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Diffstat (limited to 'src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c')
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c1053
1 files changed, 959 insertions, 94 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index e2688622829..a965d394f44 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -65,11 +65,23 @@ struct lp_build_sample_context
const struct util_format_description *format_desc;
+ /** regular scalar float type */
+ struct lp_type float_type;
+ struct lp_build_context float_bld;
+
+ /** regular scalar float type */
+ struct lp_type int_type;
+ struct lp_build_context int_bld;
+
/** Incoming coordinates type and build context */
struct lp_type coord_type;
struct lp_build_context coord_bld;
- /** Integer coordinates */
+ /** Unsigned integer coordinates */
+ struct lp_type uint_coord_type;
+ struct lp_build_context uint_coord_bld;
+
+ /** Signed integer coordinates */
struct lp_type int_coord_type;
struct lp_build_context int_coord_bld;
@@ -79,36 +91,145 @@ struct lp_build_sample_context
};
+/**
+ * Does the given texture wrap mode allow sampling the texture border color?
+ * XXX maybe move this into gallium util code.
+ */
+static boolean
+wrap_mode_uses_border_color(unsigned mode)
+{
+ switch (mode) {
+ case PIPE_TEX_WRAP_REPEAT:
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ case PIPE_TEX_WRAP_MIRROR_REPEAT:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
+ return FALSE;
+ case PIPE_TEX_WRAP_CLAMP:
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
+ return TRUE;
+ default:
+ assert(0 && "unexpected wrap mode");
+ return FALSE;
+ }
+}
+
+
+static LLVMValueRef
+lp_build_get_mipmap_level(struct lp_build_sample_context *bld,
+ LLVMValueRef data_array, LLVMValueRef level)
+{
+ LLVMValueRef indexes[2], data_ptr;
+ indexes[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indexes[1] = level;
+ data_ptr = LLVMBuildGEP(bld->builder, data_array, indexes, 2, "");
+ data_ptr = LLVMBuildLoad(bld->builder, data_ptr, "");
+ return data_ptr;
+}
+
+
+static LLVMValueRef
+lp_build_get_const_mipmap_level(struct lp_build_sample_context *bld,
+ LLVMValueRef data_array, int level)
+{
+ LLVMValueRef lvl = LLVMConstInt(LLVMInt32Type(), level, 0);
+ return lp_build_get_mipmap_level(bld, data_array, lvl);
+}
+
+
+/**
+ * Gen code to fetch a texel from a texture at int coords (x, y).
+ * The result, texel, will be:
+ * texel[0] = red values
+ * texel[1] = green values
+ * texel[2] = blue values
+ * texel[3] = alpha values
+ */
static void
lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
+ LLVMValueRef width,
+ LLVMValueRef height,
LLVMValueRef x,
LLVMValueRef y,
LLVMValueRef y_stride,
LLVMValueRef data_ptr,
LLVMValueRef *texel)
{
+ struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
LLVMValueRef offset;
LLVMValueRef packed;
+ LLVMValueRef use_border = NULL;
+
+ /* use_border = x < 0 || x >= width || y < 0 || y >= height */
+ if (wrap_mode_uses_border_color(bld->static_state->wrap_s)) {
+ LLVMValueRef b1, b2;
+ b1 = lp_build_cmp(int_coord_bld, PIPE_FUNC_LESS, x, int_coord_bld->zero);
+ b2 = lp_build_cmp(int_coord_bld, PIPE_FUNC_GEQUAL, x, width);
+ use_border = LLVMBuildOr(bld->builder, b1, b2, "b1_or_b2");
+ }
+
+ if (wrap_mode_uses_border_color(bld->static_state->wrap_t)) {
+ LLVMValueRef b1, b2;
+ b1 = lp_build_cmp(int_coord_bld, PIPE_FUNC_LESS, y, int_coord_bld->zero);
+ b2 = lp_build_cmp(int_coord_bld, PIPE_FUNC_GEQUAL, y, height);
+ if (use_border) {
+ use_border = LLVMBuildOr(bld->builder, use_border, b1, "ub_or_b1");
+ use_border = LLVMBuildOr(bld->builder, use_border, b2, "ub_or_b2");
+ }
+ else {
+ use_border = LLVMBuildOr(bld->builder, b1, b2, "b1_or_b2");
+ }
+ }
- offset = lp_build_sample_offset(&bld->int_coord_bld,
+ /*
+ * Note: if we find an app which frequently samples the texture border
+ * we might want to implement a true conditional here to avoid sampling
+ * the texture whenever possible (since that's quite a bit of code).
+ * Ex:
+ * if (use_border) {
+ * texel = border_color;
+ * }
+ * else {
+ * texel = sample_texture(coord);
+ * }
+ * As it is now, we always sample the texture, then selectively replace
+ * the texel color results with the border color.
+ */
+
+ /* convert x,y coords to linear offset from start of texture, in bytes */
+ offset = lp_build_sample_offset(&bld->uint_coord_bld,
bld->format_desc,
- x, y, y_stride,
- data_ptr);
+ x, y, y_stride);
assert(bld->format_desc->block.width == 1);
assert(bld->format_desc->block.height == 1);
assert(bld->format_desc->block.bits <= bld->texel_type.width);
+ /* gather the texels from the texture */
packed = lp_build_gather(bld->builder,
bld->texel_type.length,
bld->format_desc->block.bits,
bld->texel_type.width,
data_ptr, offset);
+ /* convert texels to float rgba */
lp_build_unpack_rgba_soa(bld->builder,
bld->format_desc,
bld->texel_type,
packed, texel);
+
+ if (use_border) {
+ /* select texel color or border color depending on use_border */
+ int chan;
+ for (chan = 0; chan < 4; chan++) {
+ LLVMValueRef border_chan =
+ lp_build_const_scalar(bld->texel_type,
+ bld->static_state->border_color[chan]);
+ texel[chan] = lp_build_select(&bld->texel_bld, use_border,
+ border_chan, texel[chan]);
+ }
+ }
}
@@ -117,19 +238,22 @@ lp_build_sample_packed(struct lp_build_sample_context *bld,
LLVMValueRef x,
LLVMValueRef y,
LLVMValueRef y_stride,
- LLVMValueRef data_ptr)
+ LLVMValueRef data_array)
{
LLVMValueRef offset;
+ LLVMValueRef data_ptr;
- offset = lp_build_sample_offset(&bld->int_coord_bld,
+ offset = lp_build_sample_offset(&bld->uint_coord_bld,
bld->format_desc,
- x, y, y_stride,
- data_ptr);
+ x, y, y_stride);
assert(bld->format_desc->block.width == 1);
assert(bld->format_desc->block.height == 1);
assert(bld->format_desc->block.bits <= bld->texel_type.width);
+ /* get pointer to mipmap level 0 data */
+ data_ptr = lp_build_get_const_mipmap_level(bld, data_array, 0);
+
return lp_build_gather(bld->builder,
bld->texel_type.length,
bld->format_desc->block.bits,
@@ -138,17 +262,77 @@ lp_build_sample_packed(struct lp_build_sample_context *bld,
}
+/**
+ * Helper to compute the mirror function for the PIPE_WRAP_MIRROR modes.
