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Diffstat (limited to 'src/gallium/drivers/i965/brw_context.h')
-rw-r--r--src/gallium/drivers/i965/brw_context.h15
1 files changed, 11 insertions, 4 deletions
diff --git a/src/gallium/drivers/i965/brw_context.h b/src/gallium/drivers/i965/brw_context.h
index 7ead641811c..2e17e150bb8 100644
--- a/src/gallium/drivers/i965/brw_context.h
+++ b/src/gallium/drivers/i965/brw_context.h
@@ -184,6 +184,8 @@ struct brw_fragment_shader {
#define PIPE_NEW_CLIP 0x2
#define PIPE_NEW_INDEX_BUFFER 0x2
#define PIPE_NEW_INDEX_RANGE 0x2
+#define PIPE_NEW_BLEND_COLOR 0x2
+#define PIPE_NEW_POLYGON_STIPPLE 0x2
#define BRW_NEW_URB_FENCE 0x1
@@ -202,7 +204,9 @@ struct brw_fragment_shader {
#define BRW_NEW_VERTICES 0x8000
/**
* Used for any batch entry with a relocated pointer that will be used
- * by any 3D rendering.
+ * by any 3D rendering. Need to re-emit these fresh in each
+ * batchbuffer as the referenced buffers may be relocated in the
+ * meantime.
*/
#define BRW_NEW_BATCH 0x10000
/** brw->depth_region updated */
@@ -271,7 +275,7 @@ struct brw_vs_prog_data {
GLuint curb_read_length;
GLuint urb_read_length;
GLuint total_grf;
- GLuint outputs_written;
+ GLuint nr_outputs_written;
GLuint nr_params; /**< number of float params/constants */
GLuint inputs_read;
@@ -487,6 +491,9 @@ struct brw_context
struct pipe_buffer *vertex_constants;
struct pipe_buffer *fragment_constants;
+ struct brw_blend_constant_color bcc;
+ struct brw_polygon_stipple bps;
+
/**
* Index buffer for this draw_prims call.
*
@@ -726,11 +733,11 @@ void brw_init_shader_funcs( struct brw_context *brw );
/* brw_urb.c
*/
-void brw_upload_urb_fence(struct brw_context *brw);
+int brw_upload_urb_fence(struct brw_context *brw);
/* brw_curbe.c
*/
-void brw_upload_cs_urb_state(struct brw_context *brw);
+int brw_upload_cs_urb_state(struct brw_context *brw);
/* brw_disasm.c */
int brw_disasm (FILE *file, struct brw_instruction *inst);