diff options
Diffstat (limited to 'src/gallium/aux/draw/draw_vf_sse.c')
-rw-r--r-- | src/gallium/aux/draw/draw_vf_sse.c | 614 |
1 files changed, 614 insertions, 0 deletions
diff --git a/src/gallium/aux/draw/draw_vf_sse.c b/src/gallium/aux/draw/draw_vf_sse.c new file mode 100644 index 00000000000..1ad2ae756dd --- /dev/null +++ b/src/gallium/aux/draw/draw_vf_sse.c @@ -0,0 +1,614 @@ +/* + * Copyright 2003 Tungsten Graphics, inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <[email protected]> + */ + + +#include "simple_list.h" + +#include "pipe/p_compiler.h" + +#include "draw_vf.h" + + +#if defined(USE_SSE_ASM) + +#include "x86/rtasm/x86sse.h" +#include "x86/common_x86_asm.h" + + +#define X 0 +#define Y 1 +#define Z 2 +#define W 3 + + +struct x86_program { + struct x86_function func; + + struct draw_vertex_fetch *vf; + boolean inputs_safe; + boolean outputs_safe; + boolean have_sse2; + + struct x86_reg identity; + struct x86_reg chan0; +}; + + +static struct x86_reg get_identity( struct x86_program *p ) +{ + return p->identity; +} + +static void emit_load4f_4( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) +{ + sse_movups(&p->func, dest, arg0); +} + +static void emit_load4f_3( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) +{ + /* Have to jump through some hoops: + * + * c 0 0 0 + * c 0 0 1 + * 0 0 c 1 + * a b c 1 + */ + sse_movss(&p->func, dest, x86_make_disp(arg0, 8)); + sse_shufps(&p->func, dest, get_identity(p), SHUF(X,Y,Z,W) ); + sse_shufps(&p->func, dest, dest, SHUF(Y,Z,X,W) ); + sse_movlps(&p->func, dest, arg0); +} + +static void emit_load4f_2( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) +{ + /* Initialize from identity, then pull in low two words: + */ + sse_movups(&p->func, dest, get_identity(p)); + sse_movlps(&p->func, dest, arg0); +} + +static void emit_load4f_1( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) +{ + /* Pull in low word, then swizzle in identity */ + sse_movss(&p->func, dest, arg0); + sse_shufps(&p->func, dest, get_identity(p), SHUF(X,Y,Z,W) ); +} + + + +static void emit_load3f_3( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) +{ + /* Over-reads by 1 dword - potential SEGV if input is a vertex + * array. + */ + if (p->inputs_safe) { + sse_movups(&p->func, dest, arg0); + } + else { + /* c 0 0 0 + * c c c c + * a b c c + */ + sse_movss(&p->func, dest, x86_make_disp(arg0, 8)); + sse_shufps(&p->func, dest, dest, SHUF(X,X,X,X)); + sse_movlps(&p->func, dest, arg0); + } +} + +static void emit_load3f_2( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) +{ + emit_load4f_2(p, dest, arg0); +} + +static void emit_load3f_1( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) +{ + emit_load4f_1(p, dest, arg0); +} + +static void emit_load2f_2( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) +{ + sse_movlps(&p->func, dest, arg0); +} + +static void emit_load2f_1( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) +{ + emit_load4f_1(p, dest, arg0); +} + +static void emit_load1f_1( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) +{ + sse_movss(&p->func, dest, arg0); +} + +static void (*load[4][4])( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) = { + { emit_load1f_1, + emit_load1f_1, + emit_load1f_1, + emit_load1f_1 }, + + { emit_load2f_1, + emit_load2f_2, + emit_load2f_2, + emit_load2f_2 }, + + { emit_load3f_1, + emit_load3f_2, + emit_load3f_3, + emit_load3f_3 }, + + { emit_load4f_1, + emit_load4f_2, + emit_load4f_3, + emit_load4f_4 } +}; + +static void emit_load( struct x86_program *p, + struct x86_reg dest, + unsigned sz, + struct x86_reg src, + unsigned src_sz) +{ + load[sz-1][src_sz-1](p, dest, src); +} + +static void