diff options
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_3d_pipeline_gen7.c')
-rw-r--r-- | src/gallium/drivers/ilo/ilo_3d_pipeline_gen7.c | 233 |
1 files changed, 232 insertions, 1 deletions
diff --git a/src/gallium/drivers/ilo/ilo_3d_pipeline_gen7.c b/src/gallium/drivers/ilo/ilo_3d_pipeline_gen7.c index a63a77e0347..40687aeeed2 100644 --- a/src/gallium/drivers/ilo/ilo_3d_pipeline_gen7.c +++ b/src/gallium/drivers/ilo/ilo_3d_pipeline_gen7.c @@ -28,7 +28,7 @@ #include "util/u_dual_blend.h" #include "intel_reg.h" -#include "ilo_common.h" +#include "ilo_blitter.h" #include "ilo_context.h" #include "ilo_cp.h" #include "ilo_gpe_gen7.h" @@ -650,6 +650,233 @@ ilo_3d_pipeline_emit_draw_gen7(struct ilo_3d_pipeline *p, gen6_pipeline_end(p, ilo, &session); } +static void +gen7_rectlist_pcb_alloc(struct ilo_3d_pipeline *p, + const struct ilo_blitter *blitter, + struct gen6_rectlist_session *session) +{ + /* + * Push constant buffers are only allowed to take up at most the first + * 16KB of the URB. Split the space evenly for VS and FS. + */ + const int max_size = + (p->dev->gen == ILO_GEN(7.5) && p->dev->gt == 3) ? 32768 : 16384; + const int size = max_size / 2; + int offset = 0; + + gen7_emit_3DSTATE_PUSH_CONSTANT_ALLOC_VS(p->dev, offset, size, p->cp); + offset += size; + + gen7_emit_3DSTATE_PUSH_CONSTANT_ALLOC_PS(p->dev, offset, size, p->cp); + + gen7_wa_pipe_control_cs_stall(p, true, true); +} + +static void +gen7_rectlist_urb(struct ilo_3d_pipeline *p, + const struct ilo_blitter *blitter, + struct gen6_rectlist_session *session) +{ + /* the first 16KB are reserved for VS and PS PCBs */ + const int offset = + (p->dev->gen == ILO_GEN(7.5) && p->dev->gt == 3) ? 32768 : 16384; + + gen7_emit_3DSTATE_URB_VS(p->dev, offset, p->dev->urb_size - offset, + blitter->ve.count * 4 * sizeof(float), p->cp); + + gen7_emit_3DSTATE_URB_GS(p->dev, offset, 0, 0, p->cp); + gen7_emit_3DSTATE_URB_HS(p->dev, offset, 0, 0, p->cp); + gen7_emit_3DSTATE_URB_DS(p->dev, offset, 0, 0, p->cp); +} + +static void +gen7_rectlist_vs_to_sf(struct ilo_3d_pipeline *p, + const struct ilo_blitter *blitter, + struct gen6_rectlist_session *session) +{ + gen7_emit_3DSTATE_CONSTANT_VS(p->dev, NULL, NULL, 0, p->cp); + gen6_emit_3DSTATE_VS(p->dev, NULL, 0, p->cp); + + gen7_emit_3DSTATE_CONSTANT_HS(p->dev, NULL, NULL, 0, p->cp); + gen7_emit_3DSTATE_HS(p->dev, NULL, 0, p->cp); + + gen7_emit_3DSTATE_TE(p->dev, p->cp); + + gen7_emit_3DSTATE_CONSTANT_DS(p->dev, NULL, NULL, 0, p->cp); + gen7_emit_3DSTATE_DS(p->dev, NULL, 0, p->cp); + + gen7_emit_3DSTATE_CONSTANT_GS(p->dev, NULL, NULL, 0, p->cp); + gen7_emit_3DSTATE_GS(p->dev, NULL, 0, p->cp); + + gen7_emit_3DSTATE_STREAMOUT(p->dev, 0x0, 0, false, p->cp); + + gen6_emit_3DSTATE_CLIP(p->dev, NULL, NULL, false, 