aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/freedreno/a4xx/fd4_draw.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/freedreno/a4xx/fd4_draw.c')
-rw-r--r--src/gallium/drivers/freedreno/a4xx/fd4_draw.c326
1 files changed, 326 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c
new file mode 100644
index 00000000000..2427a8b8a5b
--- /dev/null
+++ b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c
@@ -0,0 +1,326 @@
+/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
+
+/*
+ * Copyright (C) 2014 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors:
+ * Rob Clark <[email protected]>
+ */
+
+#include "pipe/p_state.h"
+#include "util/u_string.h"
+#include "util/u_memory.h"
+#include "util/u_prim.h"
+
+#include "freedreno_state.h"
+#include "freedreno_resource.h"
+
+#include "fd4_draw.h"
+#include "fd4_context.h"
+#include "fd4_emit.h"
+#include "fd4_program.h"
+#include "fd4_util.h"
+#include "fd4_zsa.h"
+
+
+static void
+draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring,
+ struct fd4_emit *emit)
+{
+ const struct pipe_draw_info *info = emit->info;
+
+ fd4_emit_state(ctx, ring, emit);
+
+ if (emit->dirty & (FD_DIRTY_VTXBUF | FD_DIRTY_VTXSTATE))
+ fd4_emit_vertex_bufs(ring, emit);
+
+ OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2);
+ OUT_RING(ring, info->start); /* VFD_INDEX_OFFSET */
+ OUT_RING(ring, info->start_instance); /* ??? UNKNOWN_2209 */
+
+ OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1);
+ OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */
+ info->restart_index : 0xffffffff);
+
+ fd4_draw_emit(ctx, ring,
+ emit->key.binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY,
+ info);
+}
+
+/* fixup dirty shader state in case some "unrelated" (from the state-
+ * tracker's perspective) state change causes us to switch to a
+ * different variant.
+ */
+static void
+fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key)
+{
+ struct fd4_context *fd4_ctx = fd4_context(ctx);
+ struct ir3_shader_key *last_key = &fd4_ctx->last_key;
+
+ if (!ir3_shader_key_equal(last_key, key)) {
+ ctx->dirty |= FD_DIRTY_PROG;
+
+ if (last_key->has_per_samp || key->has_per_samp) {
+ if ((last_key->vsaturate_s != key->vsaturate_s) ||
+ (last_key->vsaturate_t != key->vsaturate_t) ||
+ (last_key->vsaturate_r != key->vsaturate_r))
+ ctx->prog.dirty |= FD_SHADER_DIRTY_VP;
+
+ if ((last_key->fsaturate_s != key->fsaturate_s) ||
+ (last_key->fsaturate_t != key->fsaturate_t) ||
+ (last_key->fsaturate_r != key->fsaturate_r))
+ ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
+ }
+
+ if (last_key->color_two_side != key->color_two_side)
+ ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
+
+ if (last_key->half_precision != key->half_precision)
+ ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
+
+ if (last_key->alpha != key->alpha)
+ ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
+
+ fd4_ctx->last_key = *key;
+ }
+}
+
+static void
+fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info)
+{
+ struct fd4_context *fd4_ctx = fd4_context(ctx);
+ struct fd4_emit emit = {
+ .vtx = &ctx->vtx,
+ .prog = &ctx->prog,
+ .info = info,
+ .key = {
+ /* do binning pass first: */
+ .binning_pass = true,
+ .color_two_side = ctx->rasterizer ? ctx->rasterizer->light_twoside : false,
+ .alpha = util_format_is_alpha(pipe_surface_format(ctx->framebuffer.cbufs[0])),
+ // TODO set .half_precision based on render target format,
+ // ie. float16 and smaller use half, float32 use full..