+ */
+static LLVMValueRef
+lp_build_coord_mirror(struct lp_build_sample_context *bld,
+ LLVMValueRef coord)
+{
+ struct lp_build_context *coord_bld = &bld->coord_bld;
+ struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
+ LLVMValueRef fract, flr, isOdd;
+
+ /* fract = coord - floor(coord) */
+ fract = lp_build_sub(coord_bld, coord, lp_build_floor(coord_bld, coord));
+
+ /* flr = ifloor(coord); */
+ flr = lp_build_ifloor(coord_bld, coord);
+
+ /* isOdd = flr & 1 */
+ isOdd = LLVMBuildAnd(bld->builder, flr, int_coord_bld->one, "");
+
+ /* make coord positive or negative depending on isOdd */
+ coord = lp_build_set_sign(coord_bld, fract, isOdd);
+
+ /* convert isOdd to float */
+ isOdd = lp_build_int_to_float(coord_bld, isOdd);
+
+ /* add isOdd to coord */
+ coord = lp_build_add(coord_bld, coord, isOdd);
+
+ return coord;
+}
+
+
+/**
+ * We only support a few wrap modes in lp_build_sample_wrap_int() at this time.
+ * Return whether the given mode is supported by that function.
+ */
+static boolean
+is_simple_wrap_mode(unsigned mode)
+{
+ switch (mode) {
+ case PIPE_TEX_WRAP_REPEAT:
+ case PIPE_TEX_WRAP_CLAMP:
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ return TRUE;
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ default:
+ return FALSE;
+ }
+}
+
+
+/**
+ * Build LLVM code for texture wrap mode, for scaled integer texcoords.
+ * \param coord the incoming texcoord (s,t,r or q) scaled to the texture size
+ * \param length the texture size along one dimension
+ * \param is_pot if TRUE, length is a power of two
+ * \param wrap_mode one of PIPE_TEX_WRAP_x
+ */
static LLVMValueRef
-lp_build_sample_wrap(struct lp_build_sample_context *bld,
- LLVMValueRef coord,
- LLVMValueRef length,
- boolean is_pot,
- unsigned wrap_mode)
+lp_build_sample_wrap_int(struct lp_build_sample_context *bld,
+ LLVMValueRef coord,
+ LLVMValueRef length,
+ boolean is_pot,
+ unsigned wrap_mode)
{
+ struct lp_build_context *uint_coord_bld = &bld->uint_coord_bld;
struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
LLVMValueRef length_minus_one;
- length_minus_one = lp_build_sub(int_coord_bld, length, int_coord_bld->one);
+ length_minus_one = lp_build_sub(uint_coord_bld, length, uint_coord_bld->one);
switch(wrap_mode) {
case PIPE_TEX_WRAP_REPEAT:
@@ -161,12 +345,12 @@ lp_build_sample_wrap(struct lp_build_sample_context *bld,
break;
case PIPE_TEX_WRAP_CLAMP:
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
coord = lp_build_max(int_coord_bld, coord, int_coord_bld->zero);
coord = lp_build_min(int_coord_bld, coord, length_minus_one);
break;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
case PIPE_TEX_WRAP_MIRROR_REPEAT:
case PIPE_TEX_WRAP_MIRROR_CLAMP:
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
@@ -174,8 +358,8 @@ lp_build_sample_wrap(struct lp_build_sample_context *bld,
/* FIXME */
_debug_printf("llvmpipe: failed to translate texture wrap mode %s\n",
util_dump_tex_wrap(wrap_mode, TRUE));
- coord = lp_build_max(int_coord_bld, coord, int_coord_bld->zero);
- coord = lp_build_min(int_coord_bld, coord, length_minus_one);
+ coord = lp_build_max(uint_coord_bld, coord, uint_coord_bld->zero);
+ coord = lp_build_min(uint_coord_bld, coord, length_minus_one);
break;
default:
@@ -186,6 +370,583 @@ lp_build_sample_wrap(struct lp_build_sample_context *bld,
}
+/**
+ * Build LLVM code for texture wrap mode for linear filtering.
+ * \param x0_out returns first integer texcoord
+ * \param x1_out returns second integer texcoord
+ * \param weight_out returns linear interpolation weight
+ */
+static void
+lp_build_sample_wrap_linear(struct lp_build_sample_context *bld,
+ LLVMValueRef coord,
+ LLVMValueRef length,
+ boolean is_pot,
+ unsigned wrap_mode,
+ LLVMValueRef *x0_out,
+ LLVMValueRef *x1_out,
+ LLVMValueRef *weight_out)
+{
+ struct lp_build_context *coord_bld = &bld->coord_bld;
+ struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
+ struct lp_build_context *uint_coord_bld = &bld->uint_coord_bld;
+ LLVMValueRef two = lp_build_const_scalar(coord_bld->type, 2.0);
+ LLVMValueRef half = lp_build_const_scalar(coord_bld->type, 0.5);
+ LLVMValueRef length_f = lp_build_int_to_float(coord_bld, length);
+ LLVMValueRef length_minus_one = lp_build_sub(uint_coord_bld, length, uint_coord_bld->one);
+ LLVMValueRef length_f_minus_one = lp_build_sub(coord_bld, length_f, coord_bld->one);
+ LLVMValueRef coord0, coord1, weight;
+
+ switch(wrap_mode) {
+ case PIPE_TEX_WRAP_REPEAT:
+ /* mul by size and subtract 0.5 */
+ coord = lp_build_mul(coord_bld, coord, length_f);
+ coord = lp_build_sub(coord_bld, coord, half);
+ /* convert to int */
+ coord0 = lp_build_ifloor(coord_bld, coord);
+ coord1 = lp_build_add(uint_coord_bld, coord0, uint_coord_bld->one);
+ /* compute lerp weight */
+ weight = lp_build_fract(coord_bld, coord);
+ /* repeat wrap */
+ if (is_pot) {
+ coord0 = LLVMBuildAnd(bld->builder, coord0, length_minus_one, "");
+ coord1 = LLVMBuildAnd(bld->builder, coord1, length_minus_one, "");
+ }
+ else {
+ /* Signed remainder won't give the right results for negative
+ * dividends but unsigned remainder does.*/
+ coord0 = LLVMBuildURem(bld->builder, coord0, length, "");
+ coord1 = LLVMBuildURem(bld->builder, coord1, length, "");
+ }
+ break;
+
+ case PIPE_TEX_WRAP_CLAMP:
+ if (bld->static_state->normalized_coords) {
+ coord = lp_build_mul(coord_bld, coord, length_f);
