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+/*
+ * Copyright © 2018 Valve Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ */
+
+#include "aco_ir.h"
+#include <unordered_set>
+#include <algorithm>
+
+#include "vulkan/radv_shader.h" // for radv_nir_compiler_options
+#include "amdgfxregs.h"
+
+#define SMEM_WINDOW_SIZE (350 - ctx.num_waves * 35)
+#define VMEM_WINDOW_SIZE (1024 - ctx.num_waves * 64)
+#define POS_EXP_WINDOW_SIZE 512
+#define SMEM_MAX_MOVES (80 - ctx.num_waves * 8)
+#define VMEM_MAX_MOVES (128 - ctx.num_waves * 4)
+#define POS_EXP_MAX_MOVES 512
+
+namespace aco {
+
+struct sched_ctx {
+ std::vector<bool> depends_on;
+ std::vector<bool> RAR_dependencies;
+ RegisterDemand max_registers;
+ int16_t num_waves;
+ int16_t last_SMEM_stall;
+ int last_SMEM_dep_idx;
+};
+
+/* This scheduler is a simple bottom-up pass based on ideas from
+ * "A Novel Lightweight Instruction Scheduling Algorithm for Just-In-Time Compiler"
+ * from Xiaohua Shi and Peng Guo.
+ * The basic approach is to iterate over all instructions. When a memory instruction
+ * is encountered it tries to move independent instructions from above and below
+ * between the memory instruction and it's first user.
+ * The novelty is that this scheduler cares for the current register pressure:
+ * Instructions will only be moved if the register pressure won't exceed a certain bound.
+ */
+
+template <typename T>
+void move_element(T& list, size_t idx, size_t before) {
+ if (idx < before) {
+ auto begin = std::next(list.begin(), idx);
+ auto end = std::next(list.begin(), before);
+ std::rotate(begin, begin + 1, end);
+ } else if (idx > before) {
+ auto begin = std::next(list.begin(), before);
+ auto end = std::next(list.begin(), idx + 1);
+ std::rotate(begin, end - 1, end);
+ }
+}
+
+static RegisterDemand getLiveChanges(aco_ptr<Instruction>& instr)
+{
+ RegisterDemand changes;
+ for (const Definition& def : instr->definitions) {
+ if (!def.isTemp() || def.isKill())
+ continue;
+ changes += def.getTemp();
+ }
+
+ for (const Operand& op : instr->operands) {
+ if (!op.isTemp() || !op.isFirstKill())
+ continue;
+ changes -= op.getTemp();
+ }
+
+ return changes;
+}
+
+static RegisterDemand getTempRegisters(aco_ptr<Instruction>& instr)
+{
+ RegisterDemand temp_registers;
+ for (const Definition& def : instr->definitions) {
+ if (!def.isTemp() || !def.isKill())
+ continue;
+ temp_registers += def.getTemp();
+ }
+ return temp_registers;
+}
+
+static bool is_spill_reload(aco_ptr<Instruction>& instr)
+{
+ return instr->opcode == aco_opcode::p_spill || instr->opcode == aco_opcode::p_reload;
+}
+
+bool can_move_instr(aco_ptr<Instruction>& instr, Instruction* current, int moving_interaction)
+{
+ /* don't move exports so that they stay closer together */
+ if (instr->format == Format::EXP)
+ return false;
+
+ /* handle barriers */
+
+ /* TODO: instead of stopping, maybe try to move the barriers and any
+ * instructions interacting with them instead? */
+ if (instr->format != Format::PSEUDO_BARRIER) {
+ if (instr->opcode == aco_opcode::s_barrier) {
+ bool can_reorder = false;
+ switch (current->format) {
+ case Format::SMEM:
+ can_reorder = static_cast<SMEM_instruction*>(current)->can_reorder;
+ break;
+ case Format::MUBUF:
+ can_reorder = static_cast<MUBUF_instruction*>(current)->can_reorder;
+ break;
+ case Format::MIMG:
+ can_reorder = static_cast<MIMG_instruction*>(current)->can_reorder;
+ break;
+ default:
+ break;
+ }
+ return can_reorder && moving_interaction == barrier_none;
+ } else {
+ return true;
+ }
+ }
+
+ int interaction = get_barrier_interaction(current);
+ interaction |= moving_interaction;
+
+ switch (instr->opcode) {
+ case aco_opcode::p_memory_barrier_atomic:
+ return !(interaction & barrier_atomic);
+ /* For now, buffer and image barriers are treated the same. this is because of
+ * dEQP-VK.memory_model.message_passing.core11.u32.coherent.fence_fence.atomicwrite.device.payload_nonlocal.buffer.guard_nonlocal.image.comp
+ * which seems to use an image load to determine if the result of a buffer load is valid. So the ordering of the two loads is important.
