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-rw-r--r--src/gallium/drivers/nouveau/nv30/nv30_screen.c2
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_screen.c1
-rw-r--r--src/gallium/drivers/nouveau/nvc0/nvc0_screen.c1
3 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/src/gallium/drivers/nouveau/nv30/nv30_screen.c
index bb79ccc538f..2e38a1978ae 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_screen.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_screen.c
@@ -252,6 +252,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 0;
default:
debug_printf("unknown vertex shader param %d\n", param);
@@ -292,6 +293,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 0;
default:
debug_printf("unknown fragment shader param %d\n", param);
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_screen.c b/src/gallium/drivers/nouveau/nv50/nv50_screen.c
index f455a7f91b6..6583a353578 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_screen.c
@@ -291,6 +291,7 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 0;
default:
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
index 1ca997a4913..5936d05a5b9 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
@@ -297,6 +297,7 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
return 1;
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
return 16; /* would be 32 in linked (OpenGL-style) mode */