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-rw-r--r--src/gallium/auxiliary/util/u_blitter.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
index e33d2e283f8..f9f96f25c77 100644
--- a/src/gallium/auxiliary/util/u_blitter.h
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -203,6 +203,12 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
void util_blitter_flush_depth_stencil(struct blitter_context *blitter,
struct pipe_surface *dstsurf);
+
+void util_blitter_custom_depth_stencil(struct blitter_context *blitter,
+ struct pipe_surface *zsurf,
+ struct pipe_surface *cbsurf,
+ void *dsa_stage, float depth);
+
/* The functions below should be used to save currently bound constant state
* objects inside a driver. The objects are automatically restored at the end
* of the util_blitter_{clear, copy_region, fill_region} functions and then