+ * I /think/ we should probably eventually expand the meaning of a buffer barrier so that all buffer operations before it, must stay before it
+ * and that both image and buffer operations after it, must stay after it. We should also do the same for image barriers.
+ * Or perhaps the problem is that we don't have a combined barrier instruction for both buffers and images, but the CTS test expects us to?
+ * Either way, this solution should work. */
+ case aco_opcode::p_memory_barrier_buffer:
+ case aco_opcode::p_memory_barrier_image:
+ return !(interaction & (barrier_image | barrier_buffer));
+ case aco_opcode::p_memory_barrier_shared:
+ return !(interaction & barrier_shared);
+ case aco_opcode::p_memory_barrier_all:
+ return interaction == barrier_none;
+ default:
+ return false;
+ }
+}
+
+bool can_reorder(Instruction* candidate, bool allow_smem)
+{
+ switch (candidate->format) {
+ case Format::SMEM:
+ return allow_smem || static_cast<SMEM_instruction*>(candidate)->can_reorder;
+ case Format::MUBUF:
+ return static_cast<MUBUF_instruction*>(candidate)->can_reorder;
+ case Format::MIMG:
+ return static_cast<MIMG_instruction*>(candidate)->can_reorder;
+ case Format::MTBUF:
+ return static_cast<MTBUF_instruction*>(candidate)->can_reorder;
+ case Format::FLAT:
+ case Format::GLOBAL:
+ case Format::SCRATCH:
+ return false;
+ default:
+ return true;
+ }
+}
+
+void schedule_SMEM(sched_ctx& ctx, Block* block,
+ std::vector<RegisterDemand>& register_demand,
+ Instruction* current, int idx)
+{
+ assert(idx != 0);
+ int window_size = SMEM_WINDOW_SIZE;
+ int max_moves = SMEM_MAX_MOVES;
+ int16_t k = 0;
+ bool can_reorder_cur = can_reorder(current, false);
+
+ /* create the initial set of values which current depends on */
+ std::fill(ctx.depends_on.begin(), ctx.depends_on.end(), false);
+ for (const Operand& op : current->operands) {
+ if (op.isTemp())
+ ctx.depends_on[op.tempId()] = true;
+ }
+
+ /* maintain how many registers remain free when moving instructions */
+ RegisterDemand register_pressure = register_demand[idx];
+
+ /* first, check if we have instructions before current to move down */
+ int insert_idx = idx + 1;
+ int moving_interaction = barrier_none;
+ bool moving_spill = false;
+
+ for (int candidate_idx = idx - 1; k < max_moves && candidate_idx > (int) idx - window_size; candidate_idx--) {
+ assert(candidate_idx >= 0);
+ aco_ptr<Instruction>& candidate = block->instructions[candidate_idx];
+
+ /* break if we'd make the previous SMEM instruction stall */
+ bool can_stall_prev_smem = idx <= ctx.last_SMEM_dep_idx && candidate_idx < ctx.last_SMEM_dep_idx;
+ if (can_stall_prev_smem && ctx.last_SMEM_stall >= 0)
+ break;
+
+ /* break when encountering another MEM instruction, logical_start or barriers */
+ if (!can_reorder(candidate.get(), false) && !can_reorder_cur)
+ break;
+ if (candidate->opcode == aco_opcode::p_logical_start)
+ break;
+ if (!can_move_instr(candidate, current, moving_interaction))
+ break;
+ register_pressure.update(register_demand[candidate_idx]);
+
+ /* if current depends on candidate, add additional dependencies and continue */
+ bool can_move_down = true;
+ bool writes_exec = false;
+ for (const Definition& def : candidate->definitions) {
+ if (def.isTemp() && ctx.depends_on[def.tempId()])
+ can_move_down = false;
+ if (def.isFixed() && def.physReg() == exec)
+ writes_exec = true;
+ }
+ if (writes_exec)
+ break;
+
+ if (moving_spill && is_spill_reload(candidate))
+ can_move_down = false;
+ if ((moving_interaction & barrier_shared) && candidate->format == Format::DS)
+ can_move_down = false;
+ moving_interaction |= get_barrier_interaction(candidate.get());