0, p->cp); + + gen7_wa_pipe_control_cs_stall(p, true, true); + + gen7_emit_3DSTATE_SF(p->dev, NULL, blitter->fb.dst.base.format, p->cp); + gen7_emit_3DSTATE_SBE(p->dev, NULL, NULL, p->cp); +} + +static void +gen7_rectlist_wm(struct ilo_3d_pipeline *p, + const struct ilo_blitter *blitter, + struct gen6_rectlist_session *session) +{ + uint32_t hiz_op; + + switch (blitter->op) { + case ILO_BLITTER_RECTLIST_CLEAR_ZS: + hiz_op = GEN7_WM_DEPTH_CLEAR; + break; + case ILO_BLITTER_RECTLIST_RESOLVE_Z: + hiz_op = GEN7_WM_DEPTH_RESOLVE; + break; + case ILO_BLITTER_RECTLIST_RESOLVE_HIZ: + hiz_op = GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE; + break; + default: + hiz_op = 0; + break; + } + + gen7_wa_pipe_control_wm_max_threads_stall(p); + gen7_emit_3DSTATE_WM(p->dev, NULL, NULL, false, hiz_op, p->cp); + + gen7_emit_3DSTATE_CONSTANT_PS(p->dev, NULL, NULL, 0, p->cp); + gen7_emit_3DSTATE_PS(p->dev, NULL, 0, false, p->cp); +} + +static void +gen7_rectlist_wm_depth(struct ilo_3d_pipeline *p, + const struct ilo_blitter *blitter, + struct gen6_rectlist_session *session) +{ + gen7_wa_pipe_control_wm_depth_stall(p, true); + + if (blitter->uses & ILO_BLITTER_USE_FB_DEPTH) { + gen6_emit_3DSTATE_DEPTH_BUFFER(p->dev, + &blitter->fb.dst.u.zs, p->cp); + + gen6_emit_3DSTATE_HIER_DEPTH_BUFFER(p->dev, + &blitter->fb.dst.u.zs, p->cp); + } + + if (blitter->uses & ILO_BLITTER_USE_FB_STENCIL) { + gen6_emit_3DSTATE_STENCIL_BUFFER(p->dev, + &blitter->fb.dst.u.zs, p->cp); + } + + gen7_emit_3DSTATE_CLEAR_PARAMS(p->dev, + blitter->depth_clear_value, p->cp); +} + +static void +gen7_rectlist_wm_multisample(struct ilo_3d_pipeline *p, + const struct ilo_blitter *blitter, + struct gen6_rectlist_session *session) +{ + const uint32_t *packed_sample_pos = + (blitter->fb.num_samples > 4) ? p->packed_sample_position_8x : + (blitter->fb.num_samples > 1) ? &p->packed_sample_position_4x : + &p->packed_sample_position_1x; + + gen7_wa_pipe_control_cs_stall(p, true, true); + + gen6_emit_3DSTATE_MULTISAMPLE(p->dev, blitter->fb.num_samples, + packed_sample_pos, true, p->cp); + + gen7_emit_3DSTATE_SAMPLE_MASK(p->dev, + (1 << blitter->fb.num_samples) - 1, blitter->fb.num_samples, p->cp); +} + +static void +gen7_rectlist_commands(struct ilo_3d_pipeline *p, + const struct ilo_blitter *blitter, + struct gen6_rectlist_session *session) +{ + gen7_rectlist_wm_multisample(p, blitter, session); + + gen6_emit_STATE_BASE_ADDRESS(p->dev, + NULL, /* General State Base */ + p->cp->bo, /* Surface State Base */ + p->cp->bo, /* Dynamic State Base */ + NULL, /* Indirect Object Base */ + NULL, /* Instruction Base */ + 0, 0, 0, 