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path: root/src/gallium/drivers/galahad/glhd_context.c
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Diffstat (limited to 'src/gallium/drivers/galahad/glhd_context.c')
-rw-r--r--src/gallium/drivers/galahad/glhd_context.c33
1 files changed, 25 insertions, 8 deletions
diff --git a/src/gallium/drivers/galahad/glhd_context.c b/src/gallium/drivers/galahad/glhd_context.c
index 494756935f0..fe8fc81f01f 100644
--- a/src/gallium/drivers/galahad/glhd_context.c
+++ b/src/gallium/drivers/galahad/glhd_context.c
@@ -981,6 +981,7 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
glhd_pipe->base . _member = pipe -> _member ? galahad_context_ ## _member : NULL
GLHD_PIPE_INIT(draw_vbo);
+ GLHD_PIPE_INIT(render_condition);
GLHD_PIPE_INIT(create_query);
GLHD_PIPE_INIT(destroy_query);
GLHD_PIPE_INIT(begin_query);
@@ -992,6 +993,8 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
GLHD_PIPE_INIT(create_sampler_state);
GLHD_PIPE_INIT(bind_fragment_sampler_states);
GLHD_PIPE_INIT(bind_vertex_sampler_states);
+ //GLHD_PIPE_INIT(bind_geometry_sampler_states);
+ //GLHD_PIPE_INIT(bind_compute_sampler_states);
GLHD_PIPE_INIT(delete_sampler_state);
GLHD_PIPE_INIT(create_rasterizer_state);
GLHD_PIPE_INIT(bind_rasterizer_state);
@@ -1005,13 +1008,16 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
GLHD_PIPE_INIT(create_vs_state);
GLHD_PIPE_INIT(bind_vs_state);
GLHD_PIPE_INIT(delete_vs_state);
+ //GLHD_PIPE_INIT(create_gs_state);
+ //GLHD_PIPE_INIT(bind_gs_state);
+ //GLHD_PIPE_INIT(delete_gs_state);
GLHD_PIPE_INIT(create_vertex_elements_state);
GLHD_PIPE_INIT(bind_vertex_elements_state);
GLHD_PIPE_INIT(delete_vertex_elements_state);
GLHD_PIPE_INIT(set_blend_color);
GLHD_PIPE_INIT(set_stencil_ref);
- GLHD_PIPE_INIT(set_clip_state);
GLHD_PIPE_INIT(set_sample_mask);
+ GLHD_PIPE_INIT(set_clip_state);
GLHD_PIPE_INIT(set_constant_buffer);
GLHD_PIPE_INIT(set_framebuffer_state);
GLHD_PIPE_INIT(set_polygon_stipple);
@@ -1019,28 +1025,39 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
GLHD_PIPE_INIT(set_viewport_state);
GLHD_PIPE_INIT(set_fragment_sampler_views);
GLHD_PIPE_INIT(set_vertex_sampler_views);
- GLHD_PIPE_INIT(create_sampler_view);
- GLHD_PIPE_INIT(sampler_view_destroy);
- GLHD_PIPE_INIT(create_surface);
- GLHD_PIPE_INIT(surface_destroy);
+ //GLHD_PIPE_INIT(set_geometry_sampler_views);
+ //GLHD_PIPE_INIT(set_compute_sampler_views);
+ //GLHD_PIPE_INIT(set_shader_resources);
GLHD_PIPE_INIT(set_vertex_buffers);
GLHD_PIPE_INIT(set_index_buffer);
//GLHD_PIPE_INIT(create_stream_output_target);
//GLHD_PIPE_INIT(stream_output_target_destroy);
//GLHD_PIPE_INIT(set_stream_output_targets);
GLHD_PIPE_INIT(resource_copy_region);
+ //GLHD_PIPE_INIT(resource_resolve);
GLHD_PIPE_INIT(clear);
GLHD_PIPE_INIT(clear_render_target);
GLHD_PIPE_INIT(clear_depth_stencil);
GLHD_PIPE_INIT(flush);
- GLHD_PIPE_INIT(render_condition);
- //GLHD_PIPE_INIT(texture_barrier);
+ GLHD_PIPE_INIT(create_sampler_view);
+ GLHD_PIPE_INIT(sampler_view_destroy);
+ GLHD_PIPE_INIT(create_surface);
+ GLHD_PIPE_INIT(surface_destroy);
GLHD_PIPE_INIT(get_transfer);
GLHD_PIPE_INIT(transfer_destroy);
GLHD_PIPE_INIT(transfer_map);
- GLHD_PIPE_INIT(transfer_unmap);
GLHD_PIPE_INIT(transfer_flush_region);
+ GLHD_PIPE_INIT(transfer_unmap);
GLHD_PIPE_INIT(transfer_inline_write);
+ //GLHD_PIPE_INIT(texture_barrier);
+ //GLHD_PIPE_INIT(create_video_decoder);
+ //GLHD_PIPE_INIT(create_video_buffer);
+ //GLHD_PIPE_INIT(create_compute_state);
+ //GLHD_PIPE_INIT(bind_compute_state);
+ //GLHD_PIPE_INIT(delete_compute_state);
+ //GLHD_PIPE_INIT(set_compute_resources);
+ //GLHD_PIPE_INIT(set_global_binding);
+ //GLHD_PIPE_INIT(launch_grid);
#undef GLHD_PIPE_INIT