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Diffstat (limited to 'src/freedreno/fdl/fd5_layout.c')
-rw-r--r--src/freedreno/fdl/fd5_layout.c60
1 files changed, 13 insertions, 47 deletions
diff --git a/src/freedreno/fdl/fd5_layout.c b/src/freedreno/fdl/fd5_layout.c
index da74b18fe59..159773fff61 100644
--- a/src/freedreno/fdl/fd5_layout.c
+++ b/src/freedreno/fdl/fd5_layout.c
@@ -29,29 +29,12 @@
#include "freedreno_layout.h"
-/* indexed by cpp: */
-static const struct {
- unsigned pitchalign;
- unsigned heightalign;
-} tile_alignment[] = {
- [1] = { 128, 32 },
- [2] = { 128, 16 },
- [3] = { 128, 16 },
- [4] = { 64, 16 },
- [8] = { 64, 16 },
- [12] = { 64, 16 },
- [16] = { 64, 16 },
-};
-
void
fdl5_layout(struct fdl_layout *layout,
enum pipe_format format, uint32_t nr_samples,
uint32_t width0, uint32_t height0, uint32_t depth0,
uint32_t mip_levels, uint32_t array_size, bool is_3d)
{
- const struct util_format_description *format_desc =
- util_format_description(format);
-
assert(nr_samples > 0);
layout->width0 = width0;
layout->height0 = height0;
@@ -65,30 +48,27 @@ fdl5_layout(struct fdl_layout *layout,
layout->nr_samples = nr_samples;
layout->layer_first = !is_3d;
- uint32_t pitchalign;
- uint32_t heightalign;
- uint32_t width = width0;
- uint32_t height = height0;
- uint32_t depth = depth0;
+ uint32_t heightalign = layout->cpp == 1 ? 32 : 16;
/* in layer_first layout, the level (slice) contains just one
* layer (since in fact the layer contains the slices)
*/
uint32_t layers_in_level = layout->layer_first ? 1 : array_size;
- heightalign = tile_alignment[layout->cpp].heightalign;
+ /* use 128 pixel alignment for cpp=1 and cpp=2 */
+ if (layout->cpp < 4 && layout->tile_mode)
+ fdl_set_pitchalign(layout, fdl_cpp_shift(layout) + 7);
+ else
+ fdl_set_pitchalign(layout, fdl_cpp_shift(layout) + 6);
for (uint32_t level = 0; level < mip_levels; level++) {
struct fdl_slice *slice = &layout->slices[level];
uint32_t tile_mode = fdl_tile_mode(layout, level);
- uint32_t aligned_height = height;
- uint32_t blocks;
+ uint32_t pitch = fdl_pitch(layout, level);
+ uint32_t nblocksy = util_format_get_nblocksy(format, u_minify(height0, level));
if (tile_mode) {
- pitchalign = tile_alignment[layout->cpp].pitchalign;
- aligned_height = align(aligned_height, heightalign);
+ nblocksy = align(nblocksy, heightalign);
} else {
- pitchalign = 64;
-
/* The blits used for mem<->gmem work at a granularity of
* 32x32, which can cause faults due to over-fetch on the
* last level. The simple solution is to over-allocate a
@@ -97,20 +77,10 @@ fdl5_layout(struct fdl_layout *layout,
* may not be:
*/
if (level == mip_levels - 1)
- aligned_height = align(aligned_height, 32);
+ nblocksy = align(nblocksy, 32);
}
- unsigned pitch_pixels;
- if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC)
- pitch_pixels =
- util_align_npot(width, pitchalign * util_format_get_blockwidth(format));
- else
- pitch_pixels = align(width, pitchalign);
-
slice->offset = layout->size;
- blocks = util_format_get_nblocks(format, pitch_pixels, aligned_height);
- slice->pitch = util_format_get_nblocksx(format, pitch_pixels) *
- layout->cpp;
const int alignment = is_3d ? 4096 : 1;
@@ -123,17 +93,13 @@ fdl5_layout(struct fdl_layout *layout,
if (is_3d && (
level == 1 ||
(level > 1 && layout->slices[level - 1].size0 > 0xf000)))
- slice->size0 = align(blocks * layout->cpp, alignment);
+ slice->size0 = align(nblocksy * pitch, alignment);
else if (level == 0 || layout->layer_first || alignment == 1)
- slice->size0 = align(blocks * layout->cpp, alignment);
+ slice->size0 = align(nblocksy * pitch, alignment);
else
slice->size0 = layout->slices[level - 1].size0;
- layout->size += slice->size0 * depth * layers_in_level;
-
- width = u_minify(width, 1);
- height = u_minify(height, 1);
- depth = u_minify(depth, 1);
+ layout->size += slice->size0 * u_minify(depth0, level) * layers_in_level;
}
}