diff options
Diffstat (limited to 'src/freedreno/fdl/fd5_layout.c')
-rw-r--r-- | src/freedreno/fdl/fd5_layout.c | 60 |
1 files changed, 13 insertions, 47 deletions
diff --git a/src/freedreno/fdl/fd5_layout.c b/src/freedreno/fdl/fd5_layout.c index da74b18fe59..159773fff61 100644 --- a/src/freedreno/fdl/fd5_layout.c +++ b/src/freedreno/fdl/fd5_layout.c @@ -29,29 +29,12 @@ #include "freedreno_layout.h" -/* indexed by cpp: */ -static const struct { - unsigned pitchalign; - unsigned heightalign; -} tile_alignment[] = { - [1] = { 128, 32 }, - [2] = { 128, 16 }, - [3] = { 128, 16 }, - [4] = { 64, 16 }, - [8] = { 64, 16 }, - [12] = { 64, 16 }, - [16] = { 64, 16 }, -}; - void fdl5_layout(struct fdl_layout *layout, enum pipe_format format, uint32_t nr_samples, uint32_t width0, uint32_t height0, uint32_t depth0, uint32_t mip_levels, uint32_t array_size, bool is_3d) { - const struct util_format_description *format_desc = - util_format_description(format); - assert(nr_samples > 0); layout->width0 = width0; layout->height0 = height0; @@ -65,30 +48,27 @@ fdl5_layout(struct fdl_layout *layout, layout->nr_samples = nr_samples; layout->layer_first = !is_3d; - uint32_t pitchalign; - uint32_t heightalign; - uint32_t width = width0; - uint32_t height = height0; - uint32_t depth = depth0; + uint32_t heightalign = layout->cpp == 1 ? 32 : 16; /* in layer_first layout, the level (slice) contains just one * layer (since in fact the layer contains the slices) */ uint32_t layers_in_level = layout->layer_first ? 1 : array_size; - heightalign = tile_alignment[layout->cpp].heightalign; + /* use 128 pixel alignment for cpp=1 and cpp=2 */ + if (layout->cpp < 4 && layout->tile_mode) + fdl_set_pitchalign(layout, fdl_cpp_shift(layout) + 7); + else + fdl_set_pitchalign(layout, fdl_cpp_shift(layout) + 6); for (uint32_t level = 0; level < mip_levels; level++) { struct fdl_slice *slice = &layout->slices[level]; uint32_t tile_mode = fdl_tile_mode(layout, level); - uint32_t aligned_height = height; - uint32_t blocks; + uint32_t pitch = fdl_pitch(layout, level); + uint32_t nblocksy = util_format_get_nblocksy(format, u_minify(height0, level)); if (tile_mode) { - pitchalign = tile_alignment[layout->cpp].pitchalign; - aligned_height = align(aligned_height, heightalign); + nblocksy = align(nblocksy, heightalign); } else { - pitchalign = 64; - /* The blits used for mem<->gmem work at a granularity of * 32x32, which can cause faults due to over-fetch on the * last level. The simple solution is to over-allocate a @@ -97,20 +77,10 @@ fdl5_layout(struct fdl_layout *layout, * may not be: */ if (level == mip_levels - 1) - aligned_height = align(aligned_height, 32); + nblocksy = align(nblocksy, 32); } - unsigned pitch_pixels; - if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) - pitch_pixels = - util_align_npot(width, pitchalign * util_format_get_blockwidth(format)); - else - pitch_pixels = align(width, pitchalign); - slice->offset = layout->size; - blocks = util_format_get_nblocks(format, pitch_pixels, aligned_height); - slice->pitch = util_format_get_nblocksx(format, pitch_pixels) * - layout->cpp; const int alignment = is_3d ? 4096 : 1; @@ -123,17 +93,13 @@ fdl5_layout(struct fdl_layout *layout, if (is_3d && ( level == 1 || (level > 1 && layout->slices[level - 1].size0 > 0xf000))) - slice->size0 = align(blocks * layout->cpp, alignment); + slice->size0 = align(nblocksy * pitch, alignment); else if (level == 0 || layout->layer_first || alignment == 1) - slice->size0 = align(blocks * layout->cpp, alignment); + slice->size0 = align(nblocksy * pitch, alignment); else slice->size0 = layout->slices[level - 1].size0; - layout->size += slice->size0 * depth * layers_in_level; - - width = u_minify(width, 1); - height = u_minify(height, 1); - depth = u_minify(depth, 1); + layout->size += slice->size0 * u_minify(depth0, level) * layers_in_level; } } |