diff options
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_context.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_context.c | 20 |
1 files changed, 17 insertions, 3 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index c081f6de036..679e2442743 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -118,6 +118,11 @@ static void llvmpipe_destroy( struct pipe_context *pipe ) pipe_texture_reference(&llvmpipe->texture[i], NULL); } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + lp_destroy_tex_tile_cache(llvmpipe->vertex_tex_cache[i]); + pipe_texture_reference(&llvmpipe->vertex_textures[i], NULL); + } + for (i = 0; i < Elements(llvmpipe->constants); i++) { if (llvmpipe->constants[i].buffer) { pipe_buffer_reference(&llvmpipe->constants[i].buffer, NULL); @@ -145,6 +150,11 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe, llvmpipe->framebuffer.zsbuf->texture == texture) return PIPE_REFERENCED_FOR_WRITE; } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + if (llvmpipe->vertex_tex_cache[i] && + llvmpipe->vertex_tex_cache[i]->texture == texture) + return PIPE_REFERENCED_FOR_READ; + } return PIPE_UNREFERENCED; } @@ -181,6 +191,7 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state; llvmpipe->pipe.bind_fragment_sampler_states = llvmpipe_bind_sampler_states; + llvmpipe->pipe.bind_vertex_sampler_states = llvmpipe_bind_vertex_sampler_states; llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state; llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state; @@ -206,6 +217,7 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple; llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state; llvmpipe->pipe.set_fragment_sampler_textures = llvmpipe_set_sampler_textures; + llvmpipe->pipe.set_vertex_sampler_textures = llvmpipe_set_vertex_sampler_textures; llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state; llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers; @@ -234,13 +246,15 @@ llvmpipe_create( struct pipe_screen *screen ) for (i = 0; i < PIPE_MAX_SAMPLERS; i++) llvmpipe->tex_cache[i] = lp_create_tex_tile_cache( screen ); + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) + llvmpipe->vertex_tex_cache[i] = lp_create_tex_tile_cache(screen); /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; llvmpipe->tgsi.vert_samplers[i].processor = TGSI_PROCESSOR_VERTEX; - llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->tex_cache[i]; + llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->vertex_tex_cache[i]; llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i]; } @@ -260,7 +274,7 @@ llvmpipe_create( struct pipe_screen *screen ) goto fail; draw_texture_samplers(llvmpipe->draw, - PIPE_MAX_SAMPLERS, + PIPE_MAX_VERTEX_SAMPLERS, (struct tgsi_sampler **) llvmpipe->tgsi.vert_samplers_list); |