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-rw-r--r--src/gallium/auxiliary/draw/draw_pt.h232
1 files changed, 116 insertions, 116 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h
index f56fa8d5ccd..dfc29b2e7d1 100644
--- a/src/gallium/auxiliary/draw/draw_pt.h
+++ b/src/gallium/auxiliary/draw/draw_pt.h
@@ -1,116 +1,116 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-#ifndef DRAW_PT_H
-#define DRAW_PT_H
-
-#include "pipe/p_compiler.h"
-
-typedef unsigned (*pt_elt_func)( const void *elts, unsigned idx );
-
-
-/* The "front end" - prepare sets of fetch, draw elements for the
- * middle end.
- *
- * Currenly one version of this:
- * - vcache - catchall implementation, decomposes to TRI/LINE/POINT prims
- * Later:
- * - varray, varray_split
- * - velement, velement_split
- *
- * Currenly only using the vcache version.
- */
-struct draw_pt_front_end {
- void (*prepare)( struct draw_pt_front_end *,
- struct draw_pt_middle_end * );
-
- void (*run)( struct draw_pt_front_end *,
- unsigned prim,
- pt_elt_func elt_func,
- const void *elt_ptr,
- unsigned count );
-
- void (*finish)( struct draw_pt_front_end * );
- void (*destroy)( struct draw_pt_front_end * );
-};
-
-
-/* The "middle end" - prepares actual hardware vertices for the
- * hardware backend.
- *
- * Currently two versions of this:
- * - fetch, vertex shade, cliptest, prim-pipeline
- * - fetch, emit (ie passthrough)
- * Later:
- * - fetch, vertex shade, cliptest, maybe-pipeline, maybe-emit
- * - fetch, vertex shade, emit
- *
- * Currenly only using the passthrough version.
- */
-struct draw_pt_middle_end {
- void (*prepare)( struct draw_pt_middle_end * );
-
- void (*run)( struct draw_pt_middle_end *,
- unsigned prim,
- const unsigned *fetch_elts,
- unsigned fetch_count,
- const ushort *draw_elts,
- unsigned draw_count );
-
- void (*finish)( struct draw_pt_middle_end * );
- void (*destroy)( struct draw_pt_middle_end * );
-};
-
-
-/* The "back end" - supplied by the driver, defined in draw_vbuf.h.
- *
- * Not sure whether to wrap the prim pipeline up as an alternate
- * backend. Would be a win for everything except pure passthrough
- * mode...
- */
-struct vbuf_render;
-
-
-/* Helper functions.
- */
-pt_elt_func draw_pt_elt_func( struct draw_context *draw );
-const void *draw_pt_elt_ptr( struct draw_context *draw,
- unsigned start );
-
-/* Implementations:
- */
-struct draw_pt_front_end *draw_pt_vcache( void );
-struct draw_pt_middle_end *draw_pt_fetch_emit( struct draw_context *draw );
-
-
-
-#endif
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#ifndef DRAW_PT_H
+#define DRAW_PT_H
+
+#include "pipe/p_compiler.h"
+
+typedef unsigned (*pt_elt_func)( const void *elts, unsigned idx );
+
+
+/* The "front end" - prepare sets of fetch, draw elements for the
+ * middle end.
+ *
+ * Currenly one version of this:
+ * - vcache - catchall implementation, decomposes to TRI/LINE/POINT prims
+ * Later:
+ * - varray, varray_split
+ * - velement, velement_split
+ *
+ * Currenly only using the vcache version.
+ */
+struct draw_pt_front_end {
+ void (*prepare)( struct draw_pt_front_end *,
+ struct draw_pt_middle_end * );
+
+ void (*run)( struct draw_pt_front_end *,
+ unsigned prim,
+ pt_elt_func elt_func,
+ const void *elt_ptr,
+ unsigned count );
+
+ void (*finish)( struct draw_pt_front_end * );
+ void (*destroy)( struct draw_pt_front_end * );
+};
+
+
+/* The "middle end" - prepares actual hardware vertices for the
+ * hardware backend.
+ *
+ * Currently two versions of this:
+ * - fetch, vertex shade, cliptest, prim-pipeline
+ * - fetch, emit (ie passthrough)
+ * Later:
+ * - fetch, vertex shade, cliptest, maybe-pipeline, maybe-emit
+ * - fetch, vertex shade, emit
+ *
+ * Currenly only using the passthrough version.
+ */
+struct draw_pt_middle_end {
+ void (*prepare)( struct draw_pt_middle_end * );
+
+ void (*run)( struct draw_pt_middle_end *,
+ unsigned prim,
+ const unsigned *fetch_elts,
+ unsigned fetch_count,
+ const ushort *draw_elts,
+ unsigned draw_count );
+
+ void (*finish)( struct draw_pt_middle_end * );
+ void (*destroy)( struct draw_pt_middle_end * );
+};
+
+
+/* The "back end" - supplied by the driver, defined in draw_vbuf.h.
+ *
+ * Not sure whether to wrap the prim pipeline up as an alternate
+ * backend. Would be a win for everything except pure passthrough
+ * mode...
+ */
+struct vbuf_render;
+
+
+/* Helper functions.
+ */
+pt_elt_func draw_pt_elt_func( struct draw_context *draw );
+const void *draw_pt_elt_ptr( struct draw_context *draw,
+ unsigned start );
+
+/* Implementations:
+ */
+struct draw_pt_front_end *draw_pt_vcache( void );
+struct draw_pt_middle_end *draw_pt_fetch_emit( struct draw_context *draw );
+
+
+
+#endif