+ }
+ weight = lp_build_fract(coord_bld, coord);
+ coord0 = lp_build_clamp(coord_bld, coord, coord_bld->zero,
+ length_f_minus_one);
+ coord1 = lp_build_add(coord_bld, coord, coord_bld->one);
+ coord1 = lp_build_clamp(coord_bld, coord1, coord_bld->zero,
+ length_f_minus_one);
+ coord0 = lp_build_ifloor(coord_bld, coord0);
+ coord1 = lp_build_ifloor(coord_bld, coord1);
+ break;
+
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ if (bld->static_state->normalized_coords) {
+ /* clamp to [0,1] */
+ coord = lp_build_clamp(coord_bld, coord, coord_bld->zero, coord_bld->one);
+ /* mul by tex size and subtract 0.5 */
+ coord = lp_build_mul(coord_bld, coord, length_f);
+ coord = lp_build_sub(coord_bld, coord, half);
+ }
+ else {
+ LLVMValueRef min, max;
+ /* clamp to [0.5, length - 0.5] */
+ min = lp_build_const_scalar(coord_bld->type, 0.5F);
+ max = lp_build_sub(coord_bld, length_f, min);
+ coord = lp_build_clamp(coord_bld, coord, min, max);
+ }
+ /* compute lerp weight */
+ weight = lp_build_fract(coord_bld, coord);
+ /* coord0 = floor(coord); */
+ coord0 = lp_build_ifloor(coord_bld, coord);
+ coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
+ /* coord0 = max(coord0, 0) */
+ coord0 = lp_build_max(int_coord_bld, coord0, int_coord_bld->zero);
+ /* coord1 = min(coord1, length-1) */
+ coord1 = lp_build_min(int_coord_bld, coord1, length_minus_one);
+ break;
+
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ {
+ LLVMValueRef min, max;
+ if (bld->static_state->normalized_coords) {
+ /* min = -1.0 / (2 * length) = -0.5 / length */
+ min = lp_build_mul(coord_bld,
+ lp_build_const_scalar(coord_bld->type, -0.5F),
+ lp_build_rcp(coord_bld, length_f));
+ /* max = 1.0 - min */
+ max = lp_build_sub(coord_bld, coord_bld->one, min);
+ /* coord = clamp(coord, min, max) */
+ coord = lp_build_clamp(coord_bld, coord, min, max);
+ /* scale coord to length (and sub 0.5?) */
+ coord = lp_build_mul(coord_bld, coord, length_f);
+ coord = lp_build_sub(coord_bld, coord, half);
+ }
+ else {
+ /* clamp to [-0.5, length + 0.5] */
+ min = lp_build_const_scalar(coord_bld->type, -0.5F);
+ max = lp_build_sub(coord_bld, length_f, min);
+ coord = lp_build_clamp(coord_bld, coord, min, max);
+ coord = lp_build_sub(coord_bld, coord, half);
+ }
+ /* compute lerp weight */
+ weight = lp_build_fract(coord_bld, coord);
+ /* convert to int */
+ coord0 = lp_build_ifloor(coord_bld, coord);
+ coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
+ }
+ break;
+
+ case PIPE_TEX_WRAP_MIRROR_REPEAT:
+ /* compute mirror function */
+ coord = lp_build_coord_mirror(bld, coord);
+
+ /* scale coord to length */
+ coord = lp_build_mul(coord_bld, coord, length_f);
+ coord = lp_build_sub(coord_bld, coord, half);
+
+ /* compute lerp weight */
+ weight = lp_build_fract(coord_bld, coord);
+
+ /* convert to int coords */
+ coord0 = lp_build_ifloor(coord_bld, coord);
+ coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
+
+ /* coord0 = max(coord0, 0) */
+ coord0 = lp_build_max(int_coord_bld, coord0, int_coord_bld->zero);
+ /* coord1 = min(coord1, length-1) */
+ coord1 = lp_build_min(int_coord_bld, coord1, length_minus_one);
+ break;
+
+ case PIPE_TEX_WRAP_MIRROR_CLAMP:
+ {
+ LLVMValueRef min, max;
+ /* min = 1.0 / (2 * length) */
+ min = lp_build_rcp(coord_bld, lp_build_mul(coord_bld, two, length_f));
+ /* max = 1.0 - min */
+ max = lp_build_sub(coord_bld, coord_bld->one, min);
+
+ coord = lp_build_abs(coord_bld, coord);
+ coord = lp_build_clamp(coord_bld, coord, min, max);
+ coord = lp_build_mul(coord_bld, coord, length_f);
+ if(0)coord = lp_build_sub(coord_bld, coord, half);
+ weight = lp_build_fract(coord_bld, coord);
+ coord0 = lp_build_ifloor(coord_bld, coord);
+ coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
+ }
+ break;
+
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
+ {
+ LLVMValueRef min, max;
+ /* min = 1.0 / (2 * length) */
+ min = lp_build_rcp(coord_bld, lp_build_mul(coord_bld, two, length_f));
+ /* max = 1.0 - min */
+ max = lp_build_sub(coord_bld, coord_bld->one, min);
+
+ coord = lp_build_abs(coord_bld, coord);
+ coord = lp_build_clamp(coord_bld, coord, min, max);
+ coord = lp_build_mul(coord_bld, coord, length_f);
+ coord = lp_build_sub(coord_bld, coord, half);
+ weight = lp_build_fract(coord_bld, coord);
+ coord0 = lp_build_ifloor(coord_bld, coord);
+ coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
+ }
+ break;
+
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
+ {
+ LLVMValueRef min, max;
+ /* min = -1.0 / (2 * length) = -0.5 / length */
+ min = lp_build_mul(coord_bld,
+ lp_build_const_scalar(coord_bld->type, -0.5F),
+ lp_build_rcp(coord_bld, length_f));
+ /* max = 1.0 - min */
+ max = lp_build_sub(coord_bld, coord_bld->one, min);
+
+ coord = lp_build_abs(coord_bld, coord);
+ coord = lp_build_clamp(coord_bld, coord, min, max);
+ coord = lp_build_mul(coord_bld, coord, length_f);
+ coord = lp_build_sub(coord_bld, coord, half);
+ weight = lp_build_fract(coord_bld, coord);
+ coord0 = lp_build_ifloor(coord_bld, coord);
+ coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
+ }
+ break;
+
+ default:
+ assert(0);
+ coord0 = NULL;
+ coord1 = NULL;
+ weight = NULL;
+ }
+
+ *x0_out = coord0;
+ *x1_out = coord1;
+ *weight_out = weight;
+}
+
+
+/**
+ * Build LLVM code for texture wrap mode for nearest filtering.