+ moving_spill |= is_spill_reload(candidate);
+ if (!can_move_down) {
+ for (const Operand& op : candidate->operands) {
+ if (op.isTemp())
+ ctx.depends_on[op.tempId()] = true;
+ }
+ continue;
+ }
+
+ bool register_pressure_unknown = false;
+ /* check if one of candidate's operands is killed by depending instruction */
+ for (const Operand& op : candidate->operands) {
+ if (op.isTemp() && ctx.depends_on[op.tempId()]) {
+ // FIXME: account for difference in register pressure
+ register_pressure_unknown = true;
+ }
+ }
+ if (register_pressure_unknown) {
+ for (const Operand& op : candidate->operands) {
+ if (op.isTemp())
+ ctx.depends_on[op.tempId()] = true;
+ }
+ continue;
+ }
+
+ /* check if register pressure is low enough: the diff is negative if register pressure is decreased */
+ const RegisterDemand candidate_diff = getLiveChanges(candidate);
+ const RegisterDemand tempDemand = getTempRegisters(candidate);
+ if (RegisterDemand(register_pressure - candidate_diff).exceeds(ctx.max_registers))
+ break;
+ const RegisterDemand tempDemand2 = getTempRegisters(block->instructions[insert_idx - 1]);
+ const RegisterDemand new_demand = register_demand[insert_idx - 1] - tempDemand2 + tempDemand;
+ if (new_demand.exceeds(ctx.max_registers))
+ break;
+ // TODO: we might want to look further to find a sequence of instructions to move down which doesn't exceed reg pressure
+
+ /* move the candidate below the memory load */
+ move_element(block->instructions, candidate_idx, insert_idx);
+
+ /* update register pressure */
+ move_element(register_demand, candidate_idx, insert_idx);
+ for (int i = candidate_idx; i < insert_idx - 1; i++) {
+ register_demand[i] -= candidate_diff;
+ }
+ register_demand[insert_idx - 1] = new_demand;
+ register_pressure -= candidate_diff;
+
+ if (candidate_idx < ctx.last_SMEM_dep_idx)
+ ctx.last_SMEM_stall++;
+ insert_idx--;
+ k++;
+ }
+
+ /* create the initial set of values which depend on current */
+ std::fill(ctx.depends_on.begin(), ctx.depends_on.end(), false);
+ std::fill(ctx.RAR_dependencies.begin(), ctx.RAR_dependencies.end(), false);
+ for (const Definition& def : current->definitions) {
+ if (def.isTemp())
+ ctx.depends_on[def.tempId()] = true;
+ }
+
+ /* find the first instruction depending on current or find another MEM */
+ insert_idx = idx + 1;
+ moving_interaction = barrier_none;
+ moving_spill = false;
+
+ bool found_dependency = false;
+ /* second, check if we have instructions after current to move up */
+ for (int candidate_idx = idx + 1; k < max_moves && candidate_idx < (int) idx + window_size; candidate_idx++) {
+ assert(candidate_idx < (int) block->instructions.size());
+ aco_ptr<Instruction>& candidate = block->instructions[candidate_idx];
+
+ if (candidate->opcode == aco_opcode::p_logical_end)
+ break;
+ if (!can_move_instr(candidate, current, moving_interaction))
+ break;
+
+ const bool writes_exec = std::any_of(candidate->definitions.begin(), candidate->definitions.end(),
+ [](const Definition& def) { return def.isFixed() && def.physReg() == exec;});
+ if (writes_exec)
+ break;
+
+ /* check if candidate depends on current */
+ bool is_dependency = std::any_of(candidate->operands.begin(), candidate->operands.end(),
+ [&ctx](const Operand& op) { return op.isTemp() && ctx.depends_on[op.tempId()];});
+ if (moving_spill && is_spill_reload(candidate))
+ is_dependency = true;
+ if ((moving_interaction & barrier_shared) && candidate->format == Format::DS)
+ is_dependency = true;
+ moving_interaction |= get_barrier_interaction(candidate.get());
+ moving_spill |= is_spill_reload(candidate);
+ if (is_dependency) {