+ .half_precision = !!(fd_mesa_debug & FD_DBG_FRAGHALF),
+ .has_per_samp = fd4_ctx->fsaturate || fd4_ctx->vsaturate,
+ .vsaturate_s = fd4_ctx->vsaturate_s,
+ .vsaturate_t = fd4_ctx->vsaturate_t,
+ .vsaturate_r = fd4_ctx->vsaturate_r,
+ .fsaturate_s = fd4_ctx->fsaturate_s,
+ .fsaturate_t = fd4_ctx->fsaturate_t,
+ .fsaturate_r = fd4_ctx->fsaturate_r,
+ },
+ .rasterflat = ctx->rasterizer && ctx->rasterizer->flatshade,
+ };
+ unsigned dirty;
+
+ fixup_shader_state(ctx, &emit.key);
+
+ dirty = ctx->dirty;
+ emit.dirty = dirty & ~(FD_DIRTY_BLEND);
+ draw_impl(ctx, ctx->binning_ring, &emit);
+
+ /* and now regular (non-binning) pass: */
+ emit.key.binning_pass = false;
+ emit.dirty = dirty;
+ emit.vp = NULL; /* we changed key so need to refetch vp */
+ draw_impl(ctx, ctx->ring, &emit);
+}
+
+/* clear operations ignore viewport state, so we need to reset it
+ * based on framebuffer state:
+ */
+static void
+reset_viewport(struct fd_ringbuffer *ring, struct pipe_framebuffer_state *pfb)
+{
+ float half_width = pfb->width * 0.5f;
+ float half_height = pfb->height * 0.5f;
+
+ OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_XOFFSET_0, 4);
+ OUT_RING(ring, A4XX_GRAS_CL_VPORT_XOFFSET_0(half_width));
+ OUT_RING(ring, A4XX_GRAS_CL_VPORT_XSCALE_0(half_width));
+ OUT_RING(ring, A4XX_GRAS_CL_VPORT_YOFFSET_0(half_height));
+ OUT_RING(ring, A4XX_GRAS_CL_VPORT_YSCALE_0(-half_height));
+}
+
+static void
+fd4_clear(struct fd_context *ctx, unsigned buffers,
+ const union pipe_color_union *color, double depth, unsigned stencil)
+{
+ struct fd4_context *fd4_ctx = fd4_context(ctx);
+ struct fd_ringbuffer *ring = ctx->ring;
+ struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
+ unsigned dirty = ctx->dirty;
+ unsigned ce, i;
+ struct fd4_emit emit = {
+ .vtx = &fd4_ctx->solid_vbuf_state,
+ .prog = &ctx->solid_prog,
+ .key = {
+ .half_precision = true,
+ },
+ };
+ uint32_t colr = 0;
+
+ if ((buffers & PIPE_CLEAR_COLOR) && pfb->nr_cbufs)
+ colr = pack_rgba(pfb->cbufs[0]->format, color->f);
+
+ dirty &= FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR;
+ dirty |= FD_DIRTY_PROG;
+ emit.dirty = dirty;
+
+ OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 1);
+ OUT_RING(ring, A4XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST);
+
+ /* emit generic state now: */
+ fd4_emit_state(ctx, ring, &emit);
+ reset_viewport(ring, pfb);
+
+ if (buffers & PIPE_CLEAR_DEPTH) {
+ OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
+ OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE |
+ A4XX_RB_DEPTH_CONTROL_Z_ENABLE |
+ A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS));
+
+ fd_wfi(ctx, ring);
+ OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_ZOFFSET_0, 2);
+ OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZOFFSET_0(0.0));
+ OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(depth));
+ ctx->dirty |= FD_DIRTY_VIEWPORT;
+ } else {
+ OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
+ OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER));
+ }
+
+ if (buffers & PIPE_CLEAR_STENCIL) {
+ OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);
+ OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(stencil) |
+ A4XX_RB_STENCILREFMASK_STENCILMASK(stencil) |
+ A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
+ OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) |
+ A4XX_RB_STENCILREFMASK_STENCILMASK(0) |
+ 0xff000000 | // XXX ???
