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diff --git a/docs/relnotes/7.0.3.rst b/docs/relnotes/7.0.3.rst new file mode 100644 index 00000000000..97ff341c118 --- /dev/null +++ b/docs/relnotes/7.0.3.rst @@ -0,0 +1,73 @@ +Mesa 7.0.3 Release Notes / April 4, 2008 +======================================== + +Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2. + +MD5 checksums +------------- + +:: + + 3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz + e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2 + 97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip + 8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz + 47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2 + 99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip + 2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz + 0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2 + 70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip + +Bug fixes +--------- + +- Added missing glw.pc.in file to release tarball +- Fix GLUT/Fortran issues +- GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined +- Fix crash upon GLSL variable array indexes (not yet supported) +- Two-sided stencil test didn't work in software rendering +- Fix two-sided lighting bugs/crashes (bug 13368) +- GLSL gl_FrontFacing didn't work properly +- glGetActiveUniform returned incorrect sizes (bug 13751) +- Fix several bugs relating to uniforms and attributes in GLSL API + (Bruce Merry, bug 13753) +- glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field +- Fixed GLX indirect vertex array rendering bug (14197) +- Fixed crash when deleting framebuffer objects (bugs 13507, 14293) +- User-defined clip planes enabled for R300 (bug 9871) +- Fixed glBindTexture() crash upon bad target (bug 14514) +- Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915) +- Bad strings given to glProgramStringARB() didn't generate + GL_INVALID_OPERATION +- Fixed minor point rasterization regression (bug 11016) +- state.texenv.color state var didn't work in GL_ARB_fragment_program + (bug 14931) +- glBitmap from a PBO didn't always work +- glGetTexImage into a PBO didn't always work +- Comments at the end of ARB vertex/fragment programs crashed the + parser + +Changes +------- + +- Updated glext.h to version 40 + +Driver Status +------------- + +:: + + Driver Status + ---------------------- ---------------------- + DRI drivers varies with the driver + XMesa/GLX (on Xlib) implements OpenGL 2.1 + OSMesa (off-screen) implements OpenGL 2.1 + Windows/Win32 implements OpenGL 2.1 + Glide (3dfx Voodoo1/2) implements OpenGL 1.3 + SVGA unsupported + Wind River UGL unsupported + DJGPP unsupported + GGI unsupported + BeOS unsupported + Allegro unsupported + D3D unsupported |