+ for (const Definition& def : candidate->definitions) {
+ if (def.isTemp())
+ ctx.depends_on[def.tempId()] = true;
+ }
+ for (const Operand& op : candidate->operands) {
+ if (op.isTemp())
+ ctx.RAR_dependencies[op.tempId()] = true;
+ }
+ if (!found_dependency) {
+ insert_idx = candidate_idx;
+ found_dependency = true;
+ /* init register pressure */
+ register_pressure = register_demand[insert_idx - 1];
+ }
+ }
+
+ if (!can_reorder(candidate.get(), false) && !can_reorder_cur)
+ break;
+
+ if (!found_dependency) {
+ k++;
+ continue;
+ }
+
+ /* update register pressure */
+ register_pressure.update(register_demand[candidate_idx - 1]);
+
+ if (is_dependency)
+ continue;
+ assert(insert_idx != idx);
+
+ // TODO: correctly calculate register pressure for this case
+ bool register_pressure_unknown = false;
+ /* check if candidate uses/kills an operand which is used by a dependency */
+ for (const Operand& op : candidate->operands) {
+ if (op.isTemp() && ctx.RAR_dependencies[op.tempId()])
+ register_pressure_unknown = true;
+ }
+ if (register_pressure_unknown) {
+ for (const Definition& def : candidate->definitions) {
+ if (def.isTemp())
+ ctx.RAR_dependencies[def.tempId()] = true;
+ }
+ for (const Operand& op : candidate->operands) {
+ if (op.isTemp())
+ ctx.RAR_dependencies[op.tempId()] = true;
+ }
+ continue;
+ }
+
+ /* check if register pressure is low enough: the diff is negative if register pressure is decreased */
+ const RegisterDemand candidate_diff = getLiveChanges(candidate);
+ const RegisterDemand temp = getTempRegisters(candidate);
+ if (RegisterDemand(register_pressure + candidate_diff).exceeds(ctx.max_registers))
+ break;
+ const RegisterDemand temp2 = getTempRegisters(block->instructions[insert_idx - 1]);
+ const RegisterDemand new_demand = register_demand[insert_idx - 1] - temp2 + candidate_diff + temp;
+ if (new_demand.exceeds(ctx.max_registers))
+ break;
+
+ /* move the candidate above the insert_idx */
+ move_element(block->instructions, candidate_idx, insert_idx);
+
+ /* update register pressure */
+ move_element(register_demand, candidate_idx, insert_idx);
+ for (int i = insert_idx + 1; i <= candidate_idx; i++) {
+ register_demand[i] += candidate_diff;
+ }
+ register_demand[insert_idx] = new_demand;
+ register_pressure += candidate_diff;
+ insert_idx++;
+ k++;
+ }
+
+ ctx.last_SMEM_dep_idx = found_dependency ? insert_idx : 0;
+ ctx.last_SMEM_stall = 10 - ctx.num_waves - k;
+}
+
+void schedule_VMEM(sched_ctx& ctx, Block* block,
+ std::vector<RegisterDemand>& register_demand,
+ Instruction* current, int idx)
+{
+ assert(idx != 0);
+ int window_size = VMEM_WINDOW_SIZE;
+ int max_moves = VMEM_MAX_MOVES;
+ int16_t k = 0;
+ bool can_reorder_cur = can_reorder(current, false);
+
+ /* create the initial set of values which current depends on */
+ std::fill(ctx.depends_on.begin(), ctx.depends_on.end(), false);
+ for (const Operand& op : current->operands) {
+ if (op.isTemp())
+ ctx.depends_on[op.tempId()] = true;
+ }
+
+ /* maintain how many registers remain free when moving instructions */
+ RegisterDemand register_pressure = register_demand[idx];
+
+ /* first, check if we have instructions before current to move down */
+ int insert_idx = idx + 1;
+ int moving_interaction = barrier_none;
+ bool moving_spill = false;
+
+ for (int candidate_idx = idx - 1; k < max_moves && candidate_idx > (int) idx - window_size; candidate_idx--) {
+ assert(candidate_idx >= 0);
+ aco_ptr<Instruction>& candidate = block->instructions[candidate_idx];
+
+ /* break when encountering another VMEM instruction, logical_start or barriers */
+ if (!can_reorder(candidate.get(), true) && !can_reorder_cur)