+ * \param coord the incoming texcoord (nominally in [0,1])
+ * \param length the texture size along one dimension, as int
+ * \param is_pot if TRUE, length is a power of two
+ * \param wrap_mode one of PIPE_TEX_WRAP_x
+ */
+static LLVMValueRef
+lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld,
+ LLVMValueRef coord,
+ LLVMValueRef length,
+ boolean is_pot,
+ unsigned wrap_mode)
+{
+ struct lp_build_context *coord_bld = &bld->coord_bld;
+ struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
+ struct lp_build_context *uint_coord_bld = &bld->uint_coord_bld;
+ LLVMValueRef two = lp_build_const_scalar(coord_bld->type, 2.0);
+ LLVMValueRef length_f = lp_build_int_to_float(coord_bld, length);
+ LLVMValueRef length_minus_one = lp_build_sub(uint_coord_bld, length, uint_coord_bld->one);
+ LLVMValueRef length_f_minus_one = lp_build_sub(coord_bld, length_f, coord_bld->one);
+ LLVMValueRef icoord;
+
+ switch(wrap_mode) {
+ case PIPE_TEX_WRAP_REPEAT:
+ coord = lp_build_mul(coord_bld, coord, length_f);
+ icoord = lp_build_ifloor(coord_bld, coord);
+ if (is_pot)
+ icoord = LLVMBuildAnd(bld->builder, icoord, length_minus_one, "");
+ else
+ /* Signed remainder won't give the right results for negative
+ * dividends but unsigned remainder does.*/
+ icoord = LLVMBuildURem(bld->builder, icoord, length, "");
+ break;
+
+ case PIPE_TEX_WRAP_CLAMP:
+ /* mul by size */
+ if (bld->static_state->normalized_coords) {
+ coord = lp_build_mul(coord_bld, coord, length_f);
+ }
+ /* floor */
+ icoord = lp_build_ifloor(coord_bld, coord);
+ /* clamp to [0, size-1]. Note: int coord builder type */
+ icoord = lp_build_clamp(int_coord_bld, icoord, int_coord_bld->zero,
+ length_minus_one);
+ break;
+
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ {
+ LLVMValueRef min, max;
+ if (bld->static_state->normalized_coords) {
+ /* min = 1.0 / (2 * length) */
+ min = lp_build_rcp(coord_bld, lp_build_mul(coord_bld, two, length_f));
+ /* max = length - min */
+ max = lp_build_sub(coord_bld, length_f, min);
+ /* scale coord to length */
+ coord = lp_build_mul(coord_bld, coord, length_f);
+ }
+ else {
+ /* clamp to [0.5, length - 0.5] */
+ min = lp_build_const_scalar(coord_bld->type, 0.5F);
+ max = lp_build_sub(coord_bld, length_f, min);
+ }
+ /* coord = clamp(coord, min, max) */
+ coord = lp_build_clamp(coord_bld, coord, min, max);
+ icoord = lp_build_ifloor(coord_bld, coord);
+ }
+ break;
+
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ /* Note: this is the same as CLAMP_TO_EDGE, except min = -min */
+ {
+ LLVMValueRef min, max;
+ if (bld->static_state->normalized_coords) {
+ /* min = -1.0 / (2 * length) = -0.5 / length */
+ min = lp_build_mul(coord_bld,
+ lp_build_const_scalar(coord_bld->type, -0.5F),
+ lp_build_rcp(coord_bld, length_f));
+ /* max = length - min */
+ max = lp_build_sub(coord_bld, length_f, min);
+ /* scale coord to length */
+ coord = lp_build_mul(coord_bld, coord, length_f);
+ }
+ else {
+ /* clamp to [-0.5, length + 0.5] */
+ min = lp_build_const_scalar(coord_bld->type, -0.5F);
+ max = lp_build_sub(coord_bld, length_f, min);
+ }
+ /* coord = clamp(coord, min, max) */
+ coord = lp_build_clamp(coord_bld, coord, min, max);
+ icoord = lp_build_ifloor(coord_bld, coord);
+ }
+ break;
+
+ case PIPE_TEX_WRAP_MIRROR_REPEAT:
+ {
+ LLVMValueRef min, max;
+ /* min = 1.0 / (2 * length) */
+ min = lp_build_rcp(coord_bld, lp_build_mul(coord_bld, two, length_f));
+ /* max = length - min */
+ max = lp_build_sub(coord_bld, length_f, min);
+
+ /* compute mirror function */
+ coord = lp_build_coord_mirror(bld, coord);
+
+ /* scale coord to length */
+ coord = lp_build_mul(coord_bld, coord, length_f);
+
+ /* coord = clamp(coord, min, max) */
+ coord = lp_build_clamp(coord_bld, coord, min, max);
+ icoord = lp_build_ifloor(coord_bld, coord);
+ }
+ break;
+
+ case PIPE_TEX_WRAP_MIRROR_CLAMP:
+ coord = lp_build_abs(coord_bld, coord);
+ coord = lp_build_mul(coord_bld, coord, length_f);
+ coord = lp_build_clamp(coord_bld, coord, coord_bld->zero, length_f_minus_one);
+ icoord = lp_build_ifloor(coord_bld, coord);
+ break;
+
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
+ {
+ LLVMValueRef min, max;
+ /* min = 1.0 / (2 * length) */
+ min = lp_build_rcp(coord_bld, lp_build_mul(coord_bld, two, length_f));
+ /* max = length - min */
+ max = lp_build_sub(coord_bld, length_f, min);
+
+ coord = lp_build_abs(coord_bld, coord);
+ coord = lp_build_mul(coord_bld, coord, length_f);
+ coord = lp_build_clamp(coord_bld, coord, min, max);
+ icoord = lp_build_ifloor(coord_bld, coord);
+ }
+ break;
+
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
+ {
+ LLVMValueRef min, max;
+ /* min = 1.0 / (2 * length) */
+ min = lp_build_rcp(coord_bld, lp_build_mul(coord_bld, two, length_f));
+ min = lp_build_negate(coord_bld, min);
+ /* max = length - min */
+ max = lp_build_sub(coord_bld, length_f, min);
+
+ coord = lp_build_abs(coord_bld, coord);
+ coord = lp_build_mul(coord_bld, coord, length_f);
+ coord = lp_build_clamp(coord_bld, coord, min, max);
+ icoord = lp_build_ifloor(coord_bld, coord);
+ }
+ break;
+
+ default:
+ assert(0);
+ icoord = NULL;
+ }
+
+ return icoord;
+}
+
+
+/**
+ * Codegen equivalent for u_minify().
+ * Return max(1, base_size >> level);
+ */
+static LLVMValueRef
+lp_build_minify(struct lp_build_sample_context *bld,
+ LLVMValueRef base_size,
+ LLVMValueRef level)
+{
+ LLVMValueRef size = LLVMBuildAShr(bld->builder, base_size, level, "minify");
+ size = lp_build_max(&bld->int_coord_bld, size, bld->int_coord_bld.one);
+ return size;
+}
+
+
+static int
+texture_dims(enum pipe_texture_target tex)
+{
+ switch (tex) {
+ case PIPE_TEXTURE_1D:
+ return 1;
+ case PIPE_TEXTURE_2D:
+ case PIPE_TEXTURE_CUBE:
+ return 2;
+ case PIPE_TEXTURE_3D:
+ return 3;
+ default:
+ assert(0 && "bad texture target in texture_dims()");
+ return 2;
+ }
+}
+
+
+/**
+ * Generate code to compute texture level of detail (lambda).
