diff options
Diffstat (limited to 'src/gallium/drivers/i915simple/i915_texture.c')
-rw-r--r-- | src/gallium/drivers/i915simple/i915_texture.c | 771 |
1 files changed, 771 insertions, 0 deletions
diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915simple/i915_texture.c new file mode 100644 index 00000000000..b2ca3a2286b --- /dev/null +++ b/src/gallium/drivers/i915simple/i915_texture.c @@ -0,0 +1,771 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + /* + * Authors: + * Keith Whitwell <[email protected]> + * Michel Dänzer <[email protected]> + */ + +#include "pipe/p_state.h" +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/internal/p_winsys_screen.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "i915_context.h" +#include "i915_texture.h" +#include "i915_debug.h" +#include "i915_screen.h" + +/* + * Helper function and arrays + */ + +/** + * Initial offset for Cube map. + */ +static const int initial_offsets[6][2] = { + {0, 0}, + {0, 2}, + {1, 0}, + {1, 2}, + {1, 1}, + {1, 3} +}; + +/** + * Step offsets for Cube map. + */ +static const int step_offsets[6][2] = { + {0, 2}, + {0, 2}, + {-1, 2}, + {-1, 2}, + {-1, 1}, + {-1, 1} +}; + +static unsigned minify( unsigned d ) +{ + return MAX2(1, d>>1); +} + +static unsigned +power_of_two(unsigned x) +{ + unsigned value = 1; + while (value < x) + value = value << 1; + return value; +} + +static unsigned +round_up(unsigned n, unsigned multiple) +{ + return (n + multiple - 1) & ~(multiple - 1); +} + + +/* + * More advanced helper funcs + */ + + +static void +i915_miptree_set_level_info(struct i915_texture *tex, + unsigned level, + unsigned nr_images, + unsigned w, unsigned h, unsigned d) +{ + struct pipe_texture *pt = &tex->base; + + assert(level < PIPE_MAX_TEXTURE_LEVELS); + + pt->width[level] = w; + pt->height[level] = h; + pt->depth[level] = d; + + pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w); + pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h); + + tex->nr_images[level] = nr_images; + + /* + DBG("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, + level, w, h, d, x, y, tex->level_offset[level]); + */ + + /* Not sure when this would happen, but anyway: + */ + if (tex->image_offset[level]) { + FREE(tex->image_offset[level]); + tex->image_offset[level] = NULL; + } + + assert(nr_images); + assert(!tex->image_offset[level]); + + tex->image_offset[level] = (unsigned *) MALLOC(nr_images * sizeof(unsigned)); + tex->image_offset[level][0] = 0; +} + +static void +i915_miptree_set_image_offset(struct i915_texture *tex, + unsigned level, unsigned img, unsigned x, unsigned y) +{ + if (img == 0 && level == 0) + assert(x == 0 && y == 0); + + assert(img < tex->nr_images[level]); + + tex->image_offset[level][img] = y * tex->stride + x * tex->base.block.size; + + /* + printf("%s level %d img %d pos %d,%d image_offset %x\n", + __FUNCTION__, level, img, x, y, tex->image_offset[level][img]); + */ +} + + +/* + * Layout functions + */ + + +/** + * Special case to deal with display targets. + */ +static boolean +i915_displaytarget_layout(struct i915_texture *tex) +{ + struct pipe_texture *pt = &tex->base; + + if (pt->last_level > 0 || pt->block.size != 4) + return 0; + + i915_miptree_set_level_info( tex, 0, 1, + tex->base.width[0], + tex->base.height[0], + 1 ); + i915_miptree_set_image_offset( tex, 0, 0, 0, 0 ); + + if (tex->base.width[0] >= 128) { + tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size); + tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8); +#if 0 /* used