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-rw-r--r--progs/openvg/demos/lion.c288
1 files changed, 288 insertions, 0 deletions
diff --git a/progs/openvg/demos/lion.c b/progs/openvg/demos/lion.c
new file mode 100644
index 00000000000..7224fed399d
--- /dev/null
+++ b/progs/openvg/demos/lion.c
@@ -0,0 +1,288 @@
+#include <assert.h>
+#include <math.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/keysym.h>
+#include <VG/openvg.h>
+#include <GLES/egl.h>
+
+#include "lion-render.h"
+
+static VGint width, height;
+struct lion *lion = 0;
+VGfloat angle = 0;
+
+static void
+draw(void)
+{
+ vgClear(0, 0, width, height);
+
+ vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
+ vgLoadIdentity();
+ vgTranslate(width/2, height/2);
+ vgRotate(angle);
+ vgTranslate(-width/2, -height/2);
+
+ lion_render(lion);
+
+ ++angle;
+}
+
+
+/* new window size or exposure */
+static void
+reshape(int w, int h)
+{
+ width = w;
+ height = h;
+}
+
+
+static void
+init(void)
+{
+ float clear_color[4] = {1.0, 1.0, 1.0, 1.0};
+ vgSetfv(VG_CLEAR_COLOR, 4, clear_color);
+
+ lion = lion_create();
+}
+
+
+/*
+ * Create an RGB, double-buffered X window.
+ * Return the window and context handles.
+ */
+static void
+make_x_window(Display *x_dpy, EGLDisplay egl_dpy,
+ const char *name,
+ int x, int y, int width, int height,
+ Window *winRet,
+ EGLContext *ctxRet,
+ EGLSurface *surfRet)
+{
+ static const EGLint attribs[] = {
+ EGL_RED_SIZE, 1,
+ EGL_GREEN_SIZE, 1,
+ EGL_BLUE_SIZE, 1,
+ EGL_NONE
+ };
+
+ int scrnum;
+ XSetWindowAttributes attr;
+ unsigned long mask;
+ Window root;
+ Window win;
+ XVisualInfo *visInfo, visTemplate;
+ int num_visuals;
+ EGLContext ctx;
+ EGLConfig config;
+ EGLint num_configs;
+ EGLint vid;
+
+ scrnum = DefaultScreen( x_dpy );
+ root = RootWindow( x_dpy, scrnum );
+
+ if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) {
+ printf("Error: couldn't get an EGL visual config\n");
+ exit(1);
+ }
+
+ assert(config);
+ assert(num_configs > 0);
+
+ if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
+ printf("Error: eglGetConfigAttrib() failed\n");
+ exit(1);
+ }
+
+ /* The X window visual must match the EGL config */
+ visTemplate.visualid = vid;
+ visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals);
+ if (!visInfo) {
+ printf("Error: couldn't get X visual\n");
+ exit(1);
+ }
+
+ /* window attributes */
+ attr.background_pixel = 0;
+ attr.border_pixel = 0;
+ attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone);
+ attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
+ mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
+
+ win = XCreateWindow( x_dpy, root, 0, 0, width, height,
+ 0, visInfo->depth, InputOutput,
+ visInfo->visual, mask, &attr );
+
+ /* set hints and properties */
+ {
+ XSizeHints sizehints;
+ sizehints.x = x;
+ sizehints.y = y;
+ sizehints.width = width;
+ sizehints.height = height;
+ sizehints.flags = USSize | USPosition;
+ XSetNormalHints(x_dpy, win, &sizehints);
+ XSetStandardProperties(x_dpy, win, name, name,
+ None, (char **)NULL, 0, &sizehints);
+ }
+
+ eglBindAPI(EGL_OPENVG_API);
