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path: root/src/gallium/drivers/iris/iris_program.c
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Diffstat (limited to 'src/gallium/drivers/iris/iris_program.c')
-rw-r--r--src/gallium/drivers/iris/iris_program.c13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/gallium/drivers/iris/iris_program.c b/src/gallium/drivers/iris/iris_program.c
index b901f393fb8..77007c726b7 100644
--- a/src/gallium/drivers/iris/iris_program.c
+++ b/src/gallium/drivers/iris/iris_program.c
@@ -941,7 +941,7 @@ iris_compile_vs(struct iris_context *ice,
char *error_str = NULL;
const unsigned *program =
brw_compile_vs(compiler, &ice->dbg, mem_ctx, &key_no_ucp, vs_prog_data,
- nir, -1, &error_str);
+ nir, -1, NULL, &error_str);
if (program == NULL) {
dbg_printf("Failed to compile vertex shader: %s\n", error_str);
ralloc_free(mem_ctx);
@@ -1151,7 +1151,7 @@ iris_compile_tcs(struct iris_context *ice,
char *error_str = NULL;
const unsigned *program =
brw_compile_tcs(compiler, &ice->dbg, mem_ctx, key, tcs_prog_data, nir,
- -1, &error_str);
+ -1, NULL, &error_str);
if (program == NULL) {
dbg_printf("Failed to compile control shader: %s\n", error_str);
ralloc_free(mem_ctx);
@@ -1271,7 +1271,7 @@ iris_compile_tes(struct iris_context *ice,
char *error_str = NULL;
const unsigned *program =
brw_compile_tes(compiler, &ice->dbg, mem_ctx, key, &input_vue_map,
- tes_prog_data, nir, NULL, -1, &error_str);
+ tes_prog_data, nir, NULL, -1, NULL, &error_str);
if (program == NULL) {
dbg_printf("Failed to compile evaluation shader: %s\n", error_str);
ralloc_free(mem_ctx);
@@ -1391,7 +1391,7 @@ iris_compile_gs(struct iris_context *ice,
char *error_str = NULL;
const unsigned *program =
brw_compile_gs(compiler, &ice->dbg, mem_ctx, key, gs_prog_data, nir,
- NULL, -1, &error_str);
+ NULL, -1, NULL, &error_str);
if (program == NULL) {
dbg_printf("Failed to compile geometry shader: %s\n", error_str);
ralloc_free(mem_ctx);
@@ -1493,7 +1493,8 @@ iris_compile_fs(struct iris_context *ice,
char *error_str = NULL;
const unsigned *program =
brw_compile_fs(compiler, &ice->dbg, mem_ctx, key, fs_prog_data,
- nir, NULL, -1, -1, -1, true, false, vue_map, &error_str);
+ nir, NULL, -1, -1, -1, true, false, vue_map,
+ NULL, &error_str);
if (program == NULL) {
dbg_printf("Failed to compile fragment shader: %s\n", error_str);
ralloc_free(mem_ctx);
@@ -1737,7 +1738,7 @@ iris_compile_cs(struct iris_context *ice,
char *error_str = NULL;
const unsigned *program =
brw_compile_cs(compiler, &ice->dbg, mem_ctx, key, cs_prog_data,
- nir, -1, &error_str);
+ nir, -1, NULL, &error_str);
if (program == NULL) {
dbg_printf("Failed to compile compute shader: %s\n", error_str);
ralloc_free(mem_ctx);