+ break;
+ if (candidate->opcode == aco_opcode::p_logical_start)
+ break;
+ if (!can_move_instr(candidate, current, moving_interaction))
+ break;
+
+ /* break if we'd make the previous SMEM instruction stall */
+ bool can_stall_prev_smem = idx <= ctx.last_SMEM_dep_idx && candidate_idx < ctx.last_SMEM_dep_idx;
+ if (can_stall_prev_smem && ctx.last_SMEM_stall >= 0)
+ break;
+ register_pressure.update(register_demand[candidate_idx]);
+
+ /* if current depends on candidate, add additional dependencies and continue */
+ bool can_move_down = true;
+ bool writes_exec = false;
+ for (const Definition& def : candidate->definitions) {
+ if (def.isTemp() && ctx.depends_on[def.tempId()])
+ can_move_down = false;
+ if (def.isFixed() && def.physReg() == exec)
+ writes_exec = true;
+ }
+ if (writes_exec)
+ break;
+
+ if (moving_spill && is_spill_reload(candidate))
+ can_move_down = false;
+ if ((moving_interaction & barrier_shared) && candidate->format == Format::DS)
+ can_move_down = false;
+ moving_interaction |= get_barrier_interaction(candidate.get());
+ moving_spill |= is_spill_reload(candidate);
+ if (!can_move_down) {
+ for (const Operand& op : candidate->operands) {
+ if (op.isTemp())
+ ctx.depends_on[op.tempId()] = true;
+ }
+ continue;
+ }
+
+ bool register_pressure_unknown = false;
+ /* check if one of candidate's operands is killed by depending instruction */
+ for (const Operand& op : candidate->operands) {
+ if (op.isTemp() && ctx.depends_on[op.tempId()]) {
+ // FIXME: account for difference in register pressure
+ register_pressure_unknown = true;
+ }
+ }
+ if (register_pressure_unknown) {
+ for (const Operand& op : candidate->operands) {
+ if (op.isTemp())
+ ctx.depends_on[op.tempId()] = true;
+ }
+ continue;
+ }
+
+ /* check if register pressure is low enough: the diff is negative if register pressure is decreased */
+ const RegisterDemand candidate_diff = getLiveChanges(candidate);
+ const RegisterDemand temp = getTempRegisters(candidate);;
+ if (RegisterDemand(register_pressure - candidate_diff).exceeds(ctx.max_registers))
+ break;
+ const RegisterDemand temp2 = getTempRegisters(block->instructions[insert_idx - 1]);
+ const RegisterDemand new_demand = register_demand[insert_idx - 1] - temp2 + temp;
+ if (new_demand.exceeds(ctx.max_registers))
+ break;
+ // TODO: we might want to look further to find a sequence of instructions to move down which doesn't exceed reg pressure
+
+ /* move the candidate below the memory load */
+ move_element(block->instructions, candidate_idx, insert_idx);
+
+ /* update register pressure */
+ move_element(register_demand, candidate_idx, insert_idx);
+ for (int i = candidate_idx; i < insert_idx - 1; i++) {
+ register_demand[i] -= candidate_diff;
+ }
+ register_demand[insert_idx - 1] = new_demand;
+ register_pressure -= candidate_diff;
+ insert_idx--;
+ k++;
+ if (candidate_idx < ctx.last_SMEM_dep_idx)
+ ctx.last_SMEM_stall++;
+ }
+
+ /* create the initial set of values which depend on current */
+ std::fill(ctx.depends_on.begin(), ctx.depends_on.end(), false);
+ std::fill(ctx.RAR_dependencies.begin(), ctx.RAR_dependencies.end(), false);
+ for (const Definition& def : current->definitions) {
+ if (def.isTemp())
+ ctx.depends_on[def.tempId()] = true;
+ }
+
+ /* find the first instruction depending on current or find another VMEM */
+ insert_idx = idx;
+ moving_interaction = barrier_none;
+ moving_spill = false;
+
+ bool found_dependency = false;
+ /* second, check if we have instructions after current to move up */
+ for (int candidate_idx = idx + 1; k < max_moves && candidate_idx < (int) idx + window_size; candidate_idx++) {
