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-rw-r--r--src/broadcom/compiler/qpu_schedule.c27
1 files changed, 23 insertions, 4 deletions
diff --git a/src/broadcom/compiler/qpu_schedule.c b/src/broadcom/compiler/qpu_schedule.c
index 370881b00ad..c15218e267e 100644
--- a/src/broadcom/compiler/qpu_schedule.c
+++ b/src/broadcom/compiler/qpu_schedule.c
@@ -560,6 +560,11 @@ mux_read_stalls(struct choose_scoreboard *scoreboard,
scoreboard->last_stallable_sfu_reg);
}
+/* We define a max schedule priority to allow negative priorities as result of
+ * substracting this max when an instruction stalls. So instructions that
+ * stall have lower priority than regular instructions. */
+#define MAX_SCHEDULE_PRIORITY 16
+
static int
get_instruction_priority(const struct v3d_qpu_instr *inst)
{
@@ -578,10 +583,6 @@ get_instruction_priority(const struct v3d_qpu_instr *inst)
return next_score;
next_score++;
- /* XXX perf: We should schedule SFU ALU ops so that the reader is 2
- * instructions after the producer if possible, not just 1.
- */
-
/* Default score for things that aren't otherwise special. */
baseline_score = next_score;
next_score++;
@@ -591,6 +592,9 @@ get_instruction_priority(const struct v3d_qpu_instr *inst)
return next_score;
next_score++;
+ /* We should increase the maximum if we assert here */
+ assert(next_score < MAX_SCHEDULE_PRIORITY);
+
return baseline_score;
}
@@ -845,6 +849,18 @@ choose_instruction_to_schedule(const struct v3d_device_info *devinfo,
int prio = get_instruction_priority(inst);
+ if (mux_read_stalls(scoreboard, inst)) {
+ /* Don't merge an instruction that stalls */
+ if (prev_inst)
+ continue;
+ else {
+ /* Any instruction that don't stall will have
+ * higher scheduling priority */
+ prio -= MAX_SCHEDULE_PRIORITY;
+ assert(prio < 0);
+ }
+ }
+
/* Found a valid instruction. If nothing better comes along,
* this one works.
*/
@@ -1005,6 +1021,9 @@ instruction_latency(struct schedule_node *before, struct schedule_node *after)
after_inst));
}
+ if (v3d_qpu_instr_is_sfu(before_inst))
+ return 2;
+
return latency;
}