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Diffstat (limited to 'src/gallium/auxiliary/vl/vl_compositor_gfx.h')
-rw-r--r-- | src/gallium/auxiliary/vl/vl_compositor_gfx.h | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/vl/vl_compositor_gfx.h b/src/gallium/auxiliary/vl/vl_compositor_gfx.h new file mode 100644 index 00000000000..c274816ced2 --- /dev/null +++ b/src/gallium/auxiliary/vl/vl_compositor_gfx.h @@ -0,0 +1,88 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef vl_compositor_gfx_h +#define vl_compositor_gfx_h + +#include "vl_compositor.h" + +/** + * create vertex shader + */ +void * +create_vert_shader(struct vl_compositor *c); + +/** + * create YCbCr-to-RGB fragment + */ +void * +create_frag_shader_video_buffer(struct vl_compositor *c); + +/** + * create YCbCr-to-RGB weave fragment shader + */ +void * +create_frag_shader_weave_rgb(struct vl_compositor *c); + +/** + * create YCbCr i-to-YCbCr p deint fragment shader + */ +void * +create_frag_shader_deint_yuv(struct vl_compositor *c, + bool y, + bool w); + +/** + * create YUV/RGB-Palette-to-RGB fragment shader + */ +void * +create_frag_shader_palette(struct vl_compositor *c, + bool include_cc); + +/** + * create YCbCr RGB-to-RGB fragment shader + */ +void * +create_frag_shader_rgba(struct vl_compositor *c); + +/** + * create RGB-to-YUV fragment shader + */ +void * +create_frag_shader_rgb_yuv(struct vl_compositor *c, + bool y); + +/** + * render the layers to the frontbuffer with graphic shader + */ +void +vl_compositor_gfx_render(struct vl_compositor_state *s, + struct vl_compositor *c, + struct pipe_surface *dst_surface, + struct u_rect *dirty_area, + bool clear_dirty); +#endif /* vl_compositor_gfx_h */ |