+
+ ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL );
+ if (!ctx) {
+ printf("Error: eglCreateContext failed\n");
+ exit(1);
+ }
+
+ *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL);
+
+ if (!*surfRet) {
+ printf("Error: eglCreateWindowSurface failed\n");
+ exit(1);
+ }
+
+ XFree(visInfo);
+
+ *winRet = win;
+ *ctxRet = ctx;
+}
+
+
+static void
+event_loop(Display *dpy, Window win,
+ EGLDisplay egl_dpy, EGLSurface egl_surf)
+{
+ while (1) {
+ XEvent event;
+
+ while (XPending(dpy) > 0) {
+ XNextEvent(dpy, &event);
+
+ switch (event.type) {
+ case Expose:
+ break;
+ case ConfigureNotify:
+ reshape(event.xconfigure.width, event.xconfigure.height);
+ break;
+ case KeyPress:
+ {
+ char buffer[10];
+ int r, code;
+ code = XLookupKeysym(&event.xkey, 0);
+ r = XLookupString(&event.xkey, buffer, sizeof(buffer),
+ NULL, NULL);
+ if (buffer[0] == 27) {
+ /* escape */
+ return;
+ }
+ }
+ break;
+ default:
+ ; /*no-op*/
+ }
+ }
+
+ draw();
+ eglSwapBuffers(egl_dpy, egl_surf);
+ }
+}
+
+
+static void
+usage(void)
+{
+ printf("Usage:\n");
+ printf(" -display <displayname> set the display to run on\n");
+ printf(" -info display OpenGL renderer info\n");
+}
+
+int
+main(int argc, char *argv[])
+{
+ const int winWidth = 350, winHeight = 450;
+ Display *x_dpy;
+ Window win;
+ EGLSurface egl_surf;
+ EGLContext egl_ctx;
+ EGLDisplay egl_dpy;
+ char *dpyName = NULL;
+ GLboolean printInfo = GL_FALSE;
+ EGLint egl_major, egl_minor;
+ int i;
+ const char *s;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-display") == 0) {
+ dpyName = argv[i+1];
+ i++;
+ }
+ else if (strcmp(argv[i], "-info") == 0) {
+ printInfo = GL_TRUE;
+ }
+ else {
+ usage();
+ return -1;
+ }
+ }
+
+ x_dpy = XOpenDisplay(dpyName);
+ if (!x_dpy) {
+ printf("Error: couldn't open display %s\n",
+ dpyName ? dpyName : getenv("DISPLAY"));
+ return -1;
+ }
+
+ egl_dpy = eglGetDisplay(x_dpy);
+ if (!egl_dpy) {
+ printf("Error: eglGetDisplay() failed\n");
+ return -1;
+ }
+
+ if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) {
+ printf("Error: eglInitialize() failed\n");
+ return -1;
+ }
+
+ s = eglQueryString(egl_dpy, EGL_VERSION);
+ printf("EGL_VERSION = %s\n", s);
+
+ make_x_window(x_dpy, egl_dpy,
+ "Lion Example", 0, 0, winWidth, winHeight,
+ &win, &egl_ctx, &egl_surf);
+
+ XMapWindow(x_dpy, win);
+ if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) {
+ printf("Error: eglMakeCurrent() failed\n");
+ return -1;
+ }
+
+ if (printInfo) {
+ printf("VG_RENDERER = %s\n", (char *) vgGetString(VG_RENDERER));
+ printf("VG_VERSION = %s\n", (char *) vgGetString(VG_VERSION));
+ printf("VG_VENDOR = %s\n", (char *) vgGetString(VG_VENDOR));
+ }
+
+ init();
+
+ /* Set initial projection/viewing transformation.
+ * We can't be sure we'll get a ConfigureNotify event when the window
+ * first appears.
+ */
+ reshape(winWidth, winHeight);
+
+ event_loop(x_dpy, win, egl_dpy, egl_surf);
+
+ eglDestroyContext(egl_dpy, egl_ctx);
+ eglDestroySurface(egl_dpy, egl_surf);
+ eglTerminate(egl_dpy);
+
+
+ XDestroyWindow(x_dpy, win);
+ XCloseDisplay(x_dpy);
+
+ return 0;
+}