diff options
Diffstat (limited to 'src/gallium/drivers/galahad/glhd_context.c')
-rw-r--r-- | src/gallium/drivers/galahad/glhd_context.c | 33 |
1 files changed, 25 insertions, 8 deletions
diff --git a/src/gallium/drivers/galahad/glhd_context.c b/src/gallium/drivers/galahad/glhd_context.c index 494756935f0..fe8fc81f01f 100644 --- a/src/gallium/drivers/galahad/glhd_context.c +++ b/src/gallium/drivers/galahad/glhd_context.c @@ -981,6 +981,7 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) glhd_pipe->base . _member = pipe -> _member ? galahad_context_ ## _member : NULL GLHD_PIPE_INIT(draw_vbo); + GLHD_PIPE_INIT(render_condition); GLHD_PIPE_INIT(create_query); GLHD_PIPE_INIT(destroy_query); GLHD_PIPE_INIT(begin_query); @@ -992,6 +993,8 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) GLHD_PIPE_INIT(create_sampler_state); GLHD_PIPE_INIT(bind_fragment_sampler_states); GLHD_PIPE_INIT(bind_vertex_sampler_states); + //GLHD_PIPE_INIT(bind_geometry_sampler_states); + //GLHD_PIPE_INIT(bind_compute_sampler_states); GLHD_PIPE_INIT(delete_sampler_state); GLHD_PIPE_INIT(create_rasterizer_state); GLHD_PIPE_INIT(bind_rasterizer_state); @@ -1005,13 +1008,16 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) GLHD_PIPE_INIT(create_vs_state); GLHD_PIPE_INIT(bind_vs_state); GLHD_PIPE_INIT(delete_vs_state); + //GLHD_PIPE_INIT(create_gs_state); + //GLHD_PIPE_INIT(bind_gs_state); + //GLHD_PIPE_INIT(delete_gs_state); GLHD_PIPE_INIT(create_vertex_elements_state); GLHD_PIPE_INIT(bind_vertex_elements_state); GLHD_PIPE_INIT(delete_vertex_elements_state); GLHD_PIPE_INIT(set_blend_color); GLHD_PIPE_INIT(set_stencil_ref); - GLHD_PIPE_INIT(set_clip_state); GLHD_PIPE_INIT(set_sample_mask); + GLHD_PIPE_INIT(set_clip_state); GLHD_PIPE_INIT(set_constant_buffer); GLHD_PIPE_INIT(set_framebuffer_state); GLHD_PIPE_INIT(set_polygon_stipple); @@ -1019,28 +1025,39 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) GLHD_PIPE_INIT(set_viewport_state); GLHD_PIPE_INIT(set_fragment_sampler_views); GLHD_PIPE_INIT(set_vertex_sampler_views); - GLHD_PIPE_INIT(create_sampler_view); - GLHD_PIPE_INIT(sampler_view_destroy); - GLHD_PIPE_INIT(create_surface); - GLHD_PIPE_INIT(surface_destroy); + //GLHD_PIPE_INIT(set_geometry_sampler_views); + //GLHD_PIPE_INIT(set_compute_sampler_views); + //GLHD_PIPE_INIT(set_shader_resources); GLHD_PIPE_INIT(set_vertex_buffers); GLHD_PIPE_INIT(set_index_buffer); //GLHD_PIPE_INIT(create_stream_output_target); //GLHD_PIPE_INIT(stream_output_target_destroy); //GLHD_PIPE_INIT(set_stream_output_targets); GLHD_PIPE_INIT(resource_copy_region); + //GLHD_PIPE_INIT(resource_resolve); GLHD_PIPE_INIT(clear); GLHD_PIPE_INIT(clear_render_target); GLHD_PIPE_INIT(clear_depth_stencil); GLHD_PIPE_INIT(flush); - GLHD_PIPE_INIT(render_condition); - //GLHD_PIPE_INIT(texture_barrier); + GLHD_PIPE_INIT(create_sampler_view); + GLHD_PIPE_INIT(sampler_view_destroy); + GLHD_PIPE_INIT(create_surface); + GLHD_PIPE_INIT(surface_destroy); GLHD_PIPE_INIT(get_transfer); GLHD_PIPE_INIT(transfer_destroy); GLHD_PIPE_INIT(transfer_map); - GLHD_PIPE_INIT(transfer_unmap); GLHD_PIPE_INIT(transfer_flush_region); + GLHD_PIPE_INIT(transfer_unmap); GLHD_PIPE_INIT(transfer_inline_write); + //GLHD_PIPE_INIT(texture_barrier); + //GLHD_PIPE_INIT(create_video_decoder); + //GLHD_PIPE_INIT(create_video_buffer); + //GLHD_PIPE_INIT(create_compute_state); + //GLHD_PIPE_INIT(bind_compute_state); + //GLHD_PIPE_INIT(delete_compute_state); + //GLHD_PIPE_INIT(set_compute_resources); + //GLHD_PIPE_INIT(set_global_binding); + //GLHD_PIPE_INIT(launch_grid); #undef GLHD_PIPE_INIT |