for tiled display targets */ + tex->tiled = 1; +#endif + } else { + tex->stride = round_up(tex->base.nblocksx[0] * pt->block.size, 64); + tex->total_nblocksy = tex->base.nblocksy[0]; + } + + /* + printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, + tex->base.width[0], tex->base.height[0], pt->block.size, + tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy); + */ + + return 1; +} + +static void +i945_miptree_layout_2d( struct i915_texture *tex ) +{ + struct pipe_texture *pt = &tex->base; + const int align_x = 2, align_y = 4; + unsigned level; + unsigned x = 0; + unsigned y = 0; + unsigned width = pt->width[0]; + unsigned height = pt->height[0]; + unsigned nblocksx = pt->nblocksx[0]; + unsigned nblocksy = pt->nblocksy[0]; + + /* used for tiled display targets */ + if (0) + if (i915_displaytarget_layout(tex)) + return; + + tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + + /* May need to adjust pitch to accomodate the placement of + * the 2nd mipmap level. This occurs when the alignment + * constraints of mipmap placement push the right edge of the + * 2nd mipmap level out past the width of its parent. + */ + if (pt->last_level > 0) { + unsigned mip1_nblocksx + = align(pf_get_nblocksx(&pt->block, minify(width)), align_x) + + pf_get_nblocksx(&pt->block, minify(minify(width))); + + if (mip1_nblocksx > nblocksx) + tex->stride = mip1_nblocksx * pt->block.size; + } + + /* Pitch must be a whole number of dwords + */ + tex->stride = align(tex->stride, 64); + tex->total_nblocksy = 0; + + for (level = 0; level <= pt->last_level; level++) { + i915_miptree_set_level_info(tex, level, 1, width, height, 1); + i915_miptree_set_image_offset(tex, level, 0, x, y); + + nblocksy = align(nblocksy, align_y); + + /* Because the images are packed better, the final offset + * might not be the maximal one: + */ + tex->total_nblocksy = MAX2(tex->total_nblocksy, y + nblocksy); + + /* Layout_below: step right after second mipmap level. + */ + if (level == 1) { + x += align(nblocksx, align_x); + } + else { + y += nblocksy; + } + + width = minify(width); + height = minify(height); + nblocksx = pf_get_nblocksx(&pt->block, width); + nblocksy = pf_get_nblocksy(&pt->block, height); + } +} + +static void +i945_miptree_layout_cube(struct i915_texture *tex) +{ + struct pipe_texture *pt = &tex->base; + unsigned level; + + const unsigned nblocks = pt->nblocksx[0]; + unsigned face; + unsigned width = pt->width[0]; + unsigned height = pt->height[0]; + + /* + printf("%s %i, %i\n", __FUNCTION__, pt->width[0], pt->height[0]); + */ + + assert(width == height); /* cubemap images are square */ + + /* + * XXX Should only be used for compressed formats. But lets + * keep this code active just in case. + * + * Depending on the size of the largest images, pitch can be + * determined either by the old-style packing of cubemap faces, + * or the final row of 4x4, 2x2 and 1x1 faces below this. + */ + if (nblocks > 32) + tex->stride = round_up(nblocks * pt->block.size * 2, 4); + else + tex->stride = 14 * 8 * pt->block.size; + + tex->total_nblocksy = nblocks * 4; + + /* Set all the levels to effectively occupy the whole rectangular region. + */ + for (level = 0; level <= pt->last_level; level++) { + i915_miptree_set_level_info(tex, level, 6, width, height, 1); + width /= 2; + height /= 2; + } + + for (face = 0; face < 6; face++) { + unsigned x = initial_offsets[face][0] * nblocks; + unsigned y = initial_offsets[face][1] * nblocks; + unsigned d = nblocks; + +#if 0 /* Fix and enable