+ A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
+
+ OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
+ OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_STENCIL_ENABLE |
+ A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_ALWAYS) |
+ A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
+ A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_REPLACE) |
+ A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
+ A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
+ A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
+ A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
+ A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
+ OUT_RING(ring, 0x00000000); /* RB_STENCIL_CONTROL2 */
+ } else {
+ OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);
+ OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) |
+ A4XX_RB_STENCILREFMASK_STENCILMASK(0) |
+ A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0));
+ OUT_RING(ring, A4XX_RB_STENCILREFMASK_BF_STENCILREF(0) |
+ A4XX_RB_STENCILREFMASK_BF_STENCILMASK(0) |
+ A4XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK(0));
+
+ OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
+ OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) |
+ A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
+ A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) |
+ A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
+ A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
+ A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
+ A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
+ A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
+ OUT_RING(ring, 0x00000000); /* RB_STENCIL_CONTROL2 */
+ }
+
+ if (buffers & PIPE_CLEAR_COLOR) {
+ OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1);
+ OUT_RING(ring, A4XX_RB_ALPHA_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER));
+ ce = 0xf;
+ } else {
+ ce = 0x0;
+ }
+
+ for (i = 0; i < 8; i++) {
+ OUT_PKT0(ring, REG_A4XX_RB_MRT_CONTROL(i), 1);
+ OUT_RING(ring, A4XX_RB_MRT_CONTROL_FASTCLEAR |
+ A4XX_RB_MRT_CONTROL_B11 |
+ A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE(ce));
+
+ OUT_PKT0(ring, REG_A4XX_RB_MRT_BLEND_CONTROL(i), 1);
+ OUT_RING(ring, A4XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(FACTOR_ONE) |
+ A4XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
+ A4XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO) |
+ A4XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE) |
+ A4XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
+ A4XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO));
+ }
+
+ fd4_emit_vertex_bufs(ring, &emit);
+
+ OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
+ OUT_RING(ring, 0x0); /* XXX GRAS_ALPHA_CONTROL */
+
+ OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1);
+ OUT_RING(ring, 0x00000000);
+
+ OUT_PKT0(ring, REG_A4XX_RB_CLEAR_COLOR_DW0, 4);
+ OUT_RING(ring, colr); /* RB_CLEAR_COLOR_DW0 */
+ OUT_RING(ring, colr); /* RB_CLEAR_COLOR_DW1 */
+ OUT_RING(ring, colr); /* RB_CLEAR_COLOR_DW2 */
+ OUT_RING(ring, colr); /* RB_CLEAR_COLOR_DW3 */
+
+ /* until fastclear works: */
+ fd4_emit_constant(ring, SB_FRAG_SHADER, 0, 0, 4, color->ui, NULL);
+
+ OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2);
+ OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */
+ OUT_RING(ring, 0); /* ??? UNKNOWN_2209 */
+
+ OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1);
+ OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */
+
+ OUT_PKT3(ring, CP_UNKNOWN_1A, 1);
+ OUT_RING(ring, 0x00000001);
+
+ fd4_draw(ctx, ring, DI_PT_RECTLIST, USE_VISIBILITY,
+ DI_SRC_SEL_AUTO_INDEX, 2, INDEX_SIZE_IGN, 0, 0, NULL);
+
+ OUT_PKT3(ring, CP_UNKNOWN_1A, 1);
+ OUT_RING(ring, 0x00000000);
+
+ OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1);
+ OUT_RING(ring, A4XX_GRAS_CLEAR_CNTL_NOT_FASTCLEAR);
+
+ OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1);
+ OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
+ A4XX_GRAS_SC_CONTROL_MSAA_DISABLE |
+ A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
+ A4XX_GRAS_SC_CONTROL_RASTER_MODE(0));
+}
+
+void
+fd4_draw_init(struct pipe_context *pctx)
+{
+ struct fd_context *ctx = fd_context(pctx);
+ ctx->draw_vbo = fd4_draw_vbo;
+ ctx->clear = fd4_clear;
+}