diff options
Diffstat (limited to 'src/gallium/drivers/failover/fo_context.h')
-rw-r--r-- | src/gallium/drivers/failover/fo_context.h | 23 |
1 files changed, 15 insertions, 8 deletions
diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h index bb1a168ea7a..88ae5ad60d5 100644 --- a/src/gallium/drivers/failover/fo_context.h +++ b/src/gallium/drivers/failover/fo_context.h @@ -47,7 +47,7 @@ #define FO_NEW_ALPHA_TEST 0x100 #define FO_NEW_DEPTH_STENCIL 0x200 #define FO_NEW_SAMPLER 0x400 -#define FO_NEW_TEXTURE 0x800 +#define FO_NEW_SAMPLER_VIEW 0x800 #define FO_NEW_VERTEX 0x2000 #define FO_NEW_VERTEX_SHADER 0x4000 #define FO_NEW_BLEND_COLOR 0x8000 @@ -65,6 +65,13 @@ struct fo_state { void *sw_state; void *hw_state; }; + +struct fo_sampler_view { + struct pipe_sampler_view base; + struct pipe_sampler_view *sw; + struct pipe_sampler_view *hw; +}; + struct failover_context { struct pipe_context pipe; /**< base class */ @@ -78,6 +85,7 @@ struct failover_context { const struct fo_state *rasterizer; const struct fo_state *fragment_shader; const struct fo_state *vertex_shader; + const struct fo_state *vertex_elements; struct pipe_blend_color blend_color; struct pipe_stencil_ref stencil_ref; @@ -85,26 +93,25 @@ struct failover_context { struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; - struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; - struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; - struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS]; uint num_vertex_buffers; - uint num_vertex_elements; void *sw_sampler_state[PIPE_MAX_SAMPLERS]; void *hw_sampler_state[PIPE_MAX_SAMPLERS]; void *sw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS]; void *hw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS]; + struct fo_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; + struct fo_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned num_fragment_sampler_views; + unsigned num_vertex_sampler_views; + unsigned dirty; unsigned num_samplers; unsigned num_vertex_samplers; - unsigned num_textures; - unsigned num_vertex_textures; unsigned mode; struct pipe_context *hw; @@ -127,7 +134,7 @@ failover_context( struct pipe_context *pipe ) void failover_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - struct pipe_buffer *buf); + struct pipe_resource *resource); #endif /* FO_CONTEXT_H */ |