this code for compressed formats */ + if (nblocks == 4 && face >= 4) { + y = tex->total_height - 4; + x = (face - 4) * 8; + } + else if (nblocks < 4 && (face > 0)) { + y = tex->total_height - 4; + x = face * 8; + } +#endif + + for (level = 0; level <= pt->last_level; level++) { + i915_miptree_set_image_offset(tex, level, face, x, y); + + d >>= 1; + +#if 0 /* Fix and enable this code for compressed formats */ + switch (d) { + case 4: + switch (face) { + case PIPE_TEX_FACE_POS_X: + case PIPE_TEX_FACE_NEG_X: + x += step_offsets[face][0] * d; + y += step_offsets[face][1] * d; + break; + case PIPE_TEX_FACE_POS_Y: + case PIPE_TEX_FACE_NEG_Y: + y += 12; + x -= 8; + break; + case PIPE_TEX_FACE_POS_Z: + case PIPE_TEX_FACE_NEG_Z: + y = tex->total_height - 4; + x = (face - 4) * 8; + break; + } + case 2: + y = tex->total_height - 4; + x = 16 + face * 8; + break; + + case 1: + x += 48; + break; + default: +#endif + x += step_offsets[face][0] * d; + y += step_offsets[face][1] * d; +#if 0 + break; + } +#endif + } + } +} + +static boolean +i915_miptree_layout(struct i915_texture * tex) +{ + struct pipe_texture *pt = &tex->base; + unsigned level; + + switch (pt->target) { + case PIPE_TEXTURE_CUBE: { + const unsigned nblocks = pt->nblocksx[0]; + unsigned face; + unsigned width = pt->width[0], height = pt->height[0]; + + assert(width == height); /* cubemap images are square */ + + /* double pitch for cube layouts */ + tex->stride = round_up(nblocks * pt->block.size * 2, 4); + tex->total_nblocksy = nblocks * 4; + + for (level = 0; level <= pt->last_level; level++) { + i915_miptree_set_level_info(tex, level, 6, + width, height, + 1); + width /= 2; + height /= 2; + } + + for (face = 0; face < 6; face++) { + unsigned x = initial_offsets[face][0] * nblocks; + unsigned y = initial_offsets[face][1] * nblocks; + unsigned d = nblocks; + + for (level = 0; level <= pt->last_level; level++) { + i915_miptree_set_image_offset(tex, level, face, x, y); + d >>= 1; + x += step_offsets[face][0] * d; + y += step_offsets[face][1] * d; + } + } + break; + } + case PIPE_TEXTURE_3D:{ + unsigned width = pt->width[0]; + unsigned height = pt->height[0]; + unsigned depth = pt->depth[0]; + unsigned nblocksx = pt->nblocksx[0]; + unsigned nblocksy = pt->nblocksy[0]; + unsigned stack_nblocksy = 0; + + /* Calculate the size of a single slice. + */ + tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + + /* XXX: hardware expects/requires 9 levels at minimum. + */ + for (level = 0; level <= MAX2(8, pt->last_level); + level++) { + i915_miptree_set_level_info(tex, level, depth, + width, height, depth); + + + stack_nblocksy += MAX2(2, nblocksy); + + width = minify(width); + height = minify(height); + depth = minify(depth); + nblocksx = pf_get_nblocksx(&pt->block, width); + nblocksy = pf_get_nblocksy(&pt->block, height); + } + + /* Fixup depth image_offsets: + */ + depth = pt->depth[0]; + for (level = 0; level <= pt->last_level; level++) { + unsigned i; + for (i = 0; i < depth; i++) + i915_miptree_set_image_offset(tex, level, i, + 0, i * stack_nblocksy); + + depth = minify(depth); + } + + + /* Multiply slice size by texture depth for total size. It's + * remarkable how wasteful of memory the i915 texture layouts + * are. They are largely fixed in the i945. + */ + tex->total_nblocksy = stack_nblocksy * pt->depth[0]; + break; + } + + default:{ + unsigned width = pt->width[0]; + unsigned height = pt->height[0]; + unsigned nblocksx = pt->nblocksx[0]; + unsigned nblocksy = pt->nblocksy[0]; + + tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + tex->total_nblocksy = 0; + + for (level = 0; level <= pt->last_level; level++) { + i915_miptree_set_level_info(tex, level, 1, + width, height, 1); + i915_miptree_set_image_offset(tex, level, 0, + 0, tex->total_nblocksy); + + nblocksy = round_up(MAX2(2, nblocksy), 2); + + tex->total_nblocksy += nblocksy; + + width = minify(width); + height = minify(height); + nblocksx = pf_get_nblocksx(&pt->block, width); + nblocksy = pf_get_nblocksy(&pt->block, height); + } + break; + } + } + /* + DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, + tex->pitch, + tex->total_nblocksy, pt->block.size, tex->stride * tex->total_nblocksy); + */ + + return TRUE; +} + + +static boolean +i945_miptree_layout(struct i915_texture * tex) +{ + struct pipe_texture *pt = &tex->base; + unsigned level; + + switch (pt->target) { + case PIPE_TEXTURE_CUBE: + i945_miptree_layout_cube(tex); + break; + case PIPE_TEXTURE_3D:{ + unsigned width = pt->width[0]; + unsigned height = pt->height[0]; + unsigned depth = pt->depth[0]; + unsigned nblocksx = pt->nblocksx[0]; + unsigned nblocksy = pt->nblocksy[0]; + unsigned pack_x_pitch, pack_x_nr; + unsigned pack_y_pitch; + + tex->stride = round_up(pt->nblocksx[0] * pt->block.size, 4); + tex->total_nblocksy = 0; + + pack_y_pitch = MAX2(pt->nblocksy[0], 2); + pack_x_pitch = tex->stride / pt->block.size; + pack_x_nr = 1; + + for (level = 0; level <= pt->last_level; level++) { + unsigned nr_images = pt->target == PIPE_TEXTURE_3D ? depth : 6; + int x = 0; + int y = 0; + unsigned q, j; + + i915_miptree_set_level_info(tex, level, nr_images, + width, height, depth); + + for (q = 0; q < nr_images;) { + for (j = 0; j < pack_x_nr && q < nr_images; j++, q++) { + i915_miptree_set_image_offset(tex, level, q, x, y + tex->total_nblocksy); + x += pack_x_pitch; + } + + x = 0; + y += pack_y_pitch; + } + + + tex->total_nblocksy += y; + + if (pack_x_pitch > 4) { + pack_x_pitch >>= 1; + pack_x_nr <<= 1; + assert(pack_x_pitch * pack_x_nr * pt->block.size <= tex->stride); + } + + if (pack_y_pitch > 2) { + pack_y_pitch >>= 1; + } + + width = minify(width); + height = minify(height); + depth = minify(depth); + nblocksx = pf_get_nblocksx(&pt->block, width); + nblocksy = pf_get_nblocksy(&pt->block, height); + } + break; + } + + case PIPE_TEXTURE_1D: + case PIPE_TEXTURE_2D: +// case PIPE_TEXTURE_RECTANGLE: + i945_miptree_layout_2d(tex); + break; + default: + assert(0); + return FALSE; + } + + /* + DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, + tex->pitch, + tex->total_nblocksy, pt->block.size, tex->stride * tex->total_nblocksy); + */ + + return TRUE; +} + + +static struct pipe_texture * +i915_texture_create(struct pipe_screen *screen, + const struct pipe_texture *templat) +{ + struct i915_screen *i915screen = i915_screen(screen); + struct pipe_winsys *ws = screen->winsys; + struct i915_texture *tex = CALLOC_STRUCT(i915_texture); + size_t tex_size; + + if (!tex) + return NULL; + + tex->base = *templat; + tex->base.refcount = 1; + tex->base.screen = screen; + + tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]); + tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height[0]); + + if (i915screen->is_i945) { + if (!i945_miptree_layout(tex)) + goto fail; + } else { + if (!i915_miptree_layout(tex)) + goto fail; + } + + tex_size = tex->stride * tex->total_nblocksy; + + tex->buffer = ws->buffer_create(ws, 64, + PIPE_BUFFER_USAGE_PIXEL, + tex_size); + + if (!tex->buffer) + goto fail; + +#if 0 + void *ptr = ws->buffer_map(ws, tex->buffer, + PIPE_BUFFER_USAGE_CPU_WRITE); + memset(ptr, 0x80, tex_size); + ws->buffer_unmap(ws, tex->buffer); +#endif + + return &tex->base; + +fail: + FREE(tex); + return NULL; +} + + +static void +i915_texture_release(struct pipe_screen *screen, + struct pipe_texture **pt) +{ + if (!