diff options
Diffstat (limited to 'src/gallium/drivers/freedreno/a4xx/fd4_draw.c')
-rw-r--r-- | src/gallium/drivers/freedreno/a4xx/fd4_draw.c | 326 |
1 files changed, 326 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c new file mode 100644 index 00000000000..2427a8b8a5b --- /dev/null +++ b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c @@ -0,0 +1,326 @@ +/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ + +/* + * Copyright (C) 2014 Rob Clark <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: + * Rob Clark <[email protected]> + */ + +#include "pipe/p_state.h" +#include "util/u_string.h" +#include "util/u_memory.h" +#include "util/u_prim.h" + +#include "freedreno_state.h" +#include "freedreno_resource.h" + +#include "fd4_draw.h" +#include "fd4_context.h" +#include "fd4_emit.h" +#include "fd4_program.h" +#include "fd4_util.h" +#include "fd4_zsa.h" + + +static void +draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring, + struct fd4_emit *emit) +{ + const struct pipe_draw_info *info = emit->info; + + fd4_emit_state(ctx, ring, emit); + + if (emit->dirty & (FD_DIRTY_VTXBUF | FD_DIRTY_VTXSTATE)) + fd4_emit_vertex_bufs(ring, emit); + + OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2); + OUT_RING(ring, info->start); /* VFD_INDEX_OFFSET */ + OUT_RING(ring, info->start_instance); /* ??? UNKNOWN_2209 */ + + OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1); + OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */ + info->restart_index : 0xffffffff); + + fd4_draw_emit(ctx, ring, + emit->key.binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY, + info); +} + +/* fixup dirty shader state in case some "unrelated" (from the state- + * tracker's perspective) state change causes us to switch to a + * different variant. + */ +static void +fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key) +{ + struct fd4_context *fd4_ctx = fd4_context(ctx); + struct ir3_shader_key *last_key = &fd4_ctx->last_key; + + if (!ir3_shader_key_equal(last_key, key)) { + ctx->dirty |= FD_DIRTY_PROG; + + if (last_key->has_per_samp || key->has_per_samp) { + if ((last_key->vsaturate_s != key->vsaturate_s) || + (last_key->vsaturate_t != key->vsaturate_t) || + (last_key->vsaturate_r != key->vsaturate_r)) + ctx->prog.dirty |= FD_SHADER_DIRTY_VP; + + if ((last_key->fsaturate_s != key->fsaturate_s) || + (last_key->fsaturate_t != key->fsaturate_t) || + (last_key->fsaturate_r != key->fsaturate_r)) + ctx->prog.dirty |= FD_SHADER_DIRTY_FP; + } + + if (last_key->color_two_side != key->color_two_side) + ctx->prog.dirty |= FD_SHADER_DIRTY_FP; + + if (last_key->half_precision != key->half_precision) + ctx->prog.dirty |= FD_SHADER_DIRTY_FP; + + if (last_key->alpha != key->alpha) + ctx->prog.dirty |= FD_SHADER_DIRTY_FP; + + fd4_ctx->last_key = *key; + } +} + +static void +fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info) +{ + struct fd4_context *fd4_ctx = fd4_context(ctx); + struct fd4_emit emit = { + .vtx = &ctx->vtx, + .prog = &ctx->prog, + .info = info, + .key = { + /* do binning pass first: */ + .binning_pass = true, + .color_two_side = ctx->rasterizer ? ctx->rasterizer->light_twoside : false, + .alpha = util_format_is_alpha(pipe_surface_format(ctx->framebuffer.cbufs[0])), + // TODO set .half_precision based on render target format, + // ie. float16 and smaller use half, float32 use full.. + .half_precision = !!(fd_mesa_debug & FD_DBG_FRAGHALF), + .has_per_samp = fd4_ctx->fsaturate || fd4_ctx->vsaturate, + .vsaturate_s = fd4_ctx->vsaturate_s, + .vsaturate_t = fd4_ctx->vsaturate_t, + .vsaturate_r = fd4_ctx->vsaturate_r, + .fsaturate_s = fd4_ctx->fsaturate_s, + .fsaturate_t = fd4_ctx->fsaturate_t, + .fsaturate_r = fd4_ctx->fsaturate_r, + }, + .rasterflat = ctx->rasterizer && ctx->rasterizer->flatshade, + }; + unsigned dirty; + + fixup_shader_state(ctx, &emit.key); + + dirty = ctx->dirty; + emit.dirty = dirty & ~(FD_DIRTY_BLEND); + draw_impl(ctx, ctx->binning_ring, &emit); + + /* and now regular (non-binning) pass: */ + emit.key.binning_pass = false; + emit.dirty = dirty; + emit.vp = NULL; /* we changed key so need to refetch vp */ + draw_impl(ctx, ctx->ring, &emit); +} + +/* clear operations ignore viewport state, so we need to reset it + * based on framebuffer state: + */ +static void +reset_viewport(struct fd_ringbuffer *ring, struct pipe_framebuffer_state *pfb) +{ + float half_width = pfb->width * 0.5f; + float half_height = pfb->height * 0.5f; + + OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_XOFFSET_0, 4); + OUT_RING(ring, A4XX_GRAS_CL_VPORT_XOFFSET_0(half_width)); + OUT_RING(ring, A4XX_GRAS_CL_VPORT_XSCALE_0(half_width)); + OUT_RING(ring, A4XX_GRAS_CL_VPORT_YOFFSET_0(half_height)); + OUT_RING(ring, A4XX_GRAS_CL_VPORT_YSCALE_0(-half_height)); +} + +static void +fd4_clear(struct fd_context *ctx, unsigned buffers, + const union pipe_color_union *color, double depth, unsigned stencil) +{ + struct fd4_context *fd4_ctx = fd4_context(ctx); + struct fd_ringbuffer *ring = ctx->ring; + struct pipe_framebuffer_state *pfb = &ctx->framebuffer; + unsigned dirty = ctx->dirty; + unsigned ce, i; + struct fd4_emit emit = { + .vtx = &fd4_ctx->solid_vbuf_state, + .prog = &ctx->solid_prog, + .key = { + .half_precision = true, + }, + }; + uint32_t colr = 0; + + if ((buffers & PIPE_CLEAR_COLOR) && pfb->nr_cbufs) + colr = pack_rgba(pfb->cbufs[0]->format, color->f); + + dirty &= FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR; + dirty |= FD_DIRTY_PROG; + emit.dirty = dirty; + + OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 