+ * \param s vector of texcoord s values
+ * \param t vector of texcoord t values
+ * \param r vector of texcoord r values
+ * \param width scalar int texture width
+ * \param height scalar int texture height
+ * \param depth scalar int texture depth
+ */
+static LLVMValueRef
+lp_build_lod_selector(struct lp_build_sample_context *bld,
+ LLVMValueRef s,
+ LLVMValueRef t,
+ LLVMValueRef r,
+ LLVMValueRef width,
+ LLVMValueRef height,
+ LLVMValueRef depth)
+
+{
+ const int dims = texture_dims(bld->static_state->target);
+ struct lp_build_context *coord_bld = &bld->coord_bld;
+ struct lp_build_context *float_bld = &bld->float_bld;
+ LLVMValueRef lod_bias = LLVMConstReal(LLVMFloatType(), bld->static_state->lod_bias);
+ LLVMValueRef min_lod = LLVMConstReal(LLVMFloatType(), bld->static_state->min_lod);
+ LLVMValueRef max_lod = LLVMConstReal(LLVMFloatType(), bld->static_state->max_lod);
+
+ LLVMValueRef index0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ LLVMValueRef index1 = LLVMConstInt(LLVMInt32Type(), 1, 0);
+ LLVMValueRef index2 = LLVMConstInt(LLVMInt32Type(), 2, 0);
+
+ LLVMValueRef s0, s1, s2;
+ LLVMValueRef t0, t1, t2;
+ LLVMValueRef r0, r1, r2;
+ LLVMValueRef dsdx, dsdy, dtdx, dtdy, drdx, drdy;
+ LLVMValueRef rho, lod;
+
+ /*
+ * dsdx = abs(s[1] - s[0]);
+ * dsdy = abs(s[2] - s[0]);
+ * dtdx = abs(t[1] - t[0]);
+ * dtdy = abs(t[2] - t[0]);
+ * drdx = abs(r[1] - r[0]);
+ * drdy = abs(r[2] - r[0]);
+ * XXX we're assuming a four-element quad in 2x2 layout here.
+ */
+ s0 = LLVMBuildExtractElement(bld->builder, s, index0, "s0");
+ s1 = LLVMBuildExtractElement(bld->builder, s, index1, "s1");
+ s2 = LLVMBuildExtractElement(bld->builder, s, index2, "s2");
+ dsdx = LLVMBuildSub(bld->builder, s1, s0, "");
+ dsdx = lp_build_abs(float_bld, dsdx);
+ dsdy = LLVMBuildSub(bld->builder, s2, s0, "");
+ dsdy = lp_build_abs(float_bld, dsdy);
+ if (dims > 1) {
+ t0 = LLVMBuildExtractElement(bld->builder, t, index0, "t0");
+ t1 = LLVMBuildExtractElement(bld->builder, t, index1, "t1");
+ t2 = LLVMBuildExtractElement(bld->builder, t, index2, "t2");
+ dtdx = LLVMBuildSub(bld->builder, t1, t0, "");
+ dtdx = lp_build_abs(float_bld, dtdx);
+ dtdy = LLVMBuildSub(bld->builder, t2, t0, "");
+ dtdy = lp_build_abs(float_bld, dtdy);
+ if (dims > 2) {
+ r0 = LLVMBuildExtractElement(bld->builder, r, index0, "r0");
+ r1 = LLVMBuildExtractElement(bld->builder, r, index1, "r1");
+ r2 = LLVMBuildExtractElement(bld->builder, r, index2, "r2");
+ drdx = LLVMBuildSub(bld->builder, r1, r0, "");
+ drdx = lp_build_abs(float_bld, drdx);
+ drdy = LLVMBuildSub(bld->builder, r2, r0, "");
+ drdy = lp_build_abs(float_bld, drdy);
+ }
+ }
+
+ /* Compute rho = max of all partial derivatives scaled by texture size.
+ * XXX this could be vectorized somewhat
+ */
+ rho = LLVMBuildMul(bld->builder,
+ lp_build_max(float_bld, dsdx, dsdy),
+ lp_build_int_to_float(float_bld, width), "");
+ if (dims > 1) {
+ LLVMValueRef max;
+ max = LLVMBuildMul(bld->builder,
+ lp_build_max(float_bld, dtdx, dtdy),
+ lp_build_int_to_float(float_bld, height), "");
+ rho = lp_build_max(float_bld, rho, max);
+ if (dims > 2) {
+ max = LLVMBuildMul(bld->builder,
+ lp_build_max(float_bld, drdx, drdy),
+ lp_build_int_to_float(float_bld, depth), "");
+ rho = lp_build_max(float_bld, rho, max);
+ }
+ }
+
+ /* compute lod = log2(rho) */
+ lod = lp_build_log2(float_bld, rho);
+
+ /* add lod bias */
+ lod = LLVMBuildAdd(bld->builder, lod, lod_bias, "LOD bias");
+
+ /* clamp lod */
+ lod = lp_build_clamp(float_bld, lod, min_lod, max_lod);
+
+ return lod;
+}
+
+
+/**
+ * For PIPE_TEX_MIPFILTER_NEAREST, convert float LOD to integer
+ * mipmap level index.
+ * Note: this is all scalar code.
+ * \param lod scalar float texture level of detail
+ * \param level_out returns integer
+ */
+static void
+lp_build_nearest_mip_level(struct lp_build_sample_context *bld,
+ unsigned unit,
+ LLVMValueRef lod,
+ LLVMValueRef *level_out)
+{
+ struct lp_build_context *float_bld = &bld->float_bld;
+ struct lp_build_context *int_bld = &bld->int_bld;
+ LLVMValueRef last_level, level;
+
+ LLVMValueRef zero = LLVMConstInt(LLVMInt32Type(), 0, 0);
+
+ last_level = bld->dynamic_state->last_level(bld->dynamic_state,
+ bld->builder, unit);
+
+ /* convert float lod to integer */
+ level = lp_build_iround(float_bld, lod);
+
+ /* clamp level to legal range of levels */
+ *level_out = lp_build_clamp(int_bld, level, zero, last_level);
+}
+
+
+/**
+ * For PIPE_TEX_MIPFILTER_LINEAR, convert float LOD to integer to
+ * two (adjacent) mipmap level indexes. Later, we'll sample from those
+ * two mipmap levels and interpolate between them.
