + (box->x % R600_MAP_BUFFER_ALIGNMENT), + rctx->screen->info.tcc_cache_line_size, + &offset, (struct pipe_resource**)&staging, + (void**)&data); + + if (staging) { + data += box->x % R600_MAP_BUFFER_ALIGNMENT; + return r600_buffer_get_transfer(ctx, resource, usage, box, + ptransfer, data, staging, offset); + } else if (rbuffer->flags & RADEON_FLAG_SPARSE) { + return NULL; + } + } else { + /* At this point, the buffer is always idle (we checked it above). */ + usage |= PIPE_TRANSFER_UNSYNCHRONIZED; + } + } + /* Use a staging buffer in cached GTT for reads. */ + else if (((usage & PIPE_TRANSFER_READ) && + !(usage & PIPE_TRANSFER_PERSISTENT) && + (rbuffer->domains & RADEON_DOMAIN_VRAM || + rbuffer->flags & RADEON_FLAG_GTT_WC) && + r600_can_dma_copy_buffer(rctx, 0, box->x, box->width)) || + (rbuffer->flags & RADEON_FLAG_SPARSE)) { + struct r600_resource *staging; + + assert(!(usage & TC_TRANSFER_MAP_THREADED_UNSYNC)); + staging = (struct r600_resource*) pipe_buffer_create( + ctx->screen, 0, PIPE_USAGE_STAGING, + box->width + (box->x % R600_MAP_BUFFER_ALIGNMENT)); + if (staging) { + /* Copy the VRAM buffer to the staging buffer. */ + rctx->dma_copy(ctx, &staging->b.b, 0, + box->x % R600_MAP_BUFFER_ALIGNMENT, + 0, 0, resource, 0, box); + + data = r600_buffer_map_sync_with_rings(rctx, staging, + usage & ~PIPE_TRANSFER_UNSYNCHRONIZED); + if (!data) { + r600_resource_reference(&staging, NULL); + return NULL; + } + data += box->x % R600_MAP_BUFFER_ALIGNMENT; + + return r600_buffer_get_transfer(ctx, resource, usage, box, + ptransfer, data, staging, 0); + } else if (rbuffer->flags & RADEON_FLAG_SPARSE) { + return NULL; + } + } + + data = r600_buffer_map_sync_with_rings(rctx, rbuffer, usage); + if (!data) { + return NULL; + } + data += box->x; + + return r600_buffer_get_transfer(ctx, resource, usage, box, + ptransfer, data, NULL, 0); +} + +static void r600_buffer_do_flush_region(struct pipe_context *ctx, + struct pipe_transfer *transfer, + const struct pipe_box *box) +{ + struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; + struct r600_resource *rbuffer = r600_resource(transfer->resource); + + if (rtransfer->staging) { + struct pipe_resource *dst, *src; + unsigned soffset; + struct pipe_box dma_box; + + dst = transfer->resource; + src = &rtransfer->staging->b.b; + soffset = rtransfer->offset + box->x % R600_MAP_BUFFER_ALIGNMENT; + + u_box_1d(soffset, box->width, &dma_box); + + /* Copy the staging buffer into the original one. */ + ctx->resource_copy_region(ctx, dst, 0, box->x, 0, 0, src, 0, &dma_box); + } + + util_range_add(&rbuffer->valid_buffer_range, box->x, + box->x + box->width); +} + +static void r600_buffer_flush_region(struct pipe_context *ctx, + struct pipe_transfer *transfer, + const struct pipe_box *rel_box) +{ + unsigned required_usage = PIPE_TRANSFER_WRITE | + PIPE_TRANSFER_FLUSH_EXPLICIT; + + if ((transfer->usage & required_usage) == required_usage) { + struct pipe_box box; + + u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box); + r600_buffer_do_flush_region(ctx, transfer, &box); + } +} + +static void r600_buffer_transfer_unmap(struct pipe_context *ctx, + struct pipe_transfer *transfer) +{ + struct r600_common_context *rctx = (struct r600_common_context*)ctx; + struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; + + if (transfer->usage & PIPE_TRANSFER_WRITE && + !