1); + OUT_RING(ring, A4XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST); + + /* emit generic state now: */ + fd4_emit_state(ctx, ring, &emit); + reset_viewport(ring, pfb); + + if (buffers & PIPE_CLEAR_DEPTH) { + OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1); + OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE | + A4XX_RB_DEPTH_CONTROL_Z_ENABLE | + A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS)); + + fd_wfi(ctx, ring); + OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_ZOFFSET_0, 2); + OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZOFFSET_0(0.0)); + OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(depth)); + ctx->dirty |= FD_DIRTY_VIEWPORT; + } else { + OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1); + OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER)); + } + + if (buffers & PIPE_CLEAR_STENCIL) { + OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2); + OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(stencil) | + A4XX_RB_STENCILREFMASK_STENCILMASK(stencil) | + A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff)); + OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) | + A4XX_RB_STENCILREFMASK_STENCILMASK(0) | + 0xff000000 | // XXX ??? + A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff)); + + OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2); + OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_STENCIL_ENABLE | + A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_ALWAYS) | + A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) | + A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_REPLACE) | + A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) | + A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) | + A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) | + A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) | + A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP)); + OUT_RING(ring, 0x00000000); /* RB_STENCIL_CONTROL2 */ + } else { + OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2); + OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) | + A4XX_RB_STENCILREFMASK_STENCILMASK(0) | + A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0)); + OUT_RING(ring, A4XX_RB_STENCILREFMASK_BF_STENCILREF(0) | + A4XX_RB_STENCILREFMASK_BF_STENCILMASK(0) | + A4XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK(0)); + + OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2); + OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) | + A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) | + A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) | + A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) | + A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) | + A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) | + A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) | + A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP)); + OUT_RING(ring, 0x00000000); /* RB_STENCIL_CONTROL2 */ + } + + if (buffers & PIPE_CLEAR_COLOR) { + OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1); + OUT_RING(ring, A4XX_RB_ALPHA_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER)); + ce = 0xf; + } else { + ce = 0x0; + } + + for (i = 0; i < 8; i++) { + OUT_PKT0(ring, REG_A4XX_RB_MRT_CONTROL(i), 1); + OUT_RING(ring, A4XX_RB_MRT_CONTROL_FASTCLEAR | + A4XX_RB_MRT_CONTROL_B11 | + A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE(ce)); + + OUT_PKT0(ring, REG_A4XX_RB_MRT_BLEND_CONTROL(i), 1); + OUT_RING(ring, A4XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(FACTOR_ONE) | + A4XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(BLEND_DST_PLUS_SRC) | + A4XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO) | + A4XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE) | + A4XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC) | + A4XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO)); + } + + fd4_emit_vertex_bufs(ring, &emit); + + OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1); + OUT_RING(ring, 0x0); /* XXX GRAS_ALPHA_CONTROL */ + + OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1); + OUT_RING(ring, 0x00000000); + + OUT_PKT0(ring, REG_A4XX_RB_CLEAR_COLOR_DW0, 4); + OUT_RING(ring, colr); /* RB_CLEAR_COLOR_DW0 */ + OUT_RING(ring, colr); /* RB_CLEAR_COLOR_DW1 */ + OUT_RING(ring, colr); /* RB_CLEAR_COLOR_DW2 */ + OUT_RING(ring, colr); /* RB_CLEAR_COLOR_DW3 */ + + /* until fastclear works: */ + fd4_emit_constant(ring, SB_FRAG_SHADER, 0, 0, 4, color->ui, NULL); + + OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2); + OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */ + OUT_RING(ring, 0); /* ??? UNKNOWN_2209 */ + + OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1); + OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */ + + OUT_PKT3(ring, CP_UNKNOWN_1A, 1); + OUT_RING(ring, 0x00000001); + + fd4_draw(ctx, ring, DI_PT_RECTLIST, USE_VISIBILITY, + DI_SRC_SEL_AUTO_INDEX, 2, INDEX_SIZE_IGN, 0, 0, NULL); + + OUT_PKT3(ring, CP_UNKNOWN_1A, 1); + OUT_RING(ring, 0x00000000); + + OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1); + OUT_RING(ring, A4XX_GRAS_CLEAR_CNTL_NOT_FASTCLEAR); + + OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1); + OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | + A4XX_GRAS_SC_CONTROL_MSAA_DISABLE | + A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | + A4XX_GRAS_SC_CONTROL_RASTER_MODE(0)); +} + +void +fd4_draw_init(struct pipe_context *pctx) +{ + struct fd_context *ctx = fd_context(pctx); + ctx->draw_vbo = fd4_draw_vbo; + ctx->clear = fd4_clear; +} |