diff options
Diffstat (limited to 'src/gallium/drivers/freedreno/a5xx/fd5_context.h')
-rw-r--r-- | src/gallium/drivers/freedreno/a5xx/fd5_context.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/a5xx/fd5_context.h b/src/gallium/drivers/freedreno/a5xx/fd5_context.h new file mode 100644 index 00000000000..30a11d0e141 --- /dev/null +++ b/src/gallium/drivers/freedreno/a5xx/fd5_context.h @@ -0,0 +1,90 @@ +/* + * Copyright (C) 2016 Rob Clark <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: + * Rob Clark <[email protected]> + */ + +#ifndef FD5_CONTEXT_H_ +#define FD5_CONTEXT_H_ + +#include "util/u_upload_mgr.h" + +#include "freedreno_drmif.h" + +#include "freedreno_context.h" + +#include "ir3_shader.h" + +struct fd5_context { + struct fd_context base; + + struct fd_bo *vs_pvt_mem, *fs_pvt_mem; + + /* This only needs to be 4 * num_of_pipes bytes (ie. 32 bytes). We + * could combine it with another allocation. + * + * (upper area used as scratch bo.. see fd5_query) + * + * XXX remove if unneeded after binning r/e.. + */ + struct fd_bo *vsc_size_mem; + + /* TODO not sure what this is for.. */ + struct fd_bo *blit_mem; + + struct u_upload_mgr *border_color_uploader; + struct pipe_resource *border_color_buf; + + /* if *any* of bits are set in {v,f}saturate_{s,t,r} */ + bool vsaturate, fsaturate; + + /* bitmask of sampler which needs coords clamped for vertex + * shader: + */ + uint16_t vsaturate_s, vsaturate_t, vsaturate_r; + + /* bitmask of sampler which needs coords clamped for frag + * shader: + */ + uint16_t fsaturate_s, fsaturate_t, fsaturate_r; + + /* bitmask of samplers which need astc srgb workaround: */ + uint16_t vastc_srgb, fastc_srgb; + + /* some state changes require a different shader variant. Keep + * track of this so we know when we need to re-emit shader state + * due to variant change. See fixup_shader_state() + */ + struct ir3_shader_key last_key; +}; + +static inline struct fd5_context * +fd5_context(struct fd_context *ctx) +{ + return (struct fd5_context *)ctx; +} + +struct pipe_context * +fd5_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags); + +#endif /* FD5_CONTEXT_H_ */ |