(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) + r600_buffer_do_flush_region(ctx, transfer, &transfer->box); + + r600_resource_reference(&rtransfer->staging, NULL); + assert(rtransfer->b.staging == NULL); /* for threaded context only */ + pipe_resource_reference(&transfer->resource, NULL); + + /* Don't use pool_transfers_unsync. We are always in the driver + * thread. */ + slab_free(&rctx->pool_transfers, transfer); +} + +void r600_buffer_subdata(struct pipe_context *ctx, + struct pipe_resource *buffer, + unsigned usage, unsigned offset, + unsigned size, const void *data) +{ + struct pipe_transfer *transfer = NULL; + struct pipe_box box; + uint8_t *map = NULL; + + u_box_1d(offset, size, &box); + map = r600_buffer_transfer_map(ctx, buffer, 0, + PIPE_TRANSFER_WRITE | + PIPE_TRANSFER_DISCARD_RANGE | + usage, + &box, &transfer); + if (!map) + return; + + memcpy(map, data, size); + r600_buffer_transfer_unmap(ctx, transfer); +} + +static const struct u_resource_vtbl r600_buffer_vtbl = +{ + NULL, /* get_handle */ + r600_buffer_destroy, /* resource_destroy */ + r600_buffer_transfer_map, /* transfer_map */ + r600_buffer_flush_region, /* transfer_flush_region */ + r600_buffer_transfer_unmap, /* transfer_unmap */ +}; + +static struct r600_resource * +r600_alloc_buffer_struct(struct pipe_screen *screen, + const struct pipe_resource *templ) +{ + struct r600_resource *rbuffer; + + rbuffer = MALLOC_STRUCT(r600_resource); + + rbuffer->b.b = *templ; + rbuffer->b.b.next = NULL; + pipe_reference_init(&rbuffer->b.b.reference, 1); + rbuffer->b.b.screen = screen; + + rbuffer->b.vtbl = &r600_buffer_vtbl; + threaded_resource_init(&rbuffer->b.b); + + rbuffer->buf = NULL; + rbuffer->bind_history = 0; + rbuffer->TC_L2_dirty = false; + util_range_init(&rbuffer->valid_buffer_range); + return rbuffer; +} + +struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, + const struct pipe_resource *templ, + unsigned alignment) +{ + struct r600_common_screen *rscreen = (struct r600_common_screen*)screen; + struct r600_resource *rbuffer = r600_alloc_buffer_struct(screen, templ); + + r600_init_resource_fields(rscreen, rbuffer, templ->width0, alignment); + + if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE) + rbuffer->flags |= RADEON_FLAG_SPARSE; + + if (!r600_alloc_resource(rscreen, rbuffer)) { + FREE(rbuffer); + return NULL; + } + return &rbuffer->b.b; +} + +struct pipe_resource *r600_aligned_buffer_create(struct pipe_screen *screen, + unsigned flags, + unsigned usage, + unsigned size, + unsigned alignment) +{ + struct pipe_resource buffer; + + memset(&buffer, 0, sizeof buffer); + buffer.target = PIPE_BUFFER; + buffer.format = PIPE_FORMAT_R8_UNORM; + buffer.bind = 0; + buffer.usage = usage; + buffer.flags = flags; + buffer.width0 = size; + buffer.height0 = 1; + buffer.depth0 = 1; + buffer.array_size = 1; + return r600_buffer_create(screen, &buffer, alignment); +} + +struct pipe_resource * +r600_buffer_from_user_memory(struct pipe_screen *screen, + const struct pipe_resource *templ, + void *user_memory) +{ + struct r600_common_screen *rscreen = (struct r600_common_screen*)screen; + struct radeon_winsys *ws = rscreen->ws; + struct r600_resource *rbuffer = r600_alloc_buffer_struct(screen, templ); + + rbuffer->domains = RADEON_DOMAIN_GTT; + rbuffer->flags = 0; + rbuffer->b.is_user_ptr = true; + util_range_add(&rbuffer->valid_buffer_range, 0, templ->width0); + util_range_add(&rbuffer->b.valid_buffer_range, 0, templ->width0); + + /* Convert a user pointer to a buffer. */ + rbuffer->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0); + if (!rbuffer->buf) { + FREE(rbuffer); + return NULL; + } + + if (rscreen->info.has_virtual_memory) + rbuffer->gpu_address = + ws->buffer_get_virtual_address(rbuffer->buf); + else + rbuffer->gpu_address = 0; + + rbuffer->vram_usage = 0; + rbuffer->gart_usage = templ->width0; + + return &rbuffer->b.b; +} |