diff options
Diffstat (limited to 'progs')
-rw-r--r-- | progs/miniglx/manytex.c | 3 | ||||
-rw-r--r-- | progs/miniglx/miniglxsample.c | 1 | ||||
-rw-r--r-- | progs/miniglx/miniglxtest.c | 3 | ||||
-rw-r--r-- | progs/miniglx/sample_server2.c | 4 |
4 files changed, 8 insertions, 3 deletions
diff --git a/progs/miniglx/manytex.c b/progs/miniglx/manytex.c index 3801963f9db..36fa10d222b 100644 --- a/progs/miniglx/manytex.c +++ b/progs/miniglx/manytex.c @@ -1,4 +1,4 @@ -/* $Id: manytex.c,v 1.1 2003/08/06 17:47:15 keithw Exp $ */ +/* $Id: manytex.c,v 1.2 2003/08/23 01:28:59 jonsmirl Exp $ */ /* * test handling of many texture maps @@ -12,6 +12,7 @@ #include <assert.h> #include <stdio.h> #include <stdlib.h> +#include <string.h> #include <math.h> #include <GL/glut.h> diff --git a/progs/miniglx/miniglxsample.c b/progs/miniglx/miniglxsample.c index bea845c8ff7..d4d6729f932 100644 --- a/progs/miniglx/miniglxsample.c +++ b/progs/miniglx/miniglxsample.c @@ -3,6 +3,7 @@ #include <stdio.h> #include <stdlib.h> +#include <unistd.h> #include <GL/gl.h> #if USE_MINIGLX diff --git a/progs/miniglx/miniglxtest.c b/progs/miniglx/miniglxtest.c index 911bf4cb869..394f3e25384 100644 --- a/progs/miniglx/miniglxtest.c +++ b/progs/miniglx/miniglxtest.c @@ -1,4 +1,4 @@ -/* $Id: miniglxtest.c,v 1.1 2003/08/06 17:47:15 keithw Exp $ */ +/* $Id: miniglxtest.c,v 1.2 2003/08/23 01:28:59 jonsmirl Exp $ */ /* * Test the mini GLX interface. @@ -7,6 +7,7 @@ #include <stdio.h> #include <stdlib.h> +#include <unistd.h> #include <GL/gl.h> #define USE_MINI_GLX 1 #if USE_MINI_GLX diff --git a/progs/miniglx/sample_server2.c b/progs/miniglx/sample_server2.c index 3508a21950c..58effcf484d 100644 --- a/progs/miniglx/sample_server2.c +++ b/progs/miniglx/sample_server2.c @@ -1,4 +1,4 @@ -/* $Id: sample_server2.c,v 1.1 2003/08/06 17:47:15 keithw Exp $ */ +/* $Id: sample_server2.c,v 1.2 2003/08/23 01:28:59 jonsmirl Exp $ */ /* * Sample server that just keeps first available window mapped. @@ -17,6 +17,8 @@ #include <stdio.h> #include <stdlib.h> +#include <unistd.h> +#include <string.h> #include <GL/gl.h> #include <GL/miniglx.h> #include <errno.h> |