+ assert(candidate_idx < (int) block->instructions.size());
+ aco_ptr<Instruction>& candidate = block->instructions[candidate_idx];
+
+ if (candidate->opcode == aco_opcode::p_logical_end)
+ break;
+ if (!can_move_instr(candidate, current, moving_interaction))
+ break;
+
+ const bool writes_exec = std::any_of(candidate->definitions.begin(), candidate->definitions.end(),
+ [](const Definition& def) {return def.isFixed() && def.physReg() == exec; });
+ if (writes_exec)
+ break;
+
+ /* check if candidate depends on current */
+ bool is_dependency = !can_reorder(candidate.get(), true) && !can_reorder_cur;
+ for (const Operand& op : candidate->operands) {
+ if (op.isTemp() && ctx.depends_on[op.tempId()]) {
+ is_dependency = true;
+ break;
+ }
+ }
+ if (moving_spill && is_spill_reload(candidate))
+ is_dependency = true;
+ if ((moving_interaction & barrier_shared) && candidate->format == Format::DS)
+ is_dependency = true;
+ moving_interaction |= get_barrier_interaction(candidate.get());
+ moving_spill |= is_spill_reload(candidate);
+ if (is_dependency) {
+ for (const Definition& def : candidate->definitions) {
+ if (def.isTemp())
+ ctx.depends_on[def.tempId()] = true;
+ }
+ for (const Operand& op : candidate->operands) {
+ if (op.isTemp())
+ ctx.RAR_dependencies[op.tempId()] = true;
+ }
+ if (!found_dependency) {
+ insert_idx = candidate_idx;
+ found_dependency = true;
+ /* init register pressure */
+ register_pressure = register_demand[insert_idx - 1];
+ continue;
+ }
+ }
+
+ /* update register pressure */
+ register_pressure.update(register_demand[candidate_idx - 1]);
+
+ if (is_dependency || !found_dependency)
+ continue;
+ assert(insert_idx != idx);
+
+ bool register_pressure_unknown = false;
+ /* check if candidate uses/kills an operand which is used by a dependency */
+ for (const Operand& op : candidate->operands) {
+ if (op.isTemp() && ctx.RAR_dependencies[op.tempId()])
+ register_pressure_unknown = true;
+ }
+ if (register_pressure_unknown) {
+ for (const Definition& def : candidate->definitions) {
+ if (def.isTemp())
+ ctx.RAR_dependencies[def.tempId()] = true;
+ }
+ for (const Operand& op : candidate->operands) {
+ if (op.isTemp())
+ ctx.RAR_dependencies[op.tempId()] = true;
+ }
+ continue;
+ }
+
+ /* check if register pressure is low enough: the diff is negative if register pressure is decreased */
+ const RegisterDemand candidate_diff = getLiveChanges(candidate);
+ const RegisterDemand temp = getTempRegisters(candidate);
+ if (RegisterDemand(register_pressure + candidate_diff).exceeds(ctx.max_registers))
+ break;
+ const RegisterDemand temp2 = getTempRegisters(block->instructions[insert_idx - 1]);
+ const RegisterDemand new_demand = register_demand[insert_idx - 1] - temp2 + candidate_diff + temp;
+ if (new_demand.exceeds(ctx.max_registers))
+ break;
+
+ /* move the candidate above the insert_idx */
+ move_element(block->instructions, candidate_idx, insert_idx);
+
+ /* update register pressure */
+ move_element(register_demand, candidate_idx, insert_idx);
+ for (int i = insert_idx + 1; i <= candidate_idx; i++) {
+ register_demand[i] += candidate_diff;
+ }
+ register_demand[insert_idx] = new_demand;
+ register_pressure += candidate_diff;
+ insert_idx++;
+ k++;
+ }
+}
+
+void schedule_position_export(sched_ctx& ctx, Block* block,
+ std::vector<RegisterDemand>& register_demand,
+ Instruction* current, int idx)
+{
+ assert(idx != 0);
+ int window_size = POS_EXP_WINDOW_SIZE;
+ int max_moves = POS_EXP_MAX_MOVES;
+ int16_t k = 0;
+
+ /* create the initial set of values which current depends on */
+ std::fill(ctx.depends_on.begin(), ctx.depends_on.end(), false);