0, p->cp); + + gen6_emit_3DSTATE_VERTEX_BUFFERS(p->dev, + &blitter->ve, &blitter->vb, p->cp); + + gen6_emit_3DSTATE_VERTEX_ELEMENTS(p->dev, + &blitter->ve, false, false, p->cp); + + gen7_rectlist_pcb_alloc(p, blitter, session); + + /* needed for any VS-related commands */ + gen7_wa_pipe_control_vs_depth_stall(p); + + gen7_rectlist_urb(p, blitter, session); + + if (blitter->uses & ILO_BLITTER_USE_DSA) { + gen7_emit_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(p->dev, + session->DEPTH_STENCIL_STATE, p->cp); + } + + if (blitter->uses & ILO_BLITTER_USE_CC) { + gen7_emit_3DSTATE_CC_STATE_POINTERS(p->dev, + session->COLOR_CALC_STATE, p->cp); + } + + gen7_rectlist_vs_to_sf(p, blitter, session); + gen7_rectlist_wm(p, blitter, session); + + if (blitter->uses & ILO_BLITTER_USE_VIEWPORT) { + gen7_emit_3DSTATE_VIEWPORT_STATE_POINTERS_CC(p->dev, + session->CC_VIEWPORT, p->cp); + } + + gen7_rectlist_wm_depth(p, blitter, session); + + gen6_emit_3DSTATE_DRAWING_RECTANGLE(p->dev, 0, 0, + blitter->fb.width, blitter->fb.height, p->cp); + + gen7_emit_3DPRIMITIVE(p->dev, &blitter->draw, NULL, true, p->cp); +} + +static void +gen7_rectlist_states(struct ilo_3d_pipeline *p, + const struct ilo_blitter *blitter, + struct gen6_rectlist_session *session) +{ + if (blitter->uses & ILO_BLITTER_USE_DSA) { + session->DEPTH_STENCIL_STATE = + gen6_emit_DEPTH_STENCIL_STATE(p->dev, &blitter->dsa, p->cp); + } + + if (blitter->uses & ILO_BLITTER_USE_CC) { + session->COLOR_CALC_STATE = + gen6_emit_COLOR_CALC_STATE(p->dev, &blitter->cc.stencil_ref, + blitter->cc.alpha_ref, &blitter->cc.blend_color, p->cp); + } + + if (blitter->uses & ILO_BLITTER_USE_VIEWPORT) { + session->CC_VIEWPORT = + gen6_emit_CC_VIEWPORT(p->dev, &blitter->viewport, 1, p->cp); + } +} + +static void +ilo_3d_pipeline_emit_rectlist_gen7(struct ilo_3d_pipeline *p, + const struct ilo_blitter *blitter) +{ + struct gen6_rectlist_session session; + + memset(&session, 0, sizeof(session)); + gen7_rectlist_states(p, blitter, &session); + gen7_rectlist_commands(p, blitter, &session); +} + static int gen7_pipeline_estimate_commands(const struct ilo_3d_pipeline *p, const struct ilo_context *ilo) @@ -809,6 +1036,9 @@ ilo_3d_pipeline_estimate_size_gen7(struct ilo_3d_pipeline *p, size = ilo_gpe_gen7_estimate_command_size(p->dev, ILO_GPE_GEN7_PIPE_CONTROL, 1); break; + case ILO_3D_PIPELINE_RECTLIST: + size = 64 + 256; /* states + commands */ + break; default: assert(!"unknown 3D pipeline action"); size = 0; @@ -826,4 +1056,5 @@ ilo_3d_pipeline_init_gen7(struct ilo_3d_pipeline *p) p->emit_flush = ilo_3d_pipeline_emit_flush_gen6; p->emit_write_timestamp = ilo_3d_pipeline_emit_write_timestamp_gen6; p->emit_write_depth_count = ilo_3d_pipeline_emit_write_depth_count_gen6; + p->emit_rectlist = ilo_3d_pipeline_emit_rectlist_gen7; } |