diff options
Diffstat (limited to 'src/broadcom/simulator/v3d_simulator_wrapper.cpp')
-rw-r--r-- | src/broadcom/simulator/v3d_simulator_wrapper.cpp | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/src/broadcom/simulator/v3d_simulator_wrapper.cpp b/src/broadcom/simulator/v3d_simulator_wrapper.cpp new file mode 100644 index 00000000000..15db767d534 --- /dev/null +++ b/src/broadcom/simulator/v3d_simulator_wrapper.cpp @@ -0,0 +1,93 @@ +/* + * Copyright © 2017 Broadcom + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** @file + * + * Wraps bits of the V3D simulator interface in a C interface for the + * v3d_simulator.c code to use. + */ + +#ifdef USE_V3D_SIMULATOR + +#include "v3d_simulator_wrapper.h" + +#define V3D_TECH_VERSION 3 +#define V3D_REVISION 3 +#define V3D_SUB_REV 0 +#define V3D_HIDDEN_REV 0 +#define V3D_COMPAT_REV 0 +#include "v3d_hw_auto.h" + +extern "C" { + +struct v3d_hw *v3d_hw_auto_new(void *in_params) +{ + return v3d_hw_auto_make_unique().release(); +} + + +uint32_t v3d_hw_get_mem(const struct v3d_hw *hw, size_t *size, void **p) +{ + return hw->get_mem(size, p); +} + +bool v3d_hw_alloc_mem(struct v3d_hw *hw, size_t min_size) +{ + return hw->alloc_mem(min_size) == V3D_HW_ALLOC_SUCCESS; +} + +bool v3d_hw_has_gca(struct v3d_hw *hw) +{ + return hw->has_gca(); +} + +uint32_t v3d_hw_read_reg(struct v3d_hw *hw, uint32_t reg) +{ + return hw->read_reg(reg); +} + +void v3d_hw_write_reg(struct v3d_hw *hw, uint32_t reg, uint32_t val) +{ + hw->write_reg(reg, val); +} + +void v3d_hw_tick(struct v3d_hw *hw) +{ + return hw->tick(); +} + +int v3d_hw_get_version(struct v3d_hw *hw) +{ + const V3D_HUB_IDENT_T *ident = hw->get_hub_ident(); + + return ident->tech_version * 10 + ident->revision; +} + +void +v3d_hw_set_isr(struct v3d_hw *hw, void (*isr)(uint32_t status)) +{ + hw->set_isr(isr); +} + +} +#endif /* USE_V3D_SIMULATOR */ |