+ */
+static void
+lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
+ unsigned unit,
+ LLVMValueRef lod,
+ LLVMValueRef *level0_out,
+ LLVMValueRef *level1_out,
+ LLVMValueRef *weight_out)
+{
+ struct lp_build_context *coord_bld = &bld->coord_bld;
+ struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
+ LLVMValueRef last_level, level;
+
+ last_level = bld->dynamic_state->last_level(bld->dynamic_state,
+ bld->builder, unit);
+
+ /* convert float lod to integer */
+ level = lp_build_ifloor(coord_bld, lod);
+
+ /* compute level 0 and clamp to legal range of levels */
+ *level0_out = lp_build_clamp(int_coord_bld, level,
+ int_coord_bld->zero,
+ last_level);
+ /* compute level 1 and clamp to legal range of levels */
+ *level1_out = lp_build_add(int_coord_bld, *level0_out, int_coord_bld->one);
+ *level1_out = lp_build_min(int_coord_bld, *level1_out, int_coord_bld->zero);
+
+ *weight_out = lp_build_fract(coord_bld, lod);
+}
+
+
+
+/**
+ * Sample 2D texture with nearest filtering, no mipmapping.
+ */
static void
lp_build_sample_2d_nearest_soa(struct lp_build_sample_context *bld,
LLVMValueRef s,
@@ -193,26 +954,85 @@ lp_build_sample_2d_nearest_soa(struct lp_build_sample_context *bld,
LLVMValueRef width,
LLVMValueRef height,
LLVMValueRef stride,
- LLVMValueRef data_ptr,
+ LLVMValueRef data_array,
LLVMValueRef *texel)
{
- LLVMValueRef x;
- LLVMValueRef y;
+ LLVMValueRef x, y;
+ LLVMValueRef data_ptr;
+
+ x = lp_build_sample_wrap_nearest(bld, s, width,
+ bld->static_state->pot_width,
+ bld->static_state->wrap_s);
+ y = lp_build_sample_wrap_nearest(bld, t, height,
+ bld->static_state->pot_height,
+ bld->static_state->wrap_t);
+
+ lp_build_name(x, "tex.x.wrapped");
+ lp_build_name(y, "tex.y.wrapped");
+
+ /* get pointer to mipmap level 0 data */
+ data_ptr = lp_build_get_const_mipmap_level(bld, data_array, 0);
+
+ lp_build_sample_texel_soa(bld, width, height, x, y, stride, data_ptr, texel);
+}
+
+
+/**
+ * Sample 2D texture with nearest filtering, nearest mipmap.
+ */
+static void
+lp_build_sample_2d_nearest_mip_nearest_soa(struct lp_build_sample_context *bld,
+ unsigned unit,
+ LLVMValueRef s,
+ LLVMValueRef t,
+ LLVMValueRef width,
+ LLVMValueRef height,
+ LLVMValueRef width_vec,
+ LLVMValueRef height_vec,
+ LLVMValueRef stride,
+ LLVMValueRef data_array,
+ LLVMValueRef *texel)
+{
+ LLVMValueRef x, y;
+ LLVMValueRef lod, ilevel, ilevel_vec;
+ LLVMValueRef data_ptr;
+
+ /* compute float LOD */
+ lod = lp_build_lod_selector(bld, s, t, NULL, width, height, NULL);
+
+ /* convert LOD to int */
+ lp_build_nearest_mip_level(bld, unit, lod, &ilevel);
- x = lp_build_ifloor(&bld->coord_bld, s);
- y = lp_build_ifloor(&bld->coord_bld, t);
- lp_build_name(x, "tex.x.floor");
- lp_build_name(y, "tex.y.floor");
+ ilevel_vec = lp_build_broadcast_scalar(&bld->int_coord_bld, ilevel);
+
+ /* compute width_vec, height at mipmap level 'ilevel' */
+ width_vec = lp_build_minify(bld, width_vec, ilevel_vec);
+ height_vec = lp_build_minify(bld, height_vec, ilevel_vec);
+ stride = lp_build_minify(bld, stride, ilevel_vec);
+
+ x = lp_build_sample_wrap_nearest(bld, s, width_vec,
+ bld->static_state->pot_width,
+ bld->static_state->wrap_s);
+ y = lp_build_sample_wrap_nearest(bld, t, height_vec,
+ bld->static_state->pot_height,
+ bld->static_state->wrap_t);
- x = lp_build_sample_wrap(bld, x, width, bld->static_state->pot_width, bld->static_state->wrap_s);
- y = lp_build_sample_wrap(bld, y, height, bld->static_state->pot_height, bld->static_state->wrap_t);
lp_build_name(x, "tex.x.wrapped");
lp_build_name(y, "tex.y.wrapped");
- lp_build_sample_texel_soa(bld, x, y, stride, data_ptr, texel);
+ /* get pointer to mipmap level [ilevel] data */
+ if (0)
+ data_ptr = lp_build_get_mipmap_level(bld, data_array, ilevel);
+ else
+ data_ptr = lp_build_get_const_mipmap_level(bld, data_array, 0);
+
+ lp_build_sample_texel_soa(bld, width_vec, height_vec, x, y, stride, data_ptr, texel);
}
+/**
+ * Sample 2D texture with bilinear filtering.
