diff options
Diffstat (limited to 'progs/directfb/multi_window.c')
-rw-r--r-- | progs/directfb/multi_window.c | 240 |
1 files changed, 0 insertions, 240 deletions
diff --git a/progs/directfb/multi_window.c b/progs/directfb/multi_window.c deleted file mode 100644 index 9bb0e4be8ef..00000000000 --- a/progs/directfb/multi_window.c +++ /dev/null @@ -1,240 +0,0 @@ -/* - (c) Copyright 2001 convergence integrated media GmbH. - All rights reserved. - - Written by Denis Oliver Kropp <[email protected]> and - Andreas Hundt <[email protected]>. - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the - Free Software Foundation, Inc., 59 Temple Place - Suite 330, - Boston, MA 02111-1307, USA. -*/ - -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#include <math.h> - -#include <GL/gl.h> -#include <GL/glu.h> - -#include <directfb.h> -#include <directfbgl.h> - - -typedef struct { - IDirectFBWindow *window; - IDirectFBSurface *surface; - IDirectFBGL *gl; - - int width; - int height; - - unsigned long last_time; - int frames; - float fps; -} Context; - -static const GLfloat blue[4] = {0.2, 0.2, 1.0, 1.0}; - -static IDirectFB *dfb; -static IDirectFBDisplayLayer *layer; -static IDirectFBFont *font; -static IDirectFBEventBuffer *events = NULL; - -/* macro for a safe call to DirectFB functions */ -#define DFBCHECK(x...) \ - do { \ - ret = x; \ - if (ret != DFB_OK) { \ - fprintf( stderr, "%s <%d>:\n\t", __FILE__, __LINE__ ); \ - DirectFBErrorFatal( #x, ret ); \ - } \ - } while (0) - - -static inline unsigned long get_millis() -{ - struct timeval tv; - - gettimeofday (&tv, NULL); - return (tv.tv_sec * 1000 + tv.tv_usec / 1000); -} - - -static void -setup( Context *context ) -{ - GLfloat pos[4] = {5.0, 5.0, 10.0, 0.0}; - - context->surface->GetSize( context->surface, - &context->width, &context->height ); - - context->gl->Lock( context->gl ); - - glLightfv(GL_LIGHT0, GL_POSITION, pos); - glEnable(GL_CULL_FACE); - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); - glEnable(GL_DEPTH_TEST); - - glViewport(0, 0, context->width, context->height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - gluPerspective(70.0, context->width / (float) context->height, 1.0, 80.0); - - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glTranslatef(0.0, 0.0, -40.0); - - context->gl->Unlock( context->gl ); -} - -static void -update( Context *context ) -{ - unsigned long t; - IDirectFBSurface *surface = context->surface; - static __u8 r = 0, g = 0, b = 0; - - - context->gl->Lock( context->gl ); - - glClearColor( r++/255.0, g++/255.0, b++/255.0, 1.0 ); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - context->gl->Unlock( context->gl ); - - if (context->fps) { - char buf[16]; - - snprintf(buf, sizeof(buf), "%.1f FPS\n", context->fps); - - surface->SetColor( surface, 0xff, 0x00, 0x00, 0xff ); - surface->DrawString( surface, buf, -1, - context->width - 5, 5, DSTF_TOPRIGHT ); - } - - surface->Flip( surface, NULL, 0 ); - - context->frames++; - - t = get_millis(); - if (t - context->last_time >= 2000) { - float seconds = (t - context->last_time) / 1000.0f; - - context->fps = context->frames / seconds; - - context->last_time = t; - context->frames = 0; - } -} - -int -main( int argc, char *argv[] ) -{ - DFBResult ret; - int i; - int quit = 0; - const int num = 2; - Context contexts[num]; - - DFBCHECK(DirectFBInit( &argc, &argv )); - - /* create the super interface */ - DFBCHECK(DirectFBCreate( &dfb )); - - DFBCHECK(dfb->GetDisplayLayer( dfb, DLID_PRIMARY, &layer )); - - /* create the default font */ - DFBCHECK(dfb->CreateFont( dfb, NULL, NULL, &font )); - - for (i=0; i<num; i++) { - IDirectFBWindow *window; - IDirectFBSurface *surface; - IDirectFBGL *gl; - DFBWindowDescription desc; - - desc.flags = DWDESC_POSX | DWDESC_POSY | - DWDESC_WIDTH | DWDESC_HEIGHT; - desc.posx = (i%3) * 200 + 10; - desc.posy = (i/3) * 200 + 10; - desc.width = 180; - desc.height = 180; - - DFBCHECK(layer->CreateWindow( layer, &desc, &window )); - DFBCHECK(window->GetSurface( window, &surface )); - DFBCHECK(surface->GetGL( surface, &gl )); - - contexts[i].window = window; - contexts[i].surface = surface; - contexts[i].gl = gl; - - contexts[i].last_time = get_millis(); - contexts[i].frames = 0; - contexts[i].fps = 0; - - setup( &contexts[i] ); - - if (events) - DFBCHECK(window->AttachEventBuffer( window, events )); - else - DFBCHECK(window->CreateEventBuffer( window, &events )); - - DFBCHECK(surface->SetFont( surface, font )); - - window->SetOpacity( window, 0xff ); - } - - while (!quit) { - DFBWindowEvent evt; - - for (i=0; i<num; i++) - update( &contexts[i] ); - - while (events->GetEvent( events, DFB_EVENT(&evt) ) == DFB_OK) { - switch (evt.type) { - case DWET_KEYDOWN: - switch (evt.key_symbol) { - case DIKS_ESCAPE: - quit = 1; - break; - - default: - break; - } - break; - - default: - break; - } - } - } - - events->Release( events ); - - for (i=0; i<num; i++) { - contexts[i].gl->Release( contexts[i].gl ); - contexts[i].surface->Release( contexts[i].surface ); - contexts[i].window->Release( contexts[i].window ); - } - - font->Release( font ); - layer->Release( layer ); - dfb->Release( dfb ); - - return 0; -} - |