+ for (unsigned i = 0; i < current->operands.size(); i++) {
+ if (current->operands[i].isTemp())
+ ctx.depends_on[current->operands[i].tempId()] = true;
+ }
+
+ /* maintain how many registers remain free when moving instructions */
+ RegisterDemand register_pressure = register_demand[idx];
+
+ /* first, check if we have instructions before current to move down */
+ int insert_idx = idx + 1;
+ int moving_interaction = barrier_none;
+ bool moving_spill = false;
+
+ for (int candidate_idx = idx - 1; k < max_moves && candidate_idx > (int) idx - window_size; candidate_idx--) {
+ assert(candidate_idx >= 0);
+ aco_ptr<Instruction>& candidate = block->instructions[candidate_idx];
+
+ /* break when encountering logical_start or barriers */
+ if (candidate->opcode == aco_opcode::p_logical_start)
+ break;
+ if (candidate->isVMEM() || candidate->format == Format::SMEM)
+ break;
+ if (!can_move_instr(candidate, current, moving_interaction))
+ break;
+
+ register_pressure.update(register_demand[candidate_idx]);
+
+ /* if current depends on candidate, add additional dependencies and continue */
+ bool can_move_down = true;
+ bool writes_exec = false;
+ for (unsigned i = 0; i < candidate->definitions.size(); i++) {
+ if (candidate->definitions[i].isTemp() && ctx.depends_on[candidate->definitions[i].tempId()])
+ can_move_down = false;
+ if (candidate->definitions[i].isFixed() && candidate->definitions[i].physReg() == exec)
+ writes_exec = true;
+ }
+ if (writes_exec)
+ break;
+
+ if (moving_spill && is_spill_reload(candidate))
+ can_move_down = false;
+ if ((moving_interaction & barrier_shared) && candidate->format == Format::DS)
+ can_move_down = false;
+ moving_interaction |= get_barrier_interaction(candidate.get());
+ moving_spill |= is_spill_reload(candidate);
+ if (!can_move_down) {
+ for (unsigned i = 0; i < candidate->operands.size(); i++) {
+ if (candidate->operands[i].isTemp())
+ ctx.depends_on[candidate->operands[i].tempId()] = true;
+ }
+ continue;
+ }
+
+ bool register_pressure_unknown = false;
+ /* check if one of candidate's operands is killed by depending instruction */
+ for (unsigned i = 0; i < candidate->operands.size(); i++) {
+ if (candidate->operands[i].isTemp() && ctx.depends_on[candidate->operands[i].tempId()]) {
+ // FIXME: account for difference in register pressure
+ register_pressure_unknown = true;
+ }
+ }
+ if (register_pressure_unknown) {
+ for (unsigned i = 0; i < candidate->operands.size(); i++) {
+ if (candidate->operands[i].isTemp())
+ ctx.depends_on[candidate->operands[i].tempId()] = true;
+ }
+ continue;
+ }
+
+ /* check if register pressure is low enough: the diff is negative if register pressure is decreased */
+ const RegisterDemand candidate_diff = getLiveChanges(candidate);
+ const RegisterDemand temp = getTempRegisters(candidate);;
+ if (RegisterDemand(register_pressure - candidate_diff).exceeds(ctx.max_registers))
+ break;
+ const RegisterDemand temp2 = getTempRegisters(block->instructions[insert_idx - 1]);
+ const RegisterDemand new_demand = register_demand[insert_idx - 1] - temp2 + temp;
+ if (new_demand.exceeds(ctx.max_registers))
+ break;
+ // TODO: we might want to look further to find a sequence of instructions to move down which doesn't exceed reg pressure
+
+ /* move the candidate below the export */
+ move_element(block->instructions, candidate_idx, insert_idx);
+
+ /* update register pressure */
+ move_element(register_demand, candidate_idx, insert_idx);
+ for (int i = candidate_idx; i < insert_idx - 1; i++) {
+ register_demand[i] -= candidate_diff;
+ }
+ register_demand[insert_idx - 1] = new_demand;
+ register_pressure -= candidate_diff;
+ insert_idx--;
