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+Mesa 7.0.3 Release Notes / April 4, 2008
+========================================
+
+Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
+
+MD5 checksums
+-------------
+
+::
+
+ 3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz
+ e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2
+ 97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip
+ 8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz
+ 47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2
+ 99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip
+ 2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz
+ 0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2
+ 70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip
+
+Bug fixes
+---------
+
+- Added missing glw.pc.in file to release tarball
+- Fix GLUT/Fortran issues
+- GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined
+- Fix crash upon GLSL variable array indexes (not yet supported)
+- Two-sided stencil test didn't work in software rendering
+- Fix two-sided lighting bugs/crashes (bug 13368)
+- GLSL gl_FrontFacing didn't work properly
+- glGetActiveUniform returned incorrect sizes (bug 13751)
+- Fix several bugs relating to uniforms and attributes in GLSL API
+ (Bruce Merry, bug 13753)
+- glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
+- Fixed GLX indirect vertex array rendering bug (14197)
+- Fixed crash when deleting framebuffer objects (bugs 13507, 14293)
+- User-defined clip planes enabled for R300 (bug 9871)
+- Fixed glBindTexture() crash upon bad target (bug 14514)
+- Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915)
+- Bad strings given to glProgramStringARB() didn't generate
+ GL_INVALID_OPERATION
+- Fixed minor point rasterization regression (bug 11016)
+- state.texenv.color state var didn't work in GL_ARB_fragment_program
+ (bug 14931)
+- glBitmap from a PBO didn't always work
+- glGetTexImage into a PBO didn't always work
+- Comments at the end of ARB vertex/fragment programs crashed the
+ parser
+
+Changes
+-------
+
+- Updated glext.h to version 40
+
+Driver Status
+-------------
+
+::
+
+ Driver Status
+ ---------------------- ----------------------
+ DRI drivers varies with the driver
+ XMesa/GLX (on Xlib) implements OpenGL 2.1
+ OSMesa (off-screen) implements OpenGL 2.1
+ Windows/Win32 implements OpenGL 2.1
+ Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+ SVGA unsupported
+ Wind River UGL unsupported
+ DJGPP unsupported
+ GGI unsupported
+ BeOS unsupported
+ Allegro unsupported
+ D3D unsupported