diff options
Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_texture.c')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_texture.c | 29 |
1 files changed, 18 insertions, 11 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_texture.c b/src/gallium/drivers/cell/spu/spu_texture.c index 67eb08196a4..91a6aec5ec2 100644 --- a/src/gallium/drivers/cell/spu/spu_texture.c +++ b/src/gallium/drivers/cell/spu/spu_texture.c @@ -40,25 +40,29 @@ void invalidate_tex_cache(void) { - spu_dcache_mark_dirty((unsigned) spu.texture.start, - 4 * spu.texture.width * spu.texture.height); + uint unit = 0; + uint bytes = 4 * spu.texture.texture[unit].width + * spu.texture.texture[unit].height; + + spu_dcache_mark_dirty((unsigned) spu.texture.texture[unit].start, bytes); } static uint get_texel(vec_uint4 coordinate) { + const uint unit = 0; vec_uint4 tmp; unsigned x = spu_extract(coordinate, 0); unsigned y = spu_extract(coordinate, 1); - const unsigned tiles_per_row = spu.texture.width / TILE_SIZE; + const unsigned tiles_per_row = spu.texture.texture[unit].width / TILE_SIZE; unsigned tile_offset = sizeof(tile_t) * ((y / TILE_SIZE * tiles_per_row) + (x / TILE_SIZE)); unsigned texel_offset = 4 * (((y % TILE_SIZE) * TILE_SIZE) + (x % TILE_SIZE)); spu_dcache_fetch_unaligned((qword *) & tmp, - spu.texture.start + tile_offset + texel_offset, + spu.texture.texture[unit].start + tile_offset + texel_offset, 4); return spu_extract(tmp, 0); } @@ -67,13 +71,14 @@ get_texel(vec_uint4 coordinate) static void get_four_texels(vec_uint4 x, vec_uint4 y, vec_uint4 *texels) { - const unsigned texture_ea = (uintptr_t) spu.texture.start; + const uint unit = 0; + const unsigned texture_ea = (uintptr_t) spu.texture.texture[unit].start; vec_uint4 tile_x = spu_rlmask(x, -5); vec_uint4 tile_y = spu_rlmask(y, -5); const qword offset_x = si_andi((qword) x, 0x1f); const qword offset_y = si_andi((qword) y, 0x1f); - const qword tiles_per_row = (qword) spu_splats(spu.texture.width / TILE_SIZE); + const qword tiles_per_row = (qword) spu_splats(spu.texture.texture[unit].width / TILE_SIZE); const qword tile_size = (qword) spu_splats(sizeof(tile_t)); qword tile_offset = si_mpya((qword) tile_y, tiles_per_row, (qword) tile_x); @@ -101,9 +106,10 @@ get_four_texels(vec_uint4 x, vec_uint4 y, vec_uint4 *texels) vector float sample_texture_nearest(vector float texcoord) { - vector float tc = spu_mul(texcoord, spu.tex_size); + const uint unit = 0; + vector float tc = spu_mul(texcoord, spu.tex_size[unit]); vector unsigned int itc = spu_convtu(tc, 0); /* convert to int */ - itc = spu_and(itc, spu.tex_size_mask); /* mask (GL_REPEAT) */ + itc = spu_and(itc, spu.tex_size_mask[unit]); /* mask (GL_REPEAT) */ uint texel = get_texel(itc); return spu_unpack_A8R8G8B8(texel); } @@ -112,10 +118,11 @@ sample_texture_nearest(vector float texcoord) vector float sample_texture_bilinear(vector float texcoord) { + const uint unit = 0; static const vec_uint4 offset_x = {0, 0, 1, 1}; static const vec_uint4 offset_y = {0, 1, 0, 1}; - vector float tc = spu_mul(texcoord, spu.tex_size); + vector float tc = spu_mul(texcoord, spu.tex_size[unit]); tc = spu_add(tc, spu_splats(-0.5f)); /* half texel bias */ /* integer texcoords S,T: */ @@ -129,8 +136,8 @@ sample_texture_bilinear(vector float texcoord) x = spu_add(x, offset_x); y = spu_add(y, offset_y); - x = spu_and(x, spu.tex_size_x_mask); - y = spu_and(y, spu.tex_size_y_mask); + x = spu_and(x, spu.tex_size_x_mask[unit]); + y = spu_and(y, spu.tex_size_y_mask[unit]); get_four_texels(x, y, texels); |