+ */
static void
lp_build_sample_2d_linear_soa(struct lp_build_sample_context *bld,
LLVMValueRef s,
@@ -220,45 +1040,29 @@ lp_build_sample_2d_linear_soa(struct lp_build_sample_context *bld,
LLVMValueRef width,
LLVMValueRef height,
LLVMValueRef stride,
- LLVMValueRef data_ptr,
+ LLVMValueRef data_array,
LLVMValueRef *texel)
{
- LLVMValueRef half;
- LLVMValueRef s_ipart;
- LLVMValueRef t_ipart;
LLVMValueRef s_fpart;
LLVMValueRef t_fpart;
LLVMValueRef x0, x1;
LLVMValueRef y0, y1;
LLVMValueRef neighbors[2][2][4];
+ LLVMValueRef data_ptr;
unsigned chan;
- half = lp_build_const_scalar(bld->coord_type, 0.5);
- s = lp_build_sub(&bld->coord_bld, s, half);
- t = lp_build_sub(&bld->coord_bld, t, half);
-
- s_ipart = lp_build_floor(&bld->coord_bld, s);
- t_ipart = lp_build_floor(&bld->coord_bld, t);
-
- s_fpart = lp_build_sub(&bld->coord_bld, s, s_ipart);
- t_fpart = lp_build_sub(&bld->coord_bld, t, t_ipart);
-
- x0 = lp_build_itrunc(&bld->coord_bld, s_ipart);
- y0 = lp_build_itrunc(&bld->coord_bld, t_ipart);
-
- x0 = lp_build_sample_wrap(bld, x0, width, bld->static_state->pot_width, bld->static_state->wrap_s);
- y0 = lp_build_sample_wrap(bld, y0, height, bld->static_state->pot_height, bld->static_state->wrap_t);
-
- x1 = lp_build_add(&bld->int_coord_bld, x0, bld->int_coord_bld.one);
- y1 = lp_build_add(&bld->int_coord_bld, y0, bld->int_coord_bld.one);
+ lp_build_sample_wrap_linear(bld, s, width, bld->static_state->pot_width,
+ bld->static_state->wrap_s, &x0, &x1, &s_fpart);
+ lp_build_sample_wrap_linear(bld, t, height, bld->static_state->pot_height,
+ bld->static_state->wrap_t, &y0, &y1, &t_fpart);
- x1 = lp_build_sample_wrap(bld, x1, width, bld->static_state->pot_width, bld->static_state->wrap_s);
- y1 = lp_build_sample_wrap(bld, y1, height, bld->static_state->pot_height, bld->static_state->wrap_t);
+ /* get pointer to mipmap level 0 data */
+ data_ptr = lp_build_get_const_mipmap_level(bld, data_array, 0);
- lp_build_sample_texel_soa(bld, x0, y0, stride, data_ptr, neighbors[0][0]);
- lp_build_sample_texel_soa(bld, x1, y0, stride, data_ptr, neighbors[0][1]);
- lp_build_sample_texel_soa(bld, x0, y1, stride, data_ptr, neighbors[1][0]);
- lp_build_sample_texel_soa(bld, x1, y1, stride, data_ptr, neighbors[1][1]);
+ lp_build_sample_texel_soa(bld, width, height, x0, y0, stride, data_ptr, neighbors[0][0]);
+ lp_build_sample_texel_soa(bld, width, height, x1, y0, stride, data_ptr, neighbors[0][1]);
+ lp_build_sample_texel_soa(bld, width, height, x0, y1, stride, data_ptr, neighbors[1][0]);
+ lp_build_sample_texel_soa(bld, width, height, x1, y1, stride, data_ptr, neighbors[1][1]);
/* TODO: Don't interpolate missing channels */
for(chan = 0; chan < 4; ++chan) {
@@ -309,7 +1113,7 @@ lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld,
LLVMValueRef width,
LLVMValueRef height,
LLVMValueRef stride,
- LLVMValueRef data_ptr,
+ LLVMValueRef data_array,
LLVMValueRef *texel)
{
LLVMBuilderRef builder = bld->builder;
@@ -326,7 +1130,7 @@ lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld,
LLVMValueRef packed, packed_lo, packed_hi;
LLVMValueRef unswizzled[4];
- lp_build_context_init(&i32, builder, lp_type_int(32));
+ lp_build_context_init(&i32, builder, lp_type_int_vec(32));
lp_build_context_init(&h16, builder, lp_type_ufixed(16));
lp_build_context_init(&u8n, builder, lp_type_unorm(8));
@@ -334,20 +1138,33 @@ lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld,
h16_vec_type = lp_build_vec_type(h16.type);
u8n_vec_type = lp_build_vec_type(u8n.type);
+ if (bld->static_state->normalized_coords) {
+ LLVMTypeRef coord_vec_type = lp_build_vec_type(bld->coord_type);
+ LLVMValueRef fp_width = LLVMBuildSIToFP(bld->builder, width, coord_vec_type, "");
+ LLVMValueRef fp_height = LLVMBuildSIToFP(bld->builder, height, coord_vec_type, "");
+ s = lp_build_mul(&bld->coord_bld, s, fp_width);
+ t = lp_build_mul(&bld->coord_bld, t, fp_height);
+ }
+
+ /* scale coords by 256 (8 fractional bits) */
s = lp_build_mul_imm(&bld->coord_bld, s, 256);
t = lp_build_mul_imm(&bld->coord_bld, t, 256);
+ /* convert float to int */
s = LLVMBuildFPToSI(builder, s, i32_vec_type, "");
t = LLVMBuildFPToSI(builder, t, i32_vec_type, "");
+ /* subtract 0.5 (add -128) */
i32_c128 = lp_build_int_const_scalar(i32.type, -128);
s = LLVMBuildAdd(builder, s, i32_c128, "");
t = LLVMBuildAdd(builder, t, i32_c128, "");
+ /* compute floor (shift right 8) */
i32_c8 = lp_build_int_const_scalar(i32.type, 8);
s_ipart = LLVMBuildAShr(builder, s, i32_c8, "");
t_ipart = LLVMBuildAShr(builder, t, i32_c8, "");
+ /* compute fractional part (AND with 0xff) */
i32_c255 = lp_build_int_const_scalar(i32.type, 255);
s_fpart = LLVMBuildAnd(builder, s, i32_c255, "");
t_fpart = LLVMBuildAnd(builder, t, i32_c255, "");
@@ -355,14 +1172,18 @@ lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld,
x0 = s_ipart;
y0 = t_ipart;
- x0 = lp_build_sample_wrap(bld, x0, width, bld->static_state->pot_width, bld->static_state->wrap_s);
- y0 = lp_build_sample_wrap(bld, y0, height, bld->static_state->pot_height, bld->static_state->wrap_t);
-
x1 = lp_build_add(&bld->int_coord_bld, x0, bld->int_coord_bld.one);
y1 = lp_build_add(&bld->int_coord_bld, y0, bld->int_coord_bld.one);
- x1 = lp_build_sample_wrap(bld, x1, width, bld->static_state->pot_width, bld->static_state->wrap_s);
- y1 = lp_build_sample_wrap(bld, y1, height, bld->static_state->pot_height, bld->static_state->wrap_t);
+ x0 = lp_build_sample_wrap_int(bld, x0, width, bld->static_state->pot_width,
+ bld->static_state->wrap_s);
+ y0 = lp_build_sample_wrap_int(bld, y0, height, bld->static_state->pot_height,
+ bld->static_state->wrap_t);
+
+ x1 = lp_build_sample_wrap_int(bld, x1, width, bld->static_state->pot_width,
+ bld->static_state->wrap_s);
+ y1 = lp_build_sample_wrap_int(bld, y1, height, bld->static_state->pot_height,
+ bld->static_state->wrap_t);
/*
* Transform 4 x i32 in
@@ -432,10 +1253,10 @@ lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld,
* The higher 8 bits of the resulting elements will be zero.
*/
- neighbors[0][0] = lp_build_sample_packed(bld, x0, y0, stride, data_ptr);
- neighbors[0][1] = lp_build_sample_packed(bld, x1, y0, stride, data_ptr);
- neighbors[1][0] = lp_build_sample_packed(bld, x0, y1, stride, data_ptr);
- neighbors[1][1] = lp_build_sample_packed(bld, x1, y1, stride, data_ptr);
+ neighbors[0][0] = lp_build_sample_packed(bld, x0, y0, stride, data_array);
+ neighbors[0][1] = lp_build_sample_packed(bld, x1, y0, stride, data_array);
+ neighbors[1][0] = lp_build_sample_packed(bld, x0, y1, stride, data_array);
+ neighbors[1][1] = lp_build_sample_packed(bld, x1, y1, stride, data_array);
neighbors[0][0] = LLVMBuildBitCast(builder, neighbors[0][0], u8n_vec_type, "");
neighbors[0][1] = LLVMBuildBitCast(builder, neighbors[0][1], u8n_vec_type, "");
@@ -518,6 +1339,12 @@ lp_build_sample_compare(struct lp_build_sample_context *bld,
}
+/**
+ * Build texture sampling code.
