diff options
Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_vertex_shader.c')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_vertex_shader.c | 68 |
1 files changed, 30 insertions, 38 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_vertex_shader.c b/src/gallium/drivers/cell/spu/spu_vertex_shader.c index 3f5bf41aa2f..8363efeeb6e 100644 --- a/src/gallium/drivers/cell/spu/spu_vertex_shader.c +++ b/src/gallium/drivers/cell/spu/spu_vertex_shader.c @@ -165,63 +165,55 @@ run_vertex_program(struct spu_vs_context *draw, } -static void -spu_bind_vertex_shader(struct spu_vs_context *draw, - void *uniforms, - void *planes, - unsigned nr_planes, - unsigned num_outputs - ) -{ - draw->constants = (float (*)[4]) uniforms; - - (void) memcpy(draw->plane, planes, sizeof(float) * 4 * nr_planes); - draw->nr_planes = nr_planes; - draw->num_vs_outputs = num_outputs; - - /* specify the shader to interpret/execute */ - spu_exec_machine_init(&draw->machine, - PIPE_MAX_SAMPLERS, - NULL /*samplers*/, - PIPE_SHADER_VERTEX); -} - - unsigned char immediates[(sizeof(float) * 4 * TGSI_EXEC_NUM_IMMEDIATES) + 32] ALIGN16_ATTRIB; + void -spu_execute_vertex_shader(struct spu_vs_context *draw, - const struct cell_command_vs *vs) +spu_bind_vertex_shader(struct spu_vs_context *draw, + struct cell_shader_info *vs) { - unsigned i; - - const uint64_t immediate_addr = vs->shader.immediates; + const unsigned immediate_addr = vs->immediates; const unsigned immediate_size = - ROUNDUP16((sizeof(float) * 4 * vs->shader.num_immediates) - + (immediate_addr & 0x0f)); + ROUNDUP16((sizeof(float) * 4 * vs->num_immediates) + + (immediate_addr & 0x0f)); + mfc_get(immediates, immediate_addr & ~0x0f, immediate_size, TAG_VERTEX_BUFFER, 0, 0); draw->machine.Instructions = (struct tgsi_full_instruction *) - vs->shader.instructions; - draw->machine.NumInstructions = vs->shader.num_instructions; + vs->instructions; + draw->machine.NumInstructions = vs->num_instructions; draw->machine.Declarations = (struct tgsi_full_declaration *) - vs->shader.declarations; - draw->machine.NumDeclarations = vs->shader.num_declarations; + vs->declarations; + draw->machine.NumDeclarations = vs->num_declarations; - draw->vertex_fetch.nr_attrs = vs->nr_attrs; + draw->num_vs_outputs = vs->num_outputs; + + /* specify the shader to interpret/execute */ + spu_exec_machine_init(&draw->machine, + PIPE_MAX_SAMPLERS, + NULL /*samplers*/, + PIPE_SHADER_VERTEX); wait_on_mask(1 << TAG_VERTEX_BUFFER); (void) memcpy(& draw->machine.Imms, &immediates[immediate_addr & 0x0f], - sizeof(float) * 4 * vs->shader.num_immediates); + sizeof(float) * 4 * vs->num_immediates); +} - spu_bind_vertex_shader(draw, vs->shader.uniforms, - vs->plane, vs->nr_planes, - vs->shader.num_outputs); + +void +spu_execute_vertex_shader(struct spu_vs_context *draw, + const struct cell_command_vs *vs) +{ + unsigned i; + + (void) memcpy(draw->plane, vs->plane, sizeof(float) * 4 * vs->nr_planes); + draw->nr_planes = vs->nr_planes; + draw->vertex_fetch.nr_attrs = vs->nr_attrs; for (i = 0; i < vs->num_elts; i += 4) { const unsigned batch_size = MIN2(vs->num_elts - i, 4); |