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Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_transfer.c')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_transfer.c26
1 files changed, 7 insertions, 19 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_transfer.c b/src/gallium/drivers/nvc0/nvc0_transfer.c
index a38bdb8f0a6..7bbfe057e58 100644
--- a/src/gallium/drivers/nvc0/nvc0_transfer.c
+++ b/src/gallium/drivers/nvc0/nvc0_transfer.c
@@ -4,7 +4,7 @@
#include "nvc0_context.h"
#include "nvc0_transfer.h"
-#include "nv50_defs.xml.h"
+#include "nv50/nv50_defs.xml.h"
struct nvc0_transfer {
struct pipe_transfer base;
@@ -14,7 +14,7 @@ struct nvc0_transfer {
uint16_t nlayers;
};
-static void
+void
nvc0_m2mf_transfer_rect(struct pipe_screen *pscreen,
const struct nvc0_m2mf_rect *dst,
const struct nvc0_m2mf_rect *src,
@@ -243,35 +243,23 @@ nvc0_miptree_transfer_new(struct pipe_context *pctx,
struct nvc0_miptree_level *lvl = &mt->level[level];
struct nvc0_transfer *tx;
uint32_t size;
- uint32_t w, h, d, z, layer, box_h, box_y;
+ uint32_t w, h, d, z, layer;
int ret;
tx = CALLOC_STRUCT(nvc0_transfer);
if (!tx)
return NULL;
- box_y = box->y;
- box_h = box->height;
-
if (mt->layout_3d) {
z = box->z;
d = u_minify(res->depth0, level);
layer = 0;
- tx->nlayers = box->depth;
} else {
z = 0;
d = 1;
- if (res->target == PIPE_TEXTURE_1D ||
- res->target == PIPE_TEXTURE_1D_ARRAY) {
- box_y = 0;
- box_h = 1;
- layer = box->y;
- tx->nlayers = box->height;
- } else {
- layer = box->z;
- tx->nlayers = box->depth;
- }
+ layer = box->z;
}
+ tx->nlayers = box->depth;
pipe_resource_reference(&tx->base.resource, res);
@@ -280,7 +268,7 @@ nvc0_miptree_transfer_new(struct pipe_context *pctx,
tx->base.box = *box;
tx->nblocksx = util_format_get_nblocksx(res->format, box->width);
- tx->nblocksy = util_format_get_nblocksy(res->format, box_h);
+ tx->nblocksy = util_format_get_nblocksy(res->format, box->height);
tx->base.stride = tx->nblocksx * util_format_get_blocksize(res->format);
tx->base.layer_stride = tx->nblocksy * tx->base.stride;
@@ -294,7 +282,7 @@ nvc0_miptree_transfer_new(struct pipe_context *pctx,
tx->rect[0].base = lvl->offset + layer * mt->layer_stride;
tx->rect[0].tile_mode = lvl->tile_mode;
tx->rect[0].x = util_format_get_nblocksx(res->format, box->x);
- tx->rect[0].y = util_format_get_nblocksy(res->format, box_y);
+ tx->rect[0].y = util_format_get_nblocksy(res->format, box->y);
tx->rect[0].z = z;
tx->rect[0].width = util_format_get_nblocksx(res->format, w);
tx->rect[0].height = util_format_get_nblocksy(res->format, h);