+ * 'texel' will return a vector of four LLVMValueRefs corresponding to
+ * R, G, B, A.
+ * \param type vector float type to use for coords, etc.
+ */
void
lp_build_sample_soa(LLVMBuilderRef builder,
const struct lp_sampler_static_state *static_state,
@@ -530,13 +1357,19 @@ lp_build_sample_soa(LLVMBuilderRef builder,
LLVMValueRef *texel)
{
struct lp_build_sample_context bld;
- LLVMValueRef width;
- LLVMValueRef height;
- LLVMValueRef stride;
- LLVMValueRef data_ptr;
+ LLVMValueRef width, width_vec;
+ LLVMValueRef height, height_vec;
+ LLVMValueRef stride, stride_vec;
+ LLVMValueRef data_array;
LLVMValueRef s;
LLVMValueRef t;
- LLVMValueRef p;
+ LLVMValueRef r;
+ boolean done = FALSE;
+
+ (void) lp_build_lod_selector; /* temporary to silence warning */
+ (void) lp_build_nearest_mip_level;
+ (void) lp_build_linear_mip_levels;
+ (void) lp_build_minify;
/* Setup our build context */
memset(&bld, 0, sizeof bld);
@@ -544,10 +1377,18 @@ lp_build_sample_soa(LLVMBuilderRef builder,
bld.static_state = static_state;
bld.dynamic_state = dynamic_state;
bld.format_desc = util_format_description(static_state->format);
+
+ bld.float_type = lp_type_float(32);
+ bld.int_type = lp_type_int(32);
bld.coord_type = type;
+ bld.uint_coord_type = lp_uint_type(type);
bld.int_coord_type = lp_int_type(type);
bld.texel_type = type;
+
+ lp_build_context_init(&bld.float_bld, builder, bld.float_type);
+ lp_build_context_init(&bld.int_bld, builder, bld.int_type);
lp_build_context_init(&bld.coord_bld, builder, bld.coord_type);
+ lp_build_context_init(&bld.uint_coord_bld, builder, bld.uint_coord_type);
lp_build_context_init(&bld.int_coord_bld, builder, bld.int_coord_type);
lp_build_context_init(&bld.texel_bld, builder, bld.texel_type);
@@ -555,43 +1396,67 @@ lp_build_sample_soa(LLVMBuilderRef builder,
width = dynamic_state->width(dynamic_state, builder, unit);
height = dynamic_state->height(dynamic_state, builder, unit);
stride = dynamic_state->stride(dynamic_state, builder, unit);
- data_ptr = dynamic_state->data_ptr(dynamic_state, builder, unit);
+ data_array = dynamic_state->data_ptr(dynamic_state, builder, unit);
+ /* Note that data_array is an array[level] of pointers to texture images */
s = coords[0];
t = coords[1];
- p = coords[2];
+ r = coords[2];
- width = lp_build_broadcast_scalar(&bld.int_coord_bld, width);
- height = lp_build_broadcast_scalar(&bld.int_coord_bld, height);
- stride = lp_build_broadcast_scalar(&bld.int_coord_bld, stride);
+ width_vec = lp_build_broadcast_scalar(&bld.uint_coord_bld, width);
+ height_vec = lp_build_broadcast_scalar(&bld.uint_coord_bld, height);
+ stride_vec = lp_build_broadcast_scalar(&bld.uint_coord_bld, stride);
if(static_state->target == PIPE_TEXTURE_1D)
t = bld.coord_bld.zero;
- if(static_state->normalized_coords) {
- LLVMTypeRef coord_vec_type = lp_build_vec_type(bld.coord_type);
- LLVMValueRef fp_width = LLVMBuildSIToFP(builder, width, coord_vec_type, "");
- LLVMValueRef fp_height = LLVMBuildSIToFP(builder, height, coord_vec_type, "");
- s = lp_build_mul(&bld.coord_bld, s, fp_width);
- t = lp_build_mul(&bld.coord_bld, t, fp_height);
- }
+ switch (static_state->min_mip_filter) {
+ case PIPE_TEX_MIPFILTER_NONE:
+ break;
+ case PIPE_TEX_MIPFILTER_NEAREST:
+
+ switch (static_state->min_img_filter) {
+ case PIPE_TEX_FILTER_NEAREST:
+ lp_build_sample_2d_nearest_mip_nearest_soa(&bld, unit,
+ s, t,
+ width, height,
+ width_vec, height_vec,
+ stride_vec,
+ data_array, texel);
+ done = TRUE;
+ break;
+ }
- switch (static_state->min_img_filter) {
- case PIPE_TEX_FILTER_NEAREST:
- lp_build_sample_2d_nearest_soa(&bld, s, t, width, height, stride, data_ptr, texel);
break;
- case PIPE_TEX_FILTER_LINEAR:
- if(lp_format_is_rgba8(bld.format_desc))
- lp_build_sample_2d_linear_aos(&bld, s, t, width, height, stride, data_ptr, texel);
- else
- lp_build_sample_2d_linear_soa(&bld, s, t, width, height, stride, data_ptr, texel);
+ case PIPE_TEX_MIPFILTER_LINEAR:
break;
default:
- assert(0);
+ assert(0 && "invalid mip filter");
+ }
+
+ if (!done) {
+ switch (static_state->min_img_filter) {
+ case PIPE_TEX_FILTER_NEAREST:
+ lp_build_sample_2d_nearest_soa(&bld, s, t, width_vec, height_vec,
+ stride_vec, data_array, texel);
+ break;
+ case PIPE_TEX_FILTER_LINEAR:
+ if(lp_format_is_rgba8(bld.format_desc) &&
+ is_simple_wrap_mode(static_state->wrap_s) &&
+ is_simple_wrap_mode(static_state->wrap_t))
+ lp_build_sample_2d_linear_aos(&bld, s, t, width_vec, height_vec,
+ stride_vec, data_array, texel);
+ else
+ lp_build_sample_2d_linear_soa(&bld, s, t, width_vec, height_vec,
+ stride_vec, data_array, texel);
+ break;
+ default:
+ assert(0);
+ }
}
/* FIXME: respect static_state->min_mip_filter */;
/* FIXME: respect static_state->mag_img_filter */;
- lp_build_sample_compare(&bld, p, texel);
+ lp_build_sample_compare(&bld, r, texel);
}