*pt) + return; + + /* + DBG("%s %p refcount will be %d\n", + __FUNCTION__, (void *) *pt, (*pt)->refcount - 1); + */ + if (--(*pt)->refcount <= 0) { + struct i915_texture *tex = (struct i915_texture *)*pt; + uint i; + + /* + DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); + */ + + pipe_buffer_reference(screen, &tex->buffer, NULL); + + for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) + if (tex->image_offset[i]) + FREE(tex->image_offset[i]); + + FREE(tex); + } + *pt = NULL; +} + +static struct pipe_surface * +i915_get_tex_surface(struct pipe_screen *screen, + struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + unsigned flags) +{ + struct i915_texture *tex = (struct i915_texture *)pt; + struct pipe_surface *ps; + unsigned offset; /* in bytes */ + + if (pt->target == PIPE_TEXTURE_CUBE) { + offset = tex->image_offset[level][face]; + } + else if (pt->target == PIPE_TEXTURE_3D) { + offset = tex->image_offset[level][zslice]; + } + else { + offset = tex->image_offset[level][0]; + assert(face == 0); + assert(zslice == 0); + } + + ps = CALLOC_STRUCT(pipe_surface); + if (ps) { + ps->refcount = 1; + pipe_texture_reference(&ps->texture, pt); + ps->format = pt->format; + ps->width = pt->width[level]; + ps->height = pt->height[level]; + ps->block = pt->block; + ps->nblocksx = pt->nblocksx[level]; + ps->nblocksy = pt->nblocksy[level]; + ps->stride = tex->stride; + ps->offset = offset; + ps->usage = flags; + ps->status = PIPE_SURFACE_STATUS_DEFINED; + } + return ps; +} + +static struct pipe_texture * +i915_texture_blanket(struct pipe_screen * screen, + const struct pipe_texture *base, + const unsigned *stride, + struct pipe_buffer *buffer) +{ + struct i915_texture *tex; + assert(screen); + + /* Only supports one type */ + if (base->target != PIPE_TEXTURE_2D || + base->last_level != 0 || + base->depth[0] != 1) { + return NULL; + } + + tex = CALLOC_STRUCT(i915_texture); + if (!tex) + return NULL; + + tex->base = *base; + tex->base.refcount = 1; + tex->base.screen = screen; + + tex->stride = stride[0]; + + i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1); + i915_miptree_set_image_offset(tex, 0, 0, 0, 0); + + pipe_buffer_reference(screen, &tex->buffer, buffer); + + return &tex->base; +} + +void +i915_init_texture_functions(struct i915_context *i915) +{ +// i915->pipe.texture_update = i915_texture_update; +} + +static void +i915_tex_surface_release(struct pipe_screen *screen, + struct pipe_surface **surface) +{ + struct pipe_surface *surf = *surface; + + if (--surf->refcount == 0) { + + /* This really should not be possible, but it's actually + * happening quite a bit... Will fix. + */ + if (surf->status == PIPE_SURFACE_STATUS_CLEAR) { + debug_printf("XXX destroying a surface with pending clears...\n"); + assert(0); + } + + pipe_texture_reference(&surf->texture, NULL); + FREE(surf); + } + + *surface = NULL; +} + +void +i915_init_screen_texture_functions(struct pipe_screen *screen) +{ + screen->texture_create = i915_texture_create; + screen->texture_release = i915_texture_release; + screen->get_tex_surface = i915_get_tex_surface; + screen->texture_blanket = i915_texture_blanket; + screen->tex_surface_release = i915_tex_surface_release; +} |