diff options
Diffstat (limited to 'src/gallium/drivers/ilo/genhw/gen_render.xml.h')
-rw-r--r-- | src/gallium/drivers/ilo/genhw/gen_render.xml.h | 182 |
1 files changed, 182 insertions, 0 deletions
diff --git a/src/gallium/drivers/ilo/genhw/gen_render.xml.h b/src/gallium/drivers/ilo/genhw/gen_render.xml.h new file mode 100644 index 00000000000..9009437e40f --- /dev/null +++ b/src/gallium/drivers/ilo/genhw/gen_render.xml.h @@ -0,0 +1,182 @@ +#ifndef GEN_RENDER_XML +#define GEN_RENDER_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +https://github.com/olvaffe/envytools/ +git clone https://github.com/olvaffe/envytools.git + +Copyright (C) 2014 by the following authors: +- Chia-I Wu <[email protected]> (olv) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + +#define GEN6_RENDER_TYPE__MASK 0xe0000000 +#define GEN6_RENDER_TYPE__SHIFT 29 +#define GEN6_RENDER_TYPE_RENDER (0x3 << 29) +#define GEN6_RENDER_SUBTYPE__MASK 0x18000000 +#define GEN6_RENDER_SUBTYPE__SHIFT 27 +#define GEN6_RENDER_SUBTYPE_COMMON (0x0 << 27) +#define GEN6_RENDER_SUBTYPE_SINGLE_DW (0x1 << 27) +#define GEN6_RENDER_SUBTYPE_MEDIA (0x2 << 27) +#define GEN6_RENDER_SUBTYPE_3D (0x3 << 27) +#define GEN6_RENDER_OPCODE__MASK 0x07ff0000 +#define GEN6_RENDER_OPCODE__SHIFT 16 +#define GEN6_RENDER_OPCODE_STATE_BASE_ADDRESS (0x101 << 16) +#define GEN6_RENDER_OPCODE_STATE_SIP (0x102 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_VF_STATISTICS (0xb << 16) +#define GEN6_RENDER_OPCODE_PIPELINE_SELECT (0x104 << 16) +#define GEN6_RENDER_OPCODE_MEDIA_VFE_STATE (0x0 << 16) +#define GEN6_RENDER_OPCODE_MEDIA_CURBE_LOAD (0x1 << 16) +#define GEN6_RENDER_OPCODE_MEDIA_INTERFACE_DESCRIPTOR_LOAD (0x2 << 16) +#define GEN6_RENDER_OPCODE_MEDIA_STATE_FLUSH (0x4 << 16) +#define GEN7_RENDER_OPCODE_GPGPU_WALKER (0x105 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_BINDING_TABLE_POINTERS (0x1 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_SAMPLER_STATE_POINTERS (0x2 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_CLEAR_PARAMS (0x4 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_URB (0x5 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_DEPTH_BUFFER (0x5 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_STENCIL_BUFFER (0x6 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_HIER_DEPTH_BUFFER (0x7 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_VERTEX_BUFFERS (0x8 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_VERTEX_ELEMENTS (0x9 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_INDEX_BUFFER (0xa << 16) +#define GEN75_RENDER_OPCODE_3DSTATE_VF (0xc << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_VIEWPORT_STATE_POINTERS (0xd << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_CC_STATE_POINTERS (0xe << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_SCISSOR_STATE_POINTERS (0xf << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_VS (0x10 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_GS (0x11 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_CLIP (0x12 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_SF (0x13 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_WM (0x14 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_CONSTANT_VS (0x15 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_CONSTANT_GS (0x16 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_CONSTANT_PS (0x17 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_SAMPLE_MASK (0x18 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_CONSTANT_HS (0x19 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_CONSTANT_DS (0x1a << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_HS (0x1b << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_TE (0x1c << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_DS (0x1d << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_STREAMOUT (0x1e << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_SBE (0x1f << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_PS (0x20 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP (0x21 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_VIEWPORT_STATE_POINTERS_CC (0x23 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_BLEND_STATE_POINTERS (0x24 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_DEPTH_STENCIL_STATE_POINTERS (0x25 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_BINDING_TABLE_POINTERS_VS (0x26 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_BINDING_TABLE_POINTERS_HS (0x27 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_BINDING_TABLE_POINTERS_DS (0x28 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_BINDING_TABLE_POINTERS_GS (0x29 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_BINDING_TABLE_POINTERS_PS (0x2a << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_SAMPLER_STATE_POINTERS_VS (0x2b << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_SAMPLER_STATE_POINTERS_HS (0x2c << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_SAMPLER_STATE_POINTERS_DS (0x2d << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_SAMPLER_STATE_POINTERS_GS (0x2e << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_SAMPLER_STATE_POINTERS_PS (0x2f << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_URB_VS (0x30 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_URB_HS (0x31 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_URB_DS (0x32 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_URB_GS (0x33 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_DRAWING_RECTANGLE (0x100 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_DEPTH_BUFFER (0x105 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_POLY_STIPPLE_OFFSET (0x106 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_POLY_STIPPLE_PATTERN (0x107 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_LINE_STIPPLE (0x108 << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_AA_LINE_PARAMETERS (0x10a << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_GS_SVB_INDEX (0x10b << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_MULTISAMPLE (0x10d << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_STENCIL_BUFFER (0x10e << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_HIER_DEPTH_BUFFER (0x10f << 16) +#define GEN6_RENDER_OPCODE_3DSTATE_CLEAR_PARAMS (0x110 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_PUSH_CONSTANT_ALLOC_VS (0x112 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_PUSH_CONSTANT_ALLOC_HS (0x113 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_PUSH_CONSTANT_ALLOC_DS (0x114 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_PUSH_CONSTANT_ALLOC_GS (0x115 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_PUSH_CONSTANT_ALLOC_PS (0x116 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_SO_DECL_LIST (0x117 << 16) +#define GEN7_RENDER_OPCODE_3DSTATE_SO_BUFFER (0x118 << 16) +#define GEN6_RENDER_OPCODE_PIPE_CONTROL (0x200 << 16) +#define GEN6_RENDER_OPCODE_3DPRIMITIVE (0x300 << 16) +#define GEN6_RENDER_LENGTH__MASK 0x000000ff +#define GEN6_RENDER_LENGTH__SHIFT 0 +#define GEN6_MOCS_LLC__MASK 0x00000003 +#define GEN6_MOCS_LLC__SHIFT 0 +#define GEN6_MOCS_LLC_PTE 0x0 +#define GEN6_MOCS_LLC_UC 0x1 +#define GEN6_MOCS_LLC_ON 0x2 +#define GEN7_MOCS_LLC__MASK 0x00000002 +#define GEN7_MOCS_LLC__SHIFT 1 +#define GEN7_MOCS_LLC_PTE (0x0 << 1) +#define GEN7_MOCS_LLC_ON (0x1 << 1) +#define GEN75_MOCS_LLC__MASK 0x00000006 +#define GEN75_MOCS_LLC__SHIFT 1 +#define GEN75_MOCS_LLC_PTE (0x0 << 1) +#define GEN75_MOCS_LLC_UC (0x1 << 1) +#define GEN75_MOCS_LLC_ON (0x2 << 1) +#define GEN75_MOCS_LLC_ELLC (0x3 << 1) +#define GEN7_MOCS_L3__MASK 0x00000001 +#define GEN7_MOCS_L3__SHIFT 0 +#define GEN7_MOCS_L3_UC 0x0 +#define GEN7_MOCS_L3_ON 0x1 +#define GEN6_BASE_ADDR__MASK 0xfffff000 +#define GEN6_BASE_ADDR__SHIFT 12 +#define GEN6_BASE_ADDR__SHR 12 +#define GEN6_BASE_ADDR_MOCS__MASK 0x00000f00 +#define GEN6_BASE_ADDR_MOCS__SHIFT 8 +#define GEN6_BASE_ADDR_MODIFIED (0x1 << 0) +#define GEN6_STATE_BASE_ADDRESS__SIZE 10 + + +#define GEN6_BASE_ADDR_DW1_GENERAL_STATELESS_MOCS__MASK 0x000000f0 +#define GEN6_BASE_ADDR_DW1_GENERAL_STATELESS_MOCS__SHIFT 4 +#define GEN6_BASE_ADDR_DW1_GENERAL_STATELESS_FORCE_WRITE_THRU (0x1 << 3) + + + + + + + + + +#define GEN6_STATE_SIP__SIZE 2 + + +#define GEN6_SIP_DW1_KERNEL_ADDR__MASK 0xfffffff0 +#define GEN6_SIP_DW1_KERNEL_ADDR__SHIFT 4 +#define GEN6_SIP_DW1_KERNEL_ADDR__SHR 4 + +#define GEN6_PIPELINE_SELECT__SIZE 1 + +#define GEN6_PIPELINE_SELECT_DW0_SELECT__MASK 0x00000003 +#define GEN6_PIPELINE_SELECT_DW0_SELECT__SHIFT 0 +#define GEN6_PIPELINE_SELECT_DW0_SELECT_3D 0x0 +#define GEN6_PIPELINE_SELECT_DW0_SELECT_MEDIA 0x1 +#define GEN7_PIPELINE_SELECT_DW0_SELECT_GPGPU 0x2 + + +#endif /* GEN_RENDER_XML */ |