+ k++;
+ }
+}
+
+void schedule_block(sched_ctx& ctx, Program *program, Block* block, live& live_vars)
+{
+ ctx.last_SMEM_dep_idx = 0;
+ ctx.last_SMEM_stall = INT16_MIN;
+
+ /* go through all instructions and find memory loads */
+ for (unsigned idx = 0; idx < block->instructions.size(); idx++) {
+ Instruction* current = block->instructions[idx].get();
+
+ if (current->definitions.empty())
+ continue;
+
+ if (current->isVMEM())
+ schedule_VMEM(ctx, block, live_vars.register_demand[block->index], current, idx);
+ if (current->format == Format::SMEM)
+ schedule_SMEM(ctx, block, live_vars.register_demand[block->index], current, idx);
+ }
+
+ if ((program->stage & hw_vs) && block->index == program->blocks.size() - 1) {
+ /* Try to move position exports as far up as possible, to reduce register
+ * usage and because ISA reference guides say so. */
+ for (unsigned idx = 0; idx < block->instructions.size(); idx++) {
+ Instruction* current = block->instructions[idx].get();
+
+ if (current->format == Format::EXP) {
+ unsigned target = static_cast<Export_instruction*>(current)->dest;
+ if (target >= V_008DFC_SQ_EXP_POS && target < V_008DFC_SQ_EXP_PARAM)
+ schedule_position_export(ctx, block, live_vars.register_demand[block->index], current, idx);
+ }
+ }
+ }
+
+ /* resummarize the block's register demand */
+ block->register_demand = RegisterDemand();
+ for (unsigned idx = 0; idx < block->instructions.size(); idx++) {
+ block->register_demand.update(live_vars.register_demand[block->index][idx]);
+ }
+}
+
+
+void schedule_program(Program *program, live& live_vars)
+{
+ sched_ctx ctx;
+ ctx.depends_on.resize(program->peekAllocationId());
+ ctx.RAR_dependencies.resize(program->peekAllocationId());
+ /* Allowing the scheduler to reduce the number of waves to as low as 5
+ * improves performance of Thrones of Britannia significantly and doesn't
+ * seem to hurt anything else. */
+ //TODO: maybe use some sort of heuristic instead
+ //TODO: this also increases window-size/max-moves? did I realize that at the time?
+ ctx.num_waves = std::min<uint16_t>(program->num_waves, 5);
+ assert(ctx.num_waves);
+ uint16_t total_sgpr_regs = program->chip_class >= GFX8 ? 800 : 512;
+ uint16_t max_addressible_sgpr = program->sgpr_limit;
+ ctx.max_registers = { int16_t(((256 / ctx.num_waves) & ~3) - 2), std::min<int16_t>(((total_sgpr_regs / ctx.num_waves) & ~7) - 2, max_addressible_sgpr)};
+
+ for (Block& block : program->blocks)
+ schedule_block(ctx, program, &block, live_vars);
+
+ /* update max_reg_demand and num_waves */
+ RegisterDemand new_demand;
+ for (Block& block : program->blocks) {
+ new_demand.update(block.register_demand);
+ }
+ update_vgpr_sgpr_demand(program, new_demand);
+
+ /* if enabled, this code asserts that register_demand is updated correctly */
+ #if 0
+ int prev_num_waves = program->num_waves;
+ const RegisterDemand prev_max_demand = program->max_reg_demand;
+
+ std::vector<RegisterDemand> demands(program->blocks.size());
+ for (unsigned j = 0; j < program->blocks.size(); j++) {
+ demands[j] = program->blocks[j].register_demand;
+ }
+
+ struct radv_nir_compiler_options options;
+ options.chip_class = program->chip_class;
+ live live_vars2 = aco::live_var_analysis(program, &options);
+
+ for (unsigned j = 0; j < program->blocks.size(); j++) {
+ Block &b = program->blocks[j];
+ for (unsigned i = 0; i < b.instructions.size(); i++)
+ assert(live_vars.register_demand[b.index][i] == live_vars2.register_demand[b.index][i]);
+ assert(b.register_demand == demands[j]);
+ }
+
+ assert(program->max_reg_demand == prev_max_demand);
+ assert(program->num_waves == prev_num_waves);
+ #endif
+}
+
+}