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Diffstat (limited to 'src/gallium/auxiliary/util/u_simple_shaders.c')
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.c16
1 files changed, 13 insertions, 3 deletions
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index d54a1d8c746..1b8da9b6853 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -88,11 +88,14 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
/**
* Make simple fragment texture shader:
- * TEX OUT[0], IN[0], SAMP[0], 2D;
+ * IMM {0,0,0,1} // (if writemask != 0xf)
+ * MOV OUT[0], IMM[0] // (if writemask != 0xf)
+ * TEX OUT[0].writemask, IN[0], SAMP[0], 2D;
* END;
*/
void *
-util_make_fragment_tex_shader(struct pipe_context *pipe)
+util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
+ unsigned writemask )
{
struct ureg_program *ureg;
struct ureg_src sampler;
@@ -103,7 +106,7 @@ util_make_fragment_tex_shader(struct pipe_context *pipe)
if (ureg == NULL)
return NULL;
- sampler = ureg_DECL_sampler( ureg );
+ sampler = ureg_DECL_sampler( ureg, 0 );
tex = ureg_DECL_fs_input( ureg,
TGSI_SEMANTIC_GENERIC, 0,
@@ -119,6 +122,13 @@ util_make_fragment_tex_shader(struct pipe_context *pipe)
return ureg_create_shader_and_destroy( ureg, pipe );
}
+void *
+util_make_fragment_tex_shader(struct pipe_context *pipe )
+{
+ return util_make_fragment_tex_shader_writemask( pipe,
+ TGSI_WRITEMASK_XYZW );
+}
+