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-rw-r--r--src/amd/compiler/aco_instruction_selection_setup.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/amd/compiler/aco_instruction_selection_setup.cpp b/src/amd/compiler/aco_instruction_selection_setup.cpp
index 9005c707586..5d6fd1b9f53 100644
--- a/src/amd/compiler/aco_instruction_selection_setup.cpp
+++ b/src/amd/compiler/aco_instruction_selection_setup.cpp
@@ -1038,6 +1038,18 @@ setup_isel_context(Program* program,
program->stage |= hw_vs;
else if (program->stage == (sw_vs | sw_gs) && gfx9_plus && !ngg)
program->stage |= hw_gs;
+ else if (program->stage == sw_vs && args->shader_info->vs.as_ls)
+ program->stage |= hw_ls; /* GFX6-8: VS is a Local Shader, when tessellation is used */
+ else if (program->stage == sw_tcs)
+ program->stage |= hw_hs; /* GFX6-8: TCS is a Hull Shader */
+ else if (program->stage == (sw_vs | sw_tcs))
+ program->stage |= hw_hs; /* GFX9-10: VS+TCS merged into a Hull Shader */
+ else if (program->stage == sw_tes && !args->shader_info->tes.as_es && !ngg)
+ program->stage |= hw_vs; /* GFX6-9: TES without GS uses the HW VS stage (and GFX10/legacy) */
+ else if (program->stage == sw_tes && args->shader_info->tes.as_es && !ngg)
+ program->stage |= hw_es; /* GFX6-8: TES is an Export Shader */
+ else if (program->stage == (sw_tes | sw_gs) && gfx9_plus && !ngg)
+ program->stage |= hw_gs; /* GFX9: TES+GS merged into a GS (and GFX10/legacy) */
else
unreachable("Shader stage not implemented");