emit_store4f( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) +{ + sse_movups(&p->func, dest, arg0); +} + +static void emit_store3f( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) +{ + if (p->outputs_safe) { + /* Emit the extra dword anyway. This may hurt writecombining, + * may cause other problems. + */ + sse_movups(&p->func, dest, arg0); + } + else { + /* Alternate strategy - emit two, shuffle, emit one. + */ + sse_movlps(&p->func, dest, arg0); + sse_shufps(&p->func, arg0, arg0, SHUF(Z,Z,Z,Z) ); /* NOTE! destructive */ + sse_movss(&p->func, x86_make_disp(dest,8), arg0); + } +} + +static void emit_store2f( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) +{ + sse_movlps(&p->func, dest, arg0); +} + +static void emit_store1f( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) +{ + sse_movss(&p->func, dest, arg0); +} + + +static void (*store[4])( struct x86_program *p, + struct x86_reg dest, + struct x86_reg arg0 ) = +{ + emit_store1f, + emit_store2f, + emit_store3f, + emit_store4f +}; + +static void emit_store( struct x86_program *p, + struct x86_reg dest, + unsigned sz, + struct x86_reg temp ) + +{ + store[sz-1](p, dest, temp); +} + +static void emit_pack_store_4ub( struct x86_program *p, + struct x86_reg dest, + struct x86_reg temp ) +{ + /* Scale by 255.0 + */ + sse_mulps(&p->func, temp, p->chan0); + + if (p->have_sse2) { + sse2_cvtps2dq(&p->func, temp, temp); + sse2_packssdw(&p->func, temp, temp); + sse2_packuswb(&p->func, temp, temp); + sse_movss(&p->func, dest, temp); + } + else { + struct x86_reg mmx0 = x86_make_reg(file_MMX, 0); + struct x86_reg mmx1 = x86_make_reg(file_MMX, 1); + sse_cvtps2pi(&p->func, mmx0, temp); + sse_movhlps(&p->func, temp, temp); + sse_cvtps2pi(&p->func, mmx1, temp); + mmx_packssdw(&p->func, mmx0, mmx1); + mmx_packuswb(&p->func, mmx0, mmx0); + mmx_movd(&p->func, dest, mmx0); + } +} + +static int get_offset( const void *a, const void *b ) +{ + return (const char *)b - (const char *)a; +} + +/* Not much happens here. Eventually use this function to try and + * avoid saving/reloading the source pointers each vertex (if some of + * them can fit in registers). + */ +static void get_src_ptr( struct x86_program *p, + struct x86_reg srcREG, + struct x86_reg vfREG, + struct draw_vf_attr *a ) +{ + struct draw_vertex_fetch *vf = p->vf; + struct x86_reg ptr_to_src = x86_make_disp(vfREG, get_offset(vf, &a->inputptr)); + + /* Load current a[j].inputptr + */ + x86_mov(&p->func, srcREG, ptr_to_src); +} + +static void update_src_ptr( struct x86_program *p, + struct x86_reg srcREG, + struct x86_reg vfREG, + struct draw_vf_attr *a ) +{ + if (a->inputstride) { + struct draw_vertex_fetch *vf = p->vf; + struct x86_reg ptr_to_src = x86_make_disp(vfREG, get_offset(vf, &a->inputptr)); + + /* add a[j].inputstride (hardcoded value - could just as easily + * pull the stride value from memory each time). + */ + x86_lea(&p->func, srcREG, x86_make_disp(srcREG, a->inputstride)); + + /* save new value of a[j].inputptr + */ + x86_mov(&p->func, ptr_to_src, srcREG); + } +} + + +/* Lots of hardcoding + * + * EAX -- pointer to current output vertex + * ECX -- pointer to current attribute + * + */ +static boolean build_vertex_emit( struct x86_program *p ) +{ + struct draw_vertex_fetch *vf = p->vf; + unsigned j = 0; + + struct x86_reg vertexEAX = x86_make_reg(file_REG32, reg_AX); + struct x86_reg srcECX = x86_make_reg(file_REG32, reg_CX); + struct x86_reg countEBP = x86_make_reg(file_REG32, reg_BP); + struct x86_reg vfESI = x86_make_reg(file_REG32, reg_SI); + struct x86_reg temp = x86_make_reg(file_XMM, 0); + uint8_t *fixup, *label; + + /* Push a few regs? + */ + x86_push(&p->func, countEBP); + x86_push(&p->func, vfESI); + + + /* Get vertex count, compare to zero + */ + x86_xor(&p->func, srcECX, srcECX); + x86_mov(&p->func, countEBP, x86_fn_arg(&p->func, 2)); + x86_cmp(&p->func, countEBP, srcECX); + fixup = x86_jcc_forward(&p->func, cc_E); + + /* Initialize destination register. + */ + x86_mov(&p->func, vertexEAX, x86_fn_arg(&p->func, 3)); + + /* Move argument 1 (vf) into a reg: + */ + x86_mov(&p->func, vfESI, x86_fn_arg(&p->func, 1)); + + + /* always load, needed or not: + */ + sse_movups(&p->func, p->identity, x86_make_disp(vfESI, get_offset(vf, &vf->identity[0]))); + + /* Note address for loop jump */ + label = x86_get_label(&p->func); + + /* Emit code for each of the attributes. Currently routes + * everything through SSE registers, even when it might be more + * efficient to stick with regular old x86. No optimization or + * other tricks - enough new ground to cover here just getting + * things working. + */ + while (j < vf->attr_count) { + struct draw_vf_attr *a = &vf->attr[j]; + struct x86_reg dest = x86_make_disp(vertexEAX, a->vertoffset); + + /* Now, load an XMM reg from src, perhaps transform, then save. + * Could be shortcircuited in specific cases: + */ + switch (a->format) { + case DRAW_EMIT_1F: + case DRAW_EMIT_1F_CONST: + get_src_ptr(p, srcECX, vfESI, a); + emit_load(p, temp, 1, x86_deref(srcECX), a->inputsize); + emit_store(p, dest, 1, temp); + update_src_ptr(p, srcECX, vfESI, a); + break; + case DRAW_EMIT_2F: + case DRAW_EMIT_2F_CONST: + get_src_ptr(p, srcECX, vfESI, a); + emit_load(p, temp, 2, x86_deref(srcECX), a->inputsize); + emit_store(p, dest, 2, temp); + update_src_ptr(p, srcECX, vfESI, a); + break; + case DRAW_EMIT_3F: + case DRAW_EMIT_3F_CONST: + /* Potentially the worst case - hardcode 2+1 copying: + */ + if (0) { + get_src_ptr(p, srcECX, vfESI, a); + emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize); + emit_store(p, dest, 3, temp); + update_src_ptr(p, srcECX, vfESI, a); + } + else { + get_src_ptr(p, srcECX, vfESI, a); + emit_load(p, temp, 2, x86_deref(srcECX), a->inputsize); + emit_store(p, dest, 2, temp); + if (a->inputsize > 2) { + emit_load(p, temp, 1, x86_make_disp(srcECX, 8), 1); + emit_store(p, x86_make_disp(dest,8), 1, temp); + } + else { + sse_movss(&p->func, x86_make_disp(dest,8), get_identity(p)); + } + update_src_ptr(p, srcECX, vfESI, a); + } + break; + case DRAW_EMIT_4F: + case DRAW_EMIT_4F_CONST: + get_src_ptr(p, srcECX, vfESI, a); + emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); + emit_store(p, dest, 4, temp); + update_src_ptr(p, srcECX, vfESI, a); + break; + case DRAW_EMIT_3F_XYW: + get_src_ptr(p, srcECX, vfESI, a); + emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); + sse_shufps(&p->func, temp, temp, SHUF(X,Y,W,Z)); + emit_store(p, dest, 3, temp); + update_src_ptr(p, srcECX, vfESI, a); + break; + + case DRAW_EMIT_1UB_1F: + /* Test for PAD3 + 1UB: + */ + if (j > 0 && + a[-1].vertoffset + a[-1].vertattrsize <= a->vertoffset - 3) + { + get_src_ptr(p, srcECX, vfESI, a); + emit_load(p, temp, 1, x86_deref(srcECX), a->inputsize); + sse_shufps(&p->func, temp, temp, SHUF(X,X,X,X)); + emit_pack_store_4ub(p, x86_make_disp(dest, -3), temp); /* overkill! */ + update_src_ptr(p, srcECX, vfESI, a); + } + else { + debug_printf("Can't emit 1ub %x %x %d\n", + a->vertoffset, a[-1].vertoffset, a[-1].vertattrsize ); + return FALSE; + } + break; + case DRAW_EMIT_3UB_3F_RGB: + case DRAW_EMIT_3UB_3F_BGR: + /* Test for 3UB + PAD1: + */ + if (j == vf->attr_count - 1 || + a[1].vertoffset >= a->vertoffset + 4) { + get_src_ptr(p, srcECX, vfESI, a); + emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize); + if (a->format == DRAW_EMIT_3UB_3F_BGR) + sse_shufps(&p->func, temp, temp, SHUF(Z,Y,X,W)); + emit_pack_store_4ub(p, dest, temp); + update_src_ptr(p, srcECX, vfESI, a); + } + /* Test for 3UB + 1UB: + */ + else if (j < vf->attr_count - 1 && + a[1].format == DRAW_EMIT_1UB_1F && + a[1].vertoffset == a->vertoffset + 3) { + get_src_ptr(p, srcECX, vfESI, a); + emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize); + update_src_ptr(p, srcECX, vfESI, a); + + /* Make room for incoming value: + */ + sse_shufps(&p->func, temp, temp, SHUF(W,X,Y,Z)); + + get_src_ptr(p, srcECX, vfESI, &a[1]); + emit_load(p, temp, 1, x86_deref(srcECX), a[1].inputsize); + update_src_ptr(p, srcECX, vfESI, &a[1]); + + /* Rearrange and possibly do BGR conversion: + */ + if (a->format == DRAW_EMIT_3UB_3F_BGR) + sse_shufps(&p->func, temp, temp, SHUF(W,Z,Y,X)); + else + sse_shufps(&p->func, temp, temp, SHUF(Y,Z,W,X)); + + emit_pack_store_4ub(p, dest, temp); + j++; /* NOTE: two attrs consumed */ + } + else { + debug_printf("Can't emit 3ub\n"); + } + return FALSE; /* add this later */ + break; + + case DRAW_EMIT_4UB_4F_RGBA: + get_src_ptr(p, srcECX, vfESI, a); + emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); + emit_pack_store_4ub(p, dest, temp); + update_src_ptr(p, srcECX, vfESI, a); + break; + case DRAW_EMIT_4UB_4F_BGRA: + get_src_ptr(p, srcECX, vfESI, a); + emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); + sse_shufps(&p->func, temp, temp, SHUF(Z,Y,X,W)); + emit_pack_store_4ub(p, dest, temp); + update_src_ptr(p, srcECX, vfESI, a); + break; + case DRAW_EMIT_4UB_4F_ARGB: + get_src_ptr(p, srcECX, vfESI, a); + emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); + sse_shufps(&p->func, temp, temp, SHUF(W,X,Y,Z)); + emit_pack_store_4ub(p, dest, temp); + update_src_ptr(p, srcECX, vfESI, a); + break; + case DRAW_EMIT_4UB_4F_ABGR: + get_src_ptr(p, srcECX, vfESI, a); + emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize); + sse_shufps(&p->func, temp, temp, SHUF(W,Z,Y,X)); + emit_pack_store_4ub(p, dest, temp); + update_src_ptr(p, srcECX, vfESI, a); + break; + default: + debug_printf("unknown a[%d].format %d\n", j, a->format); + return FALSE; /* catch any new opcodes */ + } + + /* Increment j by at least 1 - may have been incremented above also: + */ + j++; + } + + /* Next vertex: + */ + x86_lea(&p->func, vertexEAX, x86_make_disp(vertexEAX, vf->vertex_stride)); + + /* decr count, loop if not zero + */ + x86_dec(&p->func, countEBP); + x86_test(&p->func, countEBP, countEBP); + x86_jcc(&p->func, cc_NZ, label); + + /* Exit mmx state? + */ + if (p->func.need_emms) + mmx_emms(&p->func); + + /* Land forward jump here: + */ + x86_fixup_fwd_jump(&p->func, fixup); + + /* Pop regs and return + */ + x86_pop(&p->func, x86_get_base_reg(vfESI)); + x86_pop(&p->func, countEBP); + x86_ret(&p->func); + + vf->emit = (draw_vf_emit_func)x86_get_func(&p->func); + return TRUE; +} + + + +void draw_vf_generate_sse_emit( struct draw_vertex_fetch *vf ) +{ + struct x86_program p; + + if (!cpu_has_xmm) { + vf->codegen_emit = NULL; + return; + } + + memset(&p, 0, sizeof(p)); + + p.vf = vf; + p.inputs_safe = 0; /* for now */ + p.outputs_safe = 1; /* for now */ + p.have_sse2 = cpu_has_xmm2; + p.identity = x86_make_reg(file_XMM, 6); + p.chan0 = x86_make_reg(file_XMM, 7); + + x86_init_func(&p.func); + + if (build_vertex_emit(&p)) { + draw_vf_register_fastpath( vf, TRUE ); + } + else { + /* Note the failure so that we don't keep trying to codegen an + * impossible state: + */ + draw_vf_register_fastpath( vf, FALSE ); + x86_release_func(&p.func); + } +} + +#else + +void draw_vf_generate_sse_emit( struct draw_vertex_fetch *vf ) +{ + /* Dummy version for when USE_SSE_ASM not defined */ +} + +#endif |