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Diffstat (limited to 'src/compiler/glsl/tests/lower_precision_test.py')
-rw-r--r-- | src/compiler/glsl/tests/lower_precision_test.py | 283 |
1 files changed, 283 insertions, 0 deletions
diff --git a/src/compiler/glsl/tests/lower_precision_test.py b/src/compiler/glsl/tests/lower_precision_test.py index 9651a066ed6..3fa74050ed8 100644 --- a/src/compiler/glsl/tests/lower_precision_test.py +++ b/src/compiler/glsl/tests/lower_precision_test.py @@ -1176,6 +1176,289 @@ TESTS = [ } """, r'expression ivec2 \* \(txs ivec2 \(var_ref tex'), + Test("floatBitsToInt", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform float val; + out int color; + + void main() + { + color = floatBitsToInt(val + 1.0) + 1; + } + """, + r'expression int bitcast_f2i \(expression float'), + Test("floatBitsToUint", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform float val; + out uint color; + + void main() + { + color = floatBitsToUint(val + 1.0) + 1u; + } + """, + r'expression uint bitcast_f2u \(expression float'), + Test("intBitsToFloat", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform int val; + out float color; + + void main() + { + color = intBitsToFloat(val + 1) + 1.0; + } + """, + r'expression float bitcast_i2f \(expression int'), + Test("uintBitsToFloat", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform uint val; + out float color; + + void main() + { + color = uintBitsToFloat(val + 1u) + 1.0; + } + """, + r'expression float bitcast_u2f \(expression uint'), + Test("bitfieldReverse", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform int val; + out int color; + + void main() + { + color = bitfieldReverse(val + 1) + 1; + } + """, + r'expression int bitfield_reverse \(expression int'), + Test("frexp", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform float val; + out float color; + out int color2; + + void main() + { + int y; + float x = frexp(val + 1.0, y); + color = x + 1.0; + color2 = y + 1; + } + """, + r'assign \(x\) \(var_ref x\) \(expression float f162f'), + Test("ldexp", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform float val; + uniform int exp; + out float color; + + void main() + { + color = ldexp(val + 1.0, exp + 1) + 1.0; + } + """, + r'expression float ldexp \(expression float'), + Test("uaddCarry", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform uint x, y; + out uint color; + + void main() + { + lowp uint carry; + color = uaddCarry(x * 2u, y * 2u, carry) * 2u; + color *= carry; + } + """, + r'expression uint \+ \(var_ref x\) \(var_ref y'), + Test("usubBorrow", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform uint x, y; + out uint color; + + void main() + { + lowp uint borrow; + color = usubBorrow(x * 2u, y * 2u, borrow) * 2u; + color *= borrow; + } + """, + r'expression uint \+ \(var_ref x\) \(expression uint neg'), + Test("imulExtended", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform int x, y; + out int color; + + void main() + { + int msb, lsb; + imulExtended(x + 2, y + 2, msb, lsb); + color = msb + lsb; + } + """, + r'expression int64_t \* \(expression int'), + Test("umulExtended", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform uint x, y; + out uint color; + + void main() + { + uint msb, lsb; + umulExtended(x + 2u, y + 2u, msb, lsb); + color = msb + lsb; + } + """, + r'expression uint64_t \* \(expression uint'), + Test("unpackUnorm2x16", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform uint val; + out vec2 color; + + void main() + { + color = unpackUnorm2x16(val + 1u) + vec2(1.0); + } + """, + r'expression vec2 unpackUnorm2x16 \(expression uint'), + Test("unpackSnorm2x16", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform uint val; + out vec2 color; + + void main() + { + color = unpackSnorm2x16(val + 1u) + vec2(1.0); + } + """, + r'expression vec2 unpackSnorm2x16 \(expression uint'), + Test("packUnorm2x16", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform vec2 val; + out uint color; + + void main() + { + color = packUnorm2x16(val + vec2(1.0)) + 1u; + } + """, + r'expression uint packUnorm2x16 \(expression vec2'), + Test("packSnorm2x16", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform vec2 val; + out uint color; + + void main() + { + color = packSnorm2x16(val + vec2(1.0)) + 1u; + } + """, + r'expression uint packSnorm2x16 \(expression vec2'), + Test("packHalf2x16", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform vec2 val; + out uint color; + + void main() + { + color = packHalf2x16(val + vec2(1.0)) + 1u; + } + """, + r'expression uint packHalf2x16 \(expression vec2'), + Test("packUnorm4x8", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform vec4 val; + out uint color; + + void main() + { + color = packUnorm4x8(val + vec4(1.0)) + 1u; + } + """, + r'expression uint packUnorm4x8 \(expression vec4'), + Test("packSnorm4x8", + """ + #version 310 es + precision mediump float; + precision mediump int; + + uniform vec4 val; + out uint color; + + void main() + { + color = packSnorm4x8(val + vec4(1.0)) + 1u; + } + """, + r'expression uint packSnorm4x8 \(expression vec4'), ] |