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-rw-r--r--src/compiler/nir/nir_opt_algebraic.py18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/compiler/nir/nir_opt_algebraic.py b/src/compiler/nir/nir_opt_algebraic.py
index c52522379c6..7b9a6a8e45d 100644
--- a/src/compiler/nir/nir_opt_algebraic.py
+++ b/src/compiler/nir/nir_opt_algebraic.py
@@ -1063,6 +1063,24 @@ optimizations.extend([
0x7fffffffffffffff)),
'(options->lower_int64_options & nir_lower_iadd64) != 0'),
+ # These are done here instead of in the backend because the int64 lowering
+ # pass will make a mess of the patterns. The first patterns are
+ # conditioned on nir_lower_minmax64 because it was not clear that it was
+ # always an improvement on platforms that have real int64 support. No
+ # shaders in shader-db hit this, so it was hard to say one way or the
+ # other.
+ (('ilt', ('imax(is_used_once)', 'a@64', 'b@64'), 0), ('ilt', ('imax', ('unpack_64_2x32_split_y', a), ('unpack_64_2x32_split_y', b)), 0), '(options->lower_int64_options & nir_lower_minmax64) != 0'),
+ (('ilt', ('imin(is_used_once)', 'a@64', 'b@64'), 0), ('ilt', ('imin', ('unpack_64_2x32_split_y', a), ('unpack_64_2x32_split_y', b)), 0), '(options->lower_int64_options & nir_lower_minmax64) != 0'),
+ (('ige', ('imax(is_used_once)', 'a@64', 'b@64'), 0), ('ige', ('imax', ('unpack_64_2x32_split_y', a), ('unpack_64_2x32_split_y', b)), 0), '(options->lower_int64_options & nir_lower_minmax64) != 0'),
+ (('ige', ('imin(is_used_once)', 'a@64', 'b@64'), 0), ('ige', ('imin', ('unpack_64_2x32_split_y', a), ('unpack_64_2x32_split_y', b)), 0), '(options->lower_int64_options & nir_lower_minmax64) != 0'),
+ (('ilt', 'a@64', 0), ('ilt', ('unpack_64_2x32_split_y', a), 0), '(options->lower_int64_options & nir_lower_icmp64) != 0'),
+ (('ige', 'a@64', 0), ('ige', ('unpack_64_2x32_split_y', a), 0), '(options->lower_int64_options & nir_lower_icmp64) != 0'),
+
+ (('ine', 'a@64', 0), ('ine', ('ior', ('unpack_64_2x32_split_x', a), ('unpack_64_2x32_split_y', a)), 0), '(options->lower_int64_options & nir_lower_icmp64) != 0'),
+ (('ieq', 'a@64', 0), ('ieq', ('ior', ('unpack_64_2x32_split_x', a), ('unpack_64_2x32_split_y', a)), 0), '(options->lower_int64_options & nir_lower_icmp64) != 0'),
+ # 0u < uint(a) <=> uint(a) != 0u
+ (('ult', 0, 'a@64'), ('ine', ('ior', ('unpack_64_2x32_split_x', a), ('unpack_64_2x32_split_y', a)), 0), '(options->lower_int64_options & nir_lower_icmp64) != 0'),
+
# Alternative lowering that doesn't rely on bfi.
(('bitfield_insert', 'base', 'insert', 'offset', 'bits'),
('